Giallo (Allies+8) vs Simon33 (Axis) BM3

  • '19 '17 '16

    Feel free to edit casualties in SZ94.

    Was in two minds about that attack but it did seem the Luftwaffe would be savaged by attacking it over several rounds, so 1 round where I could dent the CV might have made sense. Or maybe not too.

    Losing that Carolines fleet was a bit of a loss. Must have miscalculated. At least you didn’t get too high a score.

  • '19 '17 '16

    Wow. This game has been really crazy. Just going back through the history to see how all this happened.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
                  ANZAC take South Australia from Japanese
            1 armour moved from South Australia to New South Wales
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3,2,1
            ANZAC collect 1 PU (3 lost to blockades); end with 2 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
            2 bombers moved from Southern Italy to Volgograd
            1 bomber moved from Western Germany to Volgograd
            1 fighter and 1 tactical_bomber moved from Egypt to 94 Sea Zone
            4 fighters moved from Southern Italy to 94 Sea Zone
            2 fighters moved from 110 Sea Zone to 94 Sea Zone
            1 destroyer and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
            1 carrier moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from Western Germany to 94 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from Gibraltar?

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    Scramble from Gibraltar?

    one us fighter

  • '19 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
            2 bombers moved from Southern Italy to Volgograd
            1 bomber moved from Western Germany to Volgograd
            1 fighter and 1 tactical_bomber moved from Egypt to 94 Sea Zone
            4 fighters moved from Southern Italy to 94 Sea Zone
            2 fighters moved from 110 Sea Zone to 94 Sea Zone
            1 destroyer and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
            1 carrier moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from Western Germany to 94 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat - Germans
            British scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
            British scrambles to create a battle in territory 91 Sea Zone
            Battle in Bryansk
                Germans attack with 1 mech_infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                Americans defend with 1 fighter
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 fighter owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
            Battle in Gibraltar
                Germans attack with 1 artillery, 1 infantry and 1 marine
                British defend with 1 airfield, 4 fighters and 1 harbour; Americans defend with 1 fighter
                    Germans roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 5 fighters in Gibraltar, round 2 : 4/5 hits, 3.33 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 marine owned by the Germans lost in Gibraltar
                British win with 4 fighters remaining. Battle score for attacker is -2
                Casualties for Germans: 1 artillery, 1 infantry and 1 marine
                Casualties for Americans: 1 fighter
            Battle in 94 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 10 fighters and 1 tactical_bomber
                British defend with 1 battleship and 2 transports; Americans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Germans roll dice for 1 carrier, 1 destroyer, 10 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 5/12 hits, 6.00 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 4 transports in 94 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 3 carriers owned by the Americans lost in 94 Sea Zone
                    Germans roll dice for 9 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 7/10 hits, 5.17 expected hits
                    Americans roll dice for 2 battleships, 1 carrier, 1 cruiser and 4 transports in 94 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                    1 cruiser owned by the Americans, 1 transport owned by the British, 1 carrier owned by the Americans, 2 transports owned by the Americans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 94 Sea Zone
                    1 transport owned by the British lost in 94 Sea Zone
                Germans win with 9 fighters remaining. Battle score for attacker is 113
                Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                Casualties for British: 1 battleship and 2 transports
            Battle in Volgograd
                Germans attack with 1 armour, 3 bombers and 1 mech_infantry
                Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Volgograd, round 2 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -6
                Casualties for Germans: 1 bomber and 1 mech_infantry
                Casualties for Russians: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 94 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            2 fighters moved from 94 Sea Zone to Egypt
            1 fighter moved from 94 Sea Zone to Egypt
            2 fighters moved from 94 Sea Zone to 91 Sea Zone
            2 fighters moved from 94 Sea Zone to Western Germany
            1 aaGun, 22 artilleries and 33 infantry moved from Finland to Karelia
            EDIT: Germans undo move 5.
            EDIT: Germans undo move 4.
            EDIT: Germans undo move 3.
            EDIT: Germans undo move 2.
            EDIT: Germans undo move 1.
            3 fighters moved from 94 Sea Zone to Egypt
            2 fighters moved from 94 Sea Zone to 91 Sea Zone
            2 fighters moved from 94 Sea Zone to Southern Italy
            1 aaGun, 22 artilleries and 33 infantry moved from Finland to Karelia
            2 bombers moved from Volgograd to Sikang
            2 armour and 17 mech_infantrys moved from Western Ukraine to Ukraine
            7 infantry moved from Germany to Poland
            3 aaGuns, 3 artilleries and 15 infantry moved from Western Germany to Germany
            2 infantry moved from Normandy Bordeaux to France
            1 artillery moved from Western Germany to France
            2 fighters moved from 94 Sea Zone to Egypt
            1 fighter moved from 94 Sea Zone to Southern Italy
            6 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
            2 armour and 17 mech_infantrys moved from Western Ukraine to Romania
            5 infantry and 3 mech_infantrys moved from Bessarabia to Romania
            27 mech_infantrys moved from Eastern Poland to Romania
            2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
            15 mech_infantrys moved from Western Ukraine to Romania
            10 mech_infantrys moved from Western Ukraine to Romania
            5 mech_infantrys moved from Western Ukraine to Ukraine
            10 mech_infantrys moved from Western Ukraine to Ukraine
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 93 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 93 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 submarine placed in 110 Sea Zone
            7 infantry placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.67
    Americans : -0.50
    Russians : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
            1 armour moved from Vologda to Urals
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Italians
            1 armour and 1 mech_infantry moved from Vologda to Timguska
                  Russians take Novosibirsk from Italians
                  Russians take Timguska from Italians
            2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            2 armour and 2 mech_infantrys moved from Vologda to Volgograd
            2 fighters moved from Russia to Caucasus
            1 infantry moved from Russia to Bryansk
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 5 PUs; 
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 2 armour and 2 mech_infantrys
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Caucasus
                Russians attack with 2 fighters
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                Russians win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Caucasus to Rostov
            1 fighter moved from Bryansk to Rostov
            7 armour and 7 mech_infantrys moved from Smolensk to Rostov
            2 armour and 3 mech_infantrys moved from Russia to Rostov
            1 infantry moved from Nenetsia to Vologda
            1 aaGun moved from Vologda to Russia
            1 aaGun moved from Belarus to Bryansk
            2 aaGuns, 19 artilleries and 72 infantry moved from Belarus to Novgorod
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    Italians : -0,33
    Russians : 0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Japanese
            1 armour moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to Queensland
            4 fighters and 2 tactical_bombers moved from 39 Sea Zone to 72 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 5 artilleries, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 72 Sea Zone
                Japanese attack with 4 fighters and 2 tactical_bombers
                British defend with 1 carrier, 1 cruiser and 1 destroyer
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 72 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 72 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 destroyer owned by the British lost in 72 Sea Zone
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 72 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 carrier and 1 cruiser in 72 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 carrier owned by the British lost in 72 Sea Zone
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 72 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 cruiser in 72 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 cruiser owned by the British lost in 72 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 3 fighters and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Kenya
            3 artilleries and 3 infantry moved from Ceylon to 39 Sea Zone
            3 artilleries, 3 carriers, 2 destroyers, 3 infantry and 3 transports moved from 39 Sea Zone to 37 Sea Zone
            3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            2 submarines moved from 36 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
            1 artillery and 2 infantry moved from Korea to Manchuria
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to Philippines
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Tsinghai to Shensi
            1 artillery moved from Shensi to Szechwan
            3 artilleries and 2 infantry moved from Sikang to Szechwan
            1 mech_infantry moved from Chahar to Kweichow
            1 mech_infantry moved from Hopei to Yunnan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kweichow to Burma
            2 artilleries and 1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 armour moved from Szechwan to Burma
            1 aaGun moved from Szechwan to Yunnan
            2 mech_infantrys moved from French Indo China to Burma
            1 marine moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            3 infantry moved from Jehol to Anhwe
            3 mech_infantrys moved from Kiangsu to Hunan
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in Queensland
            2 armour and 1 mech_infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries, 4 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    British : 1.50
    Japanese : -1.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Combat - British
            Battle in 91 Sea Zone
                British attack with 6 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    British roll dice for 6 fighters in 91 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
    

    Combat Hit Differential Summary :

    British : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    3 hits in 91

  • '19 '17 '16

    DD, CA, ftr.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Americans
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 carriers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
            2 fighters moved from Eastern United States to Gibraltar
            11 fighters moved from Johnston Island to New South Wales
            3 bombers moved from Gilbert Islands to Johnston Island
            1 fighter moved from Gilbert Islands to Johnston Island
            4 fighters moved from Western United States to Johnston Island
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to Trans-Jordan
    
        Place Units - Americans
            1 armour and 2 infantry placed in Western United States
            2 carriers and 1 transport placed in 10 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Johnston Island: 2 fighters
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 fighter moved from Algeria to 91 Sea Zone
            4 fighters moved from Gibraltar to 91 Sea Zone
            5 armour and 6 mech_infantrys moved from India to Eastern Persia
            10 fighters and 1 tactical_bomber moved from India to Trans-Jordan
            11 artilleries and 16 infantry moved from India to West India
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            3 artilleries and 3 infantry moved from Iraq to Trans-Jordan
            3 infantry moved from Persia to Iraq
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 marine; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 91 Sea Zone
                British attack with 6 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    British roll dice for 6 fighters in 91 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    1 destroyer owned by the Germans, 1 fighter owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone
                 retreated to 91 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -12
                Casualties for British: 3 fighters
                Casualties for Germans: 1 destroyer and 1 fighter
                1 fighter owned by the Germans could not land and were killed
    
        Non Combat Move - British
            3 fighters moved from 91 Sea Zone to Gibraltar
            3 aaGuns moved from India to West India
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            1 infantry placed in Union of South Africa
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 marine placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,3,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 1 marine
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 0,00
    

    Savegame

  • '19 '17 '16

    Hold on, CA = Cruiser

  • '19 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    Hold on, CA = Cruiser

    @giallo meaning the CV shouldn’t have been dented and the fighter shouldn’t have crashed. Does that change your decision to retreat?

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    Hold on, CA = Cruiser

    @giallo meaning the CV shouldn’t have been dented and the fighter shouldn’t have crashed. Does that change your decision to retreat?

    ah sorry, no it doesn’t change it. if you can edit it

  • '19 '17 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Italians
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 91 Sea Zone: 1 cruiser
            EDIT: Changing unit hit damage for these Germans owned units to: carrier = 0
            EDIT: Adding units owned by Germans to 91 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 bomber moved from Egypt to Iraq
            3 fighters and 1 infantry moved from Egypt to Alexandria
            2 fighters moved from 95 Sea Zone to Alexandria
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 5 PUs; 
    
        Combat - Italians
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Iraq causes 3 damage total. 
            Battle in Alexandria
                Italians attack with 5 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 5 fighters and 1 infantry in Alexandria, round 2 : 0/6 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 5 fighters and 1 infantry in Alexandria, round 3 : 2/6 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win with 5 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            5 fighters moved from Alexandria to Egypt
            1 bomber moved from Iraq to Egypt
            2 carriers moved from 95 Sea Zone to 93 Sea Zone
            3 infantry moved from Western Germany to Germany
            5 infantry moved from France to Western Germany
            7 infantry moved from Northern Italy to Western Germany
            6 infantry moved from Southern Italy to Northern Italy
            2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
    
        Place Units - Italians
            1 armour and 2 infantry placed in Egypt
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.33
    British : 0.33
    AA fire in Iraq : : -0.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
                  ANZAC take South Australia from Japanese
            1 armour moved from South Australia to New South Wales
            1 submarine moved from 26 Sea Zone to 63 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2,3,3
            ANZAC collect 1 PU (3 lost to blockades); end with 3 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 bombers moved from Sikang to Russia
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 artilleries, 1 destroyer, 2 fighters, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia causes 10 damage total. 
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Ukraine
            30 mech_infantrys moved from Romania to Ukraine
            5 infantry moved from Romania to Bessarabia
            4 artilleries and 31 infantry moved from Poland to Eastern Poland
            3 aaGuns, 3 artilleries and 22 infantry moved from Germany to Poland
            6 infantry moved from Western Germany to Germany
            1 fighter moved from Western Germany to 110 Sea Zone
            1 battleship, 1 carrier, 1 fighter and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Egypt
            2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Egypt
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            1 submarine placed in 125 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 marine placed in Normandy Bordeaux
            1 transport placed in 93 Sea Zone
            3 artilleries placed in Ukraine
            1 armour and 3 artilleries placed in Germany
            2 fighters placed in Western Germany
            Germans undo move 6.
            1 artillery placed in Southern France
            1 armour and 2 artilleries placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 bombers moved from Sikang to Russia
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 artilleries, 1 destroyer, 2 fighters, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia causes 10 damage total. 
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Ukraine
            30 mech_infantrys moved from Romania to Ukraine
            5 infantry moved from Romania to Bessarabia
            4 artilleries and 31 infantry moved from Poland to Eastern Poland
            3 aaGuns, 3 artilleries and 22 infantry moved from Germany to Poland
            6 infantry moved from Western Germany to Germany
            1 fighter moved from Western Germany to 110 Sea Zone
            1 battleship, 1 carrier, 1 fighter and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Egypt
            2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Egypt
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            1 submarine placed in 125 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 marine placed in Normandy Bordeaux
            1 transport placed in 93 Sea Zone
            3 artilleries placed in Ukraine
            1 armour and 3 artilleries placed in Germany
            2 fighters placed in Western Germany
            Germans undo move 6.
            1 artillery placed in Southern France
            1 armour and 2 artilleries placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Karelia: 1 aaGun, 22 artilleries and 33 infantry
            EDIT: Adding units owned by Germans to Finland: 1 aaGun, 22 artilleries and 33 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    

    Savegame

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