@fasthard said in L24 BM4 WindowWasher X vs fasthard L+21:
Battle score for attacker is 52
Thats nuts, i guess the dice gods were on your side
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 46
Purchase Units - Italians
Italians buy 1 aaGun, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 97 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Caucasus
Italians attack with 3 armour and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 3 armour and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 93 Sea Zone
2 carriers moved from 97 Sea Zone to 93 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone
4 transports moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
4 artilleries, 4 infantry and 3 marines moved from Northern Italy to Southern Italy
Place Units - Italians
1 aaGun, 1 fighter and 1 infantry placed in Southern Italy
1 mech_infantry placed in Southern France
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 46
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 22 Sea Zone to 17 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
ANZAC take 19 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 fighter moved from Marianas to 18 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 destroyer moved from 22 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 22 Sea Zone to 18 Sea Zone
2 fighters moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 22 Sea Zone to 18 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 17 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 18 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 submarine owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 21 Sea Zone
2 carriers and 1 destroyer moved from 22 Sea Zone to 21 Sea Zone
2 fighters moved from 17 Sea Zone to 21 Sea Zone
2 fighters moved from 18 Sea Zone to 21 Sea Zone
1 fighter moved from 18 Sea Zone to Guam
1 fighter moved from 44 Sea Zone to Guam
1 fighter moved from 42 Sea Zone to Java
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caroline Islands: 2 fighters
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6,5,2
ANZAC collect 15 PUs (6 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 47
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 17 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Tambov
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
2 bombers moved from Norway to Archangel
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Belarus to Smolensk
2 fighters and 1 tactical_bomber moved from Norway to 125 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
2 fighters and 3 tactical_bombers moved from Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 3 submarines
3 submarines owned by the Americans Submerged
Germans roll dice for 3 fighters and 3 tactical_bombers in 125 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 4.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 bombers and 1 infantry in Archangel, round 3 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 infantry in Archangel, round 4 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
3 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Novgorod
2 bombers moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
3 armour moved from Vyborg to Baltic States
2 infantry moved from Norway to Finland
19 mech_infantrys moved from Norway to Vyborg
1 battleship, 1 carrier and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
2 fighters moved from 125 Sea Zone to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 3 tactical_bombers moved from 125 Sea Zone to Western Germany
9 infantry moved from Germany to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
55 artilleries and 23 infantry moved from Bryansk to Rostov
10 armour moved from Bryansk to Volgograd
10 armour moved from Bryansk to Volgograd
40 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
40 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Baltic States
1 tactical_bomber moved from Western Germany to Germany
1 mech_infantry moved from Bryansk to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
4 mech_infantrys moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Western Germany to Germany
1 mech_infantry moved from Bryansk to Eastern Poland
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 submarine placed in 113 Sea Zone
1 submarine placed in 127 Sea Zone
2 infantry placed in Novgorod
1 fighter and 9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,1,5,2,3
Germans collect 48 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -4.67
Americans : 0.33
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 47
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Urals to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
2 fighters moved from Russia to Tambov
2 fighters moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
2 armour and 2 mech_infantrys moved from Urals to Russia
1 aaGun and 2 infantry moved from Vologda to Russia
1 aaGun moved from Russia to Smolensk
2 armour, 30 artilleries, 60 infantry and 1 mech_infantry moved from Russia to Smolensk
2 fighters moved from Bryansk to Russia
5 artilleries moved from Russia to Smolensk
10 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Novosibirsk
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.33
Russians : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 47
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 76 PUs; 0 SuicideAttackTokens;
Japanese buy 4 destroyers, 1 fighter, 6 infantry and 2 transports; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Japanese take 42 Sea Zone from Americans
4 fighters moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 5 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
1 submarine owned by the ANZAC Submerged
Japanese win, taking 41 Sea Zone from Americans with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 aaGun, 4 artilleries and 4 infantry moved from Yenisey to Timguska
1 infantry moved from Kansu to Timguska
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Tsinghai to Kansu
2 mech_infantrys moved from Ulaanbaatar to Buyant-Uhaa
1 armour moved from Anhwe to Buyant-Uhaa
1 armour and 1 mech_infantry moved from Anhwe to Buyant-Uhaa
2 mech_infantrys moved from Anhwe to Buyant-Uhaa
1 aaGun moved from Shan State to Malaya
1 infantry moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
2 artilleries and 5 infantry moved from Burma to Shan State
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 39 Sea Zone
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
2 destroyers and 3 submarines moved from 37 Sea Zone to 39 Sea Zone
1 carrier and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
5 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
2 battleships, 17 carriers, 2 marines, 10 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
17 fighters moved from Japan to Philippines
7 mech_infantrys moved from Anhwe to Yunnan
1 armour moved from Anhwe to Yunnan
1 armour moved from Anhwe to Yunnan
2 armour and 7 mech_infantrys moved from Anhwe to Kweichow
2 marines moved from 6 Sea Zone to Japan
10 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 infantry moved from Kweichow to Shensi
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Suiyuyan to Tsagaan Olom
2 artilleries and 2 infantry moved from West India to India
1 aaGun moved from Yunnan to Shan State
1 fighter moved from 6 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Philippines
Place Units - Japanese
2 transports placed in 39 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 fighter placed in Japan
4 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 3 infantry
EDIT: Removing units owned by Japanese from Shan State: 1 aaGun
EDIT: Adding units owned by Japanese to Kwangsi: 1 aaGun and 2 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Japanese to Shan State: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Japanese from Shan State: 1 armour
EDIT: Adding units owned by Japanese to Yunnan: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
Japanese collect 67 PUs (3 lost to blockades); end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 47
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 9 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from British
French take Normandy Bordeaux from Americans
French take French Central Africa from Americans
French take French Madagascar from British
French take French Guiana from Americans
French take Algeria from British
French take Syria from British
French take French West Africa from Americans
French take Tunisia from British
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
8 fighters moved from 21 Sea Zone to 17 Sea Zone
8 fighters moved from 21 Sea Zone to 18 Sea Zone
8 fighters moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in Borneo
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo
Americans roll dice for 2 artilleries in Borneo, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 17 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 8 fighters in 19 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to Hawaiian Islands
8 fighters moved from 17 Sea Zone to 21 Sea Zone
8 fighters moved from 18 Sea Zone to 21 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Alaska to British Columbia
1 armour and 1 mech_infantry moved from Alaska to Western United States
8 fighters moved from 19 Sea Zone to 21 Sea Zone
1 bomber moved from Queensland to Java
3 fighters moved from Gibraltar to Syria
2 fighters moved from Normandy Bordeaux to Syria
1 bomber moved from Holland Belgium to Syria
1 aaGun moved from Normandy Bordeaux to Holland Belgium
5 armour, 6 artilleries and 45 infantry moved from Normandy Bordeaux to France
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Holland Belgium to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
1 bomber moved from Western United States to United Kingdom
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Americans
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Removing units owned by French from France: 4 infantry
EDIT: Adding units owned by French to France: 1 artillery and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter placed in Eastern United States
1 armour, 2 artilleries and 7 infantry placed in Central United States
Americans undo move 4.
1 artillery and 1 infantry placed in Western United States
1 armour, 1 artillery and 8 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Gibraltar
2 infantry moved from United Kingdom to 110 Sea Zone
3 carriers, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Tunisia to Algeria
1 armour, 1 artillery and 53 infantry moved from Normandy Bordeaux to France
1 bomber moved from 92 Sea Zone to France
4 mech_infantrys moved from Persia to Syria
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 destroyer placed in 71 Sea Zone
3 infantry placed in Persia
3 infantry placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
British undo move 3.
2 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : -0.50
Italians : -0.17
Americans : 1.00
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 47
Purchase Units - Italians
Italians buy 2 aaGuns, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
32 artilleries, 1 fighter, 66 infantry and 1 mech_infantry moved from Southern France to France
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to France
1 infantry moved from Western Germany to France
3 fighters moved from Southern Italy to France
Might be a huge mistake but I think it is too dangerous to me to let your stack in France get between the Italians and Germany.
Once I roll the dice I’ll need casualty orders around the bomber and which countries should lose units first. And while I’m starting this now, I might not get a chance to finish it until tomorrow.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 47
Purchase Units - Italians
Italians buy 2 aaGuns, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
32 artilleries, 1 fighter, 66 infantry and 1 mech_infantry moved from Southern France to France
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to France
1 infantry moved from Western Germany to France
3 fighters moved from Southern Italy to France
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in France
Italians attack with 32 artilleries, 6 fighters, 67 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 bomber and 53 infantry; French defend with 1 airfield, 1 artillery, 1 factory_minor and 2 mech_infantrys; Americans defend with 5 armour, 6 artilleries and 46 infantry
Italians roll dice for 32 artilleries, 6 fighters, 67 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 2 : 38/108 hits, 31.67 expected hits
Combat Hit Differential Summary :
Italians : 5.67
British : -0.33
need casualties and see my comment below.
Max defense, kill all French and then US for this round.
@Adam514 I assume with max defense I kill the British bomber first?
Yeah kill the bomber.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 47
Purchase Units - Italians
Italians buy 2 aaGuns, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
32 artilleries, 1 fighter, 66 infantry and 1 mech_infantry moved from Southern France to France
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to France
1 infantry moved from Western Germany to France
3 fighters moved from Southern Italy to France
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in France
Italians attack with 32 artilleries, 6 fighters, 67 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 bomber and 53 infantry; French defend with 1 airfield, 1 artillery, 1 factory_minor and 2 mech_infantrys; Americans defend with 5 armour, 6 artilleries and 46 infantry
Italians roll dice for 32 artilleries, 6 fighters, 67 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 2 : 38/108 hits, 31.67 expected hits
French roll dice for 6 armour, 8 artilleries, 1 bomber, 99 infantry and 2 mech_infantrys in France, round 2 : 46/116 hits, 39.50 expected hits
2 mech_infantrys owned by the French, 1 bomber owned by the British, 34 infantry owned by the Americans, 46 infantry owned by the Italians and 1 artillery owned by the French lost in France
Italians roll dice for 32 artilleries, 6 fighters, 21 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 3 : 15/62 hits, 22.33 expected hits
Combat Hit Differential Summary :
Italians : -1.67
British : -0.33
French : 6.50
continue with the US?
Yeah 12 inf 3 art.
well that first round was good for me. But not so much the second. Probably going to retreat to to W Germany but will need a couple of minutes to decide.
If you continue, max defense after you kill the US art.
retreating
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 47
Purchase Units - Italians
Italians buy 2 aaGuns, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
32 artilleries, 1 fighter, 66 infantry and 1 mech_infantry moved from Southern France to France
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to France
1 infantry moved from Western Germany to France
3 fighters moved from Southern Italy to France
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in France
Italians attack with 32 artilleries, 6 fighters, 67 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 bomber and 53 infantry; French defend with 1 airfield, 1 artillery, 1 factory_minor and 2 mech_infantrys; Americans defend with 5 armour, 6 artilleries and 46 infantry
Italians roll dice for 32 artilleries, 6 fighters, 67 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 2 : 38/108 hits, 31.67 expected hits
French roll dice for 6 armour, 8 artilleries, 1 bomber, 99 infantry and 2 mech_infantrys in France, round 2 : 46/116 hits, 39.50 expected hits
2 mech_infantrys owned by the French, 1 bomber owned by the British, 34 infantry owned by the Americans, 46 infantry owned by the Italians and 1 artillery owned by the French lost in France
Italians roll dice for 32 artilleries, 6 fighters, 21 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 3 : 15/62 hits, 22.33 expected hits
French roll dice for 6 armour, 7 artilleries and 65 infantry in France, round 3 : 26/78 hits, 27.00 expected hits
12 infantry owned by the Americans, 3 artilleries owned by the Americans, 5 artilleries owned by the Italians and 21 infantry owned by the Italians lost in France
1 mech_infantry owned by the Italians and 27 artilleries owned by the Italians retreated to Western Germany
French win with 6 armour, 4 artilleries and 53 infantry remaining. Battle score for attacker is -47
Casualties for Italians: 5 artilleries and 67 infantry
Casualties for Americans: 3 artilleries and 46 infantry
Casualties for British: 1 bomber
Casualties for French: 1 artillery and 2 mech_infantrys
Non Combat Move - Italians
3 armour and 1 mech_infantry moved from Caucasus to Bryansk
2 carriers and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
6 fighters and 2 tactical_bombers moved from France to Southern Italy
Place Units - Italians
1 destroyer placed in 93 Sea Zone
2 aaGuns and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1.67
British : -0.33
French : 5.50