f7fe3ad8-238c-44af-94cc-fa5636a96f79-triplea_42140_1dut.tsvg
Dawg v wheat WaW game 2
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
2 ArmoredCars moved from Suriname to 32 Sea Zone
2 ArmoredCars and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
2 ArmoredCars moved from 36 Sea Zone to Liberia
1 Tank moved from Port Moresby to Hollandia
Dutch take Hollandia from YamamotoPurchase Units - Dutch
Dutch buy 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;Combat - Dutch
Battle in Liberia
Dutch attack with 2 ArmoredCars
Neutral defend with 1 Infantry
Dutch roll dice for 2 ArmoredCars in Liberia, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits
Dutch roll dice for 2 ArmoredCars in Liberia, round 3 : 1/2 hits
Neutral roll dice for 1 Infantry in Liberia, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Liberia
Dutch loses 0 PUs for violating Liberias neutrality.
Dutch win, taking Liberia from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Dutch
Place Units - Dutch
1 Transport placed in 32 Sea Zone
1 Elite and 1 Infantry placed in SurinameTurn Complete - Dutch
Dutch collect 9 PUs; end with 9 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
2 ArmoredCars, 1 Artillery, 1 Elite and 2 Tanks moved from Kotka to Vyborg
2 Elites moved from Helsinki to 24 Sea Zone
2 Elites moved from 24 Sea Zone to VyborgPurchase Units - Finns
Finns buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - Finns
Battle in Vyborg
Finns attack with 2 ArmoredCars, 1 Artillery, 3 Elites and 2 Tanks
Russians defend with 1 Infantry
Finns roll dice for 2 ArmoredCars, 1 Artillery, 3 Elites and 2 Tanks in Vyborg, round 2 : 2/8 hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Vyborg
Finns win, taking Vyborg from Russians with 1 ArmoredCar, 1 Artillery, 3 Elites and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Finns: 1 ArmoredCar
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 AAGun moved from Kotka to Vyborg
2 ArmoredCars moved from Helsinki to KotkaPlace Units - Finns
1 Elite, 1 Infantry and 2 Tanks placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 14 PUsProduction/PUs Summary :
Germans : 104 / 109
Russians : 92 / 96
Italians : 66 / 74
French : 22 / 24
Yamamoto : 89 / 96
Chinese : 19 / 21
Hisaichi : 64 / 64
British : 91 / 91
Anzac : 36 / 36
Dutch : 9 / 9
Finns : 14 / 14
Romanians : 16 / 21
Thai : 18 / 20
Americans : 106 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Vinnytsia to Donetsk
1 Artillery and 1 Infantry moved from E.Romania to Bulgaria
2 ArmoredCars and 2 Tanks moved from Bucharest to Bulgaria
1 ArmoredCar and 1 Tank moved from Lithuania to Minsk
2 ArmoredCars and 2 Tanks moved from Vinnytsia to Minsk
1 Fighter moved from Kiev to DonetskPurchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Infantry and 1 JetFighter; Remaining resources: 0 PUs;Combat - Romanians
Battle in Minsk
Romanians attack with 3 ArmoredCars and 3 Tanks
Russians defend with 2 Infantrys
Romanians roll dice for 3 ArmoredCars and 3 Tanks in Minsk, round 2 : 3/6 hits
Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits
2 Infantrys owned by the Russians lost in Minsk
Romanians win, taking Minsk from Russians with 3 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 2 : 1/3 hits
Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Donetsk
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 2/3 hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Bulgaria
Romanians attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks in Bulgaria, round 2 : 1/6 hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits
1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Romanians: 1 ArmoredCar
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Fighter moved from Donetsk to VinnytsiaPlace Units - Romanians
2 ArmoredCars, 1 Infantry and 1 JetFighter placed in BucharestTurn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 104 / 109
Russians : 87 / 96
Italians : 66 / 74
French : 22 / 24
Yamamoto : 89 / 96
Chinese : 19 / 21
Hisaichi : 64 / 64
British : 91 / 91
Anzac : 36 / 36
Dutch : 9 / 9
Finns : 14 / 14
Romanians : 21 / 21
Thai : 18 / 20
Americans : 106 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
1 Infantry moved from Yunnan to Assam
1 Fighter moved from Yunnan to Assam
1 ArmoredCar and 1 Tank moved from Kweichow to AssamPurchase Units - Thai
Thai buy 2 ArmoredCars and 2 Tanks; Remaining resources: 3 PUs;Combat - Thai
Battle in Assam
Thai attack with 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank in Assam, round 2 : 1/4 hits
British roll dice for 1 Artillery and 1 Infantry in Assam, round 2 : 1/2 hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Assam
Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Assam, round 3 : 0/3 hits
British roll dice for 1 Artillery in Assam, round 3 : 1/1 hits
1 ArmoredCar owned by the Thai lost in Assam
Thai roll dice for 1 Fighter and 1 Tank in Assam, round 4 : 1/2 hits
British roll dice for 1 Artillery in Assam, round 4 : 0/1 hits
1 Artillery owned by the British lost in Assam
Thai win, taking Assam from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Thai: 1 ArmoredCar and 1 InfantryNon Combat Move - Thai
1 AAGun, 2 Artillerys, 3 Elites and 1 Infantry moved from Bangkok to S.Thailand
2 ArmoredCars and 2 Tanks moved from N.Thailand to S.Thailand
1 Fighter moved from Assam to S.Thailand
1 AAGun and 1 Infantry moved from Yunnan to SzechwanPlace Units - Thai
2 ArmoredCars and 2 Tanks placed in BangkokTurn Complete - Thai
Thai collect 20 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 104 / 109
Russians : 87 / 96
Italians : 66 / 74
French : 22 / 24
Yamamoto : 89 / 96
Chinese : 19 / 21
Hisaichi : 64 / 64
British : 89 / 91
Anzac : 36 / 36
Dutch : 9 / 9
Finns : 14 / 14
Romanians : 21 / 21
Thai : 20 / 23
Americans : 106 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 Artillery, 6 Infantrys and 1 Tank moved from Bahia to Salvador
2 ArmoredCars, 3 Infantrys and 4 Tanks moved from N.Chile to Santiago
2 Tanks moved from Colombia to 25 Sea Zone
1 Infantry moved from South Atlantic USA to 25 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 25 Sea Zone to 119 Sea Zone
1 Infantry and 2 Tanks moved from 119 Sea Zone to Santiago
1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
3 Artillerys moved from South Central USA to South Atlantic USA
1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
2 B.Transports and 1 Transport moved from 32 Sea Zone to 13 Sea Zone
1 Adv.Fighter, 3 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 5 Fighters, 1 Submarine and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
4 Bombers moved from Port Moresby to Broome
1 Bomber moved from Nauru to Broome
1 Adv.Fighter moved from Nauru to Northern Territory
1 Destroyer and 1 Submarine moved from 109 Sea Zone to 113 Sea Zone
1 Infantry moved from Jaluit to Kwajalein
Americans take Kwajalein from Yamamoto
1 T.Boat moved from 104 Sea Zone to 103 Sea Zone
1 Destroyer and 1 Submarine moved from 104 Sea Zone to 114 Sea Zone
1 Infantry moved from Midway to 97 Sea Zone
1 Infantry and 1 Transport moved from 97 Sea Zone to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Rongelap
Americans take Rongelap from Yamamoto
1 L.Fighter moved from Pearl Harbor to Port Moresby
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
1 S.Bomber moved from San Francisco to Western Australia
2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers and 3 Transports moved from 72 Sea Zone to 71 Sea ZonePurchase Units - Americans
Americans buy 2 Artillerys, 1 Elite, 12 Infantrys, 1 L.Fighter, 3 S.Submarines, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in Salvador
Americans attack with 1 Artillery, 6 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Salvador, round 2 : 2/8 hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador
Americans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Salvador, round 3 : 2/7 hits
Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits
1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Neutral: 2 Infantrys and 2 Tanks
Casualties for Americans: 2 Infantrys
Battle in Santiago
Americans attack with 2 ArmoredCars, 4 Infantrys and 6 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 2 ArmoredCars, 4 Infantrys and 6 Tanks in Santiago, round 2 : 6/12 hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits
3 Infantrys owned by the Americans, 2 Tanks owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 2 ArmoredCars, 1 Infantry and 6 Tanks remaining. Battle score for attacker is 16
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Casualties for Americans: 3 InfantrysNon Combat Move - Americans
Place Units - Americans
3 Submarines placed in 71 Sea Zone
3 S.Submarines placed in 83 Sea Zone
1 L.Fighter placed in Pearl Harbor
Americans undo move 2.
2 S.Submarines placed in 98 Sea Zone
Americans undo move 2.
1 S.Submarine placed in 98 Sea Zone
Americans undo move 3.
Americans undo move 1.
Americans undo move 1.
3 Submarines placed in 71 Sea Zone
3 S.Submarines placed in 26 Sea Zone
Americans undo move 2.
3 Infantrys placed in South Atlantic USA
3 S.Submarines placed in 13 Sea Zone
2 Tanks placed in Colombia
2 Artillerys, 1 Elite and 9 Infantrys placed in Washington
1 L.Fighter placed in San FranciscoTurn Complete - Americans
Americans collect 113 PUs; end with 113 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
1 ArmoredCar moved from Latvia to Estonia
Germans take Estonia from Russians
1 ArmoredCar moved from Estonia to Leningrad
1 ArmoredCar moved from Latvia to Novgorod
Germans take Novgorod from Russians
1 ArmoredCar moved from Novgorod to Leningrad
7 ArmoredCars, 1 Artillery, 2 Elites, 2 Infantrys and 6 Tanks moved from Latvia to Leningrad
2 ArmoredCars and 4 HeavyTanks moved from East Prussia to Leningrad
3 Mech.Infs moved from Danzig to Leningrad
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from East Prussia to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Leningrad
2 Artillerys and 2 Elites moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Elites moved from 24 Sea Zone to Leningrad
1 Artillery and 1 Elite moved from Rhine to Belgium
2 ArmoredCars moved from Hamburg to BelgiumPurchase Units - Germans
Germans buy 4 ArmoredCars, 2 Artillerys, 10 Elites, 4 HeavyTanks, 4 Infantrys, 2 Stukas and 1 Tank; Remaining resources: 1 PUs;Combat - Germans
Battle in Leningrad
Germans attack with 11 ArmoredCars, 3 Artillerys, 4 Elites, 4 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 6 Tanks
Russians defend with 1 AAGun, 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Bunkers, 1 Factory, 5 HeavyTanks, 9 Infantrys and 2 Tanks
Germans roll dice for 1 Battleship in Leningrad, round 2 : 0/1 hits
Germans roll dice for 11 ArmoredCars, 3 Artillerys, 4 Elites, 4 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 6 Tanks in Leningrad, round 2 : 14/34 hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Bunkers, 5 HeavyTanks, 9 Infantrys and 2 Tanks in Leningrad, round 2 : 5/22 hits
2 ArmoredCars owned by the Germans, 1 ArmoredCar owned by the Russians, 9 Infantrys owned by the Russians, 2 Artillerys owned by the Russians and 3 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 9 ArmoredCars, 3 Artillerys, 4 Elites, 4 HeavyTanks, 3 Mech.Infs and 6 Tanks in Leningrad, round 3 : 16/29 hits
Russians roll dice for 1 Adv.Fighter, 2 Bunkers, 5 HeavyTanks and 2 Tanks in Leningrad, round 3 : 4/10 hits
4 ArmoredCars owned by the Germans, 1 Adv.Fighter owned by the Russians, 2 Bunkers owned by the Russians, 2 Tanks owned by the Russians and 5 HeavyTanks owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 5 ArmoredCars, 3 Artillerys, 4 Elites, 4 HeavyTanks, 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 67
Casualties for Germans: 6 ArmoredCars and 3 Infantrys
Casualties for Russians: 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Bunkers, 5 HeavyTanks, 9 Infantrys and 2 Tanks
Battle in Belgium
Germans attack with 2 ArmoredCars, 1 Artillery and 1 Elite
British defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars, 1 Artillery and 1 Elite in Belgium, round 2 : 2/4 hits
British roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 ArmoredCar, 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for British: 2 InfantrysNon Combat Move - Germans
1 AAGun, 7 Artillerys, 4 Elites and 20 Infantrys moved from Kiev to Minsk
1 Infantry moved from Vinnytsia to Kiev
5 HeavyTanks moved from Vinnytsia to Minsk
4 ArmoredCars moved from Warsaw to Minsk
2 Elites moved from Vinnytsia to Brest
1 Infantry moved from Vinnytsia to Brest
15 Tanks moved from Croatia to E.Romania
2 ArmoredCars moved from Bohemia to Vinnytsia
1 ArmoredCar moved from Hamburg to Danzig
1 Infantry moved from Hamburg to Pomerania
2 Artillerys and 3 Infantrys moved from Paris to Normandy
1 Tank moved from Normandy to Paris
4 Submarines moved from 46 Sea Zone to 43 Sea Zone
2 Tanks moved from Syria to Lower Egypt
1 Bomber moved from Kotka to VinnytsiaPlace Units - Germans
4 Elites placed in Vinnytsia
4 HeavyTanks placed in Warsaw
4 ArmoredCars and 1 Tank placed in Bohemia
2 Artillerys, 2 Elites and 2 Infantrys placed in Hamburg
1 Elite and 1 Infantry placed in Rhine
1 Elite and 1 Infantry placed in Rhine
2 Elites placed in Syria
2 Stukas placed in BerlinTurn Complete - Germans
Germans collect 114 PUs; end with 115 PUsProduction/PUs Summary :
Germans : 114 / 115
Russians : 80 / 96
Italians : 66 / 74
French : 22 / 24
Yamamoto : 87 / 96
Chinese : 19 / 21
Hisaichi : 64 / 64
British : 86 / 91
Anzac : 36 / 36
Dutch : 9 / 9
Finns : 14 / 14
Romanians : 21 / 21
Thai : 20 / 23
Americans : 113 / 113 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
5 ArmoredCars, 5 Artillerys, 1 HeavyTank, 23 Infantrys and 10 Tanks moved from Kursk to Minsk
1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from Kursk to Minsk
7 Infantrys moved from Rostov to Donetsk
1 Artillery moved from S.Karelia to Novgorod
Russians take Novgorod from Germans
1 Infantry moved from Ayan to Khabarovsk
2 Infantrys moved from Chita to Heilungchiang
2 Infantrys moved from Chita to Hulunbuir
1 Artillery moved from Chita to Hulunbuir
1 Fighter moved from Chita to Heilungchiang
1 Infantry moved from Chita to Heilungchiang
1 Bomber moved from Chita to Khabarovsk
1 Infantry moved from Ayan to Khabarovsk
1 Infantry moved from Okhotsk to Kolyma
Russians take Kolyma from YamamotoPurchase Units - Russians
Russians buy 3 Infantrys and 18 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Hulunbuir
Russians attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Heilungchiang
Russians attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 3 Infantrys in Heilungchiang, round 2 : 1/4 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Khabarovsk
Russians attack with 1 Bomber and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Khabarovsk, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Khabarovsk
Russians roll dice for 1 Bomber and 1 Infantry in Khabarovsk, round 3 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Russians win, taking Khabarovsk from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Donetsk
Russians attack with 7 Infantrys
Romanians defend with 1 Artillery and 1 Infantry
Russians roll dice for 7 Infantrys in Donetsk, round 2 : 3/7 hits
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits
1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Minsk
Russians attack with 1 Adv.Fighter, 5 ArmoredCars, 5 Artillerys, 1 Fighter, 1 HeavyTank, 25 Infantrys and 10 Tanks
Romanians defend with 3 ArmoredCars and 3 Tanks; Germans defend with 1 AAGun, 4 ArmoredCars, 7 Artillerys, 4 Elites, 5 HeavyTanks and 20 Infantrys
AA fire in Minsk : 0/2 hits
Russians roll dice for 1 Adv.Fighter, 5 ArmoredCars, 5 Artillerys, 1 Fighter, 1 HeavyTank, 25 Infantrys and 10 Tanks in Minsk, round 2 : 18/48 hits
Romanians roll dice for 7 ArmoredCars, 7 Artillerys, 4 Elites, 5 HeavyTanks, 20 Infantrys and 3 Tanks in Minsk, round 2 : 14/46 hits
4 ArmoredCars owned by the Germans, 3 ArmoredCars owned by the Romanians, 14 Infantrys owned by the Russians and 11 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 Adv.Fighter, 5 ArmoredCars, 5 Artillerys, 1 Fighter, 1 HeavyTank, 11 Infantrys and 10 Tanks in Minsk, round 3 : 16/34 hits
Romanians roll dice for 7 Artillerys, 4 Elites, 5 HeavyTanks, 9 Infantrys and 3 Tanks in Minsk, round 3 : 14/28 hits
3 ArmoredCars owned by the Russians, 11 Infantrys owned by the Russians, 4 Elites owned by the Germans, 3 Artillerys owned by the Germans and 9 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 5 Artillerys, 1 Fighter, 1 HeavyTank and 10 Tanks in Minsk, round 4 : 8/20 hits
Romanians roll dice for 4 Artillerys, 5 HeavyTanks and 3 Tanks in Minsk, round 4 : 5/12 hits
1 HeavyTank owned by the Germans, 2 ArmoredCars owned by the Russians, 3 Artillerys owned by the Russians, 4 Artillerys owned by the Germans and 3 Tanks owned by the Romanians lost in Minsk
Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 1 HeavyTank and 10 Tanks in Minsk, round 5 : 9/15 hits
Romanians roll dice for 4 HeavyTanks in Minsk, round 5 : 2/4 hits
4 HeavyTanks owned by the Germans and 2 Artillerys owned by the Russians lost in Minsk
Russians win, taking Minsk from Romanians with 1 Adv.Fighter, 1 Fighter, 1 HeavyTank and 10 Tanks remaining. Battle score for attacker is 68
Casualties for Germans: 4 ArmoredCars, 7 Artillerys, 4 Elites, 5 HeavyTanks and 20 Infantrys
Casualties for Romanians: 3 ArmoredCars and 3 Tanks
Casualties for Russians: 5 ArmoredCars, 5 Artillerys and 25 InfantrysNon Combat Move - Russians
7 Infantrys moved from Yaroslavl to S.Karelia
2 Tanks moved from Moscow to Kursk
1 Adv.Fighter and 1 Fighter moved from Minsk to Smolensk
8 Infantrys moved from Moscow to Yaroslavl
1 Artillery moved from Yaroslavl to Kursk
5 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Gorky to Vologda
5 Infantrys moved from Kirov to Arkhangelsk
3 ArmoredCars moved from Arkhangelsk to Yaroslavl
1 ArmoredCar moved from Arkhangelsk to Yaroslavl
1 Infantry moved from Perm to Kirov
4 Infantrys and 1 Mech.Inf moved from N.Buryat Mongolia to Chita
1 Bomber moved from Khabarovsk to Chita
1 Fighter moved from Heilungchiang to Chita
1 ArmoredCar moved from Olyokminsk to Chita
4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Evenkia to Olyokminsk
3 Infantrys moved from Evenkia to Olyokminsk
3 Infantrys moved from Sibirsky to Evenkia
2 Mech.Infs moved from Sibirsky to N.Buryat Mongolia
1 Adv.Fighter moved from Sibirsky to Chita
1 Submarine moved from 21 Sea Zone to 23 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Smolensk to KurskPlace Units - Russians
10 Tanks placed in Moscow
3 Infantrys and 1 Tank placed in Arkhangelsk
6 Tanks placed in Sibirsky
1 Tank placed in StalingradTurn Complete - Russians
Russians collect 94 PUs; end with 94 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
1 Artillery and 1 Elite moved from Mersa Matruh to 51 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 51 Sea Zone to 46 Sea Zone
1 Artillery and 1 Elite moved from 46 Sea Zone to Corsica
1 Battleship and 2 Cruisers moved from 48 Sea Zone to 46 Sea Zone
1 ArmoredCar moved from New Valley to Italian East Africa
1 ArmoredCar moved from New Valley to Kordofan
Italians take Kordofan from British
1 Artillery and 2 Elites moved from New Valley to Darfur
3 Fighters moved from New Valley to Italian East Africa
2 ArmoredCars, 2 Artillerys and 3 Infantrys moved from Languedoc to Catalonia
2 ArmoredCars and 2 HeavyTanks moved from Provence to Catalonia
1 Fighter moved from 42 Sea Zone to CataloniaPurchase Units - Italians
Italians buy 4 ArmoredCars, 6 Elites, 2 HeavyTanks, 2 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;Combat - Italians
Battle in Corsica
Italians attack with 1 Artillery and 1 Elite
French defend with 1 Infantry
Italians roll dice for 1 Battleship and 2 Cruisers in Corsica, round 2 : 2/3 hits
1 Infantry owned by the French lost in Corsica
Italians win, taking Corsica from French with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Italian East Africa
Italians attack with 1 ArmoredCar and 3 Fighters
British defend with 1 ArmoredCar
Italians roll dice for 1 ArmoredCar and 3 Fighters in Italian East Africa, round 2 : 2/4 hits
British roll dice for 1 ArmoredCar in Italian East Africa, round 2 : 0/1 hits
1 ArmoredCar owned by the British lost in Italian East Africa
Italians win, taking Italian East Africa from British with 1 ArmoredCar and 3 Fighters remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in Darfur
Italians attack with 1 Artillery and 2 Elites
British defend with 1 ArmoredCar
Italians roll dice for 1 Artillery and 2 Elites in Darfur, round 2 : 1/3 hits
British roll dice for 1 ArmoredCar in Darfur, round 2 : 0/1 hits
1 ArmoredCar owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 Artillery and 2 Elites remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in Catalonia
Italians attack with 4 ArmoredCars, 2 Artillerys, 1 Fighter, 2 HeavyTanks and 3 Infantrys
Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
Italians roll dice for 4 ArmoredCars, 2 Artillerys, 1 Fighter, 2 HeavyTanks and 3 Infantrys in Catalonia, round 2 : 5/12 hits
Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 0/3 hits
1 Fighter owned by the Neutral, 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia
Italians loses 0 PUs for violating Catalonias neutrality.
Italians win, taking Catalonia from Neutral with 4 ArmoredCars, 2 Artillerys, 1 Fighter, 2 HeavyTanks and 3 Infantrys remaining. Battle score for attacker is 16
Casualties for Neutral: 1 Bunker, 1 Fighter and 1 InfantryNon Combat Move - Italians
1 Carrier, 3 Destroyers, 1 Submarine and 5 Transports moved from 42 Sea Zone to 43 Sea Zone
1 Fighter moved from Catalonia to 43 Sea Zone
4 ArmoredCars moved from Lombardy to Languedoc
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 AAGun moved from New Valley to Darfur
1 Transport moved from 56 Sea Zone to 48 Sea Zone
3 Fighters moved from Italian East Africa to Palestine
3 Artillerys and 12 Infantrys moved from Lower Egypt to Palestine
1 AAGun moved from Lower Egypt to Palestine
1 Tank moved from Lower Egypt to Palestine
4 ArmoredCars and 2 HeavyTanks moved from Cairo to Lower Egypt
3 Tanks moved from New Valley to Lower Egypt
7 ArmoredCars, 2 HeavyTanks and 5 Tanks moved from Lower Egypt to PalestinePlace Units - Italians
4 Mech.Infs placed in Tunis
4 Elites placed in Provence
4 ArmoredCars and 2 HeavyTanks placed in Cairo
2 Elites and 2 Infantrys placed in RomeTurn Complete - Italians
Italians collect 75 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 112 / 115
Russians : 94 / 94
Italians : 75 / 75
French : 21 / 24
Yamamoto : 86 / 96
Chinese : 19 / 21
Hisaichi : 56 / 64
British : 80 / 91
Anzac : 36 / 36
Dutch : 9 / 9
Finns : 14 / 14
Romanians : 18 / 21
Thai : 20 / 23
Americans : 113 / 113 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 Infantry moved from E.Morocco to S.Algeria
6 Adv.Fighters moved from E.Morocco to S.Algeria
1 Destroyer and 1 Transport moved from 34 Sea Zone to 31 Sea ZonePurchase Units - French
French buy 1 Adv.Fighter, 1 Infantry and 2 Tanks; Remaining resources: 2 PUs;Combat - French
Battle in S.Algeria
French attack with 6 Adv.Fighters and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 6 Adv.Fighters and 1 Infantry in S.Algeria, round 2 : 3/7 hits
Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
French win with 6 Adv.Fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 InfantryNon Combat Move - French
6 Adv.Fighters moved from S.Algeria to E.MoroccoPlace Units - French
1 Adv.Fighter, 1 Infantry and 2 Tanks placed in E.MoroccoTurn Complete - French
French collect 21 PUs; end with 23 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 ArmoredCar moved from Hupeh to Suiyuan
Yamamoto take Suiyuan from Chinese
1 Adv.Fighter, 2 ArmoredCars, 3 Fighters and 1 Tank moved from Hupeh to Ningsia
1 Artillery and 1 Marine moved from Sumatra to Java
2 Bombers moved from Banjarmasin to Java
4 Fighters moved from 110 Sea Zone to 66 Sea Zone
1 Marine moved from Banjarmasin to 110 Sea Zone
1 Marine and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 Marine moved from 107 Sea Zone to Hollandia
4 Adv.Fighters moved from Davao to Hollandia
1 Artillery and 3 Elites moved from Koryakia to Kolyma
1 Cruiser moved from 76 Sea Zone to 75 Sea Zone
1 Infantry moved from Kamchatka to 75 Sea Zone
1 Transport moved from 76 Sea Zone to 85 Sea Zone
1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
1 Artillery and 1 Elite moved from 75 Sea Zone to N.Sakhalin
1 T.Boat moved from 76 Sea Zone to 75 Sea Zone
1 Infantry moved from Kamchatka to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Okhotsk
Yamamoto take Okhotsk from Russians
1 Elite moved from Tokyo to 84 Sea Zone
1 Elite and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Elite moved from 75 Sea Zone to Ayan
2 Battleships moved from 76 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Khabarovsk
1 Adv.Fighter moved from 76 Sea Zone to Khabarovsk
1 Fighter moved from 76 Sea Zone to Khabarovsk
1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to Ayan
1 Fighter moved from 76 Sea Zone to Khabarovsk
1 Fighter moved from 76 Sea Zone to Ayan
1 B.Transport moved from 76 Sea Zone to 75 Sea Zone
4 Infantrys moved from Kamchatka to 75 Sea Zone
4 Infantrys moved from 75 Sea Zone to KolymaPurchase Units - Yamamoto
Yamamoto buy 3 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Bunker, 3 Elites, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in N.Sakhalin
Yamamoto attack with 1 Artillery and 1 Elite
Russians defend with 1 Bunker
Yamamoto roll dice for 2 Battleships in N.Sakhalin, round 2 : 1/2 hits
Units damaged: 1 Bunker owned by the Russians
Yamamoto roll dice for 1 Artillery and 1 Elite in N.Sakhalin, round 2 : 1/2 hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 0/1 hits
1 Bunker owned by the Russians lost in N.Sakhalin
Yamamoto win, taking N.Sakhalin from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ayan
Yamamoto attack with 1 Adv.Fighter, 1 Elite and 2 Fighters
Russians defend with 1 Bunker
Yamamoto roll dice for 1 Cruiser in Ayan, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Russians
Yamamoto roll dice for 1 Adv.Fighter, 1 Elite and 2 Fighters in Ayan, round 2 : 1/4 hits
Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits
1 Elite owned by the Yamamoto and 1 Bunker owned by the Russians lost in Ayan
Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Elite
Casualties for Russians: 1 Bunker
Battle in Hollandia
Yamamoto attack with 4 Adv.Fighters, 1 Infantry and 1 Marine
Dutch defend with 1 Tank
Yamamoto roll dice for 4 Adv.Fighters, 1 Infantry and 1 Marine in Hollandia, round 2 : 3/6 hits
Dutch roll dice for 1 Tank in Hollandia, round 2 : 0/1 hits
1 Tank owned by the Dutch lost in Hollandia
Yamamoto win, taking Hollandia from Dutch with 4 Adv.Fighters, 1 Infantry and 1 Marine remaining. Battle score for attacker is 5
Casualties for Dutch: 1 Tank
Battle in Khabarovsk
Yamamoto attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Khabarovsk, round 2 : 0/4 hits
Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Khabarovsk, round 3 : 1/4 hits
Russians roll dice for 1 Infantry in Khabarovsk, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Khabarovsk
Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Kolyma
Yamamoto attack with 1 Artillery, 3 Elites and 4 Infantrys
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 3 Elites and 4 Infantrys in Kolyma, round 2 : 3/8 hits
Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kolyma
Yamamoto win, taking Kolyma from Russians with 1 Artillery, 3 Elites and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 66 Sea Zone
Yamamoto attack with 4 Fighters
Anzac defend with 1 Submarine
Yamamoto roll dice for 4 Fighters in 66 Sea Zone, round 2 : 2/4 hits
1 Submarine owned by the Anzac lost in 66 Sea Zone
Yamamoto win with 4 Fighters remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in Java
Yamamoto attack with 1 Artillery, 2 Bombers and 1 Marine
Anzac defend with 2 Infantrys
Yamamoto roll dice for 1 Artillery, 2 Bombers and 1 Marine in Java, round 2 : 2/4 hits
Dutch roll dice for 2 Infantrys in Java, round 2 : 1/2 hits
2 Infantrys owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Java
Yamamoto win, taking Java from Dutch with 2 Bombers and 1 Marine remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Artillery
Casualties for Anzac: 2 Infantrys
Battle in Ningsia
Yamamoto attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters and 1 Tank
Chinese defend with 1 Artillery and 3 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters and 1 Tank in Ningsia, round 2 : 4/7 hits
Chinese roll dice for 1 Artillery and 3 Infantrys in Ningsia, round 2 : 2/4 hits
3 Infantrys owned by the Chinese, 1 Artillery owned by the Chinese and 2 ArmoredCars owned by the Yamamoto lost in Ningsia
Yamamoto win, taking Ningsia from Chinese with 1 Adv.Fighter, 3 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 ArmoredCars
Casualties for Chinese: 1 Artillery and 3 InfantrysNon Combat Move - Yamamoto
1 Adv.Fighter and 3 Fighters moved from Ningsia to Szechwan
1 Marine moved from Hupeh to Szechwan
2 ArmoredCars and 1 Tank moved from Kwangsi to Hupeh
1 Battleship, 2 Carriers, 3 Destroyers, 3 Submarines and 4 Transports moved from 110 Sea Zone to 107 Sea Zone
4 Fighters moved from 66 Sea Zone to Banjarmasin
4 Adv.Fighters moved from Hollandia to 107 Sea Zone
3 Carriers, 2 Destroyers and 2 Submarines moved from 76 Sea Zone to 75 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Ayan to 75 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Khabarovsk to 75 Sea Zone
1 Artillery moved from Woleai to Ulithi
2 Bombers moved from Java to Hong KongPlace Units - Yamamoto
1 Bunker and 4 Infantrys placed in Chubu
1 Battleship placed in 107 Sea Zone
1 Artillery, 1 Elite and 1 Infantry placed in Davao
2 ArmoredCars and 1 Tank placed in Kwangsi
3 Adv.Fighters, 1 Artillery, 2 Elites and 1 Infantry placed in Tokyo
Yamamoto undo move 3.
1 Artillery, 1 Elite and 1 Infantry placed in DavaoTurn Complete - Yamamoto
Yamamoto collect 97 PUs; end with 97 PUsProduction/PUs Summary :
Germans : 112 / 115
Russians : 91 / 94
Italians : 75 / 75
French : 21 / 23
Yamamoto : 97 / 97
Chinese : 15 / 21
Hisaichi : 56 / 64
British : 80 / 91
Anzac : 36 / 36
Dutch : 5 / 9
Finns : 14 / 14
Romanians : 18 / 21
Thai : 20 / 23
Americans : 113 / 113 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
2 Infantrys moved from E.Qinghai to Ningsia
1 Adv.Fighter moved from Lanchow to Ningsia
1 Fighter moved from Lanchow to Ningsia
1 Adv.Fighter moved from Lanchow to Suiyuan
1 Infantry moved from Gobi Altai to Ningsia
2 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
1 Tank moved from Hsining to Lanchow
5 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Gobi Altai to E.Qinghai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 10 Infantrys; Remaining resources: 1 PUs;Combat - Chinese
Battle in Suiyuan
Chinese attack with 1 Adv.Fighter
Yamamoto defend with 1 ArmoredCar
Chinese roll dice for 1 Adv.Fighter in Suiyuan, round 2 : 0/1 hits
Yamamoto roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits
Chinese roll dice for 1 Adv.Fighter in Suiyuan, round 3 : 1/1 hits
Yamamoto roll dice for 1 ArmoredCar in Suiyuan, round 3 : 0/1 hits
1 ArmoredCar owned by the Yamamoto lost in Suiyuan
Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCar
Battle in Ningsia
Chinese attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Ningsia, round 2 : 3/5 hits
Yamamoto roll dice for 1 Tank in Ningsia, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Ningsia
Chinese win, taking Ningsia from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Adv.Fighter moved from Suiyuan to Lanchow
1 Adv.Fighter moved from Ningsia to Lanchow
1 Fighter moved from Ningsia to LanchowPlace Units - Chinese
6 Infantrys placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Ayan
Hisaichi take Ayan from Russians
1 Artillery moved from Kirin to Khabarovsk
Hisaichi take Khabarovsk from Russians
1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Heilungchiang
1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Hulunbuir
4 ArmoredCars, 2 Elites, 3 Fighters, 1 Infantry and 13 Tanks moved from Szechwan to Lanchow
2 ArmoredCars and 1 Elite moved from Shensi to Lanchow
1 Adv.Fighter and 1 Fighter moved from Shansi to LanchowPurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 3 Elites, 6 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Heilungchiang
Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys
Russians defend with 3 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Heilungchiang, round 2 : 1/4 hits
Russians roll dice for 3 Infantrys in Heilungchiang, round 2 : 1/3 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Heilungchiang, round 3 : 0/3 hits
Russians roll dice for 2 Infantrys in Heilungchiang, round 3 : 1/2 hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Hisaichi roll dice for 1 Artillery and 1 Elite in Heilungchiang, round 4 : 0/2 hits
Russians roll dice for 2 Infantrys in Heilungchiang, round 4 : 1/2 hits
1 Elite owned by the Hisaichi lost in Heilungchiang
1 Artillery retreated to Liaoning
Russians win with 2 Infantrys remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Elite and 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Hulunbuir
Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Hulunbuir, round 2 : 1/4 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 2 : 0/3 hits
1 Infantry owned by the Russians lost in Hulunbuir
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Hulunbuir, round 3 : 1/4 hits
Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 3 : 1/2 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Hulunbuir, round 4 : 1/3 hits
Russians roll dice for 1 Artillery in Hulunbuir, round 4 : 0/1 hits
1 Artillery owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Lanchow
Hisaichi attack with 1 Adv.Fighter, 6 ArmoredCars, 3 Elites, 4 Fighters, 1 Infantry and 13 Tanks
Chinese defend with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 5 Infantrys, 1 Marine and 10 Tanks
Hisaichi roll dice for 1 Adv.Fighter, 6 ArmoredCars, 3 Elites, 4 Fighters, 1 Infantry and 13 Tanks in Lanchow, round 2 : 11/28 hits
Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 5 Infantrys, 1 Marine and 10 Tanks in Lanchow, round 2 : 10/21 hits
6 ArmoredCars owned by the Hisaichi, 3 Elites owned by the Hisaichi, 3 Tanks owned by the Chinese, 1 Elite owned by the Chinese, 1 Infantry owned by the Hisaichi, 1 Marine owned by the Chinese, 5 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Lanchow
Hisaichi roll dice for 1 Adv.Fighter, 4 Fighters and 13 Tanks in Lanchow, round 3 : 12/18 hits
Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 7 Tanks in Lanchow, round 3 : 7/10 hits
2 Adv.Fighters owned by the Chinese, 3 Tanks owned by the Hisaichi, 4 Fighters owned by the Hisaichi, 7 Tanks owned by the Chinese and 1 Fighter owned by the Chinese lost in Lanchow
Hisaichi win, taking Lanchow from Chinese with 1 Adv.Fighter and 10 Tanks remaining. Battle score for attacker is 17
Casualties for Hisaichi: 6 ArmoredCars, 3 Elites, 4 Fighters, 1 Infantry and 3 Tanks
Casualties for Chinese: 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 5 Infantrys, 1 Marine and 10 TanksNon Combat Move - Hisaichi
3 Infantrys moved from Hupeh to Shensi
1 Artillery, 2 Elites and 2 Infantrys moved from Shansi to Shensi
4 ArmoredCars and 2 Tanks moved from Hunan to Shensi
1 Tank moved from N.French Indochina to Szechwan
6 ArmoredCars moved from Hong Kong to Hunan
2 Tanks moved from Malaya to N.Thailand
1 Infantry moved from Malaya to S.Thailand
1 Infantry moved from Malaya to Bangkok
1 Bomber moved from Banjarmasin to Hupeh
1 Adv.Fighter moved from Lanchow to Szechwan
2 Infantrys moved from Shantung to Shansi
1 Infantry moved from Changchun to Kirin
1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 5 Transports moved from 110 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from Celebes to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to DavaoPlace Units - Hisaichi
4 Mech.Infs placed in Hong Kong
2 Elites placed in Szechwan
2 ArmoredCars and 1 Tank placed in Hupeh
2 Artillerys, 1 Elite and 1 Infantry placed in Liaoning
4 Infantrys placed in Banjarmasin
1 Infantry placed in Changchun
Hisaichi undo move 4.
Hisaichi undo move 4.
2 Infantrys placed in Banjarmasin
3 Infantrys placed in Changchun
1 Artillery placed in Changchun
Hisaichi undo move 7.
Hisaichi undo move 5.
2 Artillerys, 1 Elite and 1 Infantry placed in Liaoning
1 Infantry placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUsProduction/PUs Summary :
Germans : 112 / 115
Russians : 84 / 94
Italians : 75 / 75
French : 21 / 23
Yamamoto : 95 / 97
Chinese : 16 / 18
Hisaichi : 64 / 64
British : 80 / 91
Anzac : 36 / 36
Dutch : 5 / 9
Finns : 14 / 14
Romanians : 18 / 21
Thai : 20 / 23
Americans : 113 / 113 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
2 Transports moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from Northern Ireland to 18 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
2 Infantrys moved from Manchester to 18 Sea Zone
4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Artillery moved from Northern Ireland to Scotland
4 Infantrys moved from Manchester to Dover
1 Infantry moved from London to Dover
1 Artillery moved from Manchester to Dover
2 Tanks moved from Manchester to Dover
1 Artillery and 1 Infantry moved from Wales to Dover
2 Fighters moved from Wales to Belgium
1 Bomber moved from Wales to Belgium
5 Infantrys moved from 20 Sea Zone to Belgium
2 Fighters moved from 20 Sea Zone to Belgium
1 Infantry moved from W.Morocco to E.Morocco
1 Transport moved from 58 Sea Zone to 59 Sea Zone
2 Infantrys moved from Bombay to 59 Sea Zone
2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to W.Iran
1 Artillery, 12 Infantrys and 1 Tank moved from E.Iran to W.Iran
1 Adv.Fighter and 1 Fighter moved from Madras to W.Iran
1 Artillery and 1 Tank moved from Angola to Belgian Congo
2 Tanks moved from Rhodesia to French Equatorial Africa
1 Tank moved from Belgian Congo to French Equatorial Africa
1 Mech.Inf and 1 Tank moved from Cape Town to Rhodesia
1 Mech.Inf moved from Rhodesia to Belgian Congo
2 ArmoredCars, 1 Artillery and 8 Infantrys moved from Bihar to Assam
1 ArmoredCar and 2 Tanks moved from Delhi to Assam
1 Artillery and 1 Infantry moved from Delhi to Bihar
2 Tanks moved from Madras to Bihar
8 Infantrys moved from Madras to Mysore
3 Artillerys and 3 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Alaska to 71 Sea Zone
3 Destroyers, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
Russians take Koryakia from Yamamoto
3 Submarines moved from 80 Sea Zone to 71 Sea Zone
3 Infantrys moved from Yukon to Alaska
3 Infantrys moved from British Columbia to YukonPurchase Units - British
British buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 16 Infantrys, 1 Mech.Inf, 3 Submarines and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Assam
British attack with 3 ArmoredCars, 1 Artillery, 8 Infantrys and 2 Tanks
Thai defend with 1 Tank
British roll dice for 3 ArmoredCars, 1 Artillery, 8 Infantrys and 2 Tanks in Assam, round 2 : 1/14 hits
Thai roll dice for 1 Tank in Assam, round 2 : 1/1 hits
1 Tank owned by the Thai and 1 Infantry owned by the British lost in Assam
British win, taking Assam from Thai with 3 ArmoredCars, 1 Artillery, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Thai: 1 Tank
Battle in Belgium
British attack with 1 Bomber, 4 Fighters and 5 Infantrys
Germans defend with 1 ArmoredCar, 1 Artillery and 1 Elite
British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits
1 ArmoredCar owned by the Germans lost in Belgium
British roll dice for 1 Bomber, 4 Fighters and 5 Infantrys in Belgium, round 2 : 3/10 hits
Germans roll dice for 1 Artillery and 1 Elite in Belgium, round 2 : 0/2 hits
1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Belgium
British win, taking Belgium from Germans with 1 Bomber, 4 Fighters and 5 Infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 ArmoredCar, 1 Artillery and 1 EliteNon Combat Move - British
2 Fighters moved from Belgium to Dover
2 Fighters moved from Belgium to 20 Sea Zone
1 Bomber moved from Belgium to DoverPlace Units - British
3 Submarines placed in 80 Sea Zone
2 Infantrys placed in Bombay
5 Infantrys placed in Madras
1 ArmoredCar, 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Delhi
British undo move 4.
2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Delhi
2 Infantrys and 1 Tank placed in W.Iran
1 Mech.Inf and 1 Tank placed in Cape Town
4 Infantrys placed in Wales
1 Artillery, 1 Elite and 2 Infantrys placed in ManchesterTurn Complete - British
British collect 85 PUs; end with 85 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Transport moved from 67 Sea Zone to 113 Sea Zone
2 Infantrys moved from West Papua to 113 Sea Zone
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
5 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to Java
2 Adv.Fighters and 4 Fighters moved from Broome to Java
1 Infantry moved from Western Australia to 67 Sea Zone
1 Fighter moved from Townsville to Java
1 Infantry moved from Western Australia to 67 Sea ZonePurchase Units - Anzac
Anzac buy 2 Artillerys, 1 Carrier, 2 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 7 Adv.Fighters, 6 Fighters and 2 Infantrys
Yamamoto defend with 1 Marine
Anzac roll dice for 7 Adv.Fighters, 6 Fighters and 2 Infantrys in Java, round 2 : 6/15 hits
Yamamoto roll dice for 1 Marine in Java, round 2 : 1/1 hits
1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 7 Adv.Fighters, 6 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Marine
Casualties for Anzac: 1 InfantryNon Combat Move - Anzac
7 Adv.Fighters moved from Java to 67 Sea Zone
5 Fighters moved from Java to Broome
1 Fighter moved from Java to 67 Sea Zone
1 Artillery and 4 Infantrys moved from West Papua to Port MoresbyPlace Units - Anzac
1 Carrier and 1 Transport placed in 67 Sea Zone
2 Artillerys and 1 Tank placed in Port Moresby
1 Infantry placed in Broome
1 Infantry placed in TownsvilleTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
Dutch loses 0 PUs for violating Canarianss neutrality.
1 Elite and 1 Infantry moved from Suriname to 32 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
2 ArmoredCars moved from Liberia to 36 Sea Zone
2 ArmoredCars and 1 Transport moved from 36 Sea Zone to 34 Sea Zone
2 ArmoredCars, 1 Elite and 1 Infantry moved from 34 Sea Zone to Rio de OroPurchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Infantry; Remaining resources: 0 PUs;Combat - Dutch
Battle in Rio de Oro
Dutch attack with 2 ArmoredCars, 1 Elite and 1 Infantry
Neutral defend with 3 Infantrys
Dutch roll dice for 2 ArmoredCars, 1 Elite and 1 Infantry in Rio de Oro, round 2 : 0/4 hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 0/3 hits
Dutch roll dice for 2 ArmoredCars, 1 Elite and 1 Infantry in Rio de Oro, round 3 : 1/4 hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 3 : 2/3 hits
1 Elite owned by the Dutch, 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Rio de Oro
Dutch roll dice for 2 ArmoredCars in Rio de Oro, round 4 : 0/2 hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 4 : 0/2 hits
Dutch roll dice for 2 ArmoredCars in Rio de Oro, round 5 : 0/2 hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 5 : 1/2 hits
1 ArmoredCar owned by the Dutch lost in Rio de Oro
Dutch roll dice for 1 ArmoredCar in Rio de Oro, round 6 : 0/1 hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 6 : 1/2 hits
1 ArmoredCar owned by the Dutch lost in Rio de Oro
Neutral win with 2 Infantrys remaining. Battle score for attacker is -11
Casualties for Neutral: 1 Infantry
Casualties for Dutch: 2 ArmoredCars, 1 Elite and 1 InfantryNon Combat Move - Dutch
Place Units - Dutch
2 ArmoredCars and 1 Infantry placed in SurinameTurn Complete - Dutch
Dutch collect 7 PUs; end with 7 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 ArmoredCar, 1 Artillery, 3 Elites and 2 Tanks moved from Vyborg to S.Karelia
2 ArmoredCars moved from Kotka to S.KareliaPurchase Units - Finns
Finns buy 2 ArmoredCars and 2 Elites; Remaining resources: 1 PUs;Combat - Finns
Battle in S.Karelia
Finns attack with 3 ArmoredCars, 1 Artillery, 3 Elites and 2 Tanks
Russians defend with 8 Infantrys
Finns roll dice for 3 ArmoredCars, 1 Artillery, 3 Elites and 2 Tanks in S.Karelia, round 2 : 5/9 hits
Russians roll dice for 8 Infantrys in S.Karelia, round 2 : 4/8 hits
5 Infantrys owned by the Russians, 2 Elites owned by the Finns and 2 ArmoredCars owned by the Finns lost in S.Karelia
Finns roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Tanks in S.Karelia, round 3 : 3/5 hits
Russians roll dice for 3 Infantrys in S.Karelia, round 3 : 0/3 hits
3 Infantrys owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Finns: 2 ArmoredCars and 2 Elites
Casualties for Russians: 8 InfantrysNon Combat Move - Finns
2 Tanks moved from Helsinki to Kotka
1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
1 Elite and 1 Infantry moved from 24 Sea Zone to VyborgPlace Units - Finns
2 ArmoredCars and 2 Elites placed in HelsinkiTurn Complete - Finns
Finns collect 16 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 109 / 115
Russians : 83 / 94
Italians : 75 / 75
French : 21 / 23
Yamamoto : 92 / 97
Chinese : 16 / 18
Hisaichi : 64 / 64
British : 85 / 85
Anzac : 36 / 36
Dutch : 7 / 7
Finns : 16 / 17
Romanians : 18 / 21
Thai : 18 / 23
Americans : 113 / 113 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Infantry and 1 JetFighter; Remaining resources: 0 PUs;Non Combat Move - Romanians
2 ArmoredCars moved from Bucharest to Vinnytsia
1 Infantry moved from Bucharest to E.Romania
1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Tanks moved from Bulgaria to E.Romania
1 ArmoredCar and 2 Tanks moved from E.Romania to Vinnytsia
1 JetFighter moved from Bucharest to VinnytsiaPlace Units - Romanians
2 ArmoredCars, 1 Infantry and 1 JetFighter placed in BucharestTurn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 109 / 115
Russians : 83 / 94
Italians : 75 / 75
French : 21 / 23
Yamamoto : 92 / 97
Chinese : 16 / 18
Hisaichi : 64 / 64
British : 85 / 85
Anzac : 36 / 36
Dutch : 7 / 7
Finns : 16 / 17
Romanians : 18 / 18
Thai : 18 / 23
Americans : 113 / 113 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Purchase Units - Thai
Thai buy 1 Adv.Fighter, 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Thai
1 Infantry moved from Szechwan to Yunnan
1 AAGun moved from Szechwan to Lanchow
1 AAGun, 2 ArmoredCars, 2 Artillerys, 3 Elites, 1 Fighter, 1 Infantry and 2 Tanks moved from S.Thailand to Bangkok
1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from Lombok to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to BanjarmasinPlace Units - Thai
1 Adv.Fighter, 2 Artillerys and 3 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 18 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 109 / 115
Russians : 83 / 94
Italians : 75 / 75
French : 21 / 23
Yamamoto : 92 / 97
Chinese : 16 / 18
Hisaichi : 64 / 64
British : 85 / 85
Anzac : 36 / 36
Dutch : 7 / 7
Finns : 16 / 17
Romanians : 18 / 18
Thai : 18 / 18
Americans : 113 / 113 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Artillery and 1 Infantry moved from 36 Sea Zone to Cape Verde
1 L.Fighter moved from San Francisco to Galapagos
1 ArmoredCar moved from Santiago to S.Chile
1 Infantry moved from Santiago to 119 Sea Zone
1 ArmoredCar moved from Santiago to 119 Sea Zone
1 ArmoredCar, 1 B.Transport and 1 Infantry moved from 119 Sea Zone to 100 Sea Zone
1 ArmoredCar and 1 Infantry moved from 100 Sea Zone to Galapagos
4 Tanks moved from Santiago to S.Chile
1 Tank moved from Santiago to Bolivia
2 Tanks moved from Colombia to Bolivia
1 Tank moved from Santiago to S.Chile
1 Infantry moved from Kwajalein to 103 Sea Zone
1 Infantry and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
1 Artillery moved from Wake to 95 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 103 Sea Zone
1 Artillery and 1 Infantry moved from 103 Sea Zone to Kusaie
1 Infantry moved from Rongelap to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Eniwetok
Americans take Eniwetok from Yamamoto
1 Infantry moved from Truk to Woleai
Americans take Woleai from Yamamoto
1 Submarine moved from 72 Sea Zone to 76 Sea Zone
2 Fighters moved from 67 Sea Zone to 110 Sea Zone
1 S.Bomber moved from Western Australia to Kusaie
5 Bombers moved from Broome to 110 Sea ZonePurchase Units - Americans
Americans buy 2 ArmoredCars, 4 B.Transports, 1 Infantry, 2 Mech.Infs, 1 S.Bomber, 3 S.Submarines, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;Combat - Americans
Battle in Bolivia
Americans attack with 3 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 3 Tanks in Bolivia, round 2 : 1/3 hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 3/3 hits
1 Infantry owned by the Neutral and 3 Tanks owned by the Americans lost in Bolivia
Neutral win with 2 Infantrys remaining. Battle score for attacker is -13
Casualties for Neutral: 1 Infantry
Casualties for Americans: 3 Tanks
Battle in 110 Sea Zone
Americans attack with 5 Bombers and 2 Fighters
Thai defend with 1 T.Boat
Americans roll dice for 5 Bombers and 2 Fighters in 110 Sea Zone, round 2 : 5/7 hits
Thai roll dice for 1 T.Boat in 110 Sea Zone, round 2 : 0/1 hits
1 T.Boat owned by the Thai lost in 110 Sea Zone
Americans win with 5 Bombers and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Thai: 1 T.Boat
Battle in S.Chile
Americans attack with 1 ArmoredCar and 5 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 1 ArmoredCar and 5 Tanks in S.Chile, round 2 : 1/6 hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits
1 Infantry owned by the Neutral lost in S.Chile
Americans roll dice for 1 ArmoredCar and 5 Tanks in S.Chile, round 3 : 2/6 hits
Neutral roll dice for 1 Fighter and 1 Infantry in S.Chile, round 3 : 1/2 hits
1 Fighter owned by the Neutral, 1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 5 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Fighter and 2 Infantrys
Casualties for Americans: 1 ArmoredCar
Battle in Kusaie
Americans attack with 1 Artillery, 1 Infantry and 1 S.Bomber
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Infantry and 1 S.Bomber in Kusaie, round 2 : 3/3 hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Kusaie
Americans win, taking Kusaie from Yamamoto with 1 Artillery, 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Cape Verde
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Cape Verde, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits
Americans roll dice for 1 Artillery and 1 Infantry in Cape Verde, round 3 : 0/2 hits
Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits
Americans roll dice for 1 Artillery and 1 Infantry in Cape Verde, round 4 : 2/2 hits
Neutral roll dice for 1 Infantry in Cape Verde, round 4 : 0/1 hits
1 Infantry owned by the Neutral lost in Cape Verde
Americans loses 0 PUs for violating Cape Verdes neutrality.
Americans win, taking Cape Verde from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Galapagos
Americans attack with 1 ArmoredCar, 1 Infantry and 1 L.Fighter
Neutral defend with 1 Infantry
Americans roll dice for 1 ArmoredCar, 1 Infantry and 1 L.Fighter in Galapagos, round 2 : 1/3 hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Galapagos
Americans loses 0 PUs for violating Galapagoss neutrality.
Americans win, taking Galapagos from Neutral with 1 ArmoredCar and 1 L.Fighter remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Americans: 1 InfantryNon Combat Move - Americans
1 L.Fighter moved from Galapagos to Colombia
1 Adv.Fighter, 1 Battleship, 3 Carriers and 3 Fighters moved from 67 Sea Zone to 114 Sea Zone
1 S.Bomber moved from Kusaie to Jaluit
1 Destroyer and 1 Submarine moved from 104 Sea Zone to 114 Sea Zone
1 Destroyer and 1 Submarine moved from 113 Sea Zone to 114 Sea Zone
1 Adv.Fighter moved from Northern Territory to 114 Sea Zone
1 L.Fighter moved from Port Moresby to 114 Sea Zone
1 Destroyer and 1 Submarine moved from 67 Sea Zone to 114 Sea Zone
2 Fighters moved from 110 Sea Zone to Broome
5 Bombers moved from 110 Sea Zone to Port Moresby
2 Tanks moved from Alaska to 71 Sea Zone
2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers, 1 S.Submarine, 3 Submarines, 2 Tanks and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
2 Tanks moved from 72 Sea Zone to Attu
2 Artillerys moved from Washington to 13 Sea Zone
3 Artillerys moved from South Atlantic USA to 13 Sea Zone
1 Elite moved from Washington to 13 Sea Zone
5 Infantrys moved from Washington to 13 Sea Zone
5 Artillerys, 2 B.Transports, 1 Elite, 5 Infantrys, 3 S.Submarines and 1 Transport moved from 13 Sea Zone to 32 Sea Zone
5 Artillerys, 1 Elite and 5 Infantrys moved from 32 Sea Zone to Bahia
1 AAGun, 1 Artillery, 4 Infantrys and 1 Tank moved from Salvador to BahiaPlace Units - Americans
3 S.Submarines placed in 71 Sea Zone
2 B.Transports placed in 35 Sea Zone
2 B.Transports and 1 Submarine placed in 13 Sea Zone
1 Infantry placed in South Atlantic USA
2 Mech.Infs placed in Colombia
2 ArmoredCars and 1 Tank placed in Santiago
1 S.Bomber placed in Pearl HarborTurn Complete - Americans
Americans collect 120 PUs; end with 120 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 Infantry moved from Kiev to Kursk
1 Stuka moved from Vinnytsia to Kursk
2 ArmoredCars moved from Vinnytsia to Kursk
1 Stuka moved from Vinnytsia to Kursk
2 Elites and 1 Infantry moved from Brest to Minsk
1 Bomber moved from Vinnytsia to Kursk
1 Mech.Inf moved from Leningrad to S.Karelia
1 Mech.Inf moved from S.Karelia to Smolensk
Germans take Smolensk from Russians
1 Mech.Inf moved from Smolensk to Kursk
4 HeavyTanks moved from Warsaw to Minsk
1 ArmoredCar moved from Danzig to Minsk
1 Artillery and 1 Elite moved from Leningrad to Novgorod
1 Mech.Inf moved from Leningrad to Minsk
1 Mech.Inf moved from Leningrad to Kursk
4 Elites moved from Vinnytsia to Donetsk
15 Tanks moved from E.Romania to Donetsk
1 ArmoredCar moved from Leningrad to Smolensk
1 ArmoredCar moved from Leningrad to Minsk
1 ArmoredCar moved from Leningrad to Minsk
4 HeavyTanks and 6 Tanks moved from Leningrad to Minsk
2 ArmoredCars moved from Leningrad to Minsk
2 Artillerys and 3 Elites moved from Leningrad to Novgorod
3 Artillerys, 2 Elites and 2 Infantrys moved from Normandy to Picardy
1 Artillery moved from Normandy to Picardy
2 ArmoredCars and 1 Tank moved from Paris to Picardy
2 Artillerys and 4 Infantrys moved from Normandy to Picardy
1 Infantry moved from Normandy to Picardy
2 Stukas moved from Berlin to Belgium
3 Elites and 3 Infantrys moved from Rhine to BelgiumPurchase Units - Germans
Germans buy 10 ArmoredCars, 2 Bunkers, 4 Elites, 5 HeavyTanks and 10 Infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in Picardy
Germans attack with 2 ArmoredCars, 6 Artillerys, 2 Elites, 7 Infantrys and 1 Tank
French defend with 1 Bunker
Germans roll dice for 2 ArmoredCars, 6 Artillerys, 2 Elites, 7 Infantrys and 1 Tank in Picardy, round 2 : 2/18 hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits
1 ArmoredCar owned by the Germans and 1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 1 ArmoredCar, 6 Artillerys, 2 Elites, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 ArmoredCar
Casualties for French: 1 Bunker
Battle in Novgorod
Germans attack with 3 Artillerys and 4 Elites
Russians defend with 1 Artillery
Germans roll dice for 3 Artillerys and 4 Elites in Novgorod, round 2 : 3/7 hits
Russians roll dice for 1 Artillery in Novgorod, round 2 : 1/1 hits
1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 Artillerys and 4 Elites remaining. Battle score for attacker is 0
Casualties for Germans: 1 Artillery
Casualties for Russians: 1 Artillery
Battle in Minsk
Germans attack with 5 ArmoredCars, 2 Elites, 8 HeavyTanks, 1 Infantry, 1 Mech.Inf and 6 Tanks
Russians defend with 1 AAGun, 1 HeavyTank and 10 Tanks
Germans roll dice for 5 ArmoredCars, 2 Elites, 8 HeavyTanks, 1 Infantry, 1 Mech.Inf and 6 Tanks in Minsk, round 2 : 11/23 hits
Russians roll dice for 1 HeavyTank and 10 Tanks in Minsk, round 2 : 5/11 hits
4 ArmoredCars owned by the Germans, 1 Infantry owned by the Germans, 10 Tanks owned by the Russians and 1 HeavyTank owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 ArmoredCar, 2 Elites, 8 HeavyTanks, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 39
Casualties for Germans: 4 ArmoredCars and 1 Infantry
Casualties for Russians: 1 HeavyTank and 10 Tanks
Battle in Belgium
Germans attack with 3 Elites, 3 Infantrys and 2 Stukas
British defend with 5 Infantrys
Germans roll dice for 3 Elites, 3 Infantrys and 2 Stukas in Belgium, round 2 : 2/8 hits
British roll dice for 5 Infantrys in Belgium, round 2 : 2/5 hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Belgium
Germans roll dice for 3 Elites, 1 Infantry and 2 Stukas in Belgium, round 3 : 3/6 hits
British roll dice for 3 Infantrys in Belgium, round 3 : 3/3 hits
2 Elites owned by the Germans, 1 Infantry owned by the Germans and 3 Infantrys owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 Elite and 2 Stukas remaining. Battle score for attacker is -2
Casualties for Germans: 2 Elites and 3 Infantrys
Casualties for British: 5 Infantrys
Battle in Donetsk
Germans attack with 4 Elites and 15 Tanks
Russians defend with 6 Infantrys
Germans roll dice for 4 Elites and 15 Tanks in Donetsk, round 2 : 6/19 hits
Russians roll dice for 6 Infantrys in Donetsk, round 2 : 3/6 hits
6 Infantrys owned by the Russians and 3 Elites owned by the Germans lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Elite and 15 Tanks remaining. Battle score for attacker is 3
Casualties for Germans: 3 Elites
Casualties for Russians: 6 Infantrys
Battle in Kursk
Germans attack with 2 ArmoredCars, 1 Bomber, 1 Infantry, 2 Mech.Infs and 2 Stukas
Russians defend with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Tanks
Germans roll dice for 2 ArmoredCars, 1 Bomber, 1 Infantry, 2 Mech.Infs and 2 Stukas in Kursk, round 2 : 7/8 hits
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Tanks in Kursk, round 2 : 3/5 hits
2 ArmoredCars owned by the Germans, 1 Fighter owned by the Russians, 1 Artillery owned by the Russians, 1 Adv.Fighter owned by the Russians, 1 Infantry owned by the Germans and 2 Tanks owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 Bomber, 2 Mech.Infs and 2 Stukas remaining. Battle score for attacker is 22
Casualties for Germans: 2 ArmoredCars and 1 Infantry
Casualties for Russians: 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 TanksNon Combat Move - Germans
2 Stukas moved from Kursk to Brest
1 Bomber moved from Kursk to Brest
4 ArmoredCars and 1 Tank moved from Bohemia to Brest
1 Infantry moved from Pomerania to Danzig
2 Stukas moved from Belgium to Rhine
1 AAGun moved from Normandy to Picardy
2 Infantrys moved from Hamburg to Rhine
2 Artillerys moved from Hamburg to Rhine
2 Elites moved from Hamburg to RhinePlace Units - Germans
1 Bunker placed in Normandy
3 Infantrys placed in Normandy
1 Bunker and 6 Infantrys placed in Hamburg
4 Elites placed in Leningrad
2 ArmoredCars and 2 HeavyTanks placed in Vinnytsia
2 ArmoredCars and 2 HeavyTanks placed in Warsaw
4 ArmoredCars and 1 HeavyTank placed in Bohemia
2 ArmoredCars placed in Bavaria
1 Infantry placed in RhineTurn Complete - Germans
Germans collect 123 PUs; end with 124 PUsProduction/PUs Summary :
Germans : 123 / 124
Russians : 74 / 94
Italians : 75 / 75
French : 19 / 23
Yamamoto : 89 / 97
Chinese : 16 / 18
Hisaichi : 64 / 64
British : 82 / 85
Anzac : 36 / 36
Dutch : 7 / 7
Finns : 16 / 17
Romanians : 18 / 18
Thai : 18 / 18
Americans : 120 / 120





