aebd6753-f516-4504-b5b8-afe6d66f9ca5-triplea_42140_1USA.tsvg
WaW - WhackaAxis vs Allied Entek Game 500 billion
-
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 ArmoredCar moved from Hunan to Szechwan Yamamoto take Kweichow from Chinese Yamamoto take Szechwan from Chinese 4 ArmoredCars moved from Shantung to Shensi 1 Adv.Fighter moved from Hunan to Shensi 1 ArmoredCar moved from Hunan to Shensi 1 Bomber moved from Java to Yunnan 1 Elite and 1 Infantry moved from N.French Indochina to N.Thailand 1 Infantry moved from N.French Indochina to Yunnan 1 ArmoredCar moved from Hunan to Yunnan 1 ArmoredCar moved from Hunan to Shensi 1 Bomber moved from Java to N.Thailand 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to S.Thailand 2 Fighters moved from Java to S.Thailand 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 2 Fighters moved from 85 Sea Zone to 86 Sea Zone 2 Fighters moved from 85 Sea Zone to Minamitori 1 Artillery moved from Kyushu to 84 Sea Zone 2 Infantrys moved from Kyushu to 84 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 86 Sea Zone 1 Artillery and 2 Infantrys moved from 86 Sea Zone to Minamitori Purchase Units - Yamamoto Yamamoto buy 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Elite, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 B.Transport, 2 Fighters and 1 Submarine Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport and 2 Fighters in 86 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 86 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 B.Transport and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer and 1 Transport Battle in 76 Sea Zone Yamamoto attack with 1 Fighter and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone Yamamoto win with 1 Fighter remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in N.Thailand Yamamoto attack with 1 Bomber, 1 Elite and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Bomber, 1 Elite and 1 Infantry in N.Thailand, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Yamamoto win, taking N.Thailand from French with 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Minamitori Yamamoto attack with 1 Artillery, 2 Fighters and 2 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Minamitori, round 2 : 0/5 hits, 1.50 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Minamitori, round 3 : 0/5 hits, 1.50 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Minamitori, round 4 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery and 1 Infantry Battle in S.Thailand Yamamoto attack with 2 Fighters and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 2 Fighters and 1 Infantry in S.Thailand, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters and 1 Infantry in S.Thailand, round 3 : 2/3 hits, 0.83 expected hits British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Yamamoto win, taking S.Thailand from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Yunnan Yamamoto attack with 1 ArmoredCar, 1 Bomber and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Shensi Yamamoto attack with 1 Adv.Fighter and 6 ArmoredCars Chinese defend with 6 Infantrys Yamamoto roll dice for 1 Adv.Fighter and 6 ArmoredCars in Shensi, round 2 : 2/7 hits, 2.50 expected hits Chinese roll dice for 6 Infantrys in Shensi, round 2 : 4/6 hits, 2.00 expected hits 2 Infantrys owned by the Chinese and 4 ArmoredCars owned by the Yamamoto lost in Shensi Yamamoto roll dice for 1 Adv.Fighter and 2 ArmoredCars in Shensi, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 4 Infantrys in Shensi, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Shensi Yamamoto roll dice for 1 Adv.Fighter and 1 ArmoredCar in Shensi, round 4 : 1/2 hits, 0.83 expected hits Chinese roll dice for 3 Infantrys in Shensi, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Shensi retreated to Shensi Chinese win with 2 Infantrys remaining. Battle score for attacker is -16 Casualties for Yamamoto: 6 ArmoredCars Casualties for Chinese: 4 Infantrys Non Combat Move - Yamamoto 1 Adv.Fighter moved from Shensi to Hupeh 1 Bomber moved from N.Thailand to S.French Indochina 2 Fighters moved from S.Thailand to S.French Indochina 1 Bomber moved from Yunnan to N.French Indochina 2 Fighters moved from 86 Sea Zone to 85 Sea Zone 2 Fighters moved from Minamitori to 85 Sea Zone 1 Fighter moved from 76 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Carrier, 1 Cruiser, 2 Destroyers and 1 Submarine placed in 85 Sea Zone 1 Elite and 2 Infantrys placed in Kwangsi 6 Infantrys placed in Hong Kong Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Kwangsi: 2 Infantrys EDIT: Adding units owned by Yamamoto to Hunan: 2 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Kwangtung: 1 Infantry EDIT: Adding units owned by Yamamoto to Hunan: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
British : -0.67 French : -0.33 Yamamoto : -0.17 Americans : 0.83 Chinese : 1.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Tank moved from Gobi Altai to Suiyuan 5 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Shensi to Shansi Chinese take Shansi from Hisaichi Purchase Units - Chinese Chinese buy 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 5 Infantrys and 1 Tank Hisaichi defend with 1 ArmoredCar and 1 Tank Chinese roll dice for 5 Infantrys and 1 Tank in Suiyuan, round 2 : 1/6 hits, 1.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 4 Infantrys and 1 Tank in Suiyuan, round 3 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Suiyuan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 3 Infantrys and 1 Tank in Suiyuan, round 4 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Suiyuan, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 2 Infantrys and 1 Tank in Suiyuan, round 5 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Suiyuan, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Chinese: 3 Infantrys Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Non Combat Move - Chinese 3 Tanks moved from Gobi Altai to Suiyuan 6 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from Urumqi to E.Sinkiang 3 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 6 Infantrys placed in Hsining 1 Infantry and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Hisaichi : 0.83 Chinese : -1.33Production/PUs Summary :
Germans : 122 / 127 Russians : 101 / 102 Italians : 77 / 78 French : 16 / 19 Yamamoto : 74 / 74 Chinese : 22 / 22 Hisaichi : 77 / 83 British : 81 / 83 Anzac : 30 / 30 Dutch : 11 / 11 Finns : 8 / 10 Romanians : 13 / 14 Thai : 7 / 0 Americans : 106 / 108 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Infantry, 1 Marine and 2 Tanks moved from Sumatra to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Artillery and 2 Marines moved from Broome to 67 Sea Zone 1 Artillery, 1 Battleship, 2 Marines and 2 Transports moved from 67 Sea Zone to 122 Sea Zone 1 Artillery and 2 Marines moved from 122 Sea Zone to Wellington 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 7 Infantrys, 1 Marine and 2 Tanks moved from 110 Sea Zone to Malaya 1 Bomber moved from Davao to Malaya 1 Infantry and 1 Tank moved from Townsville to 113 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Celebes 1 Battleship moved from 107 Sea Zone to 111 Sea Zone 1 Carrier, 2 Destroyers, 1 Fighter and 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Tank moved from Hupeh to Shensi 1 Tank moved from Hupeh to Shensi 1 Tank moved from Hupeh to Shansi 1 Adv.Fighter moved from Shantung to Shansi 1 Infantry moved from Kirin to Heilungchiang 5 Infantrys moved from Changchun to Kirin 2 Artillerys and 2 Elites moved from Heilungchiang to Ayan 2 Elites moved from Heilungchiang to Chita 1 Infantry moved from Heilungchiang to Chita 4 Infantrys moved from Liaoning to Peking 1 Fighter moved from Chita to Chahar Purchase Units - Hisaichi Hisaichi buy 2 Bunkers, 2 Elites, 1 Fighter, 17 Infantrys, 1 Marine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Adv.Fighter and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter and 1 Tank in Shansi, round 2 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 122 Sea Zone Hisaichi attack with 1 Battleship and 2 Transports Anzac defend with 1 Destroyer Hisaichi roll dice for 1 Battleship and 2 Transports in 122 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac lost in 122 Sea Zone Hisaichi win with 1 Battleship and 2 Transports remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Destroyer Battle in Ayan Hisaichi attack with 2 Artillerys and 2 Elites Russians defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 2 Artillerys and 2 Elites in Ayan, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Ayan Hisaichi roll dice for 2 Artillerys and 1 Elite in Ayan, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Artillery and 1 Elite Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Celebes Hisaichi attack with 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Celebes Hisaichi win, taking Celebes from Dutch with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Wellington Hisaichi attack with 1 Artillery and 2 Marines Anzac defend with 1 AAGun, 1 Factory and 2 Infantrys Hisaichi roll dice for 1 Artillery and 2 Marines in Wellington, round 2 : 1/3 hits, 1.50 expected hits Anzac roll dice for 2 Infantrys in Wellington, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Wellington Hisaichi roll dice for 1 Artillery and 2 Marines in Wellington, round 3 : 2/3 hits, 1.50 expected hits Anzac roll dice for 1 Infantry in Wellington, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Wellington Hisaichi win, taking Wellington from Anzac with 2 Marines remaining. Battle score for attacker is 0 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 1 Artillery Battle in Malaya Hisaichi attack with 1 Bomber, 8 Infantrys, 1 Marine and 3 Tanks British defend with 1 AAGun, 2 Artillerys, 2 Bunkers, 2 Fighters and 2 Infantrys; French defend with 1 Artillery AA fire in Malaya : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Bomber, 8 Infantrys, 1 Marine and 3 Tanks in Malaya, round 2 : 3/13 hits, 4.00 expected hits British roll dice for 3 Artillerys, 2 Bunkers, 2 Fighters and 2 Infantrys in Malaya, round 2 : 7/9 hits, 3.67 expected hits 1 Artillery owned by the British, 2 Infantrys owned by the British and 7 Infantrys owned by the Hisaichi lost in Malaya Hisaichi roll dice for 1 Bomber, 1 Infantry, 1 Marine and 3 Tanks in Malaya, round 3 : 5/6 hits, 2.83 expected hits British roll dice for 2 Artillerys, 2 Bunkers and 2 Fighters in Malaya, round 3 : 4/6 hits, 2.67 expected hits 1 Fighter owned by the British, 2 Bunkers owned by the British, 2 Tanks owned by the Hisaichi, 1 Artillery owned by the French, 1 Artillery owned by the British, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Malaya Hisaichi roll dice for 1 Bomber and 1 Tank in Malaya, round 4 : 2/2 hits, 1.17 expected hits British roll dice for 1 Fighter in Malaya, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the British lost in Malaya Hisaichi win, taking Malaya from British with 1 Bomber and 1 Tank remaining. Battle score for attacker is 14 Casualties for Hisaichi: 8 Infantrys, 1 Marine and 2 Tanks Casualties for British: 2 Artillerys, 2 Bunkers, 2 Fighters and 2 Infantrys Casualties for French: 1 Artillery Battle in Shensi Hisaichi attack with 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tanks in Shensi, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from Malaya to Banjarmasin 1 Adv.Fighter moved from Shansi to 92 Sea Zone 1 Carrier and 1 Fighter moved from 85 Sea Zone to 92 Sea Zone Place Units - Hisaichi 1 Fighter and 2 Submarines placed in 67 Sea Zone 1 Bunker and 3 Infantrys placed in Townsville 1 Bunker placed in Chita 4 Infantrys placed in Liaoning 8 Infantrys placed in Changchun 2 Elites, 1 Marine and 1 Tank placed in Banjarmasin 2 Infantrys placed in Davao Turn Complete - Hisaichi Hisaichi collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
Hisaichi : 3.83 British : 4.17 AA fire in Malaya : : -0.17 Anzac : -0.33 Chinese : -0.67 Russians : 0.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Artillery and 1 Infantry moved from Hyderabad to 60 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from 65 Sea Zone to Malaya 1 Destroyer moved from 20 Sea Zone to 21 Sea Zone 1 Bomber moved from London to 21 Sea Zone 2 Fighters moved from 20 Sea Zone to 21 Sea Zone 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry moved from W.Iran to Iraq 5 Fighters moved from W.Iran to 57 Sea Zone Purchase Units - British British buy 1 Carrier, 3 Destroyers, 2 Fighters, 1 Infantry, 2 S.Submarines and 1 Transport; Remaining resources: 1 PUs; Combat - British Battle in 57 Sea Zone British attack with 5 Fighters Italians defend with 1 Transport British roll dice for 5 Fighters in 57 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits Italians roll dice for 1 Transport in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Italians lost in 57 Sea Zone British win with 5 Fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 Transport Battle in Iraq British attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry Italians defend with 2 Infantrys British roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 Infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Iraq British roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry in Iraq, round 3 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 Infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Iraq British win, taking Iraq from Germans with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in Malaya British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 AAGun and 1 Tank British roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Malaya British win, taking Malaya from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in 21 Sea Zone British attack with 1 Bomber, 1 Destroyer and 2 Fighters Germans defend with 1 T.Boat British roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 21 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Germans lost in 21 Sea Zone British win with 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Non Combat Move - British 1 Destroyer moved from 20 Sea Zone to 12 Sea Zone 2 Fighters moved from 21 Sea Zone to 20 Sea Zone 1 Bomber moved from 21 Sea Zone to London 1 Artillery and 1 Infantry moved from Hyderabad to Calcutta 2 ArmoredCars and 1 Tank moved from Delhi to Assam 5 Fighters moved from 57 Sea Zone to W.Iran 1 Infantry and 2 Tanks moved from W.Iran to Iraq Place Units - British 1 Carrier and 1 Transport placed in 60 Sea Zone 2 Fighters placed in 60 Sea Zone 1 Infantry placed in Bombay 1 Destroyer placed in 59 Sea Zone 2 Destroyers and 2 S.Submarines placed in 21 Sea Zone Turn Complete - British British collect 82 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : -1.17 British : 0.67 Italians : -0.17 Hisaichi : -0.50Production/PUs Summary :
Germans : 121 / 127 Russians : 99 / 102 Italians : 77 / 78 French : 16 / 19 Yamamoto : 74 / 74 Chinese : 19 / 22 Hisaichi : 85 / 91 British : 82 / 83 Anzac : 28 / 30 Dutch : 10 / 11 Finns : 8 / 10 Romanians : 13 / 14 Thai : 7 / 0 Americans : 106 / 108 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 1 Carrier, 1 Destroyer and 2 Fighters moved from 114 Sea Zone to 122 Sea Zone 1 Infantry moved from Northern Territory to Western Australia 1 Infantry moved from South Australia to Western Australia 1 Infantry moved from Queensland to Northern Territory Purchase Units - Anzac Anzac buy 1 Destroyer, 1 S.Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in 122 Sea Zone Anzac attack with 1 Carrier, 1 Destroyer and 2 Fighters Hisaichi defend with 1 Battleship and 2 Transports Anzac roll dice for 1 Carrier, 1 Destroyer and 2 Fighters in 122 Sea Zone, round 2 : 1/4 hits, 1.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship and 2 Transports in 122 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Destroyer owned by the Anzac lost in 122 Sea Zone Anzac roll dice for 1 Carrier and 2 Fighters in 122 Sea Zone, round 3 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Battleship and 2 Transports in 122 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 2 Transports owned by the Hisaichi and 1 Fighter owned by the Anzac lost in 122 Sea Zone Anzac roll dice for 1 Carrier and 1 Fighter in 122 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in 122 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 Carrier owned by the Anzac lost in 122 Sea Zone Anzac roll dice for 1 Fighter in 122 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship in 122 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Fighter owned by the Anzac and 1 Battleship owned by the Hisaichi lost in 122 Sea Zone Hisaichi win with no units remaining. Battle score for attacker is -6 Casualties for Anzac: 1 Carrier, 1 Destroyer and 2 Fighters Casualties for Hisaichi: 1 Battleship and 2 Transports Non Combat Move - Anzac Place Units - Anzac 1 Destroyer, 1 S.Submarine and 2 Transports placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Hisaichi : 0.67 Anzac : 1.17Production/PUs Summary :
Germans : 121 / 127 Russians : 99 / 102 Italians : 77 / 78 French : 16 / 19 Yamamoto : 74 / 74 Chinese : 19 / 22 Hisaichi : 85 / 91 British : 82 / 83 Anzac : 28 / 28 Dutch : 10 / 11 Finns : 8 / 10 Romanians : 13 / 14 Thai : 7 / 0 Americans : 106 / 108 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch Dutch loses 0 PUs for violating Perus neutrality. 1 Tank moved from Amazon to Peru Dutch take Peru from Neutral Purchase Units - Dutch Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 1 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 2 Infantrys placed in Suriname 1 Bunker placed in Tanimbar Turn Complete - Dutch Dutch collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 121 / 127 Russians : 99 / 102 Italians : 77 / 78 French : 16 / 19 Yamamoto : 74 / 74 Chinese : 19 / 22 Hisaichi : 85 / 91 British : 82 / 83 Anzac : 28 / 28 Dutch : 12 / 13 Finns : 8 / 10 Romanians : 13 / 14 Thai : 7 / 0 Americans : 106 / 108 -
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 ArmoredCar moved from Tampere to Vyborg 1 Elite moved from Oulu to Vyborg 1 ArmoredCar and 1 Tank moved from Tampere to Kotka 2 Elites and 2 Infantrys moved from Helsinki to Tampere 1 Fighter moved from Tampere to Vyborg Purchase Units - Finns Finns buy 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 ArmoredCar, 1 Elite and 1 Fighter Russians defend with 2 Infantrys Finns roll dice for 1 ArmoredCar, 1 Elite and 1 Fighter in Vyborg, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits Finns roll dice for 1 ArmoredCar, 1 Elite and 1 Fighter in Vyborg, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Finns lost in Vyborg Finns roll dice for 1 ArmoredCar and 1 Fighter in Vyborg, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 4 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Finns lost in Vyborg Finns roll dice for 1 Fighter in Vyborg, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 5 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the Finns lost in Vyborg Russians win with 2 Infantrys remaining. Battle score for attacker is -15 Casualties for Finns: 1 ArmoredCar, 1 Elite and 1 Fighter Battle in Kotka Finns attack with 1 ArmoredCar and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 ArmoredCar and 1 Tank in Kotka, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns Turning on Edit Mode EDIT: Adding units owned by Finns to Tampere: 1 Fighter EDIT: Turning off Edit Mode 2 Elites and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Finns : -2.83 Russians : 0.00 -
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 ArmoredCar, 1 Fighter and 1 Tank moved from Vinnytsia to Minsk 4 ArmoredCars moved from Bucharest to Vinnytsia 2 Infantrys moved from E.Romania to Vinnytsia 1 Artillery moved from Odessa to Vinnytsia Purchase Units - Romanians Romanians buy 2 Artillerys and 2 Infantrys; Remaining resources: 3 PUs; Combat - Romanians Battle in Minsk Romanians attack with 1 ArmoredCar, 1 Fighter and 1 Tank Russians defend with 2 Infantrys Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Minsk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Minsk, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Minsk, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 ArmoredCar Non Combat Move - Romanians 1 Fighter moved from Minsk to Vinnytsia Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 14 PUs; end with 17 PUsCombat Hit Differential Summary :
Romanians : -0.50 Russians : -0.67 -
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Destroyer, 1 Submarine and 2 Transports moved from 110 Sea Zone to 65 Sea Zone 1 T.Boat moved from 110 Sea Zone to 66 Sea Zone 1 Fighter moved from Townsville to Sumatra Combat - Thai Battle in 65 Sea Zone Thai attack with 1 Destroyer, 1 Submarine and 2 Transports British defend with 1 Destroyer and 1 Transport Thai roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 65 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 65 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Thai lost in 65 Sea Zone Thai roll dice for 1 Submarine in 65 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 65 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 65 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits 1 Transport owned by the British and 1 Destroyer owned by the British lost in 65 Sea Zone Thai win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 8 Casualties for Thai: 1 Transport Casualties for British: 1 Destroyer and 1 Transport Non Combat Move - Thai Turn Complete - ThaiCombat Hit Differential Summary :
British : -0.50 Thai : 0.00 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 3 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Minamitori 1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Minamitori 1 Bomber moved from Wake to Minamitori 1 Artillery and 1 Infantry moved from Jaluit to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to Queensland 1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Rongelap Americans take Rongelap from Yamamoto 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Minamitori 3 Fighters moved from 95 Sea Zone to 86 Sea Zone 2 Adv.Fighters moved from 88 Sea Zone to 86 Sea Zone 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 1 Infantry moved from Bahia to Salvador 2 Artillerys and 2 Infantrys moved from Bahia to Salvador 6 Tanks moved from Rio De Janeiro to Salvador Purchase Units - Americans Americans buy 2 Artillerys, 1 B.Transport, 2 Bunkers, 2 Destroyers, 2 Factorys, 1 Infantry, 1 Marine, 1 S.Bomber and 1 S.Submarine; Remaining resources: 1 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 2 Adv.Fighters, 1 Destroyer and 3 Fighters Yamamoto defend with 1 B.Transport Americans roll dice for 2 Adv.Fighters, 1 Destroyer and 3 Fighters in 86 Sea Zone, round 2 : 5/6 hits, 2.33 expected hits Yamamoto roll dice for 1 B.Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in 86 Sea Zone Americans win with 2 Adv.Fighters, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 B.Transport Battle in Minamitori Americans attack with 1 Bomber and 3 Infantrys Yamamoto defend with 1 Artillery Americans roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Salvador Americans attack with 2 Artillerys, 3 Infantrys and 6 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 Artillerys, 3 Infantrys and 6 Tanks in Salvador, round 2 : 2/11 hits, 4.50 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 2 Artillerys, 2 Infantrys and 6 Tanks in Salvador, round 3 : 1/10 hits, 4.33 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Neutral lost in Salvador Americans roll dice for 2 Artillerys, 2 Infantrys and 6 Tanks in Salvador, round 4 : 5/10 hits, 4.33 expected hits Neutral roll dice for 1 Tank in Salvador, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 2 Artillerys, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 12 Casualties for Americans: 1 Infantry Casualties for Neutral: 2 Infantrys and 2 Tanks Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by British from 114 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 113 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 B.Transport and 1 Destroyer moved from 32 Sea Zone to 35 Sea Zone 1 Transport moved from 34 Sea Zone to 35 Sea Zone 1 Mech.Inf moved from Central America to Bahia 1 Artillery and 4 Infantrys moved from Colombia to Amazon 1 Artillery and 1 Infantry moved from South Central USA to E.Mexico 2 Infantrys moved from E.Mexico to Central America 1 AAGun moved from Central America to Colombia 1 AAGun moved from Colombia to Amazon 1 L.Fighter moved from San Francisco to Wake 1 Carrier moved from 88 Sea Zone to 95 Sea Zone 1 Fighter moved from Wake to 95 Sea Zone 2 Adv.Fighters and 3 Fighters moved from 86 Sea Zone to 95 Sea Zone 1 S.Bomber moved from San Francisco to Wake 1 Artillery and 1 Infantry moved from Truk to Ponape 2 Bombers moved from E.Morocco to Iceland 1 Bomber moved from Minamitori to Wake Place Units - Americans 1 Bunker and 1 Factory placed in Ponape 1 Bunker and 1 Factory placed in Iceland 1 B.Transport placed in 35 Sea Zone 1 Artillery placed in Bahia 1 S.Submarine placed in 91 Sea Zone 1 Marine and 1 S.Bomber placed in Pearl Harbor 2 Destroyers placed in 95 Sea Zone 1 Artillery and 1 Infantry placed in Colombia Turn Complete - Americans Americans collect 111 PUs; end with 112 PUsCombat Hit Differential Summary :
Neutral : -2.17 Yamamoto : -0.17 Americans : -2.17Production/PUs Summary :
Germans : 121 / 127 Russians : 96 / 102 Italians : 77 / 78 French : 16 / 19 Yamamoto : 71 / 74 Chinese : 19 / 22 Hisaichi : 85 / 91 British : 82 / 83 Anzac : 28 / 28 Dutch : 12 / 13 Finns : 10 / 10 Romanians : 14 / 17 Thai : 7 / 0 Americans : 111 / 112 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 Bomber moved from Hamburg to Lapland 1 Artillery, 4 Infantrys and 1 Tank moved from Upper Norrland to Lapland 1 JetFighter moved from Oslo to Lapland 1 Battleship and 5 Submarines moved from 22 Sea Zone to 21 Sea Zone 7 Destroyers moved from 22 Sea Zone to 21 Sea Zone 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone 2 ArmoredCars moved from Belgium to Netherlands 4 Infantrys moved from Rhine to Netherlands 1 Fighter moved from Normandy to 21 Sea Zone 2 Stukas moved from Normandy to 21 Sea Zone 1 ArmoredCar moved from Picardy to Netherlands 2 Artillerys moved from Brest to Kiev 1 Artillery, 1 Elite, 5 HeavyTanks, 8 Infantrys and 1 Stuka moved from Vinnytsia to Kiev 3 HeavyTanks moved from Krakow to Kiev 2 Elites moved from Brest to Kiev 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 1 Artillery, 1 Elite and 1 Infantry moved from Krakow to Vinnytsia 2 Artillerys moved from Warsaw to Brest 2 Elites moved from Warsaw to Brest 2 Transports moved from 22 Sea Zone to 23 Sea Zone 2 Artillerys and 1 Infantry moved from Denmark to 23 Sea Zone 1 Infantry moved from Danzig to 23 Sea Zone 1 Artillery and 1 Infantry moved from Danzig to Brest 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 4 Destroyers, 5 Elites, 1 Factory, 10 Infantrys, 1 Stuka and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 1 Battleship, 7 Destroyers, 1 Fighter, 2 Stukas, 5 Submarines and 1 T.Boat British defend with 3 Destroyers and 2 S.Submarines Germans roll dice for 5 Submarines in 21 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 S.Submarines in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 1 Battleship, 7 Destroyers, 1 Fighter, 2 Stukas and 1 T.Boat in 21 Sea Zone, round 2 : 2/12 hits, 4.67 expected hits British roll dice for 3 Destroyers in 21 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 3 Destroyers owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone Germans roll dice for 5 Submarines in 21 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits British roll dice for 2 S.Submarines in 21 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 Battleship, 7 Destroyers, 1 Fighter and 2 Stukas in 21 Sea Zone, round 3 : 4/11 hits, 4.33 expected hits 1 Submarine owned by the Germans and 2 S.Submarines owned by the British lost in 21 Sea Zone Germans win with 1 Battleship, 7 Destroyers, 1 Fighter, 2 Stukas and 4 Submarines remaining. Battle score for attacker is 31 Casualties for Germans: 1 Submarine and 1 T.Boat Casualties for British: 3 Destroyers and 2 S.Submarines Battle in Lapland Germans attack with 3 Artillerys, 1 Bomber, 6 Infantrys, 1 JetFighter and 1 Tank Russians defend with 4 Artillerys and 4 Infantrys Germans roll dice for 3 Artillerys, 1 Bomber, 6 Infantrys, 1 JetFighter and 1 Tank in Lapland, round 2 : 3/12 hits, 4.33 expected hits Russians roll dice for 4 Artillerys and 4 Infantrys in Lapland, round 2 : 4/8 hits, 2.67 expected hits 3 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Lapland Germans roll dice for 3 Artillerys, 1 Bomber, 2 Infantrys, 1 JetFighter and 1 Tank in Lapland, round 3 : 4/8 hits, 3.50 expected hits Russians roll dice for 4 Artillerys and 1 Infantry in Lapland, round 3 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Russians, 3 Artillerys owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Germans roll dice for 3 Artillerys, 1 Bomber, 1 Infantry, 1 JetFighter and 1 Tank in Lapland, round 4 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 Artillery in Lapland, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 3 Artillerys, 1 Bomber, 1 Infantry, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 14 Casualties for Germans: 5 Infantrys Casualties for Russians: 4 Artillerys and 4 Infantrys Battle in Kiev Germans attack with 3 Artillerys, 3 Elites, 8 HeavyTanks, 8 Infantrys and 1 Stuka Russians defend with 1 AAGun, 1 Elite, 9 Infantrys and 9 Tanks AA fire in Kiev : 0/1 hits, 0.17 expected hits Germans roll dice for 3 Artillerys, 3 Elites, 8 HeavyTanks, 8 Infantrys and 1 Stuka in Kiev, round 2 : 9/23 hits, 9.83 expected hits Russians roll dice for 1 Elite, 9 Infantrys and 9 Tanks in Kiev, round 2 : 9/19 hits, 7.83 expected hits 9 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 8 Infantrys owned by the Germans lost in Kiev Germans roll dice for 2 Artillerys, 3 Elites, 8 HeavyTanks and 1 Stuka in Kiev, round 3 : 7/14 hits, 8.00 expected hits Russians roll dice for 1 Elite and 9 Tanks in Kiev, round 3 : 2/10 hits, 4.83 expected hits 1 Elite owned by the Russians, 2 Elites owned by the Germans and 6 Tanks owned by the Russians lost in Kiev Germans roll dice for 2 Artillerys, 1 Elite, 8 HeavyTanks and 1 Stuka in Kiev, round 4 : 5/12 hits, 7.00 expected hits Russians roll dice for 3 Tanks in Kiev, round 4 : 1/3 hits, 1.50 expected hits 1 Artillery owned by the Germans and 3 Tanks owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery, 1 Elite, 8 HeavyTanks and 1 Stuka remaining. Battle score for attacker is 36 Casualties for Germans: 2 Artillerys, 2 Elites and 8 Infantrys Casualties for Russians: 1 Elite, 9 Infantrys and 9 Tanks Non Combat Move - Germans 1 Stuka moved from Kiev to Vinnytsia 1 AAGun moved from Warsaw to Brest 1 AAGun moved from Rhine to Netherlands 1 AAGun moved from Bavaria to Rhine 1 JetFighter moved from Lapland to Helsinki 1 Bomber moved from Lapland to Helsinki 1 Fighter and 2 Stukas moved from 21 Sea Zone to Netherlands Place Units - Germans 1 Bunker and 1 Factory placed in Netherlands 3 Infantrys placed in Normandy 2 Artillerys and 2 Elites placed in Warsaw 1 Artillery and 2 Elites placed in Krakow 2 Destroyers placed in 24 Sea Zone 1 Tank placed in Danzig 2 Destroyers placed in 22 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Hamburg 2 ArmoredCars, 2 Infantrys and 1 Stuka placed in Bohemia 2 Infantrys placed in Syria 2 Infantrys placed in Rhine Turn Complete - Germans Germans collect 124 PUs; end with 124 PUsCombat Hit Differential Summary :
Germans : -8.17 British : 0.00 Russians : -1.83 AA fire in Kiev : : -0.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from Donetsk to Odessa Russians take Odessa from Romanians 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to E.Romania Russians take E.Romania from Romanians 1 Artillery moved from Latvia to Minsk 1 Infantry moved from Kursk to Minsk 1 Fighter moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk 1 Tank moved from Yaroslavl to Kiev 4 Infantrys and 2 Tanks moved from Kursk to Kiev 2 Tanks moved from Kursk to Kiev 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Infantry moved from Vyborg to Oulu Russians take Oulu from Finns 1 Bomber moved from Manchester to Lapland 8 Infantrys moved from Donetsk to Kiev 2 Fighters moved from N.Buryat Mongolia to Ayan 1 ArmoredCar moved from Okhotsk to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 4 Artillerys, 2 Bunkers, 1 HeavyTank, 32 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Minsk Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Romanians defend with 1 Tank Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.17 expected hits Romanians roll dice for 1 Tank in Minsk, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 3 : 2/4 hits, 1.17 expected hits Romanians roll dice for 1 Tank in Minsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Tank Battle in Lapland Russians attack with 2 Artillerys, 1 Bomber and 2 Infantrys Germans defend with 3 Artillerys, 1 Infantry and 1 Tank Russians roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Lapland, round 2 : 3/5 hits, 2.00 expected hits Finns roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Lapland, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Lapland Russians roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Lapland, round 3 : 1/4 hits, 1.67 expected hits Finns roll dice for 1 Artillery and 1 Tank in Lapland, round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Germans lost in Lapland Russians roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Lapland, round 4 : 0/4 hits, 1.67 expected hits Finns roll dice for 1 Tank in Lapland, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Lapland, round 5 : 2/4 hits, 1.67 expected hits Finns roll dice for 1 Tank in Lapland, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 17 Casualties for Russians: 1 Infantry Casualties for Germans: 3 Artillerys, 1 Infantry and 1 Tank Battle in Ayan Russians attack with 1 ArmoredCar, 2 Fighters and 1 Infantry Hisaichi defend with 1 Artillery and 1 Elite Russians roll dice for 1 ArmoredCar, 2 Fighters and 1 Infantry in Ayan, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi, 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan Russians win with 2 Fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 ArmoredCar and 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Elite Battle in Kiev Russians attack with 12 Infantrys and 5 Tanks Germans defend with 1 AAGun, 1 Artillery, 1 Elite and 8 HeavyTanks Russians roll dice for 12 Infantrys and 5 Tanks in Kiev, round 2 : 2/17 hits, 4.50 expected hits Germans roll dice for 1 Artillery, 1 Elite and 8 HeavyTanks in Kiev, round 2 : 8/10 hits, 6.00 expected hits 8 Infantrys owned by the Russians, 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Kiev Russians roll dice for 4 Infantrys and 5 Tanks in Kiev, round 3 : 4/9 hits, 3.17 expected hits Germans roll dice for 8 HeavyTanks in Kiev, round 3 : 7/8 hits, 5.33 expected hits 4 HeavyTanks owned by the Germans, 4 Infantrys owned by the Russians and 3 Tanks owned by the Russians lost in Kiev 2 Tanks retreated to Kursk Germans win with 4 HeavyTanks remaining. Battle score for attacker is -4 Casualties for Russians: 12 Infantrys and 3 Tanks Casualties for Germans: 1 Artillery, 1 Elite and 4 HeavyTanks Non Combat Move - Russians 1 Fighter moved from Minsk to Kursk 4 Infantrys moved from Rostov to Kursk 8 Infantrys moved from Yaroslavl to Kursk 3 Tanks moved from Moscow to Kursk 7 Infantrys moved from Moscow to Tula 1 Infantry moved from Vyborg to N.Karelia 1 Bomber moved from Lapland to Leningrad 2 Infantrys moved from Leningrad to Vyborg 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 5 Infantrys moved from Kirov to Vologda 1 Elite and 1 Infantry moved from Chimkent to 126 Sea Zone 1 Elite and 1 Infantry moved from 126 Sea Zone to W.Iran 4 Infantrys moved from Sverdlovsk to Perm 5 Infantrys moved from Surgut to Yeniseysk 2 Fighters moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Olyokminsk to Yakutsk 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 3 Infantrys moved from Koryakia to Kolyma 1 Artillery and 5 Infantrys moved from Evenkia to Olyokminsk 1 Fighter and 1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia 4 Infantrys moved from Sibirsky to Evenkia Place Units - Russians 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 Artillery and 2 Infantrys placed in Georgia 1 Bunker placed in Kursk 1 Bunker placed in N.Buryat Mongolia 1 HeavyTank, 8 Infantrys and 1 Tank placed in Moscow 1 Artillery and 3 Infantrys placed in Leningrad 5 Infantrys placed in Stalingrad 6 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 1 Infantry placed in Tashkent Turn Complete - Russians Russians collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Romanians : 0.00 Germans : 3.67 Hisaichi : 1.33 Finns : -2.67 Russians : -2.17Production/PUs Summary :
Germans : 124 / 124 Russians : 99 / 99 Italians : 77 / 78 French : 16 / 19 Yamamoto : 71 / 74 Chinese : 19 / 22 Hisaichi : 85 / 91 British : 82 / 83 Anzac : 28 / 28 Dutch : 12 / 13 Finns : 9 / 10 Romanians : 9 / 17 Thai : 7 / 0 Americans : 111 / 112 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Tank moved from Italian East Africa to 57 Sea Zone 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from Lower Egypt to 57 Sea Zone 1 Tank moved from Italian East Africa to 57 Sea Zone 2 Cruisers moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from Lower Egypt to 57 Sea Zone 1 Infantry moved from Lower Egypt to 57 Sea Zone 2 Cruisers, 4 Infantrys, 2 Tanks and 2 Transports moved from 57 Sea Zone to 58 Sea Zone 4 Infantrys and 2 Tanks moved from 58 Sea Zone to Iraq 2 Infantrys moved from Palestine to Iraq 2 Bombers and 3 Fighters moved from Italian East Africa to Iraq 1 Infantry moved from Lower Egypt to Palestine 1 Elite and 1 Infantry moved from Nubia to Italian East Africa 1 Infantry moved from Darfur to Equatoria 2 Infantrys moved from Kufra to Darfur 5 Infantrys moved from Cairo to Lower Egypt 1 Artillery, 3 Elites and 3 Infantrys moved from S.Tunisia to S.Algeria 2 Infantrys moved from N.Tunisia to N.Algeria 2 Artillerys moved from Tuscany to 46 Sea Zone 1 Elite and 4 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 1 Cruiser, 1 Elite, 4 Infantrys and 3 Transports moved from 46 Sea Zone to 42 Sea Zone 2 Artillerys, 1 Elite and 4 Infantrys moved from 42 Sea Zone to N.Algeria 2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia 1 Carrier and 2 Fighters moved from 46 Sea Zone to 42 Sea Zone 1 Infantry moved from Rome to Tuscany 1 Destroyer moved from 46 Sea Zone to 43 Sea Zone 1 Destroyer moved from 46 Sea Zone to 43 Sea Zone Purchase Units - Italians Italians buy 2 Bunkers, 1 Destroyer, 1 Elite, 1 HeavyTank, 15 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Iraq Italians attack with 2 Bombers, 3 Fighters, 6 Infantrys and 2 Tanks British defend with 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks Italians roll dice for 2 Cruisers in Iraq, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 2 Bombers, 3 Fighters, 6 Infantrys and 2 Tanks in Iraq, round 2 : 0/13 hits, 4.33 expected hits British roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks in Iraq, round 2 : 4/8 hits, 2.67 expected hits 4 Infantrys owned by the Italians lost in Iraq Italians roll dice for 2 Bombers, 3 Fighters, 2 Infantrys and 2 Tanks in Iraq, round 3 : 5/9 hits, 3.67 expected hits British roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks in Iraq, round 3 : 3/8 hits, 2.67 expected hits 2 ArmoredCars owned by the British, 1 Elite owned by the British, 1 Fighter owned by the Italians, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Iraq Italians roll dice for 2 Bombers, 2 Fighters and 2 Tanks in Iraq, round 4 : 3/6 hits, 3.00 expected hits British roll dice for 1 Artillery and 2 Tanks in Iraq, round 4 : 0/3 hits, 1.33 expected hits 2 Tanks owned by the British and 1 Artillery owned by the British lost in Iraq Italians win, taking Iraq from British with 2 Bombers, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Italians: 1 Fighter and 6 Infantrys Casualties for British: 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks Battle in N.Algeria Italians attack with 2 Artillerys, 1 Elite and 6 Infantrys French defend with 1 Infantry Italians roll dice for 1 Cruiser in N.Algeria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 Artillerys, 1 Elite and 6 Infantrys in N.Algeria, round 2 : 2/9 hits, 2.33 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria Italians win, taking N.Algeria from French with 2 Artillerys, 1 Elite and 6 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in S.Algeria Italians attack with 1 Artillery, 3 Elites and 3 Infantrys French defend with 1 Infantry Italians roll dice for 1 Artillery, 3 Elites and 3 Infantrys in S.Algeria, round 2 : 2/7 hits, 2.00 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Algeria Italians win, taking S.Algeria from French with 1 Artillery, 3 Elites and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Iraq to Italian East Africa 2 Bombers moved from Iraq to Italian East Africa 1 AAGun moved from Cairo to Lower Egypt 1 AAGun moved from Tunis to N.Tunisia Place Units - Italians 1 Bunker placed in French Equatorial Africa 1 Bunker and 3 Infantrys placed in Italian East Africa 1 HeavyTank and 1 Infantry placed in Kufra 1 Destroyer and 3 Transports placed in 43 Sea Zone 1 Elite and 3 Infantrys placed in Tunis 6 Infantrys placed in Cairo 2 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Italians : -4.83 British : 0.33 French : 0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Destroyer and 1 Transport moved from 36 Sea Zone to 29 Sea Zone Purchase Units - French French buy 1 Bunker, 1 Elite, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - French 1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland Place Units - French 1 Bunker, 1 Elite, 1 Fighter and 1 Infantry placed in E.Morocco Turning on Edit Mode EDIT: Removing units owned by French from 29 Sea Zone: 1 Destroyer EDIT: Adding units owned by French to 31 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode Turn Complete - French French collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 124 / 124 Russians : 99 / 99 Italians : 80 / 80 French : 14 / 14 Yamamoto : 71 / 74 Chinese : 19 / 22 Hisaichi : 85 / 91 British : 81 / 83 Anzac : 28 / 28 Dutch : 12 / 13 Finns : 9 / 10 Romanians : 9 / 17 Thai : 7 / 0 Americans : 111 / 112 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Infantry moved from N.Thailand to Burma Yamamoto take Burma from British 3 Infantrys moved from Hunan to Hupeh 1 Elite and 2 Infantrys moved from Kwangsi to N.French Indochina 3 Infantrys moved from Hong Kong to Kwangtung 3 Infantrys moved from Hong Kong to Kiangsi 1 Bomber moved from N.French Indochina to Bangkok 5 Fighters moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Kwajalein to Jaluit Yamamoto take Jaluit from Americans Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 1 B.Transport, 2 Fighters, 9 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Strategic bombing raid in Bangkok AA fire in Bangkok : 0/1 hits, 0.17 expected hits Bombing raid in Bangkok rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in 86 Sea Zone Yamamoto attack with 5 Fighters Americans defend with 1 Destroyer Yamamoto roll dice for 5 Fighters in 86 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 86 Sea Zone Yamamoto win with 4 Fighters remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Destroyer Non Combat Move - Yamamoto 4 Fighters moved from 86 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from Hupeh to 85 Sea Zone 2 Fighters moved from S.French Indochina to 85 Sea Zone 1 Bomber moved from Bangkok to N.French Indochina 1 Bomber moved from S.French Indochina to Tokyo 1 ArmoredCar moved from Yunnan to Hupeh 1 ArmoredCar moved from Szechwan to Hupeh Place Units - Yamamoto 1 B.Carrier, 1 B.Transport, 2 Fighters and 1 Submarine placed in 85 Sea Zone 3 Infantrys placed in Kwangsi 5 Infantrys and 1 Tank placed in Hong Kong 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
AA fire in Bangkok : : -0.17 Yamamoto : 1.33 Americans : 0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Lanchow to Szechwan Chinese take Szechwan from Yamamoto 5 Infantrys moved from Lanchow to Shensi 1 Infantry and 4 Tanks moved from Suiyuan to Shensi 3 Tanks moved from Gobi Altai to Shensi Purchase Units - Chinese Chinese buy 2 Elites and 8 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Shensi Chinese attack with 6 Infantrys and 7 Tanks Hisaichi defend with 2 Tanks Chinese roll dice for 6 Infantrys and 7 Tanks in Shensi, round 2 : 4/13 hits, 4.50 expected hits Hisaichi roll dice for 2 Tanks in Shensi, round 2 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Hisaichi with 5 Infantrys and 7 Tanks remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Tanks Non Combat Move - Chinese 6 Infantrys moved from E.Qinghai to Ningsia 1 AAGun moved from E.Qinghai to Hsining 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang 3 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 2 Elites and 4 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Hisaichi : 0.00 Chinese : -0.50Production/PUs Summary :
Germans : 124 / 124 Russians : 99 / 99 Italians : 80 / 80 French : 14 / 14 Yamamoto : 71 / 73 Chinese : 23 / 23 Hisaichi : 83 / 91 British : 80 / 81 Anzac : 28 / 28 Dutch : 12 / 13 Finns : 9 / 10 Romanians : 9 / 17 Thai : 7 / 0 Americans : 110 / 112 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 1 Tank moved from Shansi to Hupeh 1 Tank moved from Hupeh to Kweichow 1 Battleship and 1 T.Boat moved from 111 Sea Zone to 67 Sea Zone 2 Elites and 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Celebes to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Marine moved from Banjarmasin to 110 Sea Zone 2 Elites, 1 Infantry, 1 Marine and 1 Tank moved from 110 Sea Zone to Malaya 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Malaya 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Carrier moved from 67 Sea Zone to 66 Sea Zone 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 66 Sea Zone 1 Destroyer moved from 107 Sea Zone to 67 Sea Zone 1 Submarine moved from 107 Sea Zone to 110 Sea Zone 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone 1 Infantry moved from Heilungchiang to Chita 5 Infantrys moved from Kirin to Heilungchiang 8 Infantrys moved from Changchun to Kirin 1 Infantry moved from Chita to Ayan 4 Infantrys moved from Liaoning to Peking 4 Infantrys moved from Peking to Chahar 1 Fighter moved from Chahar to Hupeh 2 Fighters moved from 67 Sea Zone to 122 Sea Zone 1 Submarine moved from 67 Sea Zone to 122 Sea Zone 1 Bomber moved from Banjarmasin to 122 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine moved from 66 Sea Zone to 65 Sea Zone 1 Destroyer moved from 67 Sea Zone to 122 Sea Zone 1 Carrier moved from 92 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to 85 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 Bunkers, 1 Destroyer, 20 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in 122 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine Anzac defend with 1 Destroyer, 1 S.Submarine and 2 Transports Hisaichi roll dice for 1 Submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 S.Submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 122 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Anzac roll dice for 1 Destroyer and 2 Transports in 122 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 2 Transports owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 122 Sea Zone Anzac roll dice for 1 S.Submarine in 122 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 122 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits Anzac roll dice for 1 Destroyer in 122 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Destroyer owned by the Anzac and 1 S.Submarine owned by the Anzac lost in 122 Sea Zone Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Destroyer, 1 Fighter and 1 Submarine Casualties for Anzac: 1 Destroyer, 1 S.Submarine and 2 Transports Battle in Malaya Hisaichi attack with 2 Elites, 3 Infantrys, 1 Marine and 1 Tank British defend with 1 AAGun, 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Elites, 3 Infantrys, 1 Marine and 1 Tank in Malaya, round 2 : 0/7 hits, 2.17 expected hits British roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Malaya Hisaichi roll dice for 2 Elites, 2 Infantrys, 1 Marine and 1 Tank in Malaya, round 3 : 3/6 hits, 2.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Malaya Hisaichi win, taking Malaya from British with 2 Elites, 2 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 1 Bomber and 1 Fighter moved from 122 Sea Zone to Wellington 1 AAGun moved from Hupeh to Shansi Place Units - Hisaichi 1 Bunker and 2 Tanks placed in Wellington 2 Adv.Fighters and 1 Bunker placed in Broome 1 Destroyer placed in 67 Sea Zone 4 Infantrys placed in Banjarmasin 4 Infantrys placed in Davao 4 Infantrys placed in Liaoning 8 Infantrys placed in Changchun Hisaichi undo move 7. 3 Infantrys placed in Townsville 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 89 PUs; end with 90 PUsCombat Hit Differential Summary :
Hisaichi : -0.83 British : -0.33 Anzac : 1.00 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Artillery and 1 Infantry moved from Calcutta to 60 Sea Zone 1 Artillery, 1 Carrier, 2 Fighters, 1 Infantry and 1 Transport moved from 60 Sea Zone to 66 Sea Zone 1 Artillery and 1 Infantry moved from 66 Sea Zone to Sumatra 1 Submarine moved from 113 Sea Zone to 107 Sea Zone 2 Infantrys moved from Alaska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 3 Artillerys and 3 Infantrys moved from Bangkok to Malaya 1 Tank moved from Bangkok to Malaya 1 Artillery moved from Bangkok to Malaya 1 Infantry moved from Bangkok to Malaya 1 Bomber moved from London to 21 Sea Zone 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Fighters moved from 20 Sea Zone to 21 Sea Zone Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 2 Destroyers, 5 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 107 Sea Zone British attack with 1 Submarine Hisaichi defend with 2 Transports British roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Hisaichi lost in 107 Sea Zone Hisaichi roll dice for 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Submarine in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Hisaichi lost in 107 Sea Zone British win with 1 Submarine remaining. Battle score for attacker is 12 Casualties for Hisaichi: 2 Transports Battle in 21 Sea Zone British attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Fighters Germans defend with 1 Battleship, 7 Destroyers and 4 Submarines Germans roll dice for 4 Submarines in 21 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Fighters in 21 Sea Zone, round 2 : 0/8 hits, 3.33 expected hits Germans roll dice for 1 Battleship and 7 Destroyers in 21 Sea Zone, round 2 : 2/8 hits, 3.00 expected hits 1 Carrier owned by the British and 1 Destroyer owned by the British lost in 21 Sea Zone 1 Battleship, 1 Cruiser and 1 Destroyer retreated to 20 Sea Zone Germans win with 1 Battleship, 7 Destroyers and 4 Submarines remaining. Battle score for attacker is -22 Casualties for British: 1 Carrier and 1 Destroyer Battle in 66 Sea Zone British attack with 1 Carrier, 2 Fighters and 1 Transport Thai defend with 1 T.Boat British roll dice for 1 Carrier, 2 Fighters and 1 Transport in 66 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 T.Boat in 66 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Thai lost in 66 Sea Zone British win with 1 Carrier, 2 Fighters and 1 Transport remaining. Battle score for attacker is 6 Casualties for Thai: 1 T.Boat Battle in Sumatra British attack with 1 Artillery and 1 Infantry Thai defend with 1 Fighter British roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Fighter in Sumatra, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Sumatra British roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter in Sumatra, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the British lost in Sumatra Hisaichi win with 1 Fighter remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 1 Infantry Battle in Malaya British attack with 4 Artillerys, 4 Infantrys and 1 Tank Hisaichi defend with 1 AAGun, 2 Elites, 2 Infantrys, 1 Marine and 1 Tank British roll dice for 4 Artillerys, 4 Infantrys and 1 Tank in Malaya, round 2 : 1/9 hits, 3.17 expected hits Hisaichi roll dice for 2 Elites, 2 Infantrys, 1 Marine and 1 Tank in Malaya, round 2 : 1/6 hits, 2.17 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya British roll dice for 4 Artillerys, 3 Infantrys and 1 Tank in Malaya, round 3 : 3/8 hits, 2.83 expected hits Hisaichi roll dice for 2 Elites, 1 Infantry, 1 Marine and 1 Tank in Malaya, round 3 : 0/5 hits, 1.83 expected hits 2 Elites owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Malaya British roll dice for 4 Artillerys, 3 Infantrys and 1 Tank in Malaya, round 4 : 3/8 hits, 2.83 expected hits Hisaichi roll dice for 1 Marine and 1 Tank in Malaya, round 4 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the British and 1 Marine owned by the Hisaichi lost in Malaya British win, taking Malaya from Hisaichi with 4 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 15 Casualties for British: 2 Infantrys Casualties for Hisaichi: 2 Elites, 2 Infantrys, 1 Marine and 1 Tank Non Combat Move - British 2 Mech.Infs moved from Cape Town to Kenya 2 Fighters moved from 21 Sea Zone to 20 Sea Zone 1 Bomber moved from 21 Sea Zone to London 2 Fighters moved from 20 Sea Zone to Manchester Place Units - British 1 Destroyer placed in 11 Sea Zone 1 Destroyer placed in 20 Sea Zone 3 Artillerys and 3 Infantrys placed in Bangkok 1 Artillery and 2 Infantrys placed in Madras 2 ArmoredCars and 2 Tanks placed in Delhi 1 Bunker and 2 Mech.Infs placed in Bombay 1 Bunker placed in W.Iran Turn Complete - British British collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -1.33 British : -5.00 Hisaichi : -2.17 Thai : -0.17Production/PUs Summary :
Germans : 124 / 124 Russians : 99 / 99 Italians : 80 / 80 French : 14 / 14 Yamamoto : 71 / 73 Chinese : 23 / 23 Hisaichi : 83 / 90 British : 80 / 80 Anzac : 28 / 28 Dutch : 12 / 13 Finns : 9 / 10 Romanians : 9 / 17 Thai : 7 / 0 Americans : 110 / 112 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Anzac Anzac buy 1 Carrier, 1 Fighter and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Infantry moved from New South Wales to Queensland Place Units - Anzac 1 Carrier, 1 Fighter and 1 Transport placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 124 / 124 Russians : 99 / 99 Italians : 80 / 80 French : 14 / 14 Yamamoto : 71 / 73 Chinese : 23 / 23 Hisaichi : 83 / 90 British : 80 / 80 Anzac : 28 / 28 Dutch : 12 / 13 Finns : 9 / 10 Romanians : 9 / 17 Thai : 7 / 0 Americans : 110 / 112 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 2 Infantrys moved from Suriname to 32 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Rio de Oro Purchase Units - Dutch Dutch buy 2 Artillerys and 1 Bunker; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Tank moved from Peru to Suriname Place Units - Dutch 2 Artillerys placed in Suriname 1 Bunker placed in Aroe Turn Complete - Dutch Dutch collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 124 / 124 Russians : 99 / 99 Italians : 80 / 80 French : 14 / 14 Yamamoto : 71 / 73 Chinese : 23 / 23 Hisaichi : 83 / 90 British : 80 / 80 Anzac : 28 / 28 Dutch : 12 / 12 Finns : 9 / 10 Romanians : 9 / 17 Thai : 7 / 0 Americans : 110 / 112





