WaW - WhackaAxis vs Allied Entek Game 500 billion

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Tank moved from Gobi Altai to Suiyuan
            5 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Shensi to Shansi
                  Chinese take Shansi from Hisaichi
    
        Purchase Units - Chinese
            Chinese buy 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 5 Infantrys and 1 Tank
                Hisaichi defend with 1 ArmoredCar and 1 Tank
                    Chinese roll dice for 5 Infantrys and 1 Tank in Suiyuan, round 2 : 1/6 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 4 Infantrys and 1 Tank in Suiyuan, round 3 : 0/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in Suiyuan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 3 Infantrys and 1 Tank in Suiyuan, round 4 : 0/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Suiyuan, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 2 Infantrys and 1 Tank in Suiyuan, round 5 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Suiyuan, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Chinese: 3 Infantrys
                Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
    
        Non Combat Move - Chinese
            3 Tanks moved from Gobi Altai to Suiyuan
            6 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from Urumqi to E.Sinkiang
            3 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            1 Infantry and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.83
    Chinese : -1.33
    

    Production/PUs Summary :

    Germans : 122 / 127
    Russians : 101 / 102
    Italians : 77 / 78
    French : 16 / 19
    Yamamoto : 74 / 74
    Chinese : 22 / 22
    Hisaichi : 77 / 83
    British : 81 / 83
    Anzac : 30 / 30
    Dutch : 11 / 11
    Finns : 8 / 10
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 106 / 108
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Infantry, 1 Marine and 2 Tanks moved from Sumatra to 110 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 2 Marines moved from Broome to 67 Sea Zone
            1 Artillery, 1 Battleship, 2 Marines and 2 Transports moved from 67 Sea Zone to 122 Sea Zone
            1 Artillery and 2 Marines moved from 122 Sea Zone to Wellington
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            7 Infantrys, 1 Marine and 2 Tanks moved from 110 Sea Zone to Malaya
            1 Bomber moved from Davao to Malaya
            1 Infantry and 1 Tank moved from Townsville to 113 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya
            1 Infantry moved from Samar to 93 Sea Zone
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Celebes
            1 Battleship moved from 107 Sea Zone to 111 Sea Zone
            1 Carrier, 2 Destroyers, 1 Fighter and 1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Tank moved from Hupeh to Shensi
            1 Tank moved from Hupeh to Shensi
            1 Tank moved from Hupeh to Shansi
            1 Adv.Fighter moved from Shantung to Shansi
            1 Infantry moved from Kirin to Heilungchiang
            5 Infantrys moved from Changchun to Kirin
            2 Artillerys and 2 Elites moved from Heilungchiang to Ayan
            2 Elites moved from Heilungchiang to Chita
            1 Infantry moved from Heilungchiang to Chita
            4 Infantrys moved from Liaoning to Peking
            1 Fighter moved from Chita to Chahar
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Bunkers, 2 Elites, 1 Fighter, 17 Infantrys, 1 Marine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shansi
                Hisaichi attack with 1 Adv.Fighter and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Tank in Shansi, round 2 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 122 Sea Zone
                Hisaichi attack with 1 Battleship and 2 Transports
                Anzac defend with 1 Destroyer
                    Hisaichi roll dice for 1 Battleship and 2 Transports in 122 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Anzac roll dice for 1 Destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Anzac lost in 122 Sea Zone
                Hisaichi win with 1 Battleship and 2 Transports remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Destroyer
            Battle in Ayan
                Hisaichi attack with 2 Artillerys and 2 Elites
                Russians defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 2 Artillerys and 2 Elites in Ayan, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Ayan
                    Hisaichi roll dice for 2 Artillerys and 1 Elite in Ayan, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 Artillery and 1 Elite
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Celebes
                Hisaichi attack with 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Hisaichi win, taking Celebes from Dutch with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Wellington
                Hisaichi attack with 1 Artillery and 2 Marines
                Anzac defend with 1 AAGun, 1 Factory and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery and 2 Marines in Wellington, round 2 : 1/3 hits, 1.50 expected hits
                    Anzac roll dice for 2 Infantrys in Wellington, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Wellington
                    Hisaichi roll dice for 1 Artillery and 2 Marines in Wellington, round 3 : 2/3 hits, 1.50 expected hits
                    Anzac roll dice for 1 Infantry in Wellington, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Wellington
                Hisaichi win, taking Wellington from Anzac with 2 Marines remaining. Battle score for attacker is 0
                Casualties for Anzac: 2 Infantrys
                Casualties for Hisaichi: 1 Artillery
            Battle in Malaya
                Hisaichi attack with 1 Bomber, 8 Infantrys, 1 Marine and 3 Tanks
                British defend with 1 AAGun, 2 Artillerys, 2 Bunkers, 2 Fighters and 2 Infantrys; French defend with 1 Artillery
                    AA fire in Malaya : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Bomber, 8 Infantrys, 1 Marine and 3 Tanks in Malaya, round 2 : 3/13 hits, 4.00 expected hits
                    British roll dice for 3 Artillerys, 2 Bunkers, 2 Fighters and 2 Infantrys in Malaya, round 2 : 7/9 hits, 3.67 expected hits
                    1 Artillery owned by the British, 2 Infantrys owned by the British and 7 Infantrys owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 1 Bomber, 1 Infantry, 1 Marine and 3 Tanks in Malaya, round 3 : 5/6 hits, 2.83 expected hits
                    British roll dice for 2 Artillerys, 2 Bunkers and 2 Fighters in Malaya, round 3 : 4/6 hits, 2.67 expected hits
                    1 Fighter owned by the British, 2 Bunkers owned by the British, 2 Tanks owned by the Hisaichi, 1 Artillery owned by the French, 1 Artillery owned by the British, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 1 Bomber and 1 Tank in Malaya, round 4 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 Fighter in Malaya, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the British lost in Malaya
                Hisaichi win, taking Malaya from British with 1 Bomber and 1 Tank remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 8 Infantrys, 1 Marine and 2 Tanks
                Casualties for British: 2 Artillerys, 2 Bunkers, 2 Fighters and 2 Infantrys
                Casualties for French: 1 Artillery
            Battle in Shensi
                Hisaichi attack with 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Tanks in Shensi, round 2 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Malaya to Banjarmasin
            1 Adv.Fighter moved from Shansi to 92 Sea Zone
            1 Carrier and 1 Fighter moved from 85 Sea Zone to 92 Sea Zone
    
        Place Units - Hisaichi
            1 Fighter and 2 Submarines placed in 67 Sea Zone
            1 Bunker and 3 Infantrys placed in Townsville
            1 Bunker placed in Chita
            4 Infantrys placed in Liaoning
            8 Infantrys placed in Changchun
            2 Elites, 1 Marine and 1 Tank placed in Banjarmasin
            2 Infantrys placed in Davao
    
        Turn Complete - Hisaichi
            Hisaichi collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 3.83
    British : 4.17
    AA fire in Malaya : : -0.17
    Anzac : -0.33
    Chinese : -0.67
    Russians : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 Artillery and 1 Infantry moved from Hyderabad to 60 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from 65 Sea Zone to Malaya
            1 Destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 Bomber moved from London to 21 Sea Zone
            2 Fighters moved from 20 Sea Zone to 21 Sea Zone
            2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry moved from W.Iran to Iraq
            5 Fighters moved from W.Iran to 57 Sea Zone
    
        Purchase Units - British
            British buy 1 Carrier, 3 Destroyers, 2 Fighters, 1 Infantry, 2 S.Submarines and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in 57 Sea Zone
                British attack with 5 Fighters
                Italians defend with 1 Transport
                    British roll dice for 5 Fighters in 57 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                    Italians roll dice for 1 Transport in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Italians lost in 57 Sea Zone
                British win with 5 Fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Transport
            Battle in Iraq
                British attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry
                Italians defend with 2 Infantrys
                    British roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 Infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Iraq
                    British roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry in Iraq, round 3 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Germans with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
            Battle in Malaya
                British attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 AAGun and 1 Tank
                    British roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Malaya
                British win, taking Malaya from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in 21 Sea Zone
                British attack with 1 Bomber, 1 Destroyer and 2 Fighters
                Germans defend with 1 T.Boat
                    British roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 21 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 21 Sea Zone
                British win with 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
    
        Non Combat Move - British
            1 Destroyer moved from 20 Sea Zone to 12 Sea Zone
            2 Fighters moved from 21 Sea Zone to 20 Sea Zone
            1 Bomber moved from 21 Sea Zone to London
            1 Artillery and 1 Infantry moved from Hyderabad to Calcutta
            2 ArmoredCars and 1 Tank moved from Delhi to Assam
            5 Fighters moved from 57 Sea Zone to W.Iran
            1 Infantry and 2 Tanks moved from W.Iran to Iraq
    
        Place Units - British
            1 Carrier and 1 Transport placed in 60 Sea Zone
            2 Fighters placed in 60 Sea Zone
            1 Infantry placed in Bombay
            1 Destroyer placed in 59 Sea Zone
            2 Destroyers and 2 S.Submarines placed in 21 Sea Zone
    
        Turn Complete - British
            British collect 82 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 0.67
    Italians : -0.17
    Hisaichi : -0.50
    

    Production/PUs Summary :

    Germans : 121 / 127
    Russians : 99 / 102
    Italians : 77 / 78
    French : 16 / 19
    Yamamoto : 74 / 74
    Chinese : 19 / 22
    Hisaichi : 85 / 91
    British : 82 / 83
    Anzac : 28 / 30
    Dutch : 10 / 11
    Finns : 8 / 10
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 106 / 108
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 Carrier, 1 Destroyer and 2 Fighters moved from 114 Sea Zone to 122 Sea Zone
            1 Infantry moved from Northern Territory to Western Australia
            1 Infantry moved from South Australia to Western Australia
            1 Infantry moved from Queensland to Northern Territory
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 1 S.Submarine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 122 Sea Zone
                Anzac attack with 1 Carrier, 1 Destroyer and 2 Fighters
                Hisaichi defend with 1 Battleship and 2 Transports
                    Anzac roll dice for 1 Carrier, 1 Destroyer and 2 Fighters in 122 Sea Zone, round 2 : 1/4 hits, 1.17 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship and 2 Transports in 122 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Destroyer owned by the Anzac lost in 122 Sea Zone
                    Anzac roll dice for 1 Carrier and 2 Fighters in 122 Sea Zone, round 3 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Battleship and 2 Transports in 122 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    2 Transports owned by the Hisaichi and 1 Fighter owned by the Anzac lost in 122 Sea Zone
                    Anzac roll dice for 1 Carrier and 1 Fighter in 122 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in 122 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 Carrier owned by the Anzac lost in 122 Sea Zone
                    Anzac roll dice for 1 Fighter in 122 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship in 122 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 Fighter owned by the Anzac and 1 Battleship owned by the Hisaichi lost in 122 Sea Zone
                Hisaichi win with no units remaining. Battle score for attacker is -6
                Casualties for Anzac: 1 Carrier, 1 Destroyer and 2 Fighters
                Casualties for Hisaichi: 1 Battleship and 2 Transports
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Destroyer, 1 S.Submarine and 2 Transports placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.67
    Anzac : 1.17
    

    Production/PUs Summary :

    Germans : 121 / 127
    Russians : 99 / 102
    Italians : 77 / 78
    French : 16 / 19
    Yamamoto : 74 / 74
    Chinese : 19 / 22
    Hisaichi : 85 / 91
    British : 82 / 83
    Anzac : 28 / 28
    Dutch : 10 / 11
    Finns : 8 / 10
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 106 / 108
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Dutch
                Dutch loses 0 PUs for violating Perus neutrality.
            1 Tank moved from Amazon to Peru
                  Dutch take Peru from Neutral
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Infantrys placed in Suriname
            1 Bunker placed in Tanimbar
    
        Turn Complete - Dutch
            Dutch collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 121 / 127
    Russians : 99 / 102
    Italians : 77 / 78
    French : 16 / 19
    Yamamoto : 74 / 74
    Chinese : 19 / 22
    Hisaichi : 85 / 91
    British : 82 / 83
    Anzac : 28 / 28
    Dutch : 12 / 13
    Finns : 8 / 10
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 106 / 108
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            1 ArmoredCar moved from Tampere to Vyborg
            1 Elite moved from Oulu to Vyborg
            1 ArmoredCar and 1 Tank moved from Tampere to Kotka
            2 Elites and 2 Infantrys moved from Helsinki to Tampere
            1 Fighter moved from Tampere to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 ArmoredCar, 1 Elite and 1 Fighter
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 ArmoredCar, 1 Elite and 1 Fighter in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 1 ArmoredCar, 1 Elite and 1 Fighter in Vyborg, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Finns lost in Vyborg
                    Finns roll dice for 1 ArmoredCar and 1 Fighter in Vyborg, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 4 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Fighter in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 5 : 1/2 hits, 0.67 expected hits
                    1 Fighter owned by the Finns lost in Vyborg
                Russians win with 2 Infantrys remaining. Battle score for attacker is -15
                Casualties for Finns: 1 ArmoredCar, 1 Elite and 1 Fighter
            Battle in Kotka
                Finns attack with 1 ArmoredCar and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 ArmoredCar and 1 Tank in Kotka, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
    
        Place Units - Finns
            Turning on Edit Mode
            EDIT: Adding units owned by Finns to Tampere: 1 Fighter
            EDIT: Turning off Edit Mode
            2 Elites and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns : -2.83
    Russians : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 ArmoredCar, 1 Fighter and 1 Tank moved from Vinnytsia to Minsk
            4 ArmoredCars moved from Bucharest to Vinnytsia
            2 Infantrys moved from E.Romania to Vinnytsia
            1 Artillery moved from Odessa to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 2 Infantrys; Remaining resources: 3 PUs; 
    
        Combat - Romanians
            Battle in Minsk
                Romanians attack with 1 ArmoredCar, 1 Fighter and 1 Tank
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Minsk, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Minsk, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Minsk, round 4 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Minsk
                Romanians win, taking Minsk from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 1 ArmoredCar
    
        Non Combat Move - Romanians
            1 Fighter moved from Minsk to Vinnytsia
    
        Place Units - Romanians
            2 Artillerys and 2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.50
    Russians : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Destroyer, 1 Submarine and 2 Transports moved from 110 Sea Zone to 65 Sea Zone
            1 T.Boat moved from 110 Sea Zone to 66 Sea Zone
            1 Fighter moved from Townsville to Sumatra
    
        Combat - Thai
            Battle in 65 Sea Zone
                Thai attack with 1 Destroyer, 1 Submarine and 2 Transports
                British defend with 1 Destroyer and 1 Transport
                    Thai roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 65 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 65 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Transport owned by the Thai lost in 65 Sea Zone
                    Thai roll dice for 1 Submarine in 65 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer and 1 Transport in 65 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 65 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the British and 1 Destroyer owned by the British lost in 65 Sea Zone
                Thai win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 8
                Casualties for Thai: 1 Transport
                Casualties for British: 1 Destroyer and 1 Transport
    
        Non Combat Move - Thai
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    British : -0.50
    Thai : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            3 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Minamitori
            1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Minamitori
            1 Bomber moved from Wake to Minamitori
            1 Artillery and 1 Infantry moved from Jaluit to 103 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to Queensland
            1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone
            1 Infantry moved from 103 Sea Zone to Rongelap
                  Americans take Rongelap from Yamamoto
            1 Infantry moved from Wake to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Minamitori
            3 Fighters moved from 95 Sea Zone to 86 Sea Zone
            2 Adv.Fighters moved from 88 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 95 Sea Zone to 86 Sea Zone
            1 Infantry moved from Bahia to Salvador
            2 Artillerys and 2 Infantrys moved from Bahia to Salvador
            6 Tanks moved from Rio De Janeiro to Salvador
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 1 B.Transport, 2 Bunkers, 2 Destroyers, 2 Factorys, 1 Infantry, 1 Marine, 1 S.Bomber and 1 S.Submarine; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 86 Sea Zone
                Americans attack with 2 Adv.Fighters, 1 Destroyer and 3 Fighters
                Yamamoto defend with 1 B.Transport
                    Americans roll dice for 2 Adv.Fighters, 1 Destroyer and 3 Fighters in 86 Sea Zone, round 2 : 5/6 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 B.Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 B.Transport owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 2 Adv.Fighters, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 B.Transport
            Battle in Minamitori
                Americans attack with 1 Bomber and 3 Infantrys
                Yamamoto defend with 1 Artillery
                    Americans roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in Salvador
                Americans attack with 2 Artillerys, 3 Infantrys and 6 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 2 Artillerys, 3 Infantrys and 6 Tanks in Salvador, round 2 : 2/11 hits, 4.50 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador
                    Americans roll dice for 2 Artillerys, 2 Infantrys and 6 Tanks in Salvador, round 3 : 1/10 hits, 4.33 expected hits
                    Neutral roll dice for 2 Tanks in Salvador, round 3 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Neutral lost in Salvador
                    Americans roll dice for 2 Artillerys, 2 Infantrys and 6 Tanks in Salvador, round 4 : 5/10 hits, 4.33 expected hits
                    Neutral roll dice for 1 Tank in Salvador, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 2 Artillerys, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 12
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 2 Infantrys and 2 Tanks
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 114 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 113 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 B.Transport and 1 Destroyer moved from 32 Sea Zone to 35 Sea Zone
            1 Transport moved from 34 Sea Zone to 35 Sea Zone
            1 Mech.Inf moved from Central America to Bahia
            1 Artillery and 4 Infantrys moved from Colombia to Amazon
            1 Artillery and 1 Infantry moved from South Central USA to E.Mexico
            2 Infantrys moved from E.Mexico to Central America
            1 AAGun moved from Central America to Colombia
            1 AAGun moved from Colombia to Amazon
            1 L.Fighter moved from San Francisco to Wake
            1 Carrier moved from 88 Sea Zone to 95 Sea Zone
            1 Fighter moved from Wake to 95 Sea Zone
            2 Adv.Fighters and 3 Fighters moved from 86 Sea Zone to 95 Sea Zone
            1 S.Bomber moved from San Francisco to Wake
            1 Artillery and 1 Infantry moved from Truk to Ponape
            2 Bombers moved from E.Morocco to Iceland
            1 Bomber moved from Minamitori to Wake
    
        Place Units - Americans
            1 Bunker and 1 Factory placed in Ponape
            1 Bunker and 1 Factory placed in Iceland
            1 B.Transport placed in 35 Sea Zone
            1 Artillery placed in Bahia
            1 S.Submarine placed in 91 Sea Zone
            1 Marine and 1 S.Bomber placed in Pearl Harbor
            2 Destroyers placed in 95 Sea Zone
            1 Artillery and 1 Infantry placed in Colombia
    
        Turn Complete - Americans
            Americans collect 111 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Neutral : -2.17
    Yamamoto : -0.17
    Americans : -2.17
    

    Production/PUs Summary :

    Germans : 121 / 127
    Russians : 96 / 102
    Italians : 77 / 78
    French : 16 / 19
    Yamamoto : 71 / 74
    Chinese : 19 / 22
    Hisaichi : 85 / 91
    British : 82 / 83
    Anzac : 28 / 28
    Dutch : 12 / 13
    Finns : 10 / 10
    Romanians : 14 / 17
    Thai : 7 / 0
    Americans : 111 / 112
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            1 Bomber moved from Hamburg to Lapland
            1 Artillery, 4 Infantrys and 1 Tank moved from Upper Norrland to Lapland
            1 JetFighter moved from Oslo to Lapland
            1 Battleship and 5 Submarines moved from 22 Sea Zone to 21 Sea Zone
            7 Destroyers moved from 22 Sea Zone to 21 Sea Zone
            1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
            2 ArmoredCars moved from Belgium to Netherlands
            4 Infantrys moved from Rhine to Netherlands
            1 Fighter moved from Normandy to 21 Sea Zone
            2 Stukas moved from Normandy to 21 Sea Zone
            1 ArmoredCar moved from Picardy to Netherlands
            2 Artillerys moved from Brest to Kiev
            1 Artillery, 1 Elite, 5 HeavyTanks, 8 Infantrys and 1 Stuka moved from Vinnytsia to Kiev
            3 HeavyTanks moved from Krakow to Kiev
            2 Elites moved from Brest to Kiev
            2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
            1 Artillery, 1 Elite and 1 Infantry moved from Krakow to Vinnytsia
            2 Artillerys moved from Warsaw to Brest
            2 Elites moved from Warsaw to Brest
            2 Transports moved from 22 Sea Zone to 23 Sea Zone
            2 Artillerys and 1 Infantry moved from Denmark to 23 Sea Zone
            1 Infantry moved from Danzig to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Danzig to Brest
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 4 Destroyers, 5 Elites, 1 Factory, 10 Infantrys, 1 Stuka and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 1 Battleship, 7 Destroyers, 1 Fighter, 2 Stukas, 5 Submarines and 1 T.Boat
                British defend with 3 Destroyers and 2 S.Submarines
                    Germans roll dice for 5 Submarines in 21 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 2 S.Submarines in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    Germans roll dice for 1 Battleship, 7 Destroyers, 1 Fighter, 2 Stukas and 1 T.Boat in 21 Sea Zone, round 2 : 2/12 hits, 4.67 expected hits
                    British roll dice for 3 Destroyers in 21 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    3 Destroyers owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone
                    Germans roll dice for 5 Submarines in 21 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
                    British roll dice for 2 S.Submarines in 21 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Battleship, 7 Destroyers, 1 Fighter and 2 Stukas in 21 Sea Zone, round 3 : 4/11 hits, 4.33 expected hits
                    1 Submarine owned by the Germans and 2 S.Submarines owned by the British lost in 21 Sea Zone
                Germans win with 1 Battleship, 7 Destroyers, 1 Fighter, 2 Stukas and 4 Submarines remaining. Battle score for attacker is 31
                Casualties for Germans: 1 Submarine and 1 T.Boat
                Casualties for British: 3 Destroyers and 2 S.Submarines
            Battle in Lapland
                Germans attack with 3 Artillerys, 1 Bomber, 6 Infantrys, 1 JetFighter and 1 Tank
                Russians defend with 4 Artillerys and 4 Infantrys
                    Germans roll dice for 3 Artillerys, 1 Bomber, 6 Infantrys, 1 JetFighter and 1 Tank in Lapland, round 2 : 3/12 hits, 4.33 expected hits
                    Russians roll dice for 4 Artillerys and 4 Infantrys in Lapland, round 2 : 4/8 hits, 2.67 expected hits
                    3 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Lapland
                    Germans roll dice for 3 Artillerys, 1 Bomber, 2 Infantrys, 1 JetFighter and 1 Tank in Lapland, round 3 : 4/8 hits, 3.50 expected hits
                    Russians roll dice for 4 Artillerys and 1 Infantry in Lapland, round 3 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the Russians, 3 Artillerys owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                    Germans roll dice for 3 Artillerys, 1 Bomber, 1 Infantry, 1 JetFighter and 1 Tank in Lapland, round 4 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 1 Artillery in Lapland, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 3 Artillerys, 1 Bomber, 1 Infantry, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 14
                Casualties for Germans: 5 Infantrys
                Casualties for Russians: 4 Artillerys and 4 Infantrys
            Battle in Kiev
                Germans attack with 3 Artillerys, 3 Elites, 8 HeavyTanks, 8 Infantrys and 1 Stuka
                Russians defend with 1 AAGun, 1 Elite, 9 Infantrys and 9 Tanks
                    AA fire in Kiev : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 3 Artillerys, 3 Elites, 8 HeavyTanks, 8 Infantrys and 1 Stuka in Kiev, round 2 : 9/23 hits, 9.83 expected hits
                    Russians roll dice for 1 Elite, 9 Infantrys and 9 Tanks in Kiev, round 2 : 9/19 hits, 7.83 expected hits
                    9 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 8 Infantrys owned by the Germans lost in Kiev
                    Germans roll dice for 2 Artillerys, 3 Elites, 8 HeavyTanks and 1 Stuka in Kiev, round 3 : 7/14 hits, 8.00 expected hits
                    Russians roll dice for 1 Elite and 9 Tanks in Kiev, round 3 : 2/10 hits, 4.83 expected hits
                    1 Elite owned by the Russians, 2 Elites owned by the Germans and 6 Tanks owned by the Russians lost in Kiev
                    Germans roll dice for 2 Artillerys, 1 Elite, 8 HeavyTanks and 1 Stuka in Kiev, round 4 : 5/12 hits, 7.00 expected hits
                    Russians roll dice for 3 Tanks in Kiev, round 4 : 1/3 hits, 1.50 expected hits
                    1 Artillery owned by the Germans and 3 Tanks owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 1 Elite, 8 HeavyTanks and 1 Stuka remaining. Battle score for attacker is 36
                Casualties for Germans: 2 Artillerys, 2 Elites and 8 Infantrys
                Casualties for Russians: 1 Elite, 9 Infantrys and 9 Tanks
    
        Non Combat Move - Germans
            1 Stuka moved from Kiev to Vinnytsia
            1 AAGun moved from Warsaw to Brest
            1 AAGun moved from Rhine to Netherlands
            1 AAGun moved from Bavaria to Rhine
            1 JetFighter moved from Lapland to Helsinki
            1 Bomber moved from Lapland to Helsinki
            1 Fighter and 2 Stukas moved from 21 Sea Zone to Netherlands
    
        Place Units - Germans
            1 Bunker and 1 Factory placed in Netherlands
            3 Infantrys placed in Normandy
            2 Artillerys and 2 Elites placed in Warsaw
            1 Artillery and 2 Elites placed in Krakow
            2 Destroyers placed in 24 Sea Zone
            1 Tank placed in Danzig
            2 Destroyers placed in 22 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Hamburg
            2 ArmoredCars, 2 Infantrys and 1 Stuka placed in Bohemia
            2 Infantrys placed in Syria
            2 Infantrys placed in Rhine
    
        Turn Complete - Germans
            Germans collect 124 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Germans : -8.17
    British : 0.00
    Russians : -1.83
    AA fire in Kiev : : -0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            1 Infantry moved from Donetsk to Odessa
                  Russians take Odessa from Romanians
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to E.Romania
                  Russians take E.Romania from Romanians
            1 Artillery moved from Latvia to Minsk
            1 Infantry moved from Kursk to Minsk
            1 Fighter moved from Kursk to Minsk
            1 Infantry moved from Kursk to Minsk
            1 Tank moved from Yaroslavl to Kiev
            4 Infantrys and 2 Tanks moved from Kursk to Kiev
            2 Tanks moved from Kursk to Kiev
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
            1 Infantry moved from Vyborg to Oulu
                  Russians take Oulu from Finns
            1 Bomber moved from Manchester to Lapland
            8 Infantrys moved from Donetsk to Kiev
            2 Fighters moved from N.Buryat Mongolia to Ayan
            1 ArmoredCar moved from Okhotsk to Ayan
            1 Infantry moved from N.Buryat Mongolia to Ayan
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 2 Bunkers, 1 HeavyTank, 32 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Minsk
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Romanians defend with 1 Tank
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.17 expected hits
                    Romanians roll dice for 1 Tank in Minsk, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 3 : 2/4 hits, 1.17 expected hits
                    Romanians roll dice for 1 Tank in Minsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Minsk
                Russians win, taking Minsk from Romanians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Tank
            Battle in Lapland
                Russians attack with 2 Artillerys, 1 Bomber and 2 Infantrys
                Germans defend with 3 Artillerys, 1 Infantry and 1 Tank
                    Russians roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Lapland, round 2 : 3/5 hits, 2.00 expected hits
                    Finns roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Lapland, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Lapland
                    Russians roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Lapland, round 3 : 1/4 hits, 1.67 expected hits
                    Finns roll dice for 1 Artillery and 1 Tank in Lapland, round 3 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Germans lost in Lapland
                    Russians roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Lapland, round 4 : 0/4 hits, 1.67 expected hits
                    Finns roll dice for 1 Tank in Lapland, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Lapland, round 5 : 2/4 hits, 1.67 expected hits
                    Finns roll dice for 1 Tank in Lapland, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Lapland
                Russians win, taking Lapland from Finns with 2 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 17
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 3 Artillerys, 1 Infantry and 1 Tank
            Battle in Ayan
                Russians attack with 1 ArmoredCar, 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Artillery and 1 Elite
                    Russians roll dice for 1 ArmoredCar, 2 Fighters and 1 Infantry in Ayan, round 2 : 2/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi, 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win with 2 Fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Elite
            Battle in Kiev
                Russians attack with 12 Infantrys and 5 Tanks
                Germans defend with 1 AAGun, 1 Artillery, 1 Elite and 8 HeavyTanks
                    Russians roll dice for 12 Infantrys and 5 Tanks in Kiev, round 2 : 2/17 hits, 4.50 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 8 HeavyTanks in Kiev, round 2 : 8/10 hits, 6.00 expected hits
                    8 Infantrys owned by the Russians, 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Kiev
                    Russians roll dice for 4 Infantrys and 5 Tanks in Kiev, round 3 : 4/9 hits, 3.17 expected hits
                    Germans roll dice for 8 HeavyTanks in Kiev, round 3 : 7/8 hits, 5.33 expected hits
                    4 HeavyTanks owned by the Germans, 4 Infantrys owned by the Russians and 3 Tanks owned by the Russians lost in Kiev
                2 Tanks retreated to Kursk
                Germans win with 4 HeavyTanks remaining. Battle score for attacker is -4
                Casualties for Russians: 12 Infantrys and 3 Tanks
                Casualties for Germans: 1 Artillery, 1 Elite and 4 HeavyTanks
    
        Non Combat Move - Russians
            1 Fighter moved from Minsk to Kursk
            4 Infantrys moved from Rostov to Kursk
            8 Infantrys moved from Yaroslavl to Kursk
            3 Tanks moved from Moscow to Kursk
            7 Infantrys moved from Moscow to Tula
            1 Infantry moved from Vyborg to N.Karelia
            1 Bomber moved from Lapland to Leningrad
            2 Infantrys moved from Leningrad to Vyborg
            1 Infantry moved from Georgia to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            5 Infantrys moved from Kirov to Vologda
            1 Elite and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 Elite and 1 Infantry moved from 126 Sea Zone to W.Iran
            4 Infantrys moved from Sverdlovsk to Perm
            5 Infantrys moved from Surgut to Yeniseysk
            2 Fighters moved from Ayan to N.Buryat Mongolia
            1 Infantry moved from Olyokminsk to Yakutsk
            3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            3 Infantrys moved from Koryakia to Kolyma
            1 Artillery and 5 Infantrys moved from Evenkia to Olyokminsk
            1 Fighter and 1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
            4 Infantrys moved from Sibirsky to Evenkia
    
        Place Units - Russians
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            1 Artillery and 2 Infantrys placed in Georgia
            1 Bunker placed in Kursk
            1 Bunker placed in N.Buryat Mongolia
            1 HeavyTank, 8 Infantrys and 1 Tank placed in Moscow
            1 Artillery and 3 Infantrys placed in Leningrad
            5 Infantrys placed in Stalingrad
            6 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            1 Infantry placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.00
    Germans : 3.67
    Hisaichi : 1.33
    Finns : -2.67
    Russians : -2.17
    

    Production/PUs Summary :

    Germans : 124 / 124
    Russians : 99 / 99
    Italians : 77 / 78
    French : 16 / 19
    Yamamoto : 71 / 74
    Chinese : 19 / 22
    Hisaichi : 85 / 91
    British : 82 / 83
    Anzac : 28 / 28
    Dutch : 12 / 13
    Finns : 9 / 10
    Romanians : 9 / 17
    Thai : 7 / 0
    Americans : 111 / 112
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
            1 Tank moved from Italian East Africa to 57 Sea Zone
            1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry moved from Lower Egypt to 57 Sea Zone
            1 Tank moved from Italian East Africa to 57 Sea Zone
            2 Cruisers moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry moved from Lower Egypt to 57 Sea Zone
            1 Infantry moved from Lower Egypt to 57 Sea Zone
            2 Cruisers, 4 Infantrys, 2 Tanks and 2 Transports moved from 57 Sea Zone to 58 Sea Zone
            4 Infantrys and 2 Tanks moved from 58 Sea Zone to Iraq
            2 Infantrys moved from Palestine to Iraq
            2 Bombers and 3 Fighters moved from Italian East Africa to Iraq
            1 Infantry moved from Lower Egypt to Palestine
            1 Elite and 1 Infantry moved from Nubia to Italian East Africa
            1 Infantry moved from Darfur to Equatoria
            2 Infantrys moved from Kufra to Darfur
            5 Infantrys moved from Cairo to Lower Egypt
            1 Artillery, 3 Elites and 3 Infantrys moved from S.Tunisia to S.Algeria
            2 Infantrys moved from N.Tunisia to N.Algeria
            2 Artillerys moved from Tuscany to 46 Sea Zone
            1 Elite and 4 Infantrys moved from Rome to 46 Sea Zone
            2 Artillerys, 1 Cruiser, 1 Elite, 4 Infantrys and 3 Transports moved from 46 Sea Zone to 42 Sea Zone
            2 Artillerys, 1 Elite and 4 Infantrys moved from 42 Sea Zone to N.Algeria
            2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
            1 Carrier and 2 Fighters moved from 46 Sea Zone to 42 Sea Zone
            1 Infantry moved from Rome to Tuscany
            1 Destroyer moved from 46 Sea Zone to 43 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 43 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 Bunkers, 1 Destroyer, 1 Elite, 1 HeavyTank, 15 Infantrys and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 2 Bombers, 3 Fighters, 6 Infantrys and 2 Tanks
                British defend with 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks
                    Italians roll dice for 2 Cruisers in Iraq, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 2 Bombers, 3 Fighters, 6 Infantrys and 2 Tanks in Iraq, round 2 : 0/13 hits, 4.33 expected hits
                    British roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks in Iraq, round 2 : 4/8 hits, 2.67 expected hits
                    4 Infantrys owned by the Italians lost in Iraq
                    Italians roll dice for 2 Bombers, 3 Fighters, 2 Infantrys and 2 Tanks in Iraq, round 3 : 5/9 hits, 3.67 expected hits
                    British roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks in Iraq, round 3 : 3/8 hits, 2.67 expected hits
                    2 ArmoredCars owned by the British, 1 Elite owned by the British, 1 Fighter owned by the Italians, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Iraq
                    Italians roll dice for 2 Bombers, 2 Fighters and 2 Tanks in Iraq, round 4 : 3/6 hits, 3.00 expected hits
                    British roll dice for 1 Artillery and 2 Tanks in Iraq, round 4 : 0/3 hits, 1.33 expected hits
                    2 Tanks owned by the British and 1 Artillery owned by the British lost in Iraq
                Italians win, taking Iraq from British with 2 Bombers, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for Italians: 1 Fighter and 6 Infantrys
                Casualties for British: 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks
            Battle in N.Algeria
                Italians attack with 2 Artillerys, 1 Elite and 6 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Cruiser in N.Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 Artillerys, 1 Elite and 6 Infantrys in N.Algeria, round 2 : 2/9 hits, 2.33 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Algeria
                Italians win, taking N.Algeria from French with 2 Artillerys, 1 Elite and 6 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in S.Algeria
                Italians attack with 1 Artillery, 3 Elites and 3 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 3 Elites and 3 Infantrys in S.Algeria, round 2 : 2/7 hits, 2.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Artillery, 3 Elites and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from Iraq to Italian East Africa
            2 Bombers moved from Iraq to Italian East Africa
            1 AAGun moved from Cairo to Lower Egypt
            1 AAGun moved from Tunis to N.Tunisia
    
        Place Units - Italians
            1 Bunker placed in French Equatorial Africa
            1 Bunker and 3 Infantrys placed in Italian East Africa
            1 HeavyTank and 1 Infantry placed in Kufra
            1 Destroyer and 3 Transports placed in 43 Sea Zone
            1 Elite and 3 Infantrys placed in Tunis
            6 Infantrys placed in Cairo
            2 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Italians : -4.83
    British : 0.33
    French : 0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 Destroyer and 1 Transport moved from 36 Sea Zone to 29 Sea Zone
    
        Purchase Units - French
            French buy 1 Bunker, 1 Elite, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland
    
        Place Units - French
            1 Bunker, 1 Elite, 1 Fighter and 1 Infantry placed in E.Morocco
            Turning on Edit Mode
            EDIT: Removing units owned by French from 29 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by French to 31 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
            French collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 124 / 124
    Russians : 99 / 99
    Italians : 80 / 80
    French : 14 / 14
    Yamamoto : 71 / 74
    Chinese : 19 / 22
    Hisaichi : 85 / 91
    British : 81 / 83
    Anzac : 28 / 28
    Dutch : 12 / 13
    Finns : 9 / 10
    Romanians : 9 / 17
    Thai : 7 / 0
    Americans : 111 / 112
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            1 Infantry moved from N.Thailand to Burma
                  Yamamoto take Burma from British
            3 Infantrys moved from Hunan to Hupeh
            1 Elite and 2 Infantrys moved from Kwangsi to N.French Indochina
            3 Infantrys moved from Hong Kong to Kwangtung
            3 Infantrys moved from Hong Kong to Kiangsi
            1 Bomber moved from N.French Indochina to Bangkok
            5 Fighters moved from 85 Sea Zone to 86 Sea Zone
            1 Infantry moved from Kwajalein to Jaluit
                  Yamamoto take Jaluit from Americans
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Carrier, 1 B.Transport, 2 Fighters, 9 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Strategic bombing raid in Bangkok
                    AA fire in Bangkok : 0/1 hits, 0.17 expected hits
                Bombing raid in Bangkok rolls: 2 and costs: 2 PUs.
                Bombing raid costs 2 PUs
            Battle in 86 Sea Zone
                Yamamoto attack with 5 Fighters
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 5 Fighters in 86 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 86 Sea Zone
                Yamamoto win with 4 Fighters remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 1 Destroyer
    
        Non Combat Move - Yamamoto
            4 Fighters moved from 86 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from Hupeh to 85 Sea Zone
            2 Fighters moved from S.French Indochina to 85 Sea Zone
            1 Bomber moved from Bangkok to N.French Indochina
            1 Bomber moved from S.French Indochina to Tokyo
            1 ArmoredCar moved from Yunnan to Hupeh
            1 ArmoredCar moved from Szechwan to Hupeh
    
        Place Units - Yamamoto
            1 B.Carrier, 1 B.Transport, 2 Fighters and 1 Submarine placed in 85 Sea Zone
            3 Infantrys placed in Kwangsi
            5 Infantrys and 1 Tank placed in Hong Kong
            1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    AA fire in Bangkok : : -0.17
    Yamamoto : 1.33
    Americans : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Infantry moved from Lanchow to Szechwan
                  Chinese take Szechwan from Yamamoto
            5 Infantrys moved from Lanchow to Shensi
            1 Infantry and 4 Tanks moved from Suiyuan to Shensi
            3 Tanks moved from Gobi Altai to Shensi
    
        Purchase Units - Chinese
            Chinese buy 2 Elites and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 6 Infantrys and 7 Tanks
                Hisaichi defend with 2 Tanks
                    Chinese roll dice for 6 Infantrys and 7 Tanks in Shensi, round 2 : 4/13 hits, 4.50 expected hits
                    Hisaichi roll dice for 2 Tanks in Shensi, round 2 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Hisaichi with 5 Infantrys and 7 Tanks remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 Tanks
    
        Non Combat Move - Chinese
            6 Infantrys moved from E.Qinghai to Ningsia
            1 AAGun moved from E.Qinghai to Hsining
            6 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from Urumqi to E.Sinkiang
            3 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            2 Elites and 4 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.00
    Chinese : -0.50
    

    Production/PUs Summary :

    Germans : 124 / 124
    Russians : 99 / 99
    Italians : 80 / 80
    French : 14 / 14
    Yamamoto : 71 / 73
    Chinese : 23 / 23
    Hisaichi : 83 / 91
    British : 80 / 81
    Anzac : 28 / 28
    Dutch : 12 / 13
    Finns : 9 / 10
    Romanians : 9 / 17
    Thai : 7 / 0
    Americans : 110 / 112
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            1 Tank moved from Shansi to Hupeh
            1 Tank moved from Hupeh to Kweichow
            1 Battleship and 1 T.Boat moved from 111 Sea Zone to 67 Sea Zone
            2 Elites and 1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Celebes to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Marine moved from Banjarmasin to 110 Sea Zone
            2 Elites, 1 Infantry, 1 Marine and 1 Tank moved from 110 Sea Zone to Malaya
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Malaya
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Transport moved from 110 Sea Zone to 67 Sea Zone
            1 Carrier moved from 67 Sea Zone to 66 Sea Zone
            1 Destroyer and 1 Submarine moved from 67 Sea Zone to 66 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 67 Sea Zone
            1 Submarine moved from 107 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry moved from Heilungchiang to Chita
            5 Infantrys moved from Kirin to Heilungchiang
            8 Infantrys moved from Changchun to Kirin
            1 Infantry moved from Chita to Ayan
            4 Infantrys moved from Liaoning to Peking
            4 Infantrys moved from Peking to Chahar
            1 Fighter moved from Chahar to Hupeh
            2 Fighters moved from 67 Sea Zone to 122 Sea Zone
            1 Submarine moved from 67 Sea Zone to 122 Sea Zone
            1 Bomber moved from Banjarmasin to 122 Sea Zone
            1 Carrier, 1 Destroyer and 1 Submarine moved from 66 Sea Zone to 65 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 122 Sea Zone
            1 Carrier moved from 92 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to 85 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 Bunkers, 1 Destroyer, 20 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in 122 Sea Zone
                Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine
                Anzac defend with 1 Destroyer, 1 S.Submarine and 2 Transports
                    Hisaichi roll dice for 1 Submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 S.Submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 122 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Anzac roll dice for 1 Destroyer and 2 Transports in 122 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    2 Transports owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 122 Sea Zone
                    Anzac roll dice for 1 S.Submarine in 122 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 122 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    Anzac roll dice for 1 Destroyer in 122 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Destroyer owned by the Anzac and 1 S.Submarine owned by the Anzac lost in 122 Sea Zone
                Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Destroyer, 1 Fighter and 1 Submarine
                Casualties for Anzac: 1 Destroyer, 1 S.Submarine and 2 Transports
            Battle in Malaya
                Hisaichi attack with 2 Elites, 3 Infantrys, 1 Marine and 1 Tank
                British defend with 1 AAGun, 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Elites, 3 Infantrys, 1 Marine and 1 Tank in Malaya, round 2 : 0/7 hits, 2.17 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 2 Elites, 2 Infantrys, 1 Marine and 1 Tank in Malaya, round 3 : 3/6 hits, 2.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Malaya
                Hisaichi win, taking Malaya from British with 2 Elites, 2 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Bomber and 1 Fighter moved from 122 Sea Zone to Wellington
            1 AAGun moved from Hupeh to Shansi
    
        Place Units - Hisaichi
            1 Bunker and 2 Tanks placed in Wellington
            2 Adv.Fighters and 1 Bunker placed in Broome
            1 Destroyer placed in 67 Sea Zone
            4 Infantrys placed in Banjarmasin
            4 Infantrys placed in Davao
            4 Infantrys placed in Liaoning
            8 Infantrys placed in Changchun
            Hisaichi undo move 7.
            3 Infantrys placed in Townsville
            5 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 89 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.83
    British : -0.33
    Anzac : 1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            1 Artillery and 1 Infantry moved from Calcutta to 60 Sea Zone
            1 Artillery, 1 Carrier, 2 Fighters, 1 Infantry and 1 Transport moved from 60 Sea Zone to 66 Sea Zone
            1 Artillery and 1 Infantry moved from 66 Sea Zone to Sumatra
            1 Submarine moved from 113 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Alaska to 71 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            3 Artillerys and 3 Infantrys moved from Bangkok to Malaya
            1 Tank moved from Bangkok to Malaya
            1 Artillery moved from Bangkok to Malaya
            1 Infantry moved from Bangkok to Malaya
            1 Bomber moved from London to 21 Sea Zone
            1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Fighters moved from 20 Sea Zone to 21 Sea Zone
    
        Purchase Units - British
            British buy 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 2 Destroyers, 5 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 107 Sea Zone
                British attack with 1 Submarine
                Hisaichi defend with 2 Transports
                    British roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Hisaichi lost in 107 Sea Zone
                    Hisaichi roll dice for 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Submarine in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Hisaichi lost in 107 Sea Zone
                British win with 1 Submarine remaining. Battle score for attacker is 12
                Casualties for Hisaichi: 2 Transports
            Battle in 21 Sea Zone
                British attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Fighters
                Germans defend with 1 Battleship, 7 Destroyers and 4 Submarines
                    Germans roll dice for 4 Submarines in 21 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Fighters in 21 Sea Zone, round 2 : 0/8 hits, 3.33 expected hits
                    Germans roll dice for 1 Battleship and 7 Destroyers in 21 Sea Zone, round 2 : 2/8 hits, 3.00 expected hits
                    1 Carrier owned by the British and 1 Destroyer owned by the British lost in 21 Sea Zone
                1 Battleship, 1 Cruiser and 1 Destroyer retreated to 20 Sea Zone
                Germans win with 1 Battleship, 7 Destroyers and 4 Submarines remaining. Battle score for attacker is -22
                Casualties for British: 1 Carrier and 1 Destroyer
            Battle in 66 Sea Zone
                British attack with 1 Carrier, 2 Fighters and 1 Transport
                Thai defend with 1 T.Boat
                    British roll dice for 1 Carrier, 2 Fighters and 1 Transport in 66 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 T.Boat in 66 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Thai lost in 66 Sea Zone
                British win with 1 Carrier, 2 Fighters and 1 Transport remaining. Battle score for attacker is 6
                Casualties for Thai: 1 T.Boat
            Battle in Sumatra
                British attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Fighter
                    British roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Fighter in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Sumatra
                    British roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter in Sumatra, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the British lost in Sumatra
                Hisaichi win with 1 Fighter remaining. Battle score for attacker is -6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Malaya
                British attack with 4 Artillerys, 4 Infantrys and 1 Tank
                Hisaichi defend with 1 AAGun, 2 Elites, 2 Infantrys, 1 Marine and 1 Tank
                    British roll dice for 4 Artillerys, 4 Infantrys and 1 Tank in Malaya, round 2 : 1/9 hits, 3.17 expected hits
                    Hisaichi roll dice for 2 Elites, 2 Infantrys, 1 Marine and 1 Tank in Malaya, round 2 : 1/6 hits, 2.17 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya
                    British roll dice for 4 Artillerys, 3 Infantrys and 1 Tank in Malaya, round 3 : 3/8 hits, 2.83 expected hits
                    Hisaichi roll dice for 2 Elites, 1 Infantry, 1 Marine and 1 Tank in Malaya, round 3 : 0/5 hits, 1.83 expected hits
                    2 Elites owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Malaya
                    British roll dice for 4 Artillerys, 3 Infantrys and 1 Tank in Malaya, round 4 : 3/8 hits, 2.83 expected hits
                    Hisaichi roll dice for 1 Marine and 1 Tank in Malaya, round 4 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Hisaichi, 1 Infantry owned by the British and 1 Marine owned by the Hisaichi lost in Malaya
                British win, taking Malaya from Hisaichi with 4 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 15
                Casualties for British: 2 Infantrys
                Casualties for Hisaichi: 2 Elites, 2 Infantrys, 1 Marine and 1 Tank
    
        Non Combat Move - British
            2 Mech.Infs moved from Cape Town to Kenya
            2 Fighters moved from 21 Sea Zone to 20 Sea Zone
            1 Bomber moved from 21 Sea Zone to London
            2 Fighters moved from 20 Sea Zone to Manchester
    
        Place Units - British
            1 Destroyer placed in 11 Sea Zone
            1 Destroyer placed in 20 Sea Zone
            3 Artillerys and 3 Infantrys placed in Bangkok
            1 Artillery and 2 Infantrys placed in Madras
            2 ArmoredCars and 2 Tanks placed in Delhi
            1 Bunker and 2 Mech.Infs placed in Bombay
            1 Bunker placed in W.Iran
    
        Turn Complete - British
            British collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : -5.00
    Hisaichi : -2.17
    Thai : -0.17
    

    Production/PUs Summary :

    Germans : 124 / 124
    Russians : 99 / 99
    Italians : 80 / 80
    French : 14 / 14
    Yamamoto : 71 / 73
    Chinese : 23 / 23
    Hisaichi : 83 / 90
    British : 80 / 80
    Anzac : 28 / 28
    Dutch : 12 / 13
    Finns : 9 / 10
    Romanians : 9 / 17
    Thai : 7 / 0
    Americans : 110 / 112
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier, 1 Fighter and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Infantry moved from New South Wales to Queensland
    
        Place Units - Anzac
            1 Carrier, 1 Fighter and 1 Transport placed in 114 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 124 / 124
    Russians : 99 / 99
    Italians : 80 / 80
    French : 14 / 14
    Yamamoto : 71 / 73
    Chinese : 23 / 23
    Hisaichi : 83 / 90
    British : 80 / 80
    Anzac : 28 / 28
    Dutch : 12 / 13
    Finns : 9 / 10
    Romanians : 9 / 17
    Thai : 7 / 0
    Americans : 110 / 112
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            2 Infantrys moved from Suriname to 32 Sea Zone
            2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            2 Infantrys moved from 34 Sea Zone to Rio de Oro
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys and 1 Bunker; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Tank moved from Peru to Suriname
    
        Place Units - Dutch
            2 Artillerys placed in Suriname
            1 Bunker placed in Aroe
    
        Turn Complete - Dutch
            Dutch collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 124 / 124
    Russians : 99 / 99
    Italians : 80 / 80
    French : 14 / 14
    Yamamoto : 71 / 73
    Chinese : 23 / 23
    Hisaichi : 83 / 90
    British : 80 / 80
    Anzac : 28 / 28
    Dutch : 12 / 12
    Finns : 9 / 10
    Romanians : 9 / 17
    Thai : 7 / 0
    Americans : 110 / 112
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            1 ArmoredCar and 1 Tank moved from Kotka to Vyborg
            1 Fighter moved from Tampere to Vyborg
            2 Elites and 2 Infantrys moved from Tampere to Oulu
            1 Destroyer and 1 Submarine moved from 22 Sea Zone to 12 Sea Zone
            1 Transport moved from 22 Sea Zone to 24 Sea Zone
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oulu
                Finns attack with 2 Elites and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 2 Elites and 2 Infantrys in Oulu, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in 12 Sea Zone
                Finns attack with 1 Destroyer and 1 Submarine
                British defend with 1 Destroyer
                    Finns roll dice for 1 Submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 12 Sea Zone
                Finns win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Vyborg
                Finns attack with 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Helsinki
    
        Place Units - Finns
            2 Elites and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Finns : 0.83
    Russians : 0.00
    

    Savegame

Suggested Topics

  • 30
  • 45
  • 44
  • 43
  • 90
  • 113
  • 166
  • 275
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.8k

Users

40.4k

Topics

1.8m

Posts