L.O.T.R. - Whack Evil - dawg Good yet again


  • 2018 2017 2015

    L.O.T.R. - Whack Evil - dawg Good yet again


  • 2018 2017 2015

    TripleA Turn Summary: Saruman round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Saruman
            Saruman buy 2 urukhais; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 orcs, 1 raiders and 1 urukhai moved from Isengard to Westfold
            1 orcs, 3 raiderss, 7 urukhais and 1 wizard moved from Isengard to Fangorn
    
        Combat - Saruman
            Battle in Fangorn
                Saruman attack with 1 orcs, 3 raiderss, 7 urukhais and 1 wizard
                Elves defend with 8 entss
                    Saruman roll dice for 1 orcs, 3 raiderss, 7 urukhais and 1 wizard in Fangorn, round 2 : 6/12 hits, 4.17 expected hits
                    Elves roll dice for 8 entss in Fangorn, round 2 : 7/8 hits, 4.00 expected hits
                    6 entss owned by the Elves, 3 raiderss owned by the Saruman, 3 urukhais owned by the Saruman and 1 orcs owned by the Saruman lost in Fangorn
                    Saruman roll dice for 4 urukhais and 1 wizard in Fangorn, round 3 : 3/5 hits, 2.00 expected hits
                    Elves roll dice for 2 entss in Fangorn, round 3 : 0/2 hits, 1.00 expected hits
                    2 entss owned by the Elves lost in Fangorn
                Saruman win, taking Fangorn from Elves with 4 urukhais and 1 wizard remaining. Battle score for attacker is 10
                Casualties for Saruman: 1 orcs, 3 raiderss and 3 urukhais
                Casualties for Elves: 8 entss
            Battle in Westfold
                Saruman attack with 1 orcs, 1 raiders and 1 urukhai
                Rohan defend with 1 spearInfantry
                    Saruman roll dice for 1 orcs, 1 raiders and 1 urukhai in Westfold, round 2 : 0/3 hits, 0.83 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 2 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 orcs, 1 raiders and 1 urukhai in Westfold, round 3 : 0/3 hits, 0.83 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 3 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 orcs, 1 raiders and 1 urukhai in Westfold, round 4 : 1/3 hits, 0.83 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 4 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Westfold
                Saruman win, taking Westfold from Rohan with 1 orcs, 1 raiders and 1 urukhai remaining. Battle score for attacker is 3
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 urukhais placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Saruman : 1.33
    Elves : 2.00
    Rohan : -1.00
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Freefolk round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 archerss and 3 spearInfantrys moved from Bree to S. Downs
            1 archers moved from Breelands to S. Downs
            2 hobbitss moved from Shire to S. Downs
            1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath
            1 lightCavalry moved from Breelands to Minhiriath
            2 hobbitss moved from Hobbiton to Shire
            1 archers and 2 spearInfantrys moved from Fornost to Breelands
    
        Combat - Freefolk
            Battle in Minhiriath
                Freefolk attack with 1 archers, 1 lightCavalry and 1 spearInfantry
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in Minhiriath, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 spearInfantry in Minhiriath, round 2 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in Minhiriath, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 spearInfantry in Minhiriath, round 3 : 1/1 hits, 0.33 expected hits
                    1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Minhiriath
                Freefolk loses 0 PUs for violating Minhiriaths neutrality.
                Freefolk win, taking Minhiriath from Neutral with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 0
                Casualties for Freefolk: 1 archers
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 archers and 2 lightCavalrys placed in Bree
            1 spearInfantry placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Freefolk : -0.67
    

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Mordor round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Mordor
            Mordor buy 4 orcss and 1 trolls; Remaining resources: 2 PUs; 
    
        Combat Move - Mordor
                Mordor loses 0 PUs for violating Dagorlads neutrality.
            1 orcs moved from Udun to Dagorlad
                  Mordor take Dagorlad from Neutral
            8 orcss and 6 siegeTowers moved from Minas Morgul to N. Ithilien
                  Mordor take N. Ithilien from Gondor
            6 orcss moved from Gorgoroth to Minas Morgul
            3 nazguls moved from Barad Dur to N. Ithilien
            2 trollss moved from Minas Morgul to S. Gondor
                  Mordor take S. Ithilien from Gondor
            1 trolls moved from Minas Morgul to Anorien
                  Mordor take Anorien from Gondor
            1 orcs moved from Udun to Dagorlad
            3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
    
        Combat - Mordor
            Battle in S. Mirkwood
                Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
                Elves defend with 2 entss and 2 hunterss
                    Mordor roll dice for 3 orcss, 1 siegeTower and 2 trollss in S. Mirkwood, round 2 : 2/6 hits, 2.00 expected hits
                    Elves roll dice for 2 entss and 2 hunterss in S. Mirkwood, round 2 : 2/4 hits, 2.00 expected hits
                    2 hunterss owned by the Elves and 2 orcss owned by the Mordor lost in S. Mirkwood
                    Mordor roll dice for 1 orcs, 1 siegeTower and 2 trollss in S. Mirkwood, round 3 : 2/4 hits, 1.67 expected hits
                    Elves roll dice for 2 entss in S. Mirkwood, round 3 : 1/2 hits, 1.00 expected hits
                    2 entss owned by the Elves and 1 orcs owned by the Mordor lost in S. Mirkwood
                Mordor win, taking S. Mirkwood from Elves with 1 siegeTower and 2 trollss remaining. Battle score for attacker is 9
                Casualties for Mordor: 3 orcss
                Casualties for Elves: 2 entss and 2 hunterss
            Battle in S. Gondor
                Mordor attack with 2 trollss
                Gondor defend with 1 spearInfantry
                    Mordor roll dice for 2 trollss in S. Gondor, round 2 : 1/2 hits, 1.00 expected hits
                    Gondor roll dice for 1 spearInfantry in S. Gondor, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor and 1 trolls owned by the Mordor lost in S. Gondor
                Mordor win, taking S. Gondor from Gondor with 1 trolls remaining. Battle score for attacker is -3
                Casualties for Mordor: 1 trolls
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Mordor
            3 nazguls moved from N. Ithilien to Minas Morgul
    
        Place Units - Mordor
            4 orcss and 1 trolls placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 25 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.33
    Elves : 0.00
    Gondor : 0.67
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Rohan round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Rohan
            Rohan buy 6 fortificationss and 3 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
                Rohan loses 0 PUs for violating Celebrans neutrality.
            1 lightCavalry moved from E. Emnet to Anorien
            1 spearInfantry moved from Helms Deep to Westfold
            1 spearInfantry moved from Eastfold to Anorien
            1 heavyCavalry and 3 spearInfantrys moved from Eastfold to Westfold
            1 lightCavalry moved from E. Emnet to Fangorn
            1 lightCavalry moved from E. Emnet to Fangorn
            2 heavyCavalrys and 5 lightCavalrys moved from E. Emnet to Fangorn
    
        Combat - Rohan
            Battle in Fangorn
                Rohan attack with 2 heavyCavalrys and 7 lightCavalrys
                Saruman defend with 4 urukhais and 1 wizard
                    Rohan roll dice for 2 heavyCavalrys and 7 lightCavalrys in Fangorn, round 2 : 5/9 hits, 3.33 expected hits
                    Saruman roll dice for 4 urukhais and 1 wizard in Fangorn, round 2 : 2/5 hits, 2.00 expected hits
                    4 urukhais owned by the Saruman, 2 lightCavalrys owned by the Rohan and 1 wizard owned by the Saruman lost in Fangorn
                Rohan win, taking Fangorn from Saruman with 2 heavyCavalrys and 5 lightCavalrys remaining. Battle score for attacker is 20
                Casualties for Rohan: 2 lightCavalrys
                Casualties for Saruman: 4 urukhais and 1 wizard
            Battle in Anorien
                Rohan attack with 1 lightCavalry and 1 spearInfantry
                Mordor defend with 1 trolls
                    Rohan roll dice for 1 lightCavalry and 1 spearInfantry in Anorien, round 2 : 0/2 hits, 0.50 expected hits
                    Mordor roll dice for 1 trolls in Anorien, round 2 : 1/1 hits, 0.50 expected hits
                    1 spearInfantry owned by the Rohan lost in Anorien
                    Rohan roll dice for 1 lightCavalry in Anorien, round 3 : 0/1 hits, 0.33 expected hits
                    Mordor roll dice for 1 trolls in Anorien, round 3 : 0/1 hits, 0.50 expected hits
                    Rohan roll dice for 1 lightCavalry in Anorien, round 4 : 0/1 hits, 0.33 expected hits
                    Mordor roll dice for 1 trolls in Anorien, round 4 : 0/1 hits, 0.50 expected hits
                    Rohan roll dice for 1 lightCavalry in Anorien, round 5 : 0/1 hits, 0.33 expected hits
                    Mordor roll dice for 1 trolls in Anorien, round 5 : 0/1 hits, 0.50 expected hits
                    Rohan roll dice for 1 lightCavalry in Anorien, round 6 : 1/1 hits, 0.33 expected hits
                    Mordor roll dice for 1 trolls in Anorien, round 6 : 0/1 hits, 0.50 expected hits
                    1 trolls owned by the Mordor lost in Anorien
                Rohan win, taking Anorien from Mordor with 1 lightCavalry remaining. Battle score for attacker is 3
                Casualties for Rohan: 1 spearInfantry
                Casualties for Mordor: 1 trolls
            Battle in Westfold
                Rohan attack with 1 heavyCavalry and 4 spearInfantrys
                Saruman defend with 1 orcs, 1 raiders and 1 urukhai
                    Rohan roll dice for 1 heavyCavalry and 4 spearInfantrys in Westfold, round 2 : 2/5 hits, 1.17 expected hits
                    Saruman roll dice for 1 orcs, 1 raiders and 1 urukhai in Westfold, round 2 : 2/3 hits, 0.67 expected hits
                    1 raiders owned by the Saruman, 2 spearInfantrys owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
                    Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Westfold, round 3 : 0/3 hits, 0.83 expected hits
                    Saruman roll dice for 1 urukhai in Westfold, round 3 : 0/1 hits, 0.33 expected hits
                    Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Westfold, round 4 : 1/3 hits, 0.83 expected hits
                    Saruman roll dice for 1 urukhai in Westfold, round 4 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Westfold
                Rohan win, taking Westfold from Saruman with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 6
                Casualties for Rohan: 2 spearInfantrys
                Casualties for Saruman: 1 orcs, 1 raiders and 1 urukhai
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            2 fortificationss placed in Eastfold
            3 fortificationss placed in Helms Deep
            1 fortifications placed in Eastfold
            2 spearInfantrys placed in Helms Deep
            1 spearInfantry placed in Eastfold
    
        Turn Complete - Rohan
            Rohan collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.67
    Mordor : -1.50
    Rohan : 1.00
    

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Goblins round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Goblins
            Goblins buy 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
                Goblins loses 0 PUs for violating Anduin East Banks neutrality.
                Goblins loses 0 PUs for violating Drimrill Dales neutrality.
                Goblins loses 0 PUs for violating Anduin West Banks neutrality.
                Goblins loses 0 PUs for violating Celebrans neutrality.
            1 wargs moved from Dol Goldur to Anduin East Bank
                  Goblins take Anduin East Bank from Neutral
            1 stabbers moved from N. Caves to Drimrill Dale
                  Goblins take Drimrill Dale from Neutral
            1 stabbers moved from N. Caves to Anduin West Bank
                  Goblins take Anduin West Bank from Neutral
            2 shooterss and 1 stabbers moved from N. Caves to Drimrill Dale
            3 shooterss, 4 stabberss and 1 wargs moved from S. Caves to Celebran
                  Goblins take Celebran from Neutral
            5 shooterss, 8 stabberss, 2 trollss and 2 wargss moved from Moria to Celebran
            4 wargss moved from Isengard to Westfold
            1 bats moved from Moria to Westfold
    
        Combat - Goblins
            Battle in Westfold
                Goblins attack with 1 bats and 4 wargss
                Rohan defend with 1 heavyCavalry and 2 spearInfantrys
                    Goblins roll dice for 1 bats and 4 wargss in Westfold, round 2 : 1/5 hits, 1.67 expected hits
                    Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Westfold, round 2 : 1/3 hits, 1.00 expected hits
                    1 wargs owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Westfold
                    Goblins roll dice for 1 bats and 3 wargss in Westfold, round 3 : 0/4 hits, 1.33 expected hits
                    Rohan roll dice for 1 heavyCavalry and 1 spearInfantry in Westfold, round 3 : 2/2 hits, 0.67 expected hits
                    2 wargss owned by the Goblins lost in Westfold
                    Goblins roll dice for 1 bats and 1 wargs in Westfold, round 4 : 1/2 hits, 0.67 expected hits
                    Rohan roll dice for 1 heavyCavalry and 1 spearInfantry in Westfold, round 4 : 1/2 hits, 0.67 expected hits
                    1 wargs owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Westfold
                    Goblins roll dice for 1 bats in Westfold, round 5 : 0/1 hits, 0.33 expected hits
                    Rohan roll dice for 1 heavyCavalry in Westfold, round 5 : 0/1 hits, 0.33 expected hits
                    Goblins roll dice for 1 bats in Westfold, round 6 : 0/1 hits, 0.33 expected hits
                    Rohan roll dice for 1 heavyCavalry in Westfold, round 6 : 1/1 hits, 0.33 expected hits
                    1 bats owned by the Goblins lost in Westfold
                Rohan win with 1 heavyCavalry remaining. Battle score for attacker is -19
                Casualties for Goblins: 1 bats and 4 wargss
                Casualties for Rohan: 2 spearInfantrys
    
        Non Combat Move - Goblins
    
        Place Units - Goblins
            2 trollss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Goblins : -2.33
    Rohan : 2.00
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Elves round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Elves
            Elves buy 1 eagles, 4 hobbitss and 2 hunterss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
                Elves loses 0 PUs for violating Eregions neutrality.
                Elves loses 0 PUs for violating Carrocks neutrality.
                Elves loses 0 PUs for violating Carrocks neutrality.
                Elves loses 0 PUs for violating Gladdens neutrality.
                Elves loses 0 PUs for violating Gladdens neutrality.
                Elves loses 0 PUs for violating Gladdens neutrality.
                Elves loses 0 PUs for violating Carrocks neutrality.
                Elves loses 0 PUs for violating Eregions neutrality.
            1 eagles moved from W. Mirkwood to Lorien
            1 eagles moved from E. Mirkwood to Lorien
            2 hunterss moved from N. Mirkwood to W. Mirkwood
            1 ents moved from N. Mirkwood to W. Mirkwood
            1 hunters moved from W. Mirkwood to Gladden
                  Elves take Gladden from Neutral
            1 ents moved from E. Mirkwood to W. Mirkwood
            2 wizards moved from High Mirkwood to W. Mirkwood
            6 hunterss moved from High Mirkwood to W. Mirkwood
            1 ents moved from High Mirkwood to N. Mirkwood
            1 hunters moved from W. Mirkwood to Carrock
                  Elves take Carrock from Neutral
            1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion
                  Elves take Eregion from Neutral
    
        Combat - Elves
    
        Non Combat Move - Elves
    
        Place Units - Elves
            2 hobbitss and 2 hunterss placed in Lorien
            1 eagles and 2 hobbitss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Haradrim round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs, 2 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
                Haradrim loses 0 PUs for violating Debatable Lands neutrality.
            1 oliphant moved from N. Haradwaith to S. Ithilien
            2 oliphants moved from Harad Road to S. Ithilien
            4 spearInfantrys moved from Harad Road to S. Ithilien
            2 spearInfantrys moved from N. Haradwaith to Debatable Land
                  Haradrim take Debatable Land from Neutral
            2 spearInfantrys moved from Umbar to Debatable Land
            3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
            1 galleon moved from Harnen to Umbar Peninsula Coast
            4 galleons moved from Bay of Harad to Umbar Peninsula Coast
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
            1 oliphant moved from Umbar to S. Ithilien
    
        Place Units - Haradrim
            1 corsairs, 2 spearInfantrys and 2 trebuches placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Haradrim round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs, 2 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
                Haradrim loses 0 PUs for violating Debatable Lands neutrality.
            1 oliphant moved from N. Haradwaith to S. Ithilien
            2 oliphants moved from Harad Road to S. Ithilien
            4 spearInfantrys moved from Harad Road to S. Ithilien
            2 spearInfantrys moved from N. Haradwaith to Debatable Land
                  Haradrim take Debatable Land from Neutral
            2 spearInfantrys moved from Umbar to Debatable Land
            3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
            1 galleon moved from Harnen to Umbar Peninsula Coast
            4 galleons moved from Bay of Harad to Umbar Peninsula Coast
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
            1 oliphant moved from Umbar to S. Ithilien
    
        Place Units - Haradrim
            1 corsairs, 2 spearInfantrys and 2 trebuches placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 18 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Haradrim from Minas Morgul: 4 corsairss
            EDIT: Adding units owned by Haradrim to N. Ithilien: 4 corsairss
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Gondor round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Gondor
            Gondor buy 4 fortificationss, 1 galleon, 1 raft, 3 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            1 spearInfantry moved from Tolfolas to Gilrain
            2 spearInfantrys and 2 trebuches moved from W. Osg. to Anorien
            3 spearInfantrys moved from E. Osg. to W. Osg.
            3 heavyCavalrys moved from Minas Tirith to Anorien
            4 towerGuards moved from Minas Tirith to Anorien
            3 spearInfantrys and 3 trebuches moved from Minas Tirith to Anorien
            2 galleons moved from Morthond to N. E. Central Sea Zone
            2 galleons moved from Lefnui to N. E. Central Sea Zone
            2 caravels and 2 galleons moved from S. Gondor Coast to N. E. Central Sea Zone
            2 heavyCavalrys moved from E. Osg. to Anorien
            1 galleon and 1 spearInfantry moved from Gilrain to Anduin Mouth
            1 spearInfantry moved from Anduin Mouth to E. Osg.
            1 spearInfantry moved from Belfalas to Gilrain
            1 galleon and 1 spearInfantry moved from Gilrain to Anduin Mouth
            1 spearInfantry moved from Anduin Mouth to W. Osg.
            10 undeads moved from Paths of the Dead to Lamedon
            3 heavyCavalrys and 3 spearInfantrys moved from Anfalas to Lamedon
            3 heavyCavalrys moved from Lamedon to Lebennin
            1 spearInfantry and 1 towerGuard moved from Andrast to Druwaith Laur
            2 spearInfantrys moved from Andrast to Pinnath Gelin
    
        Combat - Gondor
            Battle in Druwaith Laur
                Gondor attack with 1 spearInfantry and 1 towerGuard
                Neutral defend with 1 spearInfantry
                    Gondor roll dice for 1 spearInfantry and 1 towerGuard in Druwaith Laur, round 2 : 0/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 0/1 hits, 0.33 expected hits
                    Gondor roll dice for 1 spearInfantry and 1 towerGuard in Druwaith Laur, round 3 : 0/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 3 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Druwaith Laur
                    Gondor roll dice for 1 towerGuard in Druwaith Laur, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 4 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Druwaith Laur
                Gondor loses 0 PUs for violating Druwaith Laurs neutrality.
                Gondor win, taking Druwaith Laur from Neutral with 1 towerGuard remaining. Battle score for attacker is 0
                Casualties for Gondor: 1 spearInfantry
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 fortificationss placed in W. Osg.
            2 fortificationss, 3 spearInfantrys and 2 towerGuards placed in Minas Tirith
            1 galleon and 1 raft placed in Anfalas Coast
    
        Turn Complete - Gondor
            Gondor collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Gondor : -0.33
    

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Rhun round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Rhun
            Rhun buy 2 warChariots; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
                Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
            1 spearInfantry moved from S. Rhun to S. Rhovanion
                  Rhun take S. Rhovanion from Neutral
            1 spearInfantry moved from S. Rhun to S. E. Rhovanion
                  Rhun take S. E. Rhovanion from Neutral
            2 warChariots moved from Udun to S. Rhovanion
            3 chariotArcherss moved from S. Rhun to S. E. Rhovanion
            1 warWagon moved from Rhun to Iron Hills
            4 chariotArcherss, 6 spearInfantrys and 2 warChariots moved from N. Rhun to Iron Hills
            3 chariotArcherss moved from Rhun to Iron Hills
            2 spearInfantrys moved from Rhun to N. Rhun
    
        Combat - Rhun
            Battle in Iron Hills
                Rhun attack with 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon
                Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
                    Rhun roll dice for 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon in Iron Hills, round 2 : 8/16 hits, 6.33 expected hits
                    Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 4 fortificationss in Iron Hills, round 2 : 3/9 hits, 2.83 expected hits
                    3 spearInfantrys owned by the Rhun, 4 fortificationss owned by the Dwarves, 2 berzerkerss owned by the Dwarves and 2 axeInfantrys owned by the Dwarves lost in Iron Hills
                    Rhun roll dice for 7 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon in Iron Hills, round 3 : 6/13 hits, 5.33 expected hits
                    Dwarves roll dice for 1 axeInfantry in Iron Hills, round 3 : 0/1 hits, 0.50 expected hits
                    1 axeInfantry owned by the Dwarves lost in Iron Hills
                Rhun win, taking Iron Hills from Dwarves with 7 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 21
                Casualties for Rhun: 3 spearInfantrys
                Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            2 warChariots placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Dwarves : -0.33
    Rhun : 2.33
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Dale round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Dale
            Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
                Dale loses 0 PUs for violating Withered Heaths neutrality.
            1 spearInfantry moved from N. Dale to Withered Heath
                  Dale take Withered Heath from Neutral
            1 archers moved from S. Dale to N. Dale
            3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 archers and 2 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Khand round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
            1 warWolves moved from Khand to S. Ithilien
            3 raiderss moved from S. Khand to Khand
            2 raiderCavalrys moved from Khand to S. Ithilien
            2 raiderCavalrys moved from S. Ithilien to E. Osg.
    
        Combat - Khand
            Battle in E. Osg.
                Khand attack with 2 raiderCavalrys
                Gondor defend with 1 castle and 1 spearInfantry
                    Khand roll dice for 2 raiderCavalrys in E. Osg., round 2 : 1/2 hits, 1.00 expected hits
                    Gondor roll dice for 1 spearInfantry in E. Osg., round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in E. Osg.
                Khand win, taking E. Osg. from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Gondor : -0.33
    Khand : 0.00
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Dwarves round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Dwarves
            Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs; 
    
        Place Units - Dwarves
            2 cannons and 1 mortar placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Saruman round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss, 3 orcss and 1 siegeTower; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            4 urukhais moved from Dol Goldur to S. Mirkwood
            2 urukhais moved from Isengard to Westfold
    
        Combat - Saruman
            Battle in Westfold
                Saruman attack with 2 urukhais
                Rohan defend with 1 heavyCavalry
                    Saruman roll dice for 2 urukhais in Westfold, round 2 : 0/2 hits, 0.67 expected hits
                    Rohan roll dice for 1 heavyCavalry in Westfold, round 2 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 2 urukhais in Westfold, round 3 : 0/2 hits, 0.67 expected hits
                    Rohan roll dice for 1 heavyCavalry in Westfold, round 3 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 2 urukhais in Westfold, round 4 : 1/2 hits, 0.67 expected hits
                    Rohan roll dice for 1 heavyCavalry in Westfold, round 4 : 0/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Rohan lost in Westfold
                Saruman win, taking Westfold from Rohan with 2 urukhais remaining. Battle score for attacker is 5
                Casualties for Rohan: 1 heavyCavalry
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 fortificationss, 3 orcss and 1 siegeTower placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.00
    Rohan : -1.00
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Freefolk round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 4 hobbitss and 1 lightCavalry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
                Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
            1 lightCavalry moved from Minhiriath to N. Enedwaith
                  Freefolk take N. Enedwaith from Neutral
            1 spearInfantry moved from Minhiriath to N. Enedwaith
            1 archers, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan
            1 hobbits moved from S. Downs to Cardolan
            2 archerss and 2 spearInfantrys moved from S. Downs to Minhiriath
            2 lightCavalrys moved from Bree to N. Enedwaith
            1 archers moved from Bree to S. Downs
            2 spearInfantrys moved from Breelands to S. Downs
            2 hobbitss moved from Shire to S. Downs
            1 archers moved from Breelands to S. Downs
            1 spearInfantry moved from Hobbiton to Shire
    
        Combat - Freefolk
            Battle in Cardolan
                Freefolk attack with 1 archers, 2 hobbitss and 1 spearInfantry
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Cardolan, round 2 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Cardolan
                Freefolk loses 0 PUs for violating Cardolans neutrality.
                Freefolk win, taking Cardolan from Neutral with 1 archers, 2 hobbitss and 1 spearInfantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 archers, 1 hobbits and 1 lightCavalry placed in Bree
            2 hobbitss placed in Hobbiton
            1 hobbits placed in Fornost
    
        Turn Complete - Freefolk
            Freefolk collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Freefolk : 0.50
    

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Mordor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Mordor
            Mordor buy 1 orcs, 3 siegeTowers and 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
                Mordor loses 0 PUs for violating S. Brown Landss neutrality.
            1 trolls moved from S. Gondor to N. Ithilien
            10 orcss moved from Minas Morgul to N. Ithilien
            1 trolls moved from Minas Morgul to N. Ithilien
            1 orcs moved from Dagorlad to S. Brown Lands
                  Mordor take S. Brown Lands from Neutral
            1 orcs moved from Dagorlad to S. Brown Lands
    
        Combat - Mordor
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            1 orcs and 3 siegeTowers placed in Minas Morgul
            1 trolls placed in Udun
            1 trolls placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Rohan round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Rohan
            Rohan buy 6 fortificationss, 1 heavyCavalry and 1 lightCavalry; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            2 spearInfantrys moved from Helms Deep to Westfold
            2 heavyCavalrys and 3 lightCavalrys moved from Fangorn to Westfold
            1 lightCavalry moved from Fangorn to Wold
            1 spearInfantry moved from Eastfold to E. Emnet
            1 lightCavalry moved from Anorien to E. Osg.
    
        Combat - Rohan
            Battle in Westfold
                Rohan attack with 2 heavyCavalrys, 3 lightCavalrys and 2 spearInfantrys
                Saruman defend with 2 urukhais
                    Rohan roll dice for 2 heavyCavalrys, 3 lightCavalrys and 2 spearInfantrys in Westfold, round 2 : 2/7 hits, 2.33 expected hits
                    Saruman roll dice for 2 urukhais in Westfold, round 2 : 0/2 hits, 0.67 expected hits
                    2 urukhais owned by the Saruman lost in Westfold
                Rohan win, taking Westfold from Saruman with 2 heavyCavalrys, 3 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 10
                Casualties for Saruman: 2 urukhais
            Battle in E. Osg.
                Rohan attack with 1 lightCavalry
                Khand defend with 1 castle and 2 raiderCavalrys
                    Rohan roll dice for 1 lightCavalry in E. Osg., round 2 : 1/1 hits, 0.33 expected hits
                    Khand roll dice for 2 raiderCavalrys in E. Osg., round 2 : 0/2 hits, 0.33 expected hits
                    1 raiderCavalry owned by the Khand lost in E. Osg.
                    Rohan roll dice for 1 lightCavalry in E. Osg., round 3 : 0/1 hits, 0.33 expected hits
                    Khand roll dice for 1 raiderCavalry in E. Osg., round 3 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 1 lightCavalry in E. Osg., round 4 : 0/1 hits, 0.33 expected hits
                    Khand roll dice for 1 raiderCavalry in E. Osg., round 4 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 1 lightCavalry in E. Osg., round 5 : 0/1 hits, 0.33 expected hits
                    Khand roll dice for 1 raiderCavalry in E. Osg., round 5 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 1 lightCavalry in E. Osg., round 6 : 0/1 hits, 0.33 expected hits
                    Khand roll dice for 1 raiderCavalry in E. Osg., round 6 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 1 lightCavalry in E. Osg., round 7 : 0/1 hits, 0.33 expected hits
                    Khand roll dice for 1 raiderCavalry in E. Osg., round 7 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 1 lightCavalry in E. Osg., round 8 : 0/1 hits, 0.33 expected hits
                    Khand roll dice for 1 raiderCavalry in E. Osg., round 8 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 1 lightCavalry in E. Osg., round 9 : 1/1 hits, 0.33 expected hits
                    Khand roll dice for 1 raiderCavalry in E. Osg., round 9 : 0/1 hits, 0.17 expected hits
                    1 raiderCavalry owned by the Khand lost in E. Osg.
                Rohan win, taking E. Osg. from Khand with 1 lightCavalry remaining. Battle score for attacker is 10
                Casualties for Khand: 2 raiderCavalrys
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            6 fortificationss placed in Helms Deep
            1 heavyCavalry and 1 lightCavalry placed in Eastfold
    
        Turn Complete - Rohan
            Rohan collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.67
    Khand : -1.50
    Rohan : -1.00
    

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Goblins round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Goblins
            Goblins buy 8 shooterss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            3 wargss moved from Dol Goldur to Lorien
            2 shooterss and 2 stabberss moved from Drimrill Dale to Lorien
            1 wargs moved from Anduin East Bank to Lorien
            1 bats and 2 wargss moved from N. Caves to Lorien
            1 stabbers moved from Anduin West Bank to Drimrill Dale
            1 shooters and 1 stabbers moved from Celebran to Fangorn
            1 trolls moved from Moria to Fangorn
            1 trolls moved from Moria to Lorien
            7 shooterss, 10 stabberss, 2 trollss and 3 wargss moved from Celebran to Lorien
    
        Combat - Goblins
            Battle in Fangorn
                Goblins attack with 1 shooters, 1 stabbers and 1 trolls
                Rohan defend with 1 lightCavalry
                    Goblins roll dice for 1 shooters, 1 stabbers and 1 trolls in Fangorn, round 2 : 1/2 hits, 0.83 expected hits
                    Elves roll dice for 1 lightCavalry in Fangorn, round 2 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Rohan lost in Fangorn
                Goblins win, taking Fangorn from Elves with 1 shooters, 1 stabbers and 1 trolls remaining. Battle score for attacker is 4
                Casualties for Rohan: 1 lightCavalry
            Battle in Lorien
                Goblins attack with 1 bats, 9 shooterss, 12 stabberss, 3 trollss and 9 wargss
                Elves defend with 1 castle, 4 eagless, 2 hobbitss, 8 hunterss, 3 towers and 2 wizards
                    Goblins roll dice for 1 bats, 9 shooterss, 12 stabberss, 3 trollss and 9 wargss in Lorien, round 2 : 11/25 hits, 8.33 expected hits
                    Elves roll dice for 4 eagless, 2 hobbitss, 8 hunterss, 3 towers and 2 wizards in Lorien, round 2 : 9/19 hits, 9.00 expected hits
                    5 hunterss owned by the Elves, 2 shooterss owned by the Goblins, 2 hobbitss owned by the Elves, 4 eagless owned by the Elves and 7 stabberss owned by the Goblins lost in Lorien
                    Goblins roll dice for 1 bats, 7 shooterss, 5 stabberss, 3 trollss and 9 wargss in Lorien, round 3 : 8/18 hits, 6.83 expected hits
                    Elves roll dice for 3 hunterss, 3 towers and 2 wizards in Lorien, round 3 : 6/8 hits, 4.83 expected hits
                    3 towers owned by the Elves, 3 hunterss owned by the Elves, 4 shooterss owned by the Goblins, 2 wizards owned by the Elves and 2 stabberss owned by the Goblins lost in Lorien
                Goblins win, taking Lorien from Elves with 1 bats, 3 shooterss, 3 stabberss, 3 trollss and 9 wargss remaining. Battle score for attacker is 61
                Casualties for Goblins: 6 shooterss and 9 stabberss
                Casualties for Elves: 4 eagless, 2 hobbitss, 8 hunterss, 3 towers and 2 wizards
    
        Non Combat Move - Goblins
            1 bats moved from Lorien to Moria
    
        Place Units - Goblins
            8 shooterss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Goblins : 4.00
    Elves : 1.00
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Elves round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Elves
            Elves buy 1 eagles, 3 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 hunters moved from Carrock to Anduin West Bank
                  Elves take Anduin West Bank from Goblins
            1 eagles and 2 hobbitss moved from Rivendell to Eregion
            3 entss, 6 hunterss and 2 wizards moved from W. Mirkwood to S. Mirkwood
            1 hunters moved from Gladden to Anduin East Bank
                  Elves take Anduin East Bank from Goblins
            1 hunters moved from Anduin West Bank to Drimrill Dale
            1 hobbits moved from Eregion to N. Caves
                  Elves take N. Caves from Goblins
            1 eagles moved from Eregion to Drimrill Dale
            1 ents moved from N. Mirkwood to W. Mirkwood
    
        Combat - Elves
            Battle in Drimrill Dale
                Elves attack with 1 eagles and 1 hunters
                Goblins defend with 1 stabbers
                    Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 2 : 1/2 hits, 0.67 expected hits
                    Goblins roll dice for 1 stabbers in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits
                    1 stabbers owned by the Goblins lost in Drimrill Dale
                Elves win, taking Drimrill Dale from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 stabbers
            Battle in S. Mirkwood
                Elves attack with 3 entss, 6 hunterss and 2 wizards
                Mordor defend with 1 siegeTower and 2 trollss; Saruman defend with 4 urukhais
                    Elves roll dice for 3 entss, 6 hunterss and 2 wizards in S. Mirkwood, round 2 : 3/11 hits, 4.83 expected hits
                    Mordor roll dice for 1 siegeTower, 2 trollss and 4 urukhais in S. Mirkwood, round 2 : 4/7 hits, 2.50 expected hits
                    4 hunterss owned by the Elves, 1 siegeTower owned by the Mordor and 2 urukhais owned by the Saruman lost in S. Mirkwood
                    Elves roll dice for 3 entss, 2 hunterss and 2 wizards in S. Mirkwood, round 3 : 2/7 hits, 3.50 expected hits
                    Mordor roll dice for 2 trollss and 2 urukhais in S. Mirkwood, round 3 : 3/4 hits, 1.67 expected hits
                    2 hunterss owned by the Elves, 1 ents owned by the Elves and 2 urukhais owned by the Saruman lost in S. Mirkwood
                    Elves roll dice for 2 entss and 2 wizards in S. Mirkwood, round 4 : 2/4 hits, 2.33 expected hits
                    Mordor roll dice for 2 trollss in S. Mirkwood, round 4 : 2/2 hits, 1.00 expected hits
                    2 entss owned by the Elves and 2 trollss owned by the Mordor lost in S. Mirkwood
                Elves win, taking S. Mirkwood from Mordor with 2 wizards remaining. Battle score for attacker is -3
                Casualties for Elves: 3 entss and 6 hunterss
                Casualties for Mordor: 1 siegeTower and 2 trollss
                Casualties for Saruman: 4 urukhais
    
        Non Combat Move - Elves
            1 eagles moved from Drimrill Dale to Eregion
    
        Place Units - Elves
            1 eagles, 3 hobbitss, 1 hunters and 1 wizard placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.17
    Mordor : 3.83
    Elves : -3.33
    

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Haradrim round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Haradrim
            Haradrim buy 3 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            4 oliphants moved from S. Ithilien to Anorien
            4 corsairss moved from N. Ithilien to Anorien
            4 spearInfantrys moved from S. Ithilien to N. Ithilien
            4 spearInfantrys moved from Debatable Land to S. Ithilien
            3 corsairss and 3 spearInfantrys moved from Umbar to Debatable Land
            1 corsairs, 2 spearInfantrys and 2 trebuches moved from City of Corsairs to Umbar
    
        Combat - Haradrim
            Battle in Anorien
                Haradrim attack with 4 corsairss and 4 oliphants
                Gondor defend with 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 5 trebuches
                    Haradrim roll dice for 4 corsairss and 4 oliphants in Anorien, round 2 : 6/8 hits, 4.00 expected hits
                    Gondor roll dice for 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 5 trebuches in Anorien, round 2 : 7/19 hits, 6.17 expected hits
                Units damaged: 4 oliphants owned by the Haradrim
                    3 corsairss owned by the Haradrim, 5 trebuches owned by the Gondor and 1 spearInfantry owned by the Gondor lost in Anorien
                1 corsairs and 4 oliphants retreated to N. Ithilien
                Gondor win with 5 heavyCavalrys, 4 spearInfantrys and 4 towerGuards remaining. Battle score for attacker is 11
                Casualties for Haradrim: 3 corsairss
                Casualties for Gondor: 1 spearInfantry and 5 trebuches
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            3 corsairss and 2 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 2.00
    Gondor : 0.83
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Gondor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Gondor
            Gondor buy 2 fortificationss, 4 spearInfantrys and 4 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
                Gondor loses 0 PUs for violating Enedwaith Coasts neutrality.
            1 towerGuard moved from Druwaith Laur to Enedwaith Coast
                  Gondor take Enedwaith Coast from Neutral
            2 spearInfantrys moved from Pinnath Gelin to Angren Bank
            2 galleons moved from Anduin Mouth to N. E. Central Sea Zone
            1 galleon and 1 raft moved from Anfalas Coast to N. E. Central Sea Zone
            3 spearInfantrys and 2 towerGuards moved from Minas Tirith to Anorien
            3 heavyCavalrys moved from Lebennin to Anorien
            3 spearInfantrys and 10 undeads moved from Lamedon to Lebennin
    
        Combat - Gondor
            Battle in Angren Bank
                Gondor attack with 2 spearInfantrys
                Neutral defend with 1 spearInfantry
                    Gondor roll dice for 2 spearInfantrys in Angren Bank, round 2 : 2/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Angren Bank
                Gondor loses 0 PUs for violating Angren Banks neutrality.
                Gondor win, taking Angren Bank from Neutral with 2 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 fortificationss placed in Minas Tirith
            2 spearInfantrys placed in W. Osg.
            2 spearInfantrys and 3 towerGuards placed in Minas Tirith
            1 towerGuard placed in Andrast
    
        Turn Complete - Gondor
            Gondor collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Gondor : 1.67
    

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Rhun round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Rhun
            Rhun buy 2 fortificationss, 2 spearInfantrys and 2 trebuches; Remaining resources: 1 PUs; 
    
        Combat Move - Rhun
                Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                Rhun loses 0 PUs for violating Rhovanions neutrality.
            1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
                  Rhun take E. Rhovanion from Neutral
            1 spearInfantry moved from S. Rhovanion to Rhovanion
                  Rhun take Rhovanion from Neutral
            2 warChariots moved from Rhun to S. Dale
                  Rhun take S. Dale from Dale
            2 warChariots moved from S. Dale to N. Dale
            2 spearInfantrys moved from N. Rhun to N. Dale
            7 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon moved from Iron Hills to N. Dale
    
        Combat - Rhun
            Battle in N. Dale
                Rhun attack with 7 chariotArcherss, 5 spearInfantrys, 4 warChariots and 1 warWagon
                Dale defend with 4 archerss, 1 heavyCavalry and 4 spearInfantrys
                    Rhun roll dice for 7 chariotArcherss, 5 spearInfantrys, 4 warChariots and 1 warWagon in N. Dale, round 2 : 10/17 hits, 7.33 expected hits
                    Dale roll dice for 4 archerss, 1 heavyCavalry and 4 spearInfantrys in N. Dale, round 2 : 4/9 hits, 3.00 expected hits
                    4 spearInfantrys owned by the Dale, 4 archerss owned by the Dale, 1 heavyCavalry owned by the Dale and 4 warChariots owned by the Rhun lost in N. Dale
                Rhun win, taking N. Dale from Dale with 7 chariotArcherss, 5 spearInfantrys and 1 warWagon remaining. Battle score for attacker is 5
                Casualties for Rhun: 4 warChariots
                Casualties for Dale: 4 archerss, 1 heavyCavalry and 4 spearInfantrys
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            2 spearInfantrys and 2 trebuches placed in Iron Hills
            2 fortificationss placed in Rhun
            Turning on Edit Mode
            EDIT: Removing units owned by Rhun from S. Rhovanion: 2 warChariots
            EDIT: Adding units owned by Rhun to E. Rhovanion: 2 warChariots
            EDIT: Removing units owned by Rhun from S. E. Rhovanion: 3 chariotArcherss
            EDIT: Adding units owned by Rhun to Rhun: 3 chariotArcherss
            EDIT: Turning off Edit Mode
    
        Turn Complete - Rhun
            Rhun collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Dale : 1.00
    Rhun : 2.67
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Dale round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Dale
            Dale buy 3 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 spearInfantry moved from Withered Heath to N. Dale
            1 archers and 2 spearInfantrys moved from Lake Town to N. Dale
    
        Combat - Dale
            Battle in N. Dale
                Dale attack with 1 archers and 3 spearInfantrys
                Rhun defend with 7 chariotArcherss, 5 spearInfantrys and 1 warWagon
                    Dale roll dice for 1 archers and 3 spearInfantrys in N. Dale, round 2 : 1/4 hits, 0.83 expected hits
                    Rhun roll dice for 7 chariotArcherss, 5 spearInfantrys and 1 warWagon in N. Dale, round 2 : 7/13 hits, 4.67 expected hits
                    1 spearInfantry owned by the Rhun, 3 spearInfantrys owned by the Dale and 1 archers owned by the Dale lost in N. Dale
                Rhun win with 7 chariotArcherss, 4 spearInfantrys and 1 warWagon remaining. Battle score for attacker is -9
                Casualties for Dale: 1 archers and 3 spearInfantrys
                Casualties for Rhun: 1 spearInfantry
    
        Non Combat Move - Dale
    
        Place Units - Dale
            3 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.17
    Rhun : 2.33
    

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Khand round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys moved from Khand to E. Osg.
            1 warWolves moved from S. Ithilien to E. Osg.
            4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
            3 raiderss moved from Khand to Harad Road
    
        Combat - Khand
            Battle in E. Osg.
                Khand attack with 2 raiderCavalrys and 1 warWolves
                Gondor defend with 1 castle; Rohan defend with 1 lightCavalry
                    Khand roll dice for 2 raiderCavalrys and 1 warWolves in E. Osg., round 2 : 1/3 hits, 1.17 expected hits
                    Gondor roll dice for 1 lightCavalry in E. Osg., round 2 : 1/1 hits, 0.17 expected hits
                    1 warWolves owned by the Khand and 1 lightCavalry owned by the Rohan lost in E. Osg.
                Khand win, taking E. Osg. from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 1
                Casualties for Khand: 1 warWolves
                Casualties for Rohan: 1 lightCavalry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Gondor : 0.83
    Khand : -0.17
    

    Savegame


Log in to reply
 

Suggested Topics

  • 229
  • 168
  • 201
  • 66
  • 84
  • 99
  • 67
  • 31
I Will Never Grow Up Games

58
Online

13.5k
Users

33.9k
Topics

1.3m
Posts