@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 42 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 fighter moved from Queensland to 42 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Turkey
2 aaGuns, 2 artilleries, 1 fighter and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 42 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 fighter moved from Queensland to 42 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Turkey
2 aaGuns, 2 artilleries, 1 fighter and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from United Kingdom to Spain
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Turkey
1 infantry moved from Albania to Greece
Germans take Greece from British
2 tactical_bombers moved from Southern Italy to Turkey
3 fighters moved from Southern Italy to Turkey
2 fighters moved from Ukraine to Turkey
2 tactical_bombers moved from Ukraine to Volgograd
3 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
3 armour moved from Kazakhstan to Volgograd
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 bomber moved from Rostov to Tambov
6 mech_infantrys moved from Caucasus to Volgograd
1 armour moved from Rostov to Volgograd
Combat - Germans
Battle in Turkey
Germans attack with 5 fighters, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Germans roll dice for 5 fighters, 1 mech_infantry and 2 tactical_bombers in Turkey, round 2 : 3/8 hits, 4,00 expected hits
British roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Turkey
Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 armour, 2 infantry, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 4 armour, 2 infantry, 6 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/14 hits, 4,67 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber moved from Tambov to Ukraine
5 fighters and 2 tactical_bombers moved from Turkey to Ukraine
2 tactical_bombers moved from Volgograd to Ukraine
2 aaGuns, 6 armour, 4 artilleries, 6 infantry and 9 mech_infantrys moved from Rostov to Bryansk
14 mech_infantrys moved from Caucasus to Bryansk
6 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
6 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 artilleries placed in Normandy Bordeaux
3 artilleries placed in France
8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 54 PUs (6 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Philippines: 1 bomber
EDIT: Adding units owned by Germans to Kwangtung: 1 bomber
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50
British : 0,67
Russians : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Vologda to Archangel
1 artillery and 1 infantry moved from Smolensk to Belarus
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
11 infantry moved from Manchuria to Amur
1 mech_infantry moved from Russia to Rostov
2 fighters and 1 tactical_bomber moved from Iraq to Rostov
Combat - Russians
Battle in Amur
Russians attack with 11 infantry
Japanese defend with 2 infantry
Russians roll dice for 11 infantry in Amur, round 2 : 1/11 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians roll dice for 10 infantry in Amur, round 3 : 1/10 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans lost in Archangel
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
1 artillery owned by the Russians retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns, 1 armour, 4 artilleries, 21 infantry and 1 mech_infantry moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns moved from Manchuria to Amur
1 artillery moved from Samara to Russia
1 infantry moved from Russia to Tambov
1 artillery moved from Vologda to Nenetsia
3 infantry moved from Vologda to Nenetsia
1 aaGun and 1 artillery moved from Vologda to Russia
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1,00
Italians : -0,33
Russians : -2,67
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
2 infantry moved from Japan to 6 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
6 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Korea to Amur
1 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Anhwe to Jehol
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 mech_infantrys moved from Anhwe to Jehol
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Anhwe to Jehol
2 artilleries and 15 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Anhwe
1 artillery moved from Yunnan to Hunan
2 bombers moved from Japan to Amur
4 tactical_bombers moved from Japan to Amur
1 fighter moved from 5 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Amur
2 fighters moved from Japan to Amur
Combat - Japanese
Battle in Amur
Japanese attack with 2 bombers, 4 fighters, 8 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 9 infantry
AA fire in Amur : 1/6 hits, 1,00 expected hits
1 tactical_bomber owned by the Japanese lost in Amur
Japanese roll dice for 2 bombers, 4 fighters, 8 infantry and 3 tactical_bombers in Amur, round 2 : 7/17 hits, 6,67 expected hits
Russians roll dice for 2 aaGuns and 9 infantry in Amur, round 2 : 0/9 hits, 3,00 expected hits
5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 2 bombers, 4 fighters, 8 infantry and 3 tactical_bombers in Amur, round 3 : 6/17 hits, 6,67 expected hits
Russians roll dice for 4 infantry in Amur, round 3 : 0/4 hits, 1,33 expected hits
4 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 bombers, 4 fighters, 8 infantry and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 9 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Jehol, round 2 : 1/6 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
2 battleships and 7 carriers moved from 35 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 3 submarines and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
3 fighters moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 marine moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Amur to 5 Sea Zone
1 fighter moved from Amur to 5 Sea Zone
2 fighters moved from Amur to 6 Sea Zone
3 tactical_bombers moved from Amur to 6 Sea Zone
2 bombers moved from Amur to Anhwe
2 bombers moved from Anhwe to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
2 carriers placed in 6 Sea Zone
2 tactical_bombers placed in French Indo China
1 infantry placed in French Indo China
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Malaya: 1 infantry
EDIT: Removing units owned by Japanese from Hopei: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Amur : : 0,00
Chinese : 0,67
Russians : -4,33
Japanese : -0,67
@JuanSpain bullshite
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 fighter, 1 harbour, 5 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Spain to Southern France
2 infantry moved from Spain to Southern France
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Philippines
Battle in Aleutian Islands
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Philippines from Japanese, taking Aleutian Islands from Japanese, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 aaGun moved from Spain to Southern France
2 fighters moved from Southern France to Spain
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 104 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Spain to 104 Sea Zone
1 bomber moved from Spain to Eastern United States
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from 104 Sea Zone to Spain
2 mech_infantrys moved from 104 Sea Zone to Spain
1 aaGun moved from Central United States to 101 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 5 submarines moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Eastern United States
3 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 artillery, 1 fighter, 1 harbour and 1 infantry placed in Spain
2 artilleries, 1 bomber and 4 infantry placed in Eastern United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,33
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
17 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 fighter, 1 harbour, 5 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Spain to Southern France
2 infantry moved from Spain to Southern France
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Philippines
Battle in Aleutian Islands
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Philippines from Japanese, taking Aleutian Islands from Japanese, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 aaGun moved from Spain to Southern France
2 fighters moved from Southern France to Spain
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 104 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Spain to 104 Sea Zone
1 bomber moved from Spain to Eastern United States
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from 104 Sea Zone to Spain
2 mech_infantrys moved from 104 Sea Zone to Spain
1 aaGun moved from Central United States to 101 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 5 submarines moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Eastern United States
3 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 artillery, 1 fighter, 1 harbour and 1 infantry placed in Spain
2 artilleries, 1 bomber and 4 infantry placed in Eastern United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
17 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
1 armour and 1 mech_infantry moved from Iraq to Greece
1 bomber moved from Iraq to Volgograd
1 tactical_bomber moved from Iraq to Saudi Arabia
2 fighters moved from Iraq to Saudi Arabia
3 fighters moved from Iraq to Greece
2 fighters moved from Iraq to Saudi Arabia
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Holland Belgium
Battle in Saudi Arabia
British attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 5/8 hits, 3,50 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Saudi Arabia
British win, taking Holland Belgium from Germans, taking Saudi Arabia from Neutral_True with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Greece
British attack with 1 armour, 3 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Greece, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 aaGun and 1 artillery moved from Burma to India
6 infantry moved from Burma to India
5 infantry moved from Burma to India
2 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 tactical_bomber moved from Saudi Arabia to India
4 fighters moved from Saudi Arabia to Iraq
4 mech_infantrys moved from Egypt to Iraq
3 fighters moved from Greece to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Volgograd to Iraq
1 mech_infantry moved from Egypt to Iraq
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 110 Sea Zone
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Iraq
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,3,2,6,1,3,6,3,1,3,2,4,3,6,4,1,6,5,2,3,5,3,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by British to 104 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 aaGun
EDIT: Removing units owned by British from 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
Italians : -0,33
British : 3,50
AA fire in Volgograd : : -0,17
Americans : 0,67
Neutral_True : 1,33
Chinese : -0,67
Japanese : 0,00
Looks like you get my defending hits, double bonus for you!
Note american aa is on british transport. I forgot to move it and had to edit it
There should be an objective for the allies (british) controlling all of gib, egypt, greece and southern france, like +5 will make a neutral attack more likely
But I guess the developers have already thought of it and found it no good
actually, move my british destroyer back to sz 80
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 fighter, 1 harbour, 5 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Spain to Southern France
2 infantry moved from Spain to Southern France
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Philippines
Battle in Aleutian Islands
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Philippines from Japanese, taking Aleutian Islands from Japanese, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 aaGun moved from Spain to Southern France
2 fighters moved from Southern France to Spain
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 104 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Spain to 104 Sea Zone
1 bomber moved from Spain to Eastern United States
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from 104 Sea Zone to Spain
2 mech_infantrys moved from 104 Sea Zone to Spain
1 aaGun moved from Central United States to 101 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 5 submarines moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Eastern United States
3 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 artillery, 1 fighter, 1 harbour and 1 infantry placed in Spain
2 artilleries, 1 bomber and 4 infantry placed in Eastern United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
17 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
1 armour and 1 mech_infantry moved from Iraq to Greece
1 bomber moved from Iraq to Volgograd
1 tactical_bomber moved from Iraq to Saudi Arabia
2 fighters moved from Iraq to Saudi Arabia
3 fighters moved from Iraq to Greece
2 fighters moved from Iraq to Saudi Arabia
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Holland Belgium
Battle in Saudi Arabia
British attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 5/8 hits, 3,50 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Saudi Arabia
British win, taking Holland Belgium from Germans, taking Saudi Arabia from Neutral_True with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Greece
British attack with 1 armour, 3 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Greece, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 aaGun and 1 artillery moved from Burma to India
6 infantry moved from Burma to India
5 infantry moved from Burma to India
2 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 tactical_bomber moved from Saudi Arabia to India
4 fighters moved from Saudi Arabia to Iraq
4 mech_infantrys moved from Egypt to Iraq
3 fighters moved from Greece to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Volgograd to Iraq
1 mech_infantry moved from Egypt to Iraq
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 110 Sea Zone
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Iraq
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,3,2,6,1,3,6,3,1,3,2,4,3,6,4,1,6,5,2,3,5,3,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by British to 104 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 aaGun
EDIT: Removing units owned by British from 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 artillery and 2 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 artillery and 2 infantry
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
Italians : -0,33
British : 3,50
AA fire in Volgograd : : -0,17
Americans : 0,67
Neutral_True : 1,33
Chinese : -0,67
Japanese : 0,00
@oysteilo said in 18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3:
actually, move my british destroyer back to sz 80
I did it myself
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Smolensk
1 infantry moved from Bryansk to Smolensk
4 armour, 4 infantry and 3 mech_infantrys moved from Bryansk to Rostov
Combat - Italians
Battle in Smolensk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Battle in Rostov
Italians attack with 4 armour, 4 infantry and 3 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 4 armour, 4 infantry and 3 mech_infantrys in Rostov, round 2 : 1/11 hits, 3,17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 4 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Smolensk to Belarus
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
2 artilleries and 8 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry and 2 mech_infantrys placed in Northern Italy
Italians undo move 1.
2 mech_infantrys placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,6
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -2,00
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Smolensk
1 infantry moved from Bryansk to Smolensk
4 armour, 4 infantry and 3 mech_infantrys moved from Bryansk to Rostov
Combat - Italians
Battle in Smolensk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Battle in Rostov
Italians attack with 4 armour, 4 infantry and 3 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 4 armour, 4 infantry and 3 mech_infantrys in Rostov, round 2 : 1/11 hits, 3,17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 4 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Smolensk to Belarus
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
2 artilleries and 8 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry and 2 mech_infantrys placed in Northern Italy
Italians undo move 1.
2 mech_infantrys placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,6
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Italians to France: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -2,00
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
2 aaGuns, 2 artilleries, 1 fighter and 3 infantry moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 3 submarines moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
2 aaGuns, 2 artilleries, 1 fighter and 3 infantry moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 3 submarines moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@oysteilo said in 18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3:
There should be an objective for the allies (british) controlling all of gib, egypt, greece and southern france, like +5 will make a neutral attack more likely
But I guess the developers have already thought of it and found it no good
I think Allies have advantage in BM