dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Whackamatt Allies -vs- dawgoneit Axis "#T-19.07"
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
2 Infantrys moved from Northern Territory to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 65 Sea Zone
2 Infantrys moved from 65 Sea Zone to Malaya
1 Transport moved from 67 Sea Zone to 70 Sea Zone
1 Artillery moved from South Australia to 70 Sea Zone
1 Infantry moved from Tasmania to 70 Sea Zone
5 Infantrys moved from South Australia to Western Australia
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
1 Artillery and 2 Infantrys moved from 67 Sea Zone to Lombok
1 Tank moved from Java to Lombok
3 Infantrys moved from Townsville to Northern Territory
3 Infantrys moved from Port Moresby to West Papua
4 Infantrys moved from West Papua to Hollandia
4 Infantrys moved from Canberra to New South WalesPurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser and 7 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in Lombok
Anzac attack with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Lombok, round 2 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Lombok, round 3 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Lombok, round 4 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Lombok, round 4 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Lombok, round 5 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Lombok, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Lombok
Anzac win, taking Lombok from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 InfantryNon Combat Move - Anzac
Place Units - Anzac
1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone
1 Infantry placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port MoresbyTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto : -0.33
Anzac : -3.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
Dutch loses 0 PUs for violating Central Americas neutrality.
1 Tank moved from Peru to Central America
Dutch take Central America from NeutralPurchase Units - Dutch
Dutch buy nothing; Remaining resources: 24 PUs;Combat - Dutch
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 22 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Finns
1 Tank moved from Vyborg to Murmansk
Finns take N.Karelia from Russians
Finns take Murmansk from Russians
1 Infantry moved from Kotka to Vyborg
1 Fighter moved from Kotka to Oulu
3 Infantrys moved from Tampere to Oulu
5 Infantrys moved from Helsinki to Tampere
1 Tank moved from Helsinki to OuluPurchase Units - Finns
Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
2 Elites and 4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
1 Tank moved from E.Romania to Croatia
2 Tanks moved from Bucharest to Croatia
1 Fighter moved from Bucharest to Croatia
1 Infantry moved from E.Romania to Odessa
Romanians take Odessa from Russians
1 Elite and 1 Infantry moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Croatia
Romanians attack with 1 Fighter and 3 Tanks
Neutral defend with 3 Infantrys
Romanians roll dice for 1 Fighter and 3 Tanks in Croatia, round 2 : 2/4 hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits
1 Tank owned by the Romanians and 2 Infantrys owned by the Neutral lost in Croatia
Romanians roll dice for 1 Fighter and 2 Tanks in Croatia, round 3 : 0/3 hits
Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits
Romanians roll dice for 1 Fighter and 2 Tanks in Croatia, round 4 : 2/3 hits
Neutral roll dice for 1 Infantry in Croatia, round 4 : 0/1 hits
1 Infantry owned by the Neutral lost in Croatia
Romanians loses 0 PUs for violating Croatias neutrality.
Romanians win, taking Croatia from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 1
Casualties for Romanians: 1 Tank
Casualties for Neutral: 3 InfantrysNon Combat Move - Romanians
1 Fighter moved from Croatia to E.RomaniaPlace Units - Romanians
1 Elite, 1 Infantry and 2 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 ArmoredCar and 2 Infantrys moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/4 hits
British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits
1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 0/4 hits
British roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits
1 Infantry owned by the Thai lost in S.Thailand
Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in S.Thailand, round 4 : 0/3 hits
British roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits
Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in S.Thailand, round 5 : 1/3 hits
British roll dice for 1 Artillery in S.Thailand, round 5 : 1/1 hits
1 ArmoredCar owned by the Thai and 1 Artillery owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Thai: 1 ArmoredCar and 1 InfantryNon Combat Move - Thai
1 Fighter moved from S.Thailand to BangkokPlace Units - Thai
5 Infantrys and 1 Tank placed in BangkokTurn Complete - Thai
Thai collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
3 Infantrys moved from Amazon to Bahia
3 Bombers and 2 Fighters moved from Colombia to Bolivia
1 Artillery and 1 Tank moved from Yukon to 80 Sea Zone
1 Infantry moved from British Columbia to 80 Sea Zone
2 Tanks moved from Yukon to 80 Sea Zone
1 Infantry moved from British Columbia to 80 Sea Zone
1 Artillery, 2 B.Transports, 1 Destroyer, 2 Infantrys, 1 Submarine and 3 Tanks moved from 80 Sea Zone to 71 Sea Zone
1 Artillery, 2 Infantrys and 3 Tanks moved from 71 Sea Zone to Kiska
1 Transport moved from 71 Sea Zone to 74 Sea Zone
1 Infantry moved from Yukon to 74 Sea Zone
1 Tank moved from Alaska to 74 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
1 Infantry and 1 Tank moved from 71 Sea Zone to Kiska
2 Submarines moved from 91 Sea Zone to 97 Sea Zone
1 Infantry moved from Yukon to Alaska
2 Infantrys moved from Northeast USA to 13 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to CubaPurchase Units - Americans
Americans buy 2 Artillerys, 1 B.Transport, 3 Cruisers, 1 Elite, 3 Fighters and 1 Marine; Remaining resources: 0 PUs;Combat - Americans
Battle in Bolivia
Americans attack with 3 Bombers and 2 Fighters
Neutral defend with 3 Infantrys
Americans roll dice for 3 Bombers and 2 Fighters in Bolivia, round 2 : 2/5 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits
2 Fighters owned by the Americans and 2 Infantrys owned by the Neutral lost in Bolivia
Americans roll dice for 3 Bombers in Bolivia, round 3 : 3/3 hits, 2.00 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 3 : 1/1 hits, 0.33 expected hits
1 Bomber owned by the Americans and 1 Infantry owned by the Neutral lost in Bolivia
Americans win with 2 Bombers remaining. Battle score for attacker is -24
Casualties for Americans: 1 Bomber and 2 Fighters
Casualties for Neutral: 3 Infantrys
Battle in Bahia
Americans attack with 3 Infantrys
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 3 Infantrys in Bahia, round 2 : 1/3 hits, 0.50 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Infantry in Bahia, round 3 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Neutral win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in Cuba
Americans attack with 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 2 Infantrys in Cuba, round 2 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Infantrys in Cuba, round 3 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Cuba
Americans roll dice for 1 Infantry in Cuba, round 4 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Cuba
Neutral win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 InfantrysNon Combat Move - Americans
2 Bombers moved from Bolivia to AmazonPlace Units - Americans
1 Elite placed in South Atlantic USA
1 B.Transport placed in 80 Sea Zone
2 Artillerys and 1 Marine placed in Northwest USA
3 Cruisers placed in 71 Sea Zone
3 Fighters placed in Pearl HarborTurn Complete - Americans
Americans collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
Neutral : 3.00
Americans : 0.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
7 Infantrys moved from Lorraine to Burgundy
3 Tanks moved from Bavaria to Burgundy
5 Infantrys moved from Bavaria to Lorraine
4 Tanks moved from Rhine to Burgundy
6 Infantrys moved from Saxony to Rhine
6 Infantrys moved from Berlin to Saxony
1 Infantry moved from Vinnytsia to Donetsk
Germans take Donetsk from Russians
1 Artillery and 2 Infantrys moved from Minsk to Novgorod
3 Artillerys, 10 Infantrys and 3 Tanks moved from Latvia to Minsk
1 Artillery and 2 Infantrys moved from Kiev to Kursk
4 Tanks moved from Minsk to Kursk
2 Tanks moved from Kiev to Kursk
1 Mech.Inf moved from Warsaw to Kursk
1 Infantry moved from East Prussia to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
4 Infantrys moved from East Prussia to Lithuania
1 Infantry moved from Nubia to Lower EgyptPurchase Units - Germans
Germans buy 2 Artillerys, 12 Infantrys, 5 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Lower Egypt
Germans attack with 1 Infantry
French defend with 1 Infantry
Germans roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits
British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits
1 Infantry owned by the Germans lost in Lower Egypt
British win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 Infantry
Battle in Kursk
Germans attack with 1 Artillery, 2 Infantrys, 1 Mech.Inf and 6 Tanks
Russians defend with 2 Artillerys and 5 Infantrys
Germans roll dice for 1 Artillery, 2 Infantrys, 1 Mech.Inf and 6 Tanks in Kursk, round 2 : 4/10 hits
Russians roll dice for 2 Artillerys and 5 Infantrys in Kursk, round 2 : 3/7 hits
4 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Kursk
Germans roll dice for 1 Mech.Inf and 6 Tanks in Kursk, round 3 : 4/7 hits
Russians roll dice for 2 Artillerys and 1 Infantry in Kursk, round 3 : 1/3 hits
1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 1 Mech.Inf owned by the Germans lost in Kursk
Germans win, taking Kursk from Russians with 6 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery, 2 Infantrys and 1 Mech.Inf
Casualties for Russians: 2 Artillerys and 5 Infantrys
Battle in Novgorod
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Artillery and 2 Infantrys in Novgorod, round 2 : 1/3 hits
Russians roll dice for 2 Infantrys in Novgorod, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 Artillery and 2 Infantrys in Novgorod, round 3 : 1/3 hits
Russians roll dice for 1 Infantry in Novgorod, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 InfantrysNon Combat Move - Germans
3 Artillerys and 5 Infantrys moved from Brest to Kiev
2 Artillerys and 2 Infantrys moved from Vinnytsia to Kiev
1 Tank moved from Warsaw to Kiev
2 Infantrys moved from Warsaw to Brest
1 Infantry moved from E.Romania to Odessa
2 ArmoredCars moved from Hamburg to Lorraine
2 Artillerys and 2 Infantrys moved from Hamburg to RhinePlace Units - Germans
3 Tanks placed in Bavaria
4 Tanks placed in Rhine
5 Mech.Infs placed in Bohemia
2 Artillerys and 2 Infantrys placed in Warsaw
6 Infantrys placed in Hamburg
4 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 97 PUs; end with 97 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from S.Karelia to N.Karelia
Russians take N.Karelia from Finns
1 Artillery, 1 Fighter and 2 Infantrys moved from Leningrad to Vyborg
16 Infantrys moved from Leningrad to Novgorod
1 Infantry moved from Smolensk to Kursk
10 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Tula to Kursk
1 Artillery and 9 Infantrys moved from Rostov to Kursk
5 ArmoredCars moved from Stalingrad to Kursk
3 ArmoredCars moved from Georgia to Kursk
1 Infantry moved from Penza to Rostov
4 Infantrys moved from Arkhangelsk to S.Karelia
6 Infantrys moved from S.Karelia to Novgorod
1 Bomber moved from Moscow to Novgorod
5 Infantrys moved from Novosibirsk to Yeniseysk
5 Infantrys moved from Sverdlovsk to Novosibirsk
1 Artillery moved from Irkutsk to S.Buryat Mongolia
Russians take S.Buryat Mongolia from Hisaichi
2 ArmoredCars, 1 Bomber, 1 Fighter and 3 Tanks moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Zhigansk to KhatangaPurchase Units - Russians
Russians buy 2 Bunkers, 1 Elite and 37 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in N.Buryat Mongolia
Russians attack with 2 ArmoredCars, 1 Bomber, 1 Fighter and 3 Tanks
Hisaichi defend with 3 Tanks
Russians roll dice for 2 ArmoredCars, 1 Bomber, 1 Fighter and 3 Tanks in N.Buryat Mongolia, round 2 : 3/7 hits, 3.17 expected hits
Hisaichi roll dice for 3 Tanks in N.Buryat Mongolia, round 2 : 0/3 hits, 1.50 expected hits
3 Tanks owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 2 ArmoredCars, 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 15
Casualties for Hisaichi: 3 Tanks
Battle in Kursk
Russians attack with 8 ArmoredCars, 1 Artillery and 21 Infantrys
Germans defend with 6 Tanks
Russians roll dice for 8 ArmoredCars, 1 Artillery and 21 Infantrys in Kursk, round 2 : 5/30 hits, 6.67 expected hits
Germans roll dice for 6 Tanks in Kursk, round 2 : 3/6 hits, 3.00 expected hits
3 Infantrys owned by the Russians and 5 Tanks owned by the Germans lost in Kursk
Russians roll dice for 8 ArmoredCars, 1 Artillery and 18 Infantrys in Kursk, round 3 : 5/27 hits, 6.17 expected hits
Germans roll dice for 1 Tank in Kursk, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 8 ArmoredCars, 1 Artillery and 18 Infantrys remaining. Battle score for attacker is 24
Casualties for Germans: 6 Tanks
Casualties for Russians: 3 Infantrys
Battle in Vyborg
Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 2/4 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Novgorod
Russians attack with 1 Bomber and 22 Infantrys
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Bomber and 22 Infantrys in Novgorod, round 2 : 4/23 hits, 4.33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Bomber and 21 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Russians
10 Infantrys moved from Moscow to Yaroslavl
1 Fighter moved from Vyborg to Leningrad
1 Bomber moved from Novgorod to Leningrad
1 AAGun moved from Rostov to Georgia
1 AAGun moved from Kuybyshev to Saratov
1 Bomber and 1 Fighter moved from N.Buryat Mongolia to Olyokminsk
1 AAGun moved from Bratsk to EvenkiaPlace Units - Russians
1 Bunker placed in Rostov
1 Bunker placed in Yaroslavl
1 Elite and 9 Infantrys placed in Moscow
Russians undo move 3.
1 Elite and 4 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
10 Infantrys placed in Moscow
4 Infantrys placed in Leningrad
2 Infantrys placed in S.Karelia
4 Infantrys placed in Arkhangelsk
6 Infantrys placed in Sibirsky
4 Infantrys placed in SverdlovskTurn Complete - Russians
Russians collect 83 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : -0.17
Hisaichi : -1.50
Finns : -0.33
Russians : -2.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
2 ArmoredCars and 1 Tank moved from Hun to Darfur
4 Transports moved from 51 Sea Zone to 48 Sea Zone
1 Transport moved from 51 Sea Zone to 46 Sea Zone
1 ArmoredCar moved from Greece to 51 Sea Zone
1 Infantry moved from Greece to 51 Sea Zone
2 Artillerys and 6 Infantrys moved from Campania to 48 Sea Zone
2 Artillerys, 6 Infantrys and 4 Transports moved from 48 Sea Zone to 51 Sea Zone
2 ArmoredCars, 3 Artillerys, 1 Fighter, 11 Infantrys and 3 Tanks moved from Mersa Matruh to Lower Egypt
2 Infantrys moved from Rome to Campania
2 Infantrys moved from Lombardy to Tuscany
3 ArmoredCars moved from Tunis to S.Algeria
1 Tank moved from Tunis to S.Algeria
1 ArmoredCar, 2 Artillerys and 7 Infantrys moved from 51 Sea Zone to Mersa MatruhPurchase Units - Italians
Italians buy 2 ArmoredCars, 4 Destroyers, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Italians
Battle in Lower Egypt
Italians attack with 2 ArmoredCars, 3 Artillerys, 1 Fighter, 11 Infantrys and 3 Tanks
French defend with 1 Infantry
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 11 Infantrys and 3 Tanks in Lower Egypt, round 2 : 8/20 hits
British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits
1 Infantry owned by the French lost in Lower Egypt
Italians win, taking Lower Egypt from British with 2 ArmoredCars, 3 Artillerys, 1 Fighter, 11 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Darfur
Italians attack with 2 ArmoredCars and 1 Tank
British defend with 1 Infantry and 1 Tank
Italians roll dice for 2 ArmoredCars and 1 Tank in Darfur, round 2 : 1/3 hits
British roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 1/2 hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the British lost in Darfur
Italians roll dice for 1 ArmoredCar and 1 Tank in Darfur, round 3 : 1/2 hits
British roll dice for 1 Tank in Darfur, round 3 : 1/1 hits
1 ArmoredCar owned by the Italians and 1 Tank owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 Tank remaining. Battle score for attacker is -1
Casualties for Italians: 2 ArmoredCars
Casualties for British: 1 Infantry and 1 TankNon Combat Move - Italians
1 Fighter moved from Lower Egypt to Mersa MatruhPlace Units - Italians
2 ArmoredCars and 1 Tank placed in Hun
4 Infantrys placed in Tunis
1 Infantry placed in Rome
4 Destroyers placed in 51 Sea ZoneTurn Complete - Italians
Italians collect 57 PUs; end with 57 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
3 Infantrys moved from Normandy to Paris
1 Infantry moved from Orleanais to Languedoc
French take Languedoc from Germans
2 Infantrys moved from Syria to Palestine
1 Infantry moved from Baffin to 2 Sea Zone
1 Infantry moved from Greenland to 2 Sea Zone
1 Artillery and 1 Infantry moved from Iceland to 9 Sea Zone
2 Infantrys and 1 Transport moved from 2 Sea Zone to 16 Sea Zone
2 Infantrys moved from 16 Sea Zone to Azores
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 9 Sea Zone to 10 Sea Zone
1 Artillery and 1 Infantry moved from 10 Sea Zone to ScotlandPurchase Units - French
French buy 1 Bunker, 16 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - French
Battle in Azores
French attack with 2 Infantrys
Neutral defend with 1 Infantry
French roll dice for 2 Infantrys in Azores, round 2 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Azores, round 3 : 1/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - French
Place Units - French
1 Bunker placed in French Equatorial Africa
4 Infantrys placed in E.Morocco
2 Infantrys placed in Syria
7 Infantrys and 1 Tank placed in Paris
3 Infantrys placed in NormandyTurn Complete - French
French collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Neutral : -0.67
French : 0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Tank moved from Panay to 111 Sea Zone
1 Tank moved from 111 Sea Zone to Soembawa
1 Infantry moved from British Borneo to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Yamamoto take Flores from Dutch
2 Fighters moved from 110 Sea Zone to Lombok
1 Infantry moved from Kolyma to Koryakia
Yamamoto take Koryakia from Russians
1 Infantry moved from Kolyma to Zhigansk
Yamamoto take Zhigansk from Russians
1 Artillery moved from Okhotsk to Yakutsk
2 Transports moved from 75 Sea Zone to 84 Sea Zone
1 Elite moved from Tokyo to 84 Sea Zone
3 Infantrys moved from Tokyo to 84 Sea Zone
1 Elite, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
1 B.Transport moved from 75 Sea Zone to 84 Sea Zone
3 Infantrys moved from Tokyo to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 92 Sea Zone
4 Infantrys moved from 92 Sea Zone to N.French Indochina
Yamamoto take N.French Indochina from French
1 Bomber moved from Kirin to N.Buryat Mongolia
1 Infantry moved from Ayan to Yakutsk
3 Infantrys and 1 Tank moved from Ayan to N.Buryat Mongolia
1 Elite and 3 Infantrys moved from 75 Sea Zone to Ayan
1 Artillery and 5 Infantrys moved from Kusaie to 102 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 5 Infantrys, 3 Submarines and 3 Transports moved from 102 Sea Zone to 109 Sea Zone
3 Destroyers and 3 Submarines moved from 107 Sea Zone to 109 Sea Zone
1 Artillery and 5 Infantrys moved from 109 Sea Zone to Bougainville
1 T.Boat moved from 111 Sea Zone to 107 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 1 B.Transport, 1 Cruiser, 4 Destroyers, 1 Infantry, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Bougainville
Yamamoto attack with 1 Artillery and 5 Infantrys
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Bougainville, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery and 5 Infantrys in Bougainville, round 2 : 0/6 hits
Anzac roll dice for 1 Infantry in Bougainville, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Bougainville
Yamamoto roll dice for 1 Artillery and 4 Infantrys in Bougainville, round 3 : 0/5 hits
Anzac roll dice for 1 Infantry in Bougainville, round 3 : 0/1 hits
Yamamoto roll dice for 1 Artillery and 4 Infantrys in Bougainville, round 4 : 1/5 hits
Anzac roll dice for 1 Infantry in Bougainville, round 4 : 0/1 hits
1 Infantry owned by the Anzac lost in Bougainville
Yamamoto win, taking Bougainville from Anzac with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in Lombok
Yamamoto attack with 2 Fighters
Anzac defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 2 Fighters in Lombok, round 2 : 1/2 hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lombok, round 2 : 1/3 hits
1 Infantry owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Lombok
retreated to Lombok
Dutch win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Fighter
Casualties for Anzac: 1 Infantry
Battle in N.Buryat Mongolia
Yamamoto attack with 1 Bomber, 3 Infantrys and 1 Tank
Russians defend with 2 ArmoredCars and 3 Tanks
Yamamoto roll dice for 1 Bomber, 3 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 2/5 hits
Russians roll dice for 2 ArmoredCars and 3 Tanks in N.Buryat Mongolia, round 2 : 3/5 hits
2 ArmoredCars owned by the Russians and 3 Infantrys owned by the Yamamoto lost in N.Buryat Mongolia
Yamamoto roll dice for 1 Bomber and 1 Tank in N.Buryat Mongolia, round 3 : 2/2 hits
Russians roll dice for 3 Tanks in N.Buryat Mongolia, round 3 : 2/3 hits
1 Bomber owned by the Yamamoto, 1 Tank owned by the Yamamoto and 2 Tanks owned by the Russians lost in N.Buryat Mongolia
Russians win with 1 Tank remaining. Battle score for attacker is -7
Casualties for Yamamoto: 1 Bomber, 3 Infantrys and 1 Tank
Casualties for Russians: 2 ArmoredCars and 2 Tanks
Battle in Yakutsk
Yamamoto attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 2/2 hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Yakutsk
Yamamoto win, taking Yakutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Soembawa
Yamamoto attack with 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Tank in Soembawa, round 2 : 0/1 hits
Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits
Yamamoto roll dice for 1 Tank in Soembawa, round 3 : 0/1 hits
Dutch roll dice for 1 Infantry in Soembawa, round 3 : 1/1 hits
1 Tank owned by the Yamamoto lost in Soembawa
Dutch win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 TankNon Combat Move - Yamamoto
1 Fighter moved from Lombok to 110 Sea ZonePlace Units - Yamamoto
2 Destroyers and 2 Submarines placed in 107 Sea Zone
1 B.Transport, 1 Cruiser and 2 Destroyers placed in 85 Sea Zone
2 ArmoredCars, 1 Infantry and 1 Tank placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 81 PUs; end with 81 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Szechwan to Hupeh
Chinese take Hupeh from Hisaichi
1 ArmoredCar and 1 Tank moved from Ningsia to Shansi
1 Mech.Inf moved from Suiyuan to Shensi
Chinese take Shensi from Hisaichi
1 Artillery moved from Szechwan to Kweichow
2 Tanks moved from Suiyuan to Chahar
1 Elite and 1 Infantry moved from Lanchow to Shensi
1 Infantry moved from South Gobi to Suiyuan
1 Fighter moved from Lanchow to Shansi
2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
2 Mech.Infs moved from Suiyuan to Chahar
1 Mech.Inf moved from Suiyuan to Chahar
1 Mech.Inf moved from Shensi to Chahar
2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai
1 Mech.Inf moved from Urumqi to Ningsia
5 ArmoredCars moved from W.Tibet to E.TibetPurchase Units - Chinese
Chinese buy 6 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Chahar
Chinese attack with 4 Mech.Infs and 2 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 4 Mech.Infs and 2 Tanks in Chahar, round 2 : 0/6 hits, 2.33 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 Mech.Infs and 2 Tanks in Chahar, round 3 : 0/6 hits, 2.33 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 Mech.Infs and 2 Tanks in Chahar, round 4 : 0/6 hits, 2.33 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 Mech.Infs and 2 Tanks in Chahar, round 5 : 2/6 hits, 2.33 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shansi
Chinese attack with 1 ArmoredCar, 1 Fighter and 1 Tank
Hisaichi defend with 1 Tank
Chinese roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Shansi, round 2 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 1
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Tank
Battle in E.Tibet
Chinese attack with 5 ArmoredCars
Neutral defend with 2 Infantrys
Chinese roll dice for 5 ArmoredCars in E.Tibet, round 2 : 3/5 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Neutral lost in E.Tibet
Chinese loses 0 PUs for violating E.Tibets neutrality.
Chinese win, taking E.Tibet from Neutral with 4 ArmoredCars remaining. Battle score for attacker is 0
Casualties for Chinese: 1 ArmoredCar
Casualties for Neutral: 2 InfantrysNon Combat Move - Chinese
1 AAGun moved from Lanchow to Shensi
1 AAGun moved from Ningsia to Suiyuan
1 Fighter moved from Shansi to Shensi
1 Fighter moved from Shensi to SuiyuanPlace Units - Chinese
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hsining
4 ArmoredCars placed in UrumqiTurn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Neutral : 0.33
Hisaichi : -0.83
Chinese : -6.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
4 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from Chita to N.Buryat Mongolia
2 ArmoredCars and 1 Tank moved from Peking to Chahar
1 Artillery and 1 Fighter moved from Shantung to Chahar
2 ArmoredCars and 1 Tank moved from Hong Kong to Hunan
1 Artillery and 2 Infantrys moved from Hong Kong to Kwangtung
2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
2 Artillerys and 2 Infantrys moved from 84 Sea Zone to Shantung
2 Infantrys moved from Liaoning to Peking
1 Infantry moved from Chita to N.Buryat MongoliaPurchase Units - Hisaichi
Hisaichi buy 22 Infantrys and 4 Submarines; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Chahar
Hisaichi attack with 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Tank
Chinese defend with 4 Mech.Infs and 2 Tanks
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Tank in Chahar, round 2 : 4/5 hits
Chinese roll dice for 4 Mech.Infs and 2 Tanks in Chahar, round 2 : 1/6 hits
1 ArmoredCar owned by the Hisaichi and 4 Mech.Infs owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Tank in Chahar, round 3 : 1/4 hits
Chinese roll dice for 2 Tanks in Chahar, round 3 : 2/2 hits
1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Chahar
Hisaichi roll dice for 1 Fighter and 1 Tank in Chahar, round 4 : 0/2 hits
Chinese roll dice for 1 Tank in Chahar, round 4 : 0/1 hits
Hisaichi roll dice for 1 Fighter and 1 Tank in Chahar, round 5 : 1/2 hits
Chinese roll dice for 1 Tank in Chahar, round 5 : 1/1 hits
1 Fighter owned by the Hisaichi and 1 Tank owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Tank remaining. Battle score for attacker is 14
Casualties for Hisaichi: 2 ArmoredCars, 1 Artillery and 1 Fighter
Casualties for Chinese: 4 Mech.Infs and 2 Tanks
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Tank
Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/3 hits
Russians roll dice for 1 Tank in N.Buryat Mongolia, round 2 : 0/1 hits
1 Tank owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 TankNon Combat Move - Hisaichi
2 Infantrys moved from Heilungchiang to Chita
3 Infantrys moved from Kirin to Heilungchiang
2 Infantrys moved from Changchun to Kirin
1 Bomber moved from Banjarmasin to PekingPlace Units - Hisaichi
4 Submarines placed in 110 Sea Zone
6 Infantrys placed in Hong Kong
3 Infantrys placed in Shantung
3 Infantrys placed in Peking
3 Infantrys placed in Chita
7 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Artillery and 2 Infantrys moved from 20 Sea Zone to Normandy
1 Tank moved from Aquitaine to Provence
French take Provence from Italians
1 Infantry and 1 Tank moved from Normandy to Paris
1 Fighter moved from Manchester to Paris
1 Fighter moved from E.Morocco to 46 Sea Zone
6 Adv.Fighters, 3 Artillerys, 2 Fighters, 7 Infantrys and 1 Tank moved from Cairo to Lower Egypt
1 Tank moved from Iraq to Lower Egypt
3 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Infantrys and 3 Tanks moved from Madras to 60 Sea Zone
1 Fighter and 2 Infantrys moved from Malaya to S.Thailand
2 Infantrys, 3 Tanks and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Infantrys and 3 Tanks moved from 65 Sea Zone to Malaya
1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports moved from 66 Sea Zone to 65 Sea Zone
3 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
2 Mot.Infs moved from Bombay to Calcutta
2 Infantrys moved from Sumatra to Java
1 Tank moved from Sumatra to Lombok
1 Destroyer and 1 Transport moved from 71 Sea Zone to 72 Sea ZonePurchase Units - British
British buy 6 Adv.Fighters, 15 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - British
Battle in 46 Sea Zone
British attack with 1 Fighter
Italians defend with 1 Transport
British roll dice for 1 Fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Transport in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 46 Sea Zone
British win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 Transport
Battle in 72 Sea Zone
British attack with 1 Destroyer and 1 Transport
Yamamoto defend with 1 Destroyer
British roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the British lost in 72 Sea Zone
British roll dice for 1 Destroyer in 72 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 72 Sea Zone
British win with 1 Destroyer remaining. Battle score for attacker is 2
Casualties for British: 1 Transport
Casualties for Yamamoto: 1 Destroyer
Battle in S.Thailand
British attack with 1 Fighter and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/3 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 1/3 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Lower Egypt
British attack with 6 Adv.Fighters, 3 Artillerys, 2 Fighters, 7 Infantrys and 2 Tanks
Italians defend with 2 ArmoredCars, 3 Artillerys, 11 Infantrys and 3 Tanks
British roll dice for 6 Adv.Fighters, 3 Artillerys, 2 Fighters, 7 Infantrys and 2 Tanks in Lower Egypt, round 2 : 7/20 hits, 7.33 expected hits
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 11 Infantrys and 3 Tanks in Lower Egypt, round 2 : 4/19 hits, 6.50 expected hits
2 ArmoredCars owned by the Italians, 5 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Lower Egypt
British roll dice for 6 Adv.Fighters, 3 Artillerys, 2 Fighters, 3 Infantrys and 2 Tanks in Lower Egypt, round 3 : 7/16 hits, 6.67 expected hits
Italians roll dice for 3 Artillerys, 6 Infantrys and 3 Tanks in Lower Egypt, round 3 : 2/12 hits, 4.50 expected hits
1 Artillery owned by the Italians, 6 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
British roll dice for 6 Adv.Fighters, 3 Artillerys, 2 Fighters, 1 Infantry and 2 Tanks in Lower Egypt, round 4 : 7/14 hits, 6.00 expected hits
Italians roll dice for 2 Artillerys and 3 Tanks in Lower Egypt, round 4 : 2/5 hits, 2.17 expected hits
3 Tanks owned by the Italians, 2 Artillerys owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 6 Adv.Fighters, 2 Artillerys, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 39
Casualties for British: 1 Artillery and 7 Infantrys
Casualties for Italians: 2 ArmoredCars, 3 Artillerys, 11 Infantrys and 3 TanksNon Combat Move - British
6 Adv.Fighters and 2 Fighters moved from Lower Egypt to Cairo
3 Tanks moved from W.Iran to Palestine
1 Infantry moved from Iraq to Syria
1 Artillery moved from W.Iran to Iraq
1 AAGun moved from Iraq to Palestine
1 Infantry moved from Kenya to Equatoria
1 AAGun moved from Rhodesia to Kenya
1 Fighter moved from S.Thailand to Malaya
1 Fighter moved from 46 Sea Zone to CorsicaPlace Units - British
6 Adv.Fighters placed in Cairo
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
1 Submarine placed in 20 Sea Zone
3 Infantrys placed in WalesTurn Complete - British
British collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
British : 1.67
Italians : -5.33
Yamamoto : 0.33
Thai : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
4 Infantrys moved from Western Australia to 67 Sea Zone
4 Infantrys moved from 67 Sea Zone to Flores
1 Artillery and 1 Tank moved from Lombok to Soembawa
2 Infantrys moved from Java to Lombok
1 Adv.Fighter moved from 67 Sea Zone to Flores
3 Infantrys moved from West Papua to Port Moresby
1 Tank moved from Hollandia to Port MoresbyPurchase Units - Anzac
Anzac buy 3 Bunkers and 9 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in Flores
Anzac attack with 1 Adv.Fighter and 4 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 2 Cruisers in Flores, round 2 : 2/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Flores, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 InfantryNon Combat Move - Anzac
1 Adv.Fighter moved from Flores to 67 Sea ZonePlace Units - Anzac
1 Bunker and 2 Infantrys placed in Wellington
1 Bunker and 6 Infantrys placed in Canberra
1 Bunker and 1 Infantry placed in Port MoresbyTurn Complete - Anzac
Anzac collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Yamamoto : 0.67
Anzac : 1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
Dutch loses 0 PUs for violating E.Mexicos neutrality.
Dutch loses 0 PUs for violating Bolivias neutrality.
1 Tank moved from Central America to E.Mexico
Dutch take E.Mexico from Neutral
1 Infantry moved from Peru to Bolivia
Dutch take Bolivia from Neutral
1 Tank moved from E.Mexico to Central America
1 Tank moved from Hollandia to Port MoresbyPurchase Units - Dutch
Dutch buy 7 Bunkers; Remaining resources: 4 PUs;Combat - Dutch
Non Combat Move - Dutch
1 Infantry moved from Java to LombokPlace Units - Dutch
1 Bunker placed in Tanimbar
1 Bunker placed in Timor
1 Bunker placed in Flores
1 Bunker placed in Soembawa
1 Bunker placed in Lombok
1 Bunker placed in Java
1 Bunker placed in SumatraTurn Complete - Dutch
Dutch collect 26 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Infantry moved from Kotka to Vyborg
1 Infantry moved from Oulu to N.Karelia
1 Tank moved from Murmansk to N.Karelia
1 Fighter, 3 Infantrys and 1 Tank moved from Oulu to Vyborg
5 Infantrys moved from Tampere to Oulu
2 Elites and 4 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter, 4 Infantrys and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Vyborg, round 2 : 2/6 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/3 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 3 : 2/5 hits
Russians roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits
1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Finns: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in N.Karelia
Finns attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 1 Infantry and 1 Tank in N.Karelia, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
1 Destroyer, 1 Submarine and 1 Transport moved from 6 Sea Zone to 5 Sea ZonePlace Units - Finns
2 Artillerys, 1 Elite and 3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 Tanks moved from Croatia to Bulgaria
2 Tanks moved from Bucharest to Bulgaria
1 Elite and 1 Infantry moved from E.Romania to Bulgaria
1 Fighter moved from E.Romania to Bulgaria
1 Elite and 1 Infantry moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 1 Elite and 1 Factory; Remaining resources: 0 PUs;Non Combat Move - Romanians
Place Units - Romanians
1 Factory placed in E.Romania
1 Elite placed in BucharestTurn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
2 Infantrys moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 1 Fighter and 2 Infantrys
British defend with 2 Infantrys
Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/3 hits
British roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits
Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 1/3 hits
British roll dice for 2 Infantrys in S.Thailand, round 3 : 0/2 hits
1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 4 : 1/3 hits
British roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits
1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 InfantrysNon Combat Move - Thai
1 Fighter moved from S.Thailand to BangkokPlace Units - Thai
5 Infantrys and 1 Tank placed in BangkokTurn Complete - Thai
Thai collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
2 Bombers moved from Amazon to Venezuela
2 Infantrys and 4 Tanks moved from Kiska to 71 Sea Zone
1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
1 Infantry moved from Kiska to 71 Sea Zone
1 Infantry moved from Attu to 71 Sea Zone
2 B.Transports, 1 Battleship, 1 Carrier, 4 Cruisers, 2 Destroyers, 2 Fighters, 5 Infantrys, 2 Submarines, 5 Tanks and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
5 Infantrys and 5 Tanks moved from 72 Sea Zone to Koryakia
2 Artillerys and 1 Marine moved from Northwest USA to 80 Sea Zone
2 Artillerys, 1 B.Transport and 1 Marine moved from 80 Sea Zone to 71 Sea Zone
2 Artillerys and 1 Marine moved from 71 Sea Zone to Attu
1 Infantry moved from Johnston to 97 Sea Zone
2 Carriers, 3 Destroyers, 1 Infantry, 4 Submarines and 3 Transports moved from 97 Sea Zone to 124 Sea Zone
2 Fighters moved from Pearl Harbor to 124 Sea Zone
1 Fighter moved from Pearl Harbor to 124 Sea ZonePurchase Units - Americans
Americans buy 2 Adv.Fighters, 1 B.Transport, 4 Destroyers, 1 Elite, 1 Infantry, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in Venezuela
Americans attack with 2 Bombers
Neutral defend with 2 Infantrys
Americans roll dice for 2 Bombers in Venezuela, round 2 : 1/2 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Venezuela
Americans roll dice for 2 Bombers in Venezuela, round 3 : 2/2 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Venezuela
Americans win with 2 Bombers remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Koryakia
Americans attack with 5 Infantrys and 5 Tanks
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship and 4 Cruisers in Koryakia, round 2 : 3/5 hits, 2.67 expected hits
Yamamoto roll dice for 1 Infantry in Koryakia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Koryakia
Americans win, taking Koryakia from Yamamoto with 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 InfantryNon Combat Move - Americans
2 Bombers moved from Venezuela to Amazon
1 Elite moved from South Atlantic USA to 26 Sea Zone
1 Destroyer, 1 Elite and 1 Transport moved from 26 Sea Zone to 100 Sea ZonePlace Units - Americans
1 B.Transport placed in 80 Sea Zone
1 Elite and 2 Tanks placed in Northwest USA
3 Destroyers placed in 71 Sea Zone
1 Destroyer and 1 Submarine placed in 91 Sea Zone
1 Infantry placed in Pearl Harbor
2 Adv.Fighters placed in San FranciscoTurn Complete - Americans
Americans collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
Neutral : -1.00
Yamamoto : 0.67
Americans : 0.67





