NO scramble.
Giallo (Allies+8) vs Simon33 (Axis) BM3
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Just noticed USSR has gotten 6IPC from Japan declaring war on it, which did not happen. I try to avoid editing politics. So many issues come up. It should have been “Unprovoked”. I’ve removed 6IPCs from USSR - 2 from last round and 4 from the round before. Technically, that would affect your R8 buy but let’s not worry about that.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 1 fighter moved from 29 Sea Zone to 47 Sea Zone 2 artilleries and 2 infantry moved from Line Islands to 29 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 29 Sea Zone to 49 Sea Zone 2 artilleries and 2 infantry moved from 49 Sea Zone to Solomon Islands 1 battleship moved from 29 Sea Zone to 49 Sea Zone 4 fighters moved from 29 Sea Zone to Solomon Islands 1 submarine moved from 91 Sea Zone to 96 Sea Zone Purchase Units - Americans Americans buy 2 bombers, 2 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 96 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 47 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Solomon Islands Americans attack with 2 artilleries, 4 fighters and 2 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Solomon Islands, round 2 : 3/8 hits, 3,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 fighter moved from 47 Sea Zone to 49 Sea Zone 4 fighters moved from Solomon Islands to 49 Sea Zone 1 destroyer moved from 29 Sea Zone to 46 Sea Zone 3 carriers and 1 submarine moved from 29 Sea Zone to 49 Sea Zone 1 fighter moved from New Zealand to 49 Sea Zone 5 fighters moved from New Zealand to New South Wales 6 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 29 Sea Zone 1 destroyer moved from 10 Sea Zone to 29 Sea Zone 1 aaGun moved from Line Islands to 29 Sea Zone 1 aaGun and 1 transport moved from 29 Sea Zone to 63 Sea Zone 1 aaGun moved from 63 Sea Zone to New Zealand 1 battleship, 2 carriers, 1 cruiser and 4 transports moved from 91 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone 1 destroyer and 1 submarine moved from 116 Sea Zone to 108 Sea Zone Place Units - Americans 2 carriers and 1 fighter placed in 112 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Combat Move - British 1 infantry moved from West India to India UK_Pacific take India from Japanese 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 3 infantry moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq 1 fighter moved from 79 Sea Zone to Iraq 1 fighter moved from 79 Sea Zone to Iraq 1 destroyer moved from 29 Sea Zone to 54 Sea Zone Purchase Units - British British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Iraq British attack with 4 fighters, 3 infantry and 1 tactical_bomber Italians defend with 3 armour British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 0/8 hits, 3,17 expected hits Italians roll dice for 3 armour in Iraq, round 2 : 2/3 hits, 1,50 expected hits 2 infantry owned by the British lost in Iraq British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2,83 expected hits Italians roll dice for 3 armour in Iraq, round 3 : 0/3 hits, 1,50 expected hits 3 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Italians: 3 armour Non Combat Move - British 3 aaGuns, 3 armour, 8 artilleries, 11 infantry and 6 mech_infantrys moved from West India to India 2 fighters moved from Iraq to 79 Sea Zone 2 fighters and 1 tactical_bomber moved from Iraq to Persia 1 battleship moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Norway to 112 Sea Zone Place Units - British 3 armour placed in Persia 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : -3,00 Italians : -1,00 Americans : 0,67 Japanese : 1,17
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Just noticed USSR has gotten 6IPC from Japan declaring war on it, which did not happen. I try to avoid editing politics. So many issues come up. It should have been “Unprovoked”. I’ve removed 6IPCs from USSR - 2 from last round and 4 from the round before. Technically, that would affect your R8 buy but let’s not worry about that.
Im realy sorry about that… Lesson learned
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 mech_infantry moved from Belarus to Nenetsia Italians take Nenetsia from Russians 1 fighter moved from Southern Italy to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Germany to 96 Sea Zone Purchase Units - Italians Italians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 submarine Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Bulgaria to Romania 3 infantry moved from Western Germany to Denmark 1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Italians 2 armour and 1 infantry placed in Egypt 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0.83 Americans : -0.17
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales 1 submarine moved from 29 Sea Zone to 63 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 armour moved from Kweichow to Jehol 2 fighters moved from Belarus to Urals 1 mech_infantry moved from Archangel to Urals 1 infantry moved from Finland to Norway Germans take Norway from Americans Purchase Units - Germans Germans buy 2 artilleries, 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat - Germans Battle in Urals Germans attack with 2 fighters and 1 mech_infantry Russians defend with 1 tactical_bomber Germans roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 tactical_bomber in Urals, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians lost in Urals Germans win, taking Urals from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 tactical_bomber Non Combat Move - Germans 2 fighters moved from Urals to Nenetsia 1 armour moved from Belarus to Nenetsia 1 aaGun, 1 armour, 5 artilleries, 2 fighters, 21 infantry and 15 mech_infantrys moved from Belarus to Novgorod 6 artilleries and 8 infantry moved from Finland to Norway 1 artillery and 1 infantry moved from Poland to Baltic States 1 infantry moved from Baltic States to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 infantry and 10 mech_infantrys moved from Western Germany to Denmark 1 infantry moved from Western Ukraine to Bessarabia 14 mech_infantrys moved from Germany to Baltic States 7 infantry moved from Germany to Poland Place Units - Germans 1 transport placed in 93 Sea Zone 2 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Novgorod 3 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : -0.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 armour moved from Kweichow to Jehol 2 fighters moved from Belarus to Urals 1 mech_infantry moved from Archangel to Urals 1 infantry moved from Finland to Norway Germans take Norway from Americans Purchase Units - Germans Germans buy 2 artilleries, 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat - Germans Battle in Urals Germans attack with 2 fighters and 1 mech_infantry Russians defend with 1 tactical_bomber Germans roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 tactical_bomber in Urals, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians lost in Urals Germans win, taking Urals from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 tactical_bomber Non Combat Move - Germans 2 fighters moved from Urals to Nenetsia 1 armour moved from Belarus to Nenetsia 1 aaGun, 1 armour, 5 artilleries, 2 fighters, 21 infantry and 15 mech_infantrys moved from Belarus to Novgorod 6 artilleries and 8 infantry moved from Finland to Norway 1 artillery and 1 infantry moved from Poland to Baltic States 1 infantry moved from Baltic States to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 infantry and 10 mech_infantrys moved from Western Germany to Denmark 1 infantry moved from Western Ukraine to Bessarabia 14 mech_infantrys moved from Germany to Baltic States 7 infantry moved from Germany to Poland Place Units - Germans 1 transport placed in 93 Sea Zone 2 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Novgorod 3 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Denmark: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83 Russians : -0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Belarus Russians take Belarus from Italians Purchase Units - Russians Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 1 aaGun and 1 infantry moved from Novosibirsk to Kansu 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 armour and 1 mech_infantry moved from Eastern Persia to Iraq 9 armour and 9 mech_infantrys moved from Eastern Persia to Kazakhstan 3 fighters moved from Eastern Persia to India 1 fighter moved from Eastern Persia to Russia 1 artillery and 25 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Rostov 2 infantry moved from Rostov to Ukraine Place Units - Russians 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 1 armour moved from Northern Territory to Queensland Japanese take South Australia from ANZAC Japanese take Queensland from ANZAC 1 bomber and 5 fighters moved from Northern Territory to 49 Sea Zone 4 tactical_bombers moved from 55 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 49 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone 1 bomber and 2 tactical_bombers moved from Java to 49 Sea Zone 2 battleships moved from 55 Sea Zone to 54 Sea Zone 4 destroyers moved from 55 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 fighter moved from Java to 46 Sea Zone 1 submarine moved from 55 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 16 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Soviet Far East Battle in 46 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 54 Sea Zone Japanese attack with 2 battleships and 4 destroyers British defend with 1 destroyer Japanese roll dice for 2 battleships and 4 destroyers in 54 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits British roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 battleships and 4 destroyers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 49 Sea Zone Japanese attack with 2 bombers, 8 fighters and 8 tactical_bombers Americans defend with 1 battleship, 3 carriers, 6 fighters, 1 submarine and 2 transports 1 submarine owned by the Americans Submerged Japanese roll dice for 2 bombers, 8 fighters and 8 tactical_bombers in 49 Sea Zone, round 2 : 13/18 hits, 10.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 3 carriers, 6 fighters and 2 transports in 49 Sea Zone, round 2 : 4/10 hits, 5.67 expected hits 4 fighters owned by the Japanese, 3 carriers owned by the Americans and 6 fighters owned by the Americans lost in 49 Sea Zone Japanese roll dice for 2 bombers, 4 fighters and 8 tactical_bombers in 49 Sea Zone, round 3 : 6/14 hits, 8.00 expected hits Americans roll dice for 1 battleship and 2 transports in 49 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone Japanese win with 2 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 91 Casualties for Japanese: 4 fighters and 1 tactical_bomber Casualties for Americans: 1 battleship, 3 carriers, 6 fighters and 2 transports Non Combat Move - Japanese 3 fighters moved from Japan to Philippines 2 artilleries, 2 carriers, 2 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 8 artilleries and 8 infantry moved from Northern Territory to Queensland 4 transports moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 49 Sea Zone to New Britain 4 fighters and 6 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone 2 bombers moved from 49 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to Caroline Islands 5 artilleries and 14 infantry moved from Burma to Yunnan 1 aaGun, 1 artillery and 5 infantry moved from Shensi to Suiyuyan 1 artillery moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Chahar 2 artilleries moved from Kweichow to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 2 artilleries and 1 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 carrier and 2 fighters moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 cruiser moved from 55 Sea Zone to 46 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 carriers, 1 destroyer and 1 submarine moved from 55 Sea Zone to 54 Sea Zone Place Units - Japanese 1 armour, 2 fighters, 3 infantry and 4 mech_infantrys placed in Japan 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 69 PUs; end with 85 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -1.67 Japanese : -1.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 6 bombers moved from Hawaiian Islands to 5 Sea Zone 2 bombers moved from Western United States to 5 Sea Zone Purchase Units - Americans Americans buy 1 destroyer and 7 fighters; Remaining resources: 0 PUs; Combat - Americans Battle in 5 Sea Zone Americans attack with 8 bombers Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 8 bombers in 5 Sea Zone, round 2 : 4/8 hits, 5,33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 bombers owned by the Americans lost in 5 Sea Zone Americans roll dice for 5 bombers in 5 Sea Zone, round 3 : 4/5 hits, 3,33 expected hits Japanese roll dice for 1 fighter and 1 transport in 5 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 5 bombers remaining. Battle score for attacker is 15 Casualties for Americans: 3 bombers Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport Non Combat Move - Americans 5 bombers moved from 5 Sea Zone to Buryatia 1 aaGun moved from Line Islands to 29 Sea Zone 1 aaGun and 1 transport moved from 29 Sea Zone to 10 Sea Zone 1 aaGun moved from 10 Sea Zone to Western United States 1 submarine moved from 49 Sea Zone to 26 Sea Zone 1 destroyer moved from 29 Sea Zone to 49 Sea Zone 1 destroyer moved from 29 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from New Zealand to 63 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from New South Wales to 62 Sea Zone 1 aaGun and 1 infantry moved from 62 Sea Zone to New South Wales 1 fighter moved from 62 Sea Zone to New South Wales 1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom 1 destroyer and 1 submarine moved from 108 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer placed in 10 Sea Zone 7 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 2 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 transport moved from 79 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India Purchase Units - British British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat - British Battle in Sumatra Battle in Ceylon Non Combat Move - British 1 carrier, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone 2 fighters moved from 79 Sea Zone to 39 Sea Zone 3 armour moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Persia to Iraq 1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from 110 Sea Zone to Gibraltar Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 3 armour placed in Persia Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans : -0,67 Chinese : 0,33 Japanese : 0,00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 3 fighters and 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Southern Italy to Belarus 1 mech_infantry moved from Romania to Belarus 1 mech_infantry moved from Nenetsia to Evenkiyskiy Italians take Evenkiyskiy from Russians Purchase Units - Italians Italians buy 1 carrier and 4 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Trans-Jordan Italians attack with 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Belarus Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Belarus retreated to Belarus Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Belarus to Novgorod 2 fighters moved from Trans-Jordan to Egypt 1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone 5 infantry moved from France to Normandy Bordeaux 10 infantry moved from Northern Italy to Western Germany 1 infantry moved from Romania to Eastern Poland 1 fighter moved from Trans-Jordan to Egypt Place Units - Italians 1 carrier placed in 97 Sea Zone 3 infantry placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.50 British : 0.67 Russians : 0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales 1 submarine moved from 63 Sea Zone to 26 Sea Zone Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 6 PUs; end with 6 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs Combat Move - French 1 destroyer moved from 112 Sea Zone to 109 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Jehol to Amur Germans take Amur from Russians 1 mech_infantry moved from Urals to Yenisey Germans take Yenisey from Russians 2 fighters and 1 infantry moved from Novgorod to Belarus EDIT: 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Nenetsia to Belarus Purchase Units - Germans Germans buy 3 artilleries, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Belarus Germans attack with 4 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Belarus, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Nenetsia to Novgorod 1 armour moved from Novgorod to Eastern Poland 7 infantry moved from Poland to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 1 artillery, 1 infantry and 13 mech_infantrys moved from Baltic States to Novgorod 2 fighters moved from Belarus to Western Germany 2 fighters moved from Belarus to Novgorod 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Norway to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Denmark 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 3 infantry moved from Western Germany to Denmark 5 mech_infantrys moved from Denmark to Germany 4 mech_infantrys moved from Western Germany to Poland 2 infantry moved from Southern France to Northern Italy 1 transport moved from 93 Sea Zone to 97 Sea Zone 3 artilleries and 3 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 artilleries placed in Novgorod 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 3 infantry placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : 0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians 1 armour, 19 artilleries and 62 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 2 infantry moved from Rostov to Bryansk 5 infantry moved from Ukraine to Bryansk 1 fighter moved from Russia to Belarus Purchase Units - Russians Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs; Combat - Russians Non Combat Move - Russians 4 aaGuns moved from Bryansk to Belarus 1 aaGun and 7 infantry moved from Russia to Bryansk 9 armour and 9 mech_infantrys moved from Kazakhstan to Russia 1 aaGun and 1 infantry moved from Kansu to Tsinghai 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 3 fighters moved from India to Trans-Jordan Place Units - Russians 3 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from India: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Eastern Persia: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Japanese 2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 submarine moved from 46 Sea Zone to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Solomon Islands 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to Queensland 1 battleship moved from 54 Sea Zone to 63 Sea Zone 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Soviet Far East to Sakha Japanese take Siberia from Russians Japanese take Sakha from Russians 2 artilleries and 5 infantry moved from Suiyuyan to Shensi 2 artilleries moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 armour moved from Burma to Shan State 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Zealand 1 marine moved from Queensland to 54 Sea Zone 1 battleship and 1 marine moved from 54 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands Purchase Units - Japanese Japanese buy 1 armour, 6 artilleries, 1 destroyer, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 62 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 62 Sea Zone Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 62 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in New Zealand Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry; Americans defend with 1 mech_infantry Japanese roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 3/6 hits, 2.83 expected hits ANZAC roll dice for 1 infantry and 1 mech_infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Americans lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 49 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Solomon Islands Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Solomon Islands, round 2 : 4/5 hits, 2.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Shensi Japanese attack with 4 artilleries and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries and 6 infantry in Shensi, round 2 : 2/10 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Suiyuyan to Shensi 1 infantry moved from Anhwe to Hopei 4 artilleries, 10 infantry and 2 mech_infantrys moved from Yunnan to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kweichow to Yunnan 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from New Zealand to 63 Sea Zone 2 carriers moved from 54 Sea Zone to 63 Sea Zone 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone 1 carrier moved from 54 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from New Britain to 42 Sea Zone 1 fighter moved from Caroline Islands to Java 2 fighters moved from Japan to Amur 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Soviet Far East to Siberia 3 fighters moved from Philippines to Amur 4 transports moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 2 carriers, 1 destroyer and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Java Place Units - Japanese 1 destroyer placed in 19 Sea Zone 3 fighters placed in Japan 1 armour and 2 infantry placed in Queensland 1 artillery and 1 mech_infantry placed in Kiangsu 3 artilleries placed in French Indo China 2 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : -0.33 Chinese : -0.33 Japanese : 1.50
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Made a frustrating boo boo there. Needed to buy a CV and 1-2 more planes to defend SZ6. Too many troops on Tokyo now. Also didn’t have enough planes for everything I wanted to do.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 5 bombers moved from Buryatia to Midway 7 fighters moved from Western United States to Hawaiian Islands 3 bombers moved from New South Wales to 26 Sea Zone 3 bombers moved from 26 Sea Zone to Hawaiian Islands Purchase Units - Americans Americans buy 7 fighters; Remaining resources: 5 PUs; Combat - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Morocco 1 battleship, 4 carriers, 1 cruiser and 2 fighters moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 submarine moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 7 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu 2 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Combat Move - British 3 armour, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 4 armour and 4 mech_infantrys moved from Belgian Congo to Egypt British take Anglo Egyptian Sudan from Italians 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 39 Sea Zone to 36 Sea Zone UK_Pacific take 37 Sea Zone from Japanese UK_Pacific take 39 Sea Zone from Japanese Purchase Units - British British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat - British Battle in Borneo Battle in Egypt British attack with 7 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber Italians defend with 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry British roll dice for 7 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/14 hits, 5,83 expected hits Italians roll dice for 2 armour, 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 : 8/16 hits, 6,67 expected hits 4 mech_infantrys owned by the British, 5 infantry owned by the Italians and 4 armour owned by the British lost in Egypt British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 2/6 hits, 3,17 expected hits Italians roll dice for 2 armour, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 : 3/11 hits, 5,00 expected hits 2 infantry owned by the Italians and 3 armour owned by the British lost in Egypt retreated to Egypt Italians win, taking Borneo from Japanese with 2 armour, 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -37 Casualties for British: 7 armour and 4 mech_infantrys Casualties for Italians: 7 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 3 armour moved from Persia to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from 92 Sea Zone to Trans-Jordan 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 2 fighters moved from 39 Sea Zone to India 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Place Units - British 3 fighters placed in United Kingdom 1 artillery and 1 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 British collect 31 PUs (2 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 armour and 1 infantry
Combat Hit Differential Summary :
British : -2,00 Italians : -0,67 Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Italians 3 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Novgorod to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Evenkiyskiy to Timguska Italians take Timguska from Russians Purchase Units - Italians Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 3 fighters and 1 infantry British defend with 2 mech_infantrys Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Bessarabia Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Southern Italy 1 fighter moved from Southern Italy to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 3 fighters moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 1 fighter placed in 97 Sea Zone 3 infantry placed in Southern Italy 3 infantry placed in Egypt Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : -0.67 Russians : 0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales 1 submarine moved from 26 Sea Zone to 10 Sea Zone Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,4,4 ANZAC collect 4 PUs; end with 4 PUs Combat Move - French 1 destroyer moved from 109 Sea Zone to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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You didn’t attack Queensland? Thought you would surely do so.