Whackamatt Axis -vs- dawgoneit Aallies Game #5


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Dutch
                1 Bomber and 2 Mech.Infs moved from Suriname to Rio De Janeiro
                1 Bomber moved from N.Chile to Rio De Janeiro
                4 Mech.Infs and 2 Tanks moved from Argentina to Rio De Janeiro

    Purchase Units - Dutch
                Dutch buy 1 Adv.Fighter and 2 Mech.Infs; Remaining resources: 2 PUs;

    Combat - Dutch
                Battle in Rio De Janeiro
                    Dutch attack with 2 Bombers, 6 Mech.Infs and 2 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Dutch roll dice for 2 Bombers, 6 Mech.Infs and 2 Tanks in Rio De Janeiro, round 2 :  4/10 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 :  0/3 hits
                        2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                    Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                    Dutch win, taking Rio De Janeiro from Neutral with 2 Bombers, 6 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for Neutral: 1 Artillery and 2 Infantrys

    Non Combat Move - Dutch
                2 Bombers moved from Rio De Janeiro to Argentina

    Place Units - Dutch
                1 Adv.Fighter and 2 Mech.Infs placed in Suriname

    Turn Complete - Dutch
                Dutch collect 27 PUs; end with 29 PUs

    triplea_41643_Dut8.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Finns
                1 Artillery, 1 Elite and 1 Infantry moved from Kotka to Vyborg
                3 Artillerys, 1 Elite and 5 Infantrys moved from Tampere to Oulu
                2 Artillerys, 1 Elite and 3 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 1 PUs;

    Combat - Finns
                Battle in Vyborg
                    Finns attack with 1 Artillery, 1 Elite and 1 Infantry
                    Russians defend with 1 ArmoredCar and 2 Infantrys
                        Finns roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 :  2/3 hits
                        Russians roll dice for 1 ArmoredCar and 2 Infantrys in Vyborg, round 2 :  2/3 hits
                        1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians, 1 Elite owned by the Finns and 1 Infantry owned by the Finns lost in Vyborg
                        Finns roll dice for 1 Artillery in Vyborg, round 3 :  1/1 hits
                        Russians roll dice for 1 Infantry in Vyborg, round 3 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Vyborg
                    Russians win with no units remaining. Battle score for attacker is -1
                    Casualties for Finns: 1 Artillery, 1 Elite and 1 Infantry
                    Casualties for Russians: 1 ArmoredCar and 2 Infantrys

    Non Combat Move - Finns

    Place Units - Finns
                2 Artillerys and 3 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 10 PUs; end with 11 PUs

    triplea_41643_Fin8.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Romanians
                1 Adv.Fighter and 1 Fighter moved from Donetsk to Rostov
                2 ArmoredCars moved from Odessa to Rostov
                2 Infantrys moved from Odessa to Donetsk
                2 ArmoredCars and 2 Tanks moved from Bucharest to Odessa

    Purchase Units - Romanians
                Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 2 PUs;

    Combat - Romanians
                Battle in Rostov
                    Romanians attack with 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter
                    Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                        Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Rostov, round 2 :  1/4 hits
                        1 ArmoredCar owned by the Romanians and 1 ArmoredCar owned by the Russians lost in Rostov
                        Romanians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Fighter in Rostov, round 3 :  2/3 hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Rostov, round 3 :  1/3 hits
                        1 ArmoredCar owned by the Romanians and 2 Infantrys owned by the Russians lost in Rostov
                        Romanians roll dice for 1 Adv.Fighter and 1 Fighter in Rostov, round 4 :  1/2 hits
                        Russians roll dice for 1 Artillery in Rostov, round 4 :  0/1 hits
                        1 Artillery owned by the Russians lost in Rostov
                    Romanians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 4
                    Casualties for Romanians: 2 ArmoredCars
                    Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys

    Non Combat Move - Romanians
                1 Adv.Fighter and 1 Fighter moved from Rostov to Donetsk

    Place Units - Romanians
                2 ArmoredCars and 2 Tanks placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 17 PUs; end with 19 PUs

    triplea_41643_Rom8.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Americans
                4 Artillerys moved from Bahia to 32 Sea Zone
                2 ArmoredCars moved from Bahia to 32 Sea Zone
                2 ArmoredCars, 4 Artillerys, 2 B.Transports, 4 Destroyers, 1 S.Submarine, 3 Submarines and 1 T.Boat moved from 32 Sea Zone to 35 Sea Zone
                2 Infantrys moved from Salvador to 35 Sea Zone
                2 ArmoredCars, 4 Artillerys, 2 B.Transports, 4 Destroyers, 1 Infantry, 1 S.Submarine and 3 Submarines moved from 35 Sea Zone to 36 Sea Zone
                2 ArmoredCars, 4 Artillerys and 1 Infantry moved from 36 Sea Zone to Mauritania
                1 B.Transport moved from 25 Sea Zone to 26 Sea Zone
                2 ArmoredCars, 3 Infantrys and 1 Tank moved from South Central USA to 25 Sea Zone
                2 ArmoredCars, 3 Infantrys, 1 Tank and 3 Transports moved from 25 Sea Zone to 32 Sea Zone
                2 ArmoredCars, 3 Infantrys and 1 Tank moved from 32 Sea Zone to Bahia
                1 Infantry moved from South Central USA to South Atlantic USA
                2 Adv.Fighters, 3 Battleships, 1 Carrier, 2 Cruisers, 3 Destroyers, 3 S.Submarines, 3 Submarines and 3 Transports moved from 75 Sea Zone to 84 Sea Zone
                1 Adv.Fighter and 1 Fighter moved from Yap to 84 Sea Zone
                2 S.Bombers moved from Pearl Harbor to 84 Sea Zone
                3 S.Bombers moved from Alaska to 84 Sea Zone
                2 S.Bombers moved from N.Buryat Mongolia to 84 Sea Zone
                1 Artillery and 1 Infantry moved from Khabarovsk to Kirin
                1 Artillery and 1 Infantry moved from Ayan to Heilungchiang
                1 Tank moved from Ayan to Kirin
                1 Tank moved from Khabarovsk to Kirin
                1 ArmoredCar moved from Khabarovsk to Kirin
                1 ArmoredCar moved from Khabarovsk to Heilungchiang
                1 ArmoredCar moved from Khabarovsk to Kirin

    Purchase Units - Americans
                Americans buy 4 ArmoredCars, 2 Artillerys, 1 B.Transport, 2 Fighters, 1 S.Bomber, 3 S.Submarines and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Kirin
                    Americans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks
                    Hisaichi defend with 1 Infantry
                        Americans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks in Kirin, round 2 :  2/6 hits
                        Hisaichi roll dice for 1 Infantry in Kirin, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Kirin
                    Americans win, taking Kirin from Hisaichi with 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Heilungchiang
                    Americans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        Americans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Heilungchiang, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Heilungchiang
                    Americans win, taking Heilungchiang from Hisaichi with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in 84 Sea Zone
                    Americans attack with 3 Adv.Fighters, 3 Battleships, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Fighter, 7 S.Bombers, 3 S.Submarines, 3 Submarines and 3 Transports
                    Hisaichi defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 S.Submarine, 7 Submarines and 4 Transports; Yamamoto defend with 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 1 S.Submarine and 4 Submarines
                        Americans roll dice for 3 S.Submarines and 3 Submarines in 84 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 Battleship owned by the Yamamoto and 1 Battleship owned by the Hisaichi
                        Hisaichi roll dice for 2 S.Submarines and 11 Submarines in 84 Sea Zone, round 2 :  4/13 hits
                    Units damaged: 3 Battleships owned by the Americans
                        Americans roll dice for 3 Adv.Fighters, 3 Battleships, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Fighter, 7 S.Bombers and 3 Transports in 84 Sea Zone, round 2 :  17/20 hits
                        Hisaichi roll dice for 1 Adv.Fighter, 2 Battleships, 3 Carriers, 2 Cruisers, 4 Destroyers, 1 Fighter and 4 Transports in 84 Sea Zone, round 2 :  8/17 hits
                        2 Destroyers owned by the Americans, 3 Submarines owned by the Americans, 1 Carrier owned by the Americans, 4 Transports owned by the Hisaichi, 4 Submarines owned by the Yamamoto, 3 Transports owned by the Americans, 3 Destroyers owned by the Yamamoto and 7 Submarines owned by the Hisaichi lost in 84 Sea Zone
                        Americans roll dice for 3 S.Submarines in 84 Sea Zone, round 3 :  2/3 hits
                        Hisaichi roll dice for 2 S.Submarines in 84 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 3 Adv.Fighters, 3 Battleships, 2 Cruisers, 1 Destroyer, 1 Fighter and 7 S.Bombers in 84 Sea Zone, round 3 :  13/17 hits
                        Hisaichi roll dice for 1 Adv.Fighter, 2 Battleships, 3 Carriers, 2 Cruisers, 1 Destroyer and 1 Fighter in 84 Sea Zone, round 3 :  3/10 hits
                        1 Carrier owned by the Hisaichi, 1 Destroyer owned by the Americans, 1 S.Submarine owned by the Hisaichi, 1 Battleship owned by the Yamamoto, 1 Destroyer owned by the Hisaichi, 1 Battleship owned by the Hisaichi, 1 Adv.Fighter owned by the Americans, 1 Cruiser owned by the Hisaichi, 1 Fighter owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Fighter owned by the Hisaichi, 2 Carriers owned by the Yamamoto, 1 Cruiser owned by the Americans, 1 Adv.Fighter owned by the Hisaichi and 1 S.Submarine owned by the Yamamoto lost in 84 Sea Zone
                    Americans win with 2 Adv.Fighters, 3 Battleships, 1 Cruiser, 7 S.Bombers and 3 S.Submarines remaining. Battle score for attacker is 170
                    Casualties for Hisaichi: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 S.Submarine, 7 Submarines and 4 Transports
                    Casualties for Yamamoto: 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 1 S.Submarine and 4 Submarines
                    Casualties for Americans: 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Fighter, 3 Submarines and 3 Transports

    Non Combat Move - Americans
                2 Adv.Fighters and 2 S.Bombers moved from 84 Sea Zone to Vladivostok
                5 S.Bombers moved from 84 Sea Zone to Vladivostok

    Place Units - Americans
                2 S.Submarines placed in 35 Sea Zone
                1 S.Submarine placed in 26 Sea Zone
                1 Fighter and 1 S.Bomber placed in Venezuela
                1 ArmoredCar and 1 Artillery placed in South Atlantic USA
                1 B.Transport placed in 25 Sea Zone
                2 ArmoredCars and 1 Artillery placed in South Central USA
                1 ArmoredCar and 2 Tanks placed in Alaska
                1 Fighter placed in Pearl Harbor

    Turn Complete - Americans
                Americans collect 109 PUs; end with 109 PUs

    triplea_41643_Ame8.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Germans
                3 Artillerys, 1 Elite and 1 Infantry moved from Minsk to Latvia
                3 Transports moved from 24 Sea Zone to 23 Sea Zone
                3 Elites and 3 HeavyTanks moved from Hamburg to 23 Sea Zone
                3 Elites, 3 HeavyTanks and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
                1 Tank moved from Danzig to 24 Sea Zone
                1 Elite and 5 Infantrys moved from Upper Norrland to 24 Sea Zone
                1 Infantry moved from Upper Norrland to Lapland
                      Finns take Lapland from Russians
                4 Elites, 3 HeavyTanks, 5 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad
                1 JetFighter and 1 Stuka moved from Hamburg to Leningrad
                1 Artillery moved from Estonia to Leningrad
                2 Tanks moved from Danzig to Latvia
                1 HeavyTank and 2 Tanks moved from Kursk to Novgorod
                2 Artillerys and 1 Elite moved from Kursk to Smolensk
                1 Mech.Inf moved from Kursk to Kuybyshev
                      Germans take Rostov from Russians
                      Germans take Saratov from Russians
                      Germans take Kuybyshev from Russians
                1 Mech.Inf moved from Kursk to Penza
                      Germans take Penza from Russians
                1 Mech.Inf moved from Penza to Gorky
                      Germans take Gorky from Russians
                1 Mech.Inf moved from Kursk to Penza
                4 Infantrys moved from Rhine to Belgium
                3 Tanks moved from Normandy to Belgium
                2 Destroyers and 2 Submarines moved from 41 Sea Zone to 31 Sea Zone
                1 Destroyer moved from 43 Sea Zone to 41 Sea Zone
                4 Artillerys, 2 Elites and 2 Infantrys moved from Kiev to Kursk
                2 Artillerys moved from Kursk to Smolensk

    Purchase Units - Germans
                Germans buy 4 ArmoredCars, 3 Elites, 3 HeavyTanks, 9 Infantrys, 1 JetFighter, 1 Mech.Inf, 3 S.Submarines and 4 Submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Belgium
                    Germans attack with 4 Infantrys and 3 Tanks
                    British defend with 5 Infantrys
                        Germans roll dice for 4 Infantrys and 3 Tanks in Belgium, round 2 :  2/7 hits
                        British roll dice for 5 Infantrys in Belgium, round 2 :  0/5 hits
                        2 Infantrys owned by the British lost in Belgium
                        Germans roll dice for 4 Infantrys and 3 Tanks in Belgium, round 3 :  2/7 hits
                        British roll dice for 3 Infantrys in Belgium, round 3 :  2/3 hits
                        2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Belgium
                        Germans roll dice for 2 Infantrys and 3 Tanks in Belgium, round 4 :  1/5 hits
                        British roll dice for 1 Infantry in Belgium, round 4 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
                    Germans win, taking Belgium from British with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 Infantrys
                    Casualties for British: 5 Infantrys
                Battle in Latvia
                    Germans attack with 3 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
                    Russians defend with 1 HeavyTank, 1 Mech.Inf and 1 Tank
                        Germans roll dice for 3 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in Latvia, round 2 :  2/7 hits
                        Russians roll dice for 1 HeavyTank, 1 Mech.Inf and 1 Tank in Latvia, round 2 :  0/3 hits
                    1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Latvia
                        Germans roll dice for 3 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in Latvia, round 3 :  6/7 hits
                        Russians roll dice for 1 HeavyTank in Latvia, round 3 :  1/1 hits
                        1 Infantry owned by the Germans and 1 HeavyTank owned by the Russians lost in Latvia
                    Germans win, taking Latvia from Russians with 3 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 HeavyTank, 1 Mech.Inf and 1 Tank
                Battle in Smolensk
                    Germans attack with 4 Artillerys and 1 Elite
                    Russians defend with 1 Infantry
                        Germans roll dice for 4 Artillerys and 1 Elite in Smolensk, round 2 :  3/5 hits
                        Russians roll dice for 1 Infantry in Smolensk, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 Artillerys and 1 Elite remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 Artillery
                    Casualties for Russians: 1 Infantry
                Battle in Novgorod
                    Germans attack with 1 HeavyTank and 2 Tanks
                    Russians defend with 1 ArmoredCar and 4 Infantrys
                        Germans roll dice for 1 HeavyTank and 2 Tanks in Novgorod, round 2 :  3/3 hits
                        Russians roll dice for 1 ArmoredCar and 4 Infantrys in Novgorod, round 2 :  0/5 hits
                        1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Russians lost in Novgorod
                        Germans roll dice for 1 HeavyTank and 2 Tanks in Novgorod, round 3 :  2/3 hits
                        Russians roll dice for 2 Infantrys in Novgorod, round 3 :  1/2 hits
                        2 Infantrys owned by the Russians and 1 Tank owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 Tank
                    Casualties for Russians: 1 ArmoredCar and 4 Infantrys
                Battle in Leningrad
                    Germans attack with 1 Artillery, 4 Elites, 3 HeavyTanks, 5 Infantrys, 1 JetFighter, 1 Stuka and 1 Tank
                    Russians defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 3 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 4 Tanks
                        AA fire in Leningrad :  1/2 hits
                        1 Stuka owned by the Germans lost in Leningrad
                        Germans roll dice for 2 Battleships and 4 Cruisers in Leningrad, round 2 :  5/6 hits
                    Units damaged: 1 Bunker owned by the Russians
                        2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Mech.Inf owned by the Russians lost in Leningrad
                        Germans roll dice for 1 Artillery, 4 Elites, 3 HeavyTanks, 5 Infantrys, 1 JetFighter and 1 Tank in Leningrad, round 2 :  6/15 hits
                        Russians roll dice for 1 Bunker, 3 HeavyTanks and 4 Tanks in Leningrad, round 2 :  5/8 hits
                        5 Infantrys owned by the Germans, 1 Bunker owned by the Russians, 1 HeavyTank owned by the Russians and 4 Tanks owned by the Russians lost in Leningrad
                        Germans roll dice for 1 Artillery, 4 Elites, 3 HeavyTanks, 1 JetFighter and 1 Tank in Leningrad, round 3 :  6/10 hits
                        Russians roll dice for 2 HeavyTanks in Leningrad, round 3 :  1/2 hits
                        1 Elite owned by the Germans and 2 HeavyTanks owned by the Russians lost in Leningrad
                    Germans win, taking Leningrad from Russians with 1 Artillery, 3 Elites, 3 HeavyTanks, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 Elite, 5 Infantrys and 1 Stuka
                    Casualties for Russians: 1 Artillery, 1 Bunker, 3 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 4 Tanks

    Non Combat Move - Germans
                1 AAGun and 6 Infantrys moved from Brest to Minsk
                1 Artillery and 3 Infantrys moved from Warsaw to Brest
                1 Elite and 5 Infantrys moved from Krakow to Vinnytsia
                1 JetFighter moved from Leningrad to Minsk

    Place Units - Germans
                3 S.Submarines placed in 24 Sea Zone
                4 Submarines placed in 43 Sea Zone
                4 Infantrys placed in Rhine
                3 Elites and 3 HeavyTanks placed in Hamburg
                3 Infantrys placed in Normandy
                2 Infantrys and 1 Mech.Inf placed in Kiev
                4 ArmoredCars placed in Paris
                1 JetFighter placed in Bohemia

    Turn Complete - Germans
                Germans collect 149 PUs; end with 149 PUs

    triplea_41643_Ger9.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Russians
                1 Infantry moved from Stalingrad to Rostov
                      Russians take Rostov from Germans
                1 Infantry moved from Georgia to Saratov
                      Russians take Saratov from Germans
                1 ArmoredCar and 2 Infantrys moved from Moscow to Penza
                2 Infantrys moved from Moscow to Gorky
                1 ArmoredCar moved from Moscow to Gorky
                1 Infantry moved from Arkhangelsk to S.Karelia
                1 Artillery moved from N.Karelia to Lapland
                1 Infantry moved from Murmansk to Lapland
                2 Infantrys moved from Georgia to Rostov
                4 Infantrys moved from Stalingrad to Rostov
                3 Infantrys moved from Tula to Rostov
                1 Infantry moved from Yaroslavl to Tula
                2 HeavyTanks and 6 Tanks moved from Chita to Hulunbuir
                1 Adv.Fighter moved from N.Buryat Mongolia to Hulunbuir
                1 Mech.Inf moved from N.Buryat Mongolia to Liaoning
                      Russians take Liaoning from Hisaichi
                3 Infantrys moved from N.Buryat Mongolia to Irkutsk
                1 Artillery and 1 Infantry moved from Evenkia to Yeniseysk
                6 Infantrys moved from Sibirsky to Evenkia

    Purchase Units - Russians
                Russians buy 1 Bunker, 1 Elite, 27 Infantrys and 7 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Lapland
                    Russians attack with 1 Artillery and 1 Infantry
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 :  1/2 hits
                        Finns roll dice for 1 Infantry in Lapland, round 2 :  0/1 hits
                        1 Infantry owned by the Germans lost in Lapland
                    Russians win, taking Lapland from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Hulunbuir
                    Russians attack with 1 Adv.Fighter, 2 HeavyTanks and 6 Tanks
                    Hisaichi defend with 1 Factory and 3 Infantrys
                        Russians roll dice for 1 Adv.Fighter, 2 HeavyTanks and 6 Tanks in Hulunbuir, round 2 :  6/9 hits
                        Hisaichi roll dice for 3 Infantrys in Hulunbuir, round 2 :  1/3 hits
                        3 Infantrys owned by the Hisaichi and 1 Tank owned by the Russians lost in Hulunbuir
                    Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 2 HeavyTanks and 5 Tanks remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for Russians: 1 Tank
                Battle in Penza
                    Russians attack with 1 ArmoredCar and 2 Infantrys
                    Germans defend with 1 Mech.Inf
                        Russians roll dice for 1 ArmoredCar and 2 Infantrys in Penza, round 2 :  0/3 hits
                        Germans roll dice for 1 Mech.Inf in Penza, round 2 :  1/1 hits
                        1 Infantry owned by the Russians lost in Penza
                        Russians roll dice for 1 ArmoredCar and 1 Infantry in Penza, round 3 :  1/2 hits
                        Germans roll dice for 1 Mech.Inf in Penza, round 3 :  0/1 hits
                    1 Mech.Inf owned by the Germans lost in Penza
                    Russians win, taking Penza from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Mech.Inf
                    Casualties for Russians: 1 Infantry
                Battle in Gorky
                    Russians attack with 1 ArmoredCar and 2 Infantrys
                    Germans defend with 1 Mech.Inf
                        Russians roll dice for 1 ArmoredCar and 2 Infantrys in Gorky, round 2 :  1/3 hits
                        Germans roll dice for 1 Mech.Inf in Gorky, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Gorky
                    Russians win, taking Gorky from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Mech.Inf
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                1 Infantry moved from Arkhangelsk to Kirov
                1 ArmoredCar moved from Arkhangelsk to Perm
                2 ArmoredCars and 1 HeavyTank moved from Olyokminsk to Krasnoyarsk
                2 Infantrys moved from Olyokminsk to Bratsk
                1 Adv.Fighter moved from Hulunbuir to Kirin

    Place Units - Russians
                1 Bunker placed in Chimkent
                1 Elite, 3 Infantrys and 1 Tank placed in Sverdlovsk
                4 Infantrys placed in Arkhangelsk
                3 Infantrys placed in Georgia
                3 Infantrys and 2 Tanks placed in Stalingrad
                6 Infantrys and 4 Tanks placed in Moscow
                2 Infantrys placed in Tashkent
                6 Infantrys placed in Sibirsky

    Turn Complete - Russians
                Russians collect 92 PUs; end with 92 PUs

    triplea_41643_Rus9.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Italians
                2 Infantrys moved from N.Tunisia to S.Algeria
                4 HeavyTanks moved from Tunis to S.Algeria
                1 ArmoredCar moved from N.Algeria to S.Algeria
                1 Infantry moved from S.Algeria to N.Algeria
                1 Transport moved from 45 Sea Zone to 46 Sea Zone
                1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
                1 Artillery, 1 Elite and 1 Transport moved from 46 Sea Zone to 45 Sea Zone
                1 Artillery and 1 Elite moved from 45 Sea Zone to N.Tunisia
                1 Artillery and 1 Elite moved from Syria to 55 Sea Zone
                2 Infantrys moved from Crete to 55 Sea Zone
                2 Elites moved from Lower Egypt to 56 Sea Zone
                1 Artillery, 2 Cruisers, 1 Elite, 2 Infantrys and 1 Transport moved from 55 Sea Zone to 57 Sea Zone
                1 Cruiser, 1 Destroyer, 2 Elites and 1 S.Submarine moved from 56 Sea Zone to 57 Sea Zone
                2 Tanks moved from Lower Egypt to Italian East Africa
                1 Mech.Inf and 1 Tank moved from Darfur to Italian East Africa
                2 ArmoredCars, 3 HeavyTanks, 9 Infantrys, 1 Mech.Inf and 5 Tanks moved from Nubia to Italian East Africa
                1 Artillery, 3 Elites and 2 Infantrys moved from 57 Sea Zone to Italian East Africa
                1 Mech.Inf moved from Cairo to Italian East Africa
                4 Elites and 1 Infantry moved from Cairo to Lower Egypt

    Purchase Units - Italians
                Italians buy 3 Infantrys, 2 JetFighters and 6 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Italian East Africa
                    Italians attack with 2 ArmoredCars, 1 Artillery, 3 Elites, 3 HeavyTanks, 11 Infantrys, 3 Mech.Infs and 8 Tanks
                    British defend with 2 Adv.Fighters, 2 ArmoredCars, 1 Factory, 15 Infantrys, 4 Mech.Infs and 8 Tanks; French defend with 1 Infantry
                        Italians roll dice for 3 Cruisers in Italian East Africa, round 2 :  1/3 hits
                        1 ArmoredCar owned by the British lost in Italian East Africa
                        Italians roll dice for 2 ArmoredCars, 1 Artillery, 3 Elites, 3 HeavyTanks, 11 Infantrys, 3 Mech.Infs and 8 Tanks in Italian East Africa, round 2 :  10/31 hits
                        British roll dice for 2 Adv.Fighters, 1 ArmoredCar, 16 Infantrys, 4 Mech.Infs and 8 Tanks in Italian East Africa, round 2 :  14/31 hits
                        1 ArmoredCar owned by the British, 2 ArmoredCars owned by the Italians, 1 Infantry owned by the French, 1 Artillery owned by the Italians, 11 Infantrys owned by the Italians and 8 Infantrys owned by the British lost in Italian East Africa
                        Italians roll dice for 3 Elites, 3 HeavyTanks, 3 Mech.Infs and 8 Tanks in Italian East Africa, round 3 :  11/17 hits
                        British roll dice for 2 Adv.Fighters, 7 Infantrys, 4 Mech.Infs and 8 Tanks in Italian East Africa, round 3 :  7/21 hits
                        3 Elites owned by the Italians, 1 Tank owned by the Italians, 7 Infantrys owned by the British, 4 Mech.Infs owned by the British and 3 Mech.Infs owned by the Italians lost in Italian East Africa
                        Italians roll dice for 3 HeavyTanks and 7 Tanks in Italian East Africa, round 4 :  7/10 hits
                        British roll dice for 2 Adv.Fighters and 8 Tanks in Italian East Africa, round 4 :  4/10 hits
                        7 Tanks owned by the British and 4 Tanks owned by the Italians lost in Italian East Africa
                        Italians roll dice for 3 HeavyTanks and 3 Tanks in Italian East Africa, round 5 :  3/6 hits
                        British roll dice for 2 Adv.Fighters and 1 Tank in Italian East Africa, round 5 :  2/3 hits
                        1 Tank owned by the British, 2 Tanks owned by the Italians and 2 Adv.Fighters owned by the British lost in Italian East Africa
                    Italians win, taking Italian East Africa from British with 3 HeavyTanks and 1 Tank remaining. Battle score for attacker is 28
                    Casualties for British: 2 Adv.Fighters, 2 ArmoredCars, 15 Infantrys, 4 Mech.Infs and 8 Tanks
                    Casualties for Italians: 2 ArmoredCars, 1 Artillery, 3 Elites, 11 Infantrys, 3 Mech.Infs and 7 Tanks
                    Casualties for French: 1 Infantry

    Non Combat Move - Italians
                1 Infantry moved from Kufra to Darfur
                1 AAGun moved from Tunis to N.Tunisia

    Place Units - Italians
                6 Mech.Infs placed in Cairo
                2 JetFighters placed in Syria
                3 Infantrys placed in Tunis

    Turn Complete - Italians
                Italians collect 69 PUs; end with 69 PUs

    triplea_41643_Ita9.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - French
                2 Adv.Fighters and 8 Tanks moved from French Equatorial Africa to Italian East Africa
                1 Infantry moved from Equatoria to Italian East Africa
                3 Infantrys moved from French Equatorial Africa to Darfur
                1 Artillery and 1 Infantry moved from Cape Verde to 36 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 36 Sea Zone to 38 Sea Zone
                1 Artillery and 1 Infantry moved from 38 Sea Zone to French Equatorial Africa

    Purchase Units - French
                French buy 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - French
                Battle in Italian East Africa
                    French attack with 2 Adv.Fighters, 1 Infantry and 8 Tanks
                    Italians defend with 1 Factory, 3 HeavyTanks and 1 Tank
                        French roll dice for 2 Adv.Fighters, 1 Infantry and 8 Tanks in Italian East Africa, round 2 :  3/11 hits
                        Italians roll dice for 3 HeavyTanks and 1 Tank in Italian East Africa, round 2 :  1/4 hits
                        2 HeavyTanks owned by the Italians, 1 Tank owned by the Italians and 1 Infantry owned by the French lost in Italian East Africa
                        French roll dice for 2 Adv.Fighters and 8 Tanks in Italian East Africa, round 3 :  5/10 hits
                        Italians roll dice for 1 HeavyTank in Italian East Africa, round 3 :  1/1 hits
                        1 HeavyTank owned by the Italians and 1 Tank owned by the French lost in Italian East Africa
                    French win, taking Italian East Africa from Italians with 2 Adv.Fighters and 7 Tanks remaining. Battle score for attacker is 19
                    Casualties for Italians: 3 HeavyTanks and 1 Tank
                    Casualties for French: 1 Infantry and 1 Tank
                Battle in Darfur
                    French attack with 3 Infantrys
                    Italians defend with 1 Infantry
                        French roll dice for 3 Infantrys in Darfur, round 2 :  0/3 hits
                        Italians roll dice for 1 Infantry in Darfur, round 2 :  0/1 hits
                        French roll dice for 3 Infantrys in Darfur, round 3 :  1/3 hits
                        Italians roll dice for 1 Infantry in Darfur, round 3 :  0/1 hits
                        1 Infantry owned by the Italians lost in Darfur
                    French win, taking Darfur from Italians with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry

    Non Combat Move - French
                2 Adv.Fighters moved from Italian East Africa to French Equatorial Africa

    Place Units - French
                2 Infantrys and 2 Tanks placed in E.Morocco
                2 Infantrys and 1 Tank placed in French Equatorial Africa

    Turn Complete - French
                French collect 26 PUs; end with 26 PUs

    triplea_41643_Fre9.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Yamamoto
                1 S.Bomber moved from Tokyo to 85 Sea Zone
                1 L.Fighter moved from Mindanao to 93 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 5 Bunkers and 21 Infantrys; Remaining resources: 3 PUs;

    Combat - Yamamoto
                Battle in 93 Sea Zone
                    Yamamoto attack with 1 L.Fighter
                    British defend with 1 Submarine
                        Yamamoto roll dice for 1 L.Fighter in 93 Sea Zone, round 2 :  0/1 hits
                    1 Submarine owned by the British Submerged
                Battle in 85 Sea Zone
                    Yamamoto attack with 1 S.Bomber
                    British defend with 1 Submarine
                        Yamamoto roll dice for 1 S.Bomber in 85 Sea Zone, round 2 :  1/1 hits
                        1 Submarine owned by the British lost in 85 Sea Zone
                    Yamamoto winYamamoto win with 1 L.Fighter remaining with 1 S.Bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 Submarine

    Non Combat Move - Yamamoto
                1 S.Bomber moved from 85 Sea Zone to Tokyo
                1 L.Fighter moved from 93 Sea Zone to Mindanao

    Place Units - Yamamoto
                1 Bunker and 2 Infantrys placed in Mindanao
                1 Bunker and 8 Infantrys placed in Tokyo
                1 Bunker and 3 Infantrys placed in Manila
                1 Bunker and 4 Infantrys placed in Banjarmasin
                1 Bunker and 4 Infantrys placed in Davao

    Turn Complete - Yamamoto
                Yamamoto collect 71 PUs; end with 74 PUs

    triplea_41643_Yam9.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Chinese
                3 Infantrys moved from Shansi to Shantung
                1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Hupeh to Shantung
                2 Infantrys moved from Hupeh to Anhwei
                1 Fighter moved from Hupeh to Anhwei
                1 Adv.Fighter moved from Hupeh to Anhwei
                1 Infantry moved from Hupeh to Hunan
                2 Adv.Fighters moved from Hupeh to Hunan
                4 Infantrys moved from Suiyuan to Chahar
                4 Infantrys moved from Shensi to Hupeh
                1 Elite and 7 Infantrys moved from Ningsia to Suiyuan
                6 Infantrys moved from E.Qinghai to Ningsia
                2 Artillerys moved from Hsining to E.Qinghai
                3 Infantrys moved from Hsining to E.Qinghai
                3 Infantrys moved from Gobi Altai to Ningsia
                1 Adv.Fighter moved from Hsining to Hupeh
                3 Infantrys moved from E.Sinkiang to Khobdo
                2 ArmoredCars moved from Urumqi to Khobdo
                2 Tanks moved from Urumqi to Khobdo

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Anhwei
                    Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Anhwei, round 2 :  2/4 hits
                        Hisaichi roll dice for 1 Infantry in Anhwei, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Anhwei
                    Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Shantung
                    Chinese attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys
                    Hisaichi defend with 1 Artillery and 1 Infantry
                        Chinese roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys in Shantung, round 2 :  3/6 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 :  0/2 hits
                        1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shantung
                    Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Battle in Khobdo
                    Chinese attack with 2 ArmoredCars, 3 Infantrys and 2 Tanks
                    Neutral defend with 2 Infantrys
                        Chinese roll dice for 2 ArmoredCars, 3 Infantrys and 2 Tanks in Khobdo, round 2 :  4/7 hits
                        Neutral roll dice for 2 Infantrys in Khobdo, round 2 :  0/2 hits
                        2 Infantrys owned by the Neutral lost in Khobdo
                    Chinese loses 0 PUs for violating Khobdos neutrality.
                    Chinese win, taking Khobdo from Neutral with 2 ArmoredCars, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys
                Battle in Hunan
                    Chinese attack with 2 Adv.Fighters and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 Adv.Fighters and 1 Infantry in Hunan, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Infantry in Hunan, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
                    Chinese win with 2 Adv.Fighters remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                2 Adv.Fighters moved from Hunan to Hupeh
                1 Adv.Fighter and 1 Fighter moved from Anhwei to Hupeh
                1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Shantung to Hupeh

    Place Units - Chinese
                1 Adv.Fighter and 3 Infantrys placed in Urumqi
                2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hsining

    Turn Complete - Chinese
                Chinese collect 42 PUs; end with 42 PUs

    triplea_41643_Chi9.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Hisaichi
                1 Infantry moved from Kiangsi to Hong Kong
                1 S.Bomber moved from Changchun to Hulunbuir
                1 S.Bomber moved from Changchun to 76 Sea Zone

    Purchase Units - Hisaichi
                Hisaichi buy 1 Adv.Fighter, 1 Bunker and 7 Tanks; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Strategic bombing raid in Hulunbuir
                    Bombing raid in Hulunbuir rolls: 3 and costs: 3 PUs.
                    Bombing raid costs 3 PUs
                Battle in 76 Sea Zone
                    Hisaichi attack with 1 S.Bomber
                    British defend with 3 Submarines
                        Hisaichi roll dice for 1 S.Bomber in 76 Sea Zone, round 2 :  1/1 hits
                        1 Submarine owned by the British lost in 76 Sea Zone
                    2 Submarines owned by the British Submerged
                    Hisaichi win with 1 S.Bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 Submarine

    Non Combat Move - Hisaichi
                1 S.Bomber moved from 76 Sea Zone to Changchun
                1 S.Bomber moved from Hulunbuir to Changchun

    Place Units - Hisaichi
                1 Adv.Fighter, 1 Bunker and 7 Tanks placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 30 PUs; end with 31 PUs

    triplea_41643_His9.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - British
                3 Infantrys moved from Wales to 20 Sea Zone
                3 Infantrys moved from Dover to 20 Sea Zone
                6 Infantrys moved from 20 Sea Zone to Belgium
                2 Fighters moved from 20 Sea Zone to Belgium
                1 Fighter moved from Dover to Belgium
                1 Bomber moved from Dover to Belgium
                1 Infantry moved from E.Morocco to N.Algeria
                1 Infantry moved from Kordofan to Nubia
                      British take Nubia from Italians
                5 Infantrys moved from Madras to Mysore
                2 Infantrys moved from Rajputana to Mysore
                1 Cruiser, 1 Submarine and 3 Transports moved from 58 Sea Zone to 64 Sea Zone
                2 Adv.Fighters moved from Cape Town to Italian East Africa
                1 ArmoredCar moved from Kwangsi to Shanghai
                      Chinese take Hunan from Hisaichi
                      Chinese take Shanghai from Hisaichi
                1 ArmoredCar moved from Kwangsi to Kwangtung
                      Chinese take Kwangtung from Hisaichi
                1 ArmoredCar moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Hisaichi
                4 ArmoredCars and 10 Tanks moved from Kwangsi to Hong Kong
                1 Adv.Fighter moved from N.Thailand to Punjab
                5 Infantrys moved from Delhi to Rajputana
                2 Infantrys moved from Bombay to Rajputana
                2 ArmoredCars, 2 Artillerys and 12 Infantrys moved from Baluchistan to E.Iran
                1 Infantry moved from Yunnan to Assam
                3 Artillerys and 15 Infantrys moved from N.Thailand to Burma
                1 Infantry moved from Kweichow to Yunnan
                12 Infantrys moved from S.Thailand to Burma
                6 Infantrys moved from Bangkok to S.Thailand
                6 Infantrys moved from Malaya to S.Thailand
                1 Tank moved from Kwangsi to Hong Kong
                2 Artillerys and 4 Infantrys moved from Kwangsi to N.French Indochina
                1 Infantry moved from Koryakia to 75 Sea Zone
                1 Destroyer, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
                1 Infantry moved from 84 Sea Zone to Chubu
                      British take Chubu from Yamamoto
                2 Submarines moved from 76 Sea Zone to 84 Sea Zone
                1 Submarine moved from 93 Sea Zone to 92 Sea Zone
                1 Submarine moved from 92 Sea Zone to 106 Sea Zone
                2 ArmoredCars and 2 Infantrys moved from Alaska to Yukon
                2 ArmoredCars and 2 Infantrys moved from Yukon to British Columbia

    Purchase Units - British
                British buy 2 Adv.Fighters, 2 ArmoredCars, 1 Battleship, 1 Cruiser, 1 Elite, 3 Infantrys, 1 Mech.Inf and 4 Submarines; Remaining resources: 0 PUs;

    Combat - British
                Battle in N.Algeria
                    British attack with 1 Infantry
                    Italians defend with 1 Infantry
                        British roll dice for 1 Infantry in N.Algeria, round 2 :  0/1 hits
                        Italians roll dice for 1 Infantry in N.Algeria, round 2 :  0/1 hits
                        British roll dice for 1 Infantry in N.Algeria, round 3 :  0/1 hits
                        Italians roll dice for 1 Infantry in N.Algeria, round 3 :  0/1 hits
                        British roll dice for 1 Infantry in N.Algeria, round 4 :  0/1 hits
                        Italians roll dice for 1 Infantry in N.Algeria, round 4 :  0/1 hits
                        British roll dice for 1 Infantry in N.Algeria, round 5 :  0/1 hits
                        Italians roll dice for 1 Infantry in N.Algeria, round 5 :  1/1 hits
                        1 Infantry owned by the British lost in N.Algeria
                    Italians win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for British: 1 Infantry
                Battle in E.Iran
                    British attack with 2 ArmoredCars, 2 Artillerys and 12 Infantrys
                    Neutral defend with 1 Bunker and 3 Infantrys
                        British roll dice for 2 ArmoredCars, 2 Artillerys and 12 Infantrys in E.Iran, round 2 :  2/16 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 :  0/4 hits
                        1 Infantry owned by the Neutral lost in E.Iran
                        British roll dice for 2 ArmoredCars, 2 Artillerys and 12 Infantrys in E.Iran, round 3 :  3/16 hits
                        Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 :  2/3 hits
                        1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in E.Iran
                    British loses 0 PUs for violating E.Irans neutrality.
                    British win, taking E.Iran from Neutral with 2 ArmoredCars, 2 Artillerys and 10 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Neutral: 1 Bunker and 3 Infantrys
                    Casualties for British: 2 Infantrys
                Battle in Hong Kong
                    British attack with 4 ArmoredCars and 11 Tanks
                    Hisaichi defend with 1 Factory and 7 Infantrys
                        British roll dice for 4 ArmoredCars and 11 Tanks in Hong Kong, round 2 :  10/15 hits
                        Hisaichi roll dice for 7 Infantrys in Hong Kong, round 2 :  2/7 hits
                        2 ArmoredCars owned by the British and 7 Infantrys owned by the Hisaichi lost in Hong Kong
                    British win, taking Hong Kong from Hisaichi with 2 ArmoredCars and 11 Tanks remaining. Battle score for attacker is 6
                    Casualties for British: 2 ArmoredCars
                    Casualties for Hisaichi: 7 Infantrys
                Battle in Belgium
                    British attack with 1 Bomber, 3 Fighters and 6 Infantrys
                    Germans defend with 1 Infantry and 3 Tanks
                        British roll dice for 1 Battleship in Belgium, round 2 :  0/1 hits
                        British roll dice for 1 Bomber, 3 Fighters and 6 Infantrys in Belgium, round 2 :  4/10 hits
                        Germans roll dice for 1 Infantry and 3 Tanks in Belgium, round 2 :  2/4 hits
                        1 Infantry owned by the Germans, 2 Infantrys owned by the British and 3 Tanks owned by the Germans lost in Belgium
                    British win, taking Belgium from Germans with 1 Bomber, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 Infantry and 3 Tanks
                    Casualties for British: 2 Infantrys

    Non Combat Move - British
                1 Bomber moved from Belgium to Dover
                4 Infantrys moved from Manchester to Wales
                1 Fighter moved from Belgium to Dover
                2 Fighters moved from Belgium to 20 Sea Zone
                1 Carrier, 5 Destroyers, 2 Fighters and 12 Submarines moved from 20 Sea Zone to 17 Sea Zone

    Place Units - British
                1 Battleship and 1 Cruiser placed in 59 Sea Zone
                2 Adv.Fighters placed in Cape Town
                4 Submarines placed in 20 Sea Zone
                British undo move 3.
                4 Submarines placed in 18 Sea Zone
                1 ArmoredCar and 3 Infantrys placed in Wales
                British undo move 4.
                2 ArmoredCars and 1 Mech.Inf placed in Delhi
                1 Elite and 3 Infantrys placed in Wales

    Turn Complete - British
                British collect 115 PUs; end with 115 PUs

    triplea_41643_Bri9.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Anzac
                1 Infantry moved from Celebes to 112 Sea Zone
                2 Transports moved from 112 Sea Zone to 110 Sea Zone
                1 Artillery, 1 Elite and 1 Infantry moved from Celebes to 112 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 107 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 93 Sea Zone
                1 Artillery and 1 Infantry moved from 93 Sea Zone to Formosa
                      Anzac take Formosa from Hisaichi
                3 Destroyers, 1 Elite, 1 Infantry and 1 Transport moved from 112 Sea Zone to 107 Sea Zone
                3 Destroyers, 1 Elite, 1 Infantry and 1 Transport moved from 107 Sea Zone to 93 Sea Zone
                1 Elite and 1 Infantry moved from 93 Sea Zone to Kyushu
                      Anzac take Kyushu from Yamamoto
                1 Infantry moved from Java to 110 Sea Zone
                1 Infantry moved from 110 Sea Zone to West Borneo
                      Dutch take West Borneo from Yamamoto
                1 Infantry moved from Java to 110 Sea Zone
                1 Infantry moved from 110 Sea Zone to East And South Borneo
                      Dutch take East And South Borneo from Yamamoto
                2 Destroyers moved from 67 Sea Zone to 110 Sea Zone
                1 Infantry moved from Port Moresby to 114 Sea Zone
                1 Infantry and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
                1 Infantry moved from Bougainville to 109 Sea Zone
                1 Infantry moved from 109 Sea Zone to Ponape
                      Americans take Ponape from Yamamoto
                1 Infantry moved from 109 Sea Zone to Ponape
                1 Submarine moved from 115 Sea Zone to 109 Sea Zone
                1 Transport moved from 122 Sea Zone to 114 Sea Zone
                1 Tank moved from Malaya to Burma
                1 Infantry moved from Malaya to S.Thailand

    Purchase Units - Anzac
                Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 1 Transport; Remaining resources: 1 PUs;

    Combat - Anzac

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Cruiser, 1 Destroyer and 1 Transport placed in 67 Sea Zone
                1 Adv.Fighter placed in Townsville

    Turn Complete - Anzac
                Anzac collect 42 PUs; end with 43 PUs

    triplea_41643_Anz9.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Dutch
                1 Adv.Fighter and 2 Mech.Infs moved from Suriname to Argentina
                6 Mech.Infs and 2 Tanks moved from Rio De Janeiro to S.Chile
                2 Bombers moved from Argentina to S.Chile

    Purchase Units - Dutch
                Dutch buy 1 Bomber and 1 Factory; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in S.Chile
                    Dutch attack with 2 Bombers, 6 Mech.Infs and 2 Tanks
                    Neutral defend with 1 Fighter and 2 Infantrys
                        Dutch roll dice for 2 Bombers, 6 Mech.Infs and 2 Tanks in S.Chile, round 2 :  4/10 hits
                        Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 :  0/3 hits
                        1 Fighter owned by the Neutral and 2 Infantrys owned by the Neutral lost in S.Chile
                    Dutch loses 0 PUs for violating S.Chiles neutrality.
                    Dutch win, taking S.Chile from Neutral with 2 Bombers, 6 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 Fighter and 2 Infantrys

    Non Combat Move - Dutch
                2 Bombers moved from S.Chile to Argentina

    Place Units - Dutch
                1 Factory placed in Sumatra
                1 Bomber placed in Suriname

    Turn Complete - Dutch
                Dutch collect 34 PUs; end with 34 PUs

    triplea_41643_Dut9.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Finns
                1 Infantry moved from Oulu to Vyborg
                      Finns take Vyborg from Russians
                1 Infantry moved from Oulu to N.Karelia
                      Finns take N.Karelia from Russians
                3 Artillerys, 1 Elite and 3 Infantrys moved from Oulu to Lapland
                3 Infantrys moved from Helsinki to Tampere
                2 Artillerys moved from Helsinki to Tampere
                2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to Oulu

    Purchase Units - Finns
                Finns buy 5 Infantrys; Remaining resources: 1 PUs;

    Combat - Finns
                Battle in Lapland
                    Finns attack with 3 Artillerys, 1 Elite and 3 Infantrys
                    Russians defend with 1 Artillery and 1 Infantry
                        Finns roll dice for 3 Artillerys, 1 Elite and 3 Infantrys in Lapland, round 2 :  1/7 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 :  0/2 hits
                        1 Infantry owned by the Russians lost in Lapland
                        Finns roll dice for 3 Artillerys, 1 Elite and 3 Infantrys in Lapland, round 3 :  2/7 hits
                        Russians roll dice for 1 Artillery in Lapland, round 3 :  1/1 hits
                        1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Lapland
                    Finns win, taking Lapland from Russians with 3 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Finns: 1 Infantry
                    Casualties for Russians: 1 Artillery and 1 Infantry

    Non Combat Move - Finns

    Place Units - Finns
                5 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 15 PUs; end with 16 PUs

    triplea_41643_Fin9.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Romanians
                2 ArmoredCars and 2 Tanks moved from Odessa to Rostov
                1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from Donetsk to Rostov
                2 ArmoredCars and 2 Tanks moved from Bucharest to Odessa

    Purchase Units - Romanians
                Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 2 PUs;

    Combat - Romanians
                Battle in Rostov
                    Romanians attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 2 Infantrys and 2 Tanks
                    Russians defend with 10 Infantrys
                        Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 2 Infantrys and 2 Tanks in Rostov, round 2 :  3/8 hits
                        Russians roll dice for 10 Infantrys in Rostov, round 2 :  1/10 hits
                        3 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Rostov
                        Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 1 Infantry and 2 Tanks in Rostov, round 3 :  3/7 hits
                        Russians roll dice for 7 Infantrys in Rostov, round 3 :  3/7 hits
                        2 ArmoredCars owned by the Romanians, 3 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Rostov
                        Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Tanks in Rostov, round 4 :  2/4 hits
                        Russians roll dice for 4 Infantrys in Rostov, round 4 :  1/4 hits
                        2 Infantrys owned by the Russians and 1 Tank owned by the Romanians lost in Rostov
                        Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Rostov, round 5 :  1/3 hits
                        Russians roll dice for 2 Infantrys in Rostov, round 5 :  1/2 hits
                        1 Fighter owned by the Romanians and 1 Infantry owned by the Russians lost in Rostov
                        Romanians roll dice for 1 Adv.Fighter and 1 Tank in Rostov, round 6 :  0/2 hits
                        Russians roll dice for 1 Infantry in Rostov, round 6 :  0/1 hits
                        Romanians roll dice for 1 Adv.Fighter and 1 Tank in Rostov, round 7 :  0/2 hits
                        Russians roll dice for 1 Infantry in Rostov, round 7 :  0/1 hits
                        Romanians roll dice for 1 Adv.Fighter and 1 Tank in Rostov, round 8 :  1/2 hits
                        Russians roll dice for 1 Infantry in Rostov, round 8 :  0/1 hits
                        1 Infantry owned by the Russians lost in Rostov
                    Romanians win, taking Rostov from Russians with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -5
                    Casualties for Romanians: 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank
                    Casualties for Russians: 10 Infantrys

    Non Combat Move - Romanians
                1 Adv.Fighter moved from Rostov to Donetsk

    Place Units - Romanians
                2 ArmoredCars and 2 Tanks placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 19 PUs; end with 21 PUs

    triplea_41643_Rom9.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Turn Complete - Thai

    triplea_41643_Tha9.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Americans
                3 units repaired.
                1 ArmoredCar moved from Heilungchiang to Changchun
                2 Adv.Fighters and 7 S.Bombers moved from Vladivostok to Changchun
                1 ArmoredCar and 1 Infantry moved from Kirin to 84 Sea Zone
                1 ArmoredCar and 1 Infantry moved from 84 Sea Zone to Changchun
                1 Artillery moved from Kirin to Korea
                      Americans take Korea from Hisaichi
                1 ArmoredCar moved from Kirin to 84 Sea Zone
                1 ArmoredCar moved from 84 Sea Zone to Changchun
                2 Tanks moved from Kirin to Changchun
                1 Fighter moved from Pearl Harbor to Colombia
                4 Artillerys and 1 Infantry moved from Mauritania to Rio de Oro
                2 ArmoredCars moved from Mauritania to Rio de Oro
                1 Infantry moved from Bahia to 35 Sea Zone
                1 Infantry moved from Salvador to 35 Sea Zone
                2 B.Transports and 1 S.Submarine moved from 36 Sea Zone to 35 Sea Zone
                1 Tank moved from Bahia to 35 Sea Zone
                2 ArmoredCars and 2 Infantrys moved from Bahia to 35 Sea Zone
                3 Infantrys moved from Salvador to 35 Sea Zone
                2 ArmoredCars, 2 B.Transports, 8 Infantrys, 3 S.Submarines, 1 T.Boat and 1 Tank moved from 35 Sea Zone to 36 Sea Zone
                2 ArmoredCars, 8 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania
                1 ArmoredCar, 1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
                1 ArmoredCar, 1 Artillery, 1 B.Transport, 1 Infantry and 1 S.Submarine moved from 26 Sea Zone to 32 Sea Zone
                3 Transports moved from 32 Sea Zone to 26 Sea Zone
                1 ArmoredCar and 1 Artillery moved from South Central USA to 25 Sea Zone
                1 ArmoredCar, 1 Artillery and 1 B.Transport moved from 25 Sea Zone to 32 Sea Zone
                2 ArmoredCars, 2 Artillerys and 1 Infantry moved from 32 Sea Zone to Bahia
                1 ArmoredCar moved from South Central USA to South Atlantic USA
                3 Transports moved from 26 Sea Zone to 25 Sea Zone
                1 S.Bomber moved from Venezuela to Rio de Oro
                1 Fighter moved from Venezuela to Cape Verde
                1 ArmoredCar and 2 Tanks moved from Alaska to British Columbia
                1 Infantry moved from Woleai to Ulithi
                1 Artillery moved from Yap to Ulithi
                1 Artillery and 1 Infantry moved from Heilungchiang to Kirin

    Purchase Units - Americans
                Americans buy 3 Adv.Fighters, 2 ArmoredCars, 1 B.Carrier, 2 S.Submarines, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Changchun
                    Americans attack with 2 Adv.Fighters, 3 ArmoredCars, 1 Infantry, 7 S.Bombers and 2 Tanks
                    Hisaichi defend with 1 Adv.Fighter, 1 Bunker, 1 Factory, 4 Infantrys, 2 S.Bombers and 7 Tanks
                        Americans roll dice for 3 Battleships and 1 Cruiser in Changchun, round 2 :  1/4 hits
                    Units damaged: 1 Bunker owned by the Hisaichi
                        Americans roll dice for 2 Adv.Fighters, 3 ArmoredCars, 1 Infantry, 7 S.Bombers and 2 Tanks in Changchun, round 2 :  9/15 hits
                        Hisaichi roll dice for 1 Adv.Fighter, 1 Bunker, 4 Infantrys, 2 S.Bombers and 7 Tanks in Changchun, round 2 :  8/15 hits
                    2 S.Bombers owned by the Hisaichi, 3 Tanks owned by the Hisaichi, 1 S.Bomber owned by the Americans, 1 Infantry owned by the Americans, 1 Tank owned by the Americans, 2 Adv.Fighters owned by the Americans, 4 Infantrys owned by the Hisaichi and 3 ArmoredCars owned by the Americans lost in Changchun
                        Americans roll dice for 6 S.Bombers and 1 Tank in Changchun, round 3 :  7/7 hits
                        Hisaichi roll dice for 1 Adv.Fighter, 1 Bunker and 4 Tanks in Changchun, round 3 :  1/6 hits
                        4 Tanks owned by the Hisaichi, 1 Bunker owned by the Hisaichi, 1 S.Bomber owned by the Americans and 1 Adv.Fighter owned by the Hisaichi lost in Changchun
                    Americans captures 31PUs while taking Hisaichi capital
                    Americans win, taking Changchun from Hisaichi with 5 S.Bombers and 1 Tank remaining. Battle score for attacker is 20
                    Casualties for Hisaichi: 1 Adv.Fighter, 1 Bunker, 4 Infantrys, 2 S.Bombers and 7 Tanks
                    Casualties for Americans: 2 Adv.Fighters, 3 ArmoredCars, 1 Infantry, 2 S.Bombers and 1 Tank
                Battle in Rio de Oro
                    Americans attack with 2 ArmoredCars, 4 Artillerys, 1 Infantry and 1 S.Bomber
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 2 ArmoredCars, 4 Artillerys, 1 Infantry and 1 S.Bomber in Rio de Oro, round 2 :  3/8 hits
                        Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 :  2/3 hits
                        1 Infantry owned by the Americans, 3 Infantrys owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio de Oro
                    Americans loses 0 PUs for violating Rio de Oros neutrality.
                    Americans win, taking Rio de Oro from Neutral with 1 ArmoredCar, 4 Artillerys and 1 S.Bomber remaining. Battle score for attacker is 0
                    Casualties for Neutral: 3 Infantrys
                    Casualties for Americans: 1 ArmoredCar and 1 Infantry

    Non Combat Move - Americans
                1 S.Bomber moved from Rio de Oro to Mauritania
                5 S.Bombers moved from Changchun to Hulunbuir

    Place Units - Americans
                1 B.Carrier placed in 26 Sea Zone
                2 Adv.Fighters placed in 26 Sea Zone
                1 Adv.Fighter placed in 26 Sea Zone
                1 Submarine placed in 26 Sea Zone
                2 S.Submarines placed in 13 Sea Zone
                2 Tanks placed in Salvador
                2 ArmoredCars and 3 Tanks placed in South Central USA

    Turn Complete - Americans
                Americans collect 124 PUs; end with 155 PUs

    triplea_41643_Ame9.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Germans
                4 Infantrys moved from Rhine to Belgium
                3 ArmoredCars moved from Paris to Belgium
                1 ArmoredCar moved from Paris to Normandy
                3 Mech.Infs moved from Netherlands to Denmark
                3 Elites moved from Hamburg to Denmark
                3 HeavyTanks moved from Hamburg to Netherlands
                1 Artillery and 3 Elites moved from Leningrad to S.Karelia
                3 Artillerys and 1 Elite moved from Latvia to 24 Sea Zone
                1 Tank moved from Leningrad to 24 Sea Zone
                3 HeavyTanks moved from Leningrad to S.Karelia
                1 Tank moved from Novgorod to Yaroslavl
                1 Artillery and 1 Elite moved from Smolensk to Yaroslavl
                1 Artillery moved from Smolensk to Yaroslavl
                1 HeavyTank moved from Novgorod to S.Karelia
                1 Artillery, 1 Elite and 1 Infantry moved from Kursk to Tula
                1 Elite and 5 Infantrys moved from Vinnytsia to Donetsk
                2 Infantrys and 1 Mech.Inf moved from Kiev to Kursk
                6 Infantrys moved from Minsk to Kursk
                1 Artillery moved from Smolensk to S.Karelia
                2 Tanks moved from Latvia to S.Karelia
                3 Artillerys, 2 Battleships, 4 Cruisers, 9 Destroyers, 1 Elite, 3 S.Submarines, 1 Tank and 4 Transports moved from 24 Sea Zone to 22 Sea Zone
                3 Artillerys, 1 Elite and 1 Tank moved from 22 Sea Zone to Oslo
                1 Artillery and 3 Infantrys moved from Brest to Kiev
                1 JetFighter moved from Minsk to Arkhangelsk
                1 JetFighter moved from Bohemia to Kursk
                1 Mech.Inf moved from Kuybyshev to Azerbaijan
                      Germans take Astrakhan from Russians
                      Germans take Azerbaijan from Russians
                1 Infantry moved from Netherlands to 22 Sea Zone
                1 Infantry and 1 S.Submarine moved from 22 Sea Zone to 21 Sea Zone
                1 Infantry moved from 21 Sea Zone to Manchester
                      Germans take Manchester from British
                8 Destroyers, 5 Submarines and 2 Transports moved from 31 Sea Zone to 41 Sea Zone
                4 Submarines moved from 43 Sea Zone to 41 Sea Zone

    Purchase Units - Germans
                Germans buy 1 Elite, 3 HeavyTanks, 10 Submarines and 11 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Strategic bombing raid in Arkhangelsk
                        AA fire in Arkhangelsk : 1/1 hits, 0.17 expected hits
                    1 JetFighter killed by AA
                    Bombing raid costs 0 PUs
                Battle in Tula
                    Germans attack with 1 Artillery, 1 Elite and 1 Infantry
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Tula, round 2 : 3/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Tula
                    Germans win, taking Tula from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Oslo
                    Germans attack with 3 Artillerys, 1 Elite and 1 Tank
                    Neutral defend with 1 Infantry
                        Germans roll dice for 2 Battleships and 4 Cruisers in Oslo, round 2 : 3/6 hits, 3.33 expected hits
                        1 Infantry owned by the Neutral lost in Oslo
                    Germans loses 0 PUs for violating Oslos neutrality.
                    Germans win, taking Oslo from Neutral with 3 Artillerys, 1 Elite and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Belgium
                    Germans attack with 3 ArmoredCars and 4 Infantrys
                    British defend with 4 Infantrys
                        Germans roll dice for 3 ArmoredCars and 4 Infantrys in Belgium, round 2 : 1/7 hits, 1.67 expected hits
                        British roll dice for 4 Infantrys in Belgium, round 2 : 3/4 hits, 1.33 expected hits
                        3 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Belgium
                        Germans roll dice for 3 ArmoredCars and 1 Infantry in Belgium, round 3 : 1/4 hits, 1.17 expected hits
                        British roll dice for 3 Infantrys in Belgium, round 3 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
                        Germans roll dice for 3 ArmoredCars in Belgium, round 4 : 2/3 hits, 1.00 expected hits
                        British roll dice for 2 Infantrys in Belgium, round 4 : 1/2 hits, 0.67 expected hits
                        1 ArmoredCar owned by the Germans and 2 Infantrys owned by the British lost in Belgium
                    Germans win, taking Belgium from British with 2 ArmoredCars remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 ArmoredCar and 4 Infantrys
                    Casualties for British: 4 Infantrys
                Battle in S.Karelia
                    Germans attack with 2 Artillerys, 3 Elites, 4 HeavyTanks and 2 Tanks
                    Russians defend with 1 Infantry
                        Germans roll dice for 2 Artillerys, 3 Elites, 4 HeavyTanks and 2 Tanks in S.Karelia, round 2 : 3/11 hits, 5.67 expected hits
                        Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in S.Karelia
                    Germans win, taking S.Karelia from Russians with 2 Artillerys, 3 Elites, 4 HeavyTanks and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Denmark
                    Germans attack with 3 Elites and 3 Mech.Infs
                    Neutral defend with 3 Infantrys
                        Germans roll dice for 3 Elites and 3 Mech.Infs in Denmark, round 2 : 5/6 hits, 2.50 expected hits
                        Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1.00 expected hits
                        1 Elite owned by the Germans and 3 Infantrys owned by the Neutral lost in Denmark
                    Germans loses 0 PUs for violating Denmarks neutrality.
                    Germans win, taking Denmark from Neutral with 2 Elites and 3 Mech.Infs remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 Elite
                    Casualties for Neutral: 3 Infantrys
                Battle in Yaroslavl
                    Germans attack with 2 Artillerys, 1 Elite and 1 Tank
                    Russians defend with 2 Infantrys
                        Germans roll dice for 2 Artillerys, 1 Elite and 1 Tank in Yaroslavl, round 2 : 2/4 hits, 1.67 expected hits
                        Russians roll dice for 2 Infantrys in Yaroslavl, round 2 : 2/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Russians, 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Yaroslavl
                    Germans win, taking Yaroslavl from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 Artillery and 1 Elite
                    Casualties for Russians: 2 Infantrys

    Non Combat Move - Germans

    Place Units - Germans
                6 Submarines placed in 22 Sea Zone
                4 Submarines placed in 43 Sea Zone
                3 HeavyTanks placed in Kiev
                4 Tanks placed in Warsaw
                3 Tanks placed in Danzig
                4 Tanks placed in Leningrad
                1 Elite placed in Normandy

    Turn Complete - Germans
                Germans collect 160 PUs; end with 160 PUs

    Combat Hit Differential Summary :

    AA fire in Arkhangelsk : : 0.83
        Germans : 2.00
        Neutral : 0.00
        British : 2.00
        Russians : 0.67

    triplea_41643_Ger10.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Russians
                1 Infantry moved from Kirov to Arkhangelsk
                1 Infantry moved from Gorky to Vologda
                1 ArmoredCar moved from Arkhangelsk to Yaroslavl
                1 ArmoredCar moved from Gorky to Yaroslavl
                1 ArmoredCar and 1 Infantry moved from Penza to Tula
                1 Artillery and 1 Infantry moved from Moscow to Tula
                1 ArmoredCar moved from Moscow to Tula
                2 Infantrys moved from Stalingrad to Rostov
                1 Infantry moved from Saratov to Kuybyshev
                      Russians take Kuybyshev from Germans
                1 Infantry moved from Georgia to Astrakhan
                      Russians take Astrakhan from Germans
                2 Infantrys moved from Georgia to Rostov
                1 ArmoredCar moved from Perm to Kuybyshev
                1 Infantry moved from Sverdlovsk to Perm
                1 Infantry moved from Sverdlovsk to Ufa
                1 Infantry moved from Sverdlovsk to Perm
                1 Elite moved from Sverdlovsk to Ufa
                1 Tank moved from Sverdlovsk to Kuybyshev
                1 Infantry moved from Stalingrad to Rostov
                1 Artillery and 1 Infantry moved from Yeniseysk to Novosibirsk
                2 ArmoredCars and 1 HeavyTank moved from Krasnoyarsk to Ufa
                6 Infantrys moved from Sibirsky to Yeniseysk
                6 Infantrys moved from Evenkia to Yeniseysk
                2 Infantrys moved from Bratsk to Yeniseysk
                3 Infantrys moved from Irkutsk to Krasnoyarsk
                2 HeavyTanks and 5 Tanks moved from Hulunbuir to S.Buryat Mongolia
                1 Mech.Inf moved from Liaoning to S.Buryat Mongolia
                1 Adv.Fighter moved from Kirin to Irkutsk
                2 Infantrys moved from Tashkent to Chimkent

    Purchase Units - Russians
                Russians buy 4 HeavyTanks, 3 Infantrys and 11 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Yaroslavl
                    Russians attack with 2 ArmoredCars
                    Germans defend with 1 Artillery and 1 Tank
                        Russians roll dice for 2 ArmoredCars in Yaroslavl, round 2 :  1/2 hits
                        Germans roll dice for 1 Artillery and 1 Tank in Yaroslavl, round 2 :  0/2 hits
                        1 Artillery owned by the Germans lost in Yaroslavl
                        Russians roll dice for 2 ArmoredCars in Yaroslavl, round 3 :  1/2 hits
                        Germans roll dice for 1 Tank in Yaroslavl, round 3 :  1/1 hits
                        1 ArmoredCar owned by the Russians and 1 Tank owned by the Germans lost in Yaroslavl
                    Russians win, taking Yaroslavl from Germans with 1 ArmoredCar remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 Artillery and 1 Tank
                    Casualties for Russians: 1 ArmoredCar
                Battle in Tula
                    Russians attack with 2 ArmoredCars, 1 Artillery and 2 Infantrys
                    Germans defend with 1 Artillery, 1 Elite and 1 Infantry
                        Russians roll dice for 2 ArmoredCars, 1 Artillery and 2 Infantrys in Tula, round 2 :  0/5 hits
                        Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Tula, round 2 :  1/3 hits
                        1 Infantry owned by the Russians lost in Tula
                        Russians roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Tula, round 3 :  0/4 hits
                        Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Tula, round 3 :  0/3 hits
                        Russians roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Tula, round 4 :  3/4 hits
                        Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Tula, round 4 :  0/3 hits
                        1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Tula
                    Russians win, taking Tula from Germans with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Rostov
                    Russians attack with 5 Infantrys
                    Romanians defend with 1 Tank
                        Russians roll dice for 5 Infantrys in Rostov, round 2 :  4/5 hits
                        Romanians roll dice for 1 Tank in Rostov, round 2 :  0/1 hits
                        1 Tank owned by the Romanians lost in Rostov
                    Russians win, taking Rostov from Romanians with 5 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Romanians: 1 Tank

    Non Combat Move - Russians
                1 HeavyTank and 4 Tanks moved from Moscow to Kirov
                2 Tanks moved from Moscow to Kirov
                3 ArmoredCars moved from Moscow to Kirov
                1 Mech.Inf moved from Moscow to Kirov
                2 Infantrys moved from Moscow to Yaroslavl
                2 Tanks moved from Stalingrad to Penza
                1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
                1 Infantry moved from Moscow to Yaroslavl
                1 Infantry moved from Moscow to Tula

    Place Units - Russians
                4 HeavyTanks placed in Arkhangelsk
                10 Tanks placed in Moscow
                3 Infantrys and 1 Tank placed in Stalingrad

    Turn Complete - Russians
                Russians collect 84 PUs; end with 84 PUs

    triplea_41643_Rus10.tsvg

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