Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
1 Bomber and 2 Mech.Infs moved from Suriname to Rio De Janeiro
1 Bomber moved from N.Chile to Rio De Janeiro
4 Mech.Infs and 2 Tanks moved from Argentina to Rio De Janeiro
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter and 2 Mech.Infs; Remaining resources: 2 PUs;
Combat - Dutch
Battle in Rio De Janeiro
Dutch attack with 2 Bombers, 6 Mech.Infs and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 2 Bombers, 6 Mech.Infs and 2 Tanks in Rio De Janeiro, round 2 : 4/10 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
Dutch win, taking Rio De Janeiro from Neutral with 2 Bombers, 6 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Dutch
2 Bombers moved from Rio De Janeiro to Argentina
Place Units - Dutch
1 Adv.Fighter and 2 Mech.Infs placed in Suriname
Turn Complete - Dutch
Dutch collect 27 PUs; end with 29 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Finns
1 Artillery, 1 Elite and 1 Infantry moved from Kotka to Vyborg
3 Artillerys, 1 Elite and 5 Infantrys moved from Tampere to Oulu
2 Artillerys, 1 Elite and 3 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 1 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 ArmoredCar and 2 Infantrys
Finns roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 : 2/3 hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Vyborg, round 2 : 2/3 hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians, 1 Elite owned by the Finns and 1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Vyborg
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Finns: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Russians: 1 ArmoredCar and 2 Infantrys
Non Combat Move - Finns
Place Units - Finns
2 Artillerys and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 10 PUs; end with 11 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
1 Adv.Fighter and 1 Fighter moved from Donetsk to Rostov
2 ArmoredCars moved from Odessa to Rostov
2 Infantrys moved from Odessa to Donetsk
2 ArmoredCars and 2 Tanks moved from Bucharest to Odessa
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 2 PUs;
Combat - Romanians
Battle in Rostov
Romanians attack with 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter
Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter in Rostov, round 2 : 1/4 hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Rostov, round 2 : 1/4 hits
1 ArmoredCar owned by the Romanians and 1 ArmoredCar owned by the Russians lost in Rostov
Romanians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Fighter in Rostov, round 3 : 2/3 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Rostov, round 3 : 1/3 hits
1 ArmoredCar owned by the Romanians and 2 Infantrys owned by the Russians lost in Rostov
Romanians roll dice for 1 Adv.Fighter and 1 Fighter in Rostov, round 4 : 1/2 hits
Russians roll dice for 1 Artillery in Rostov, round 4 : 0/1 hits
1 Artillery owned by the Russians lost in Rostov
Romanians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Romanians: 2 ArmoredCars
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys
Non Combat Move - Romanians
1 Adv.Fighter and 1 Fighter moved from Rostov to Donetsk
Place Units - Romanians
2 ArmoredCars and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 19 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
4 Artillerys moved from Bahia to 32 Sea Zone
2 ArmoredCars moved from Bahia to 32 Sea Zone
2 ArmoredCars, 4 Artillerys, 2 B.Transports, 4 Destroyers, 1 S.Submarine, 3 Submarines and 1 T.Boat moved from 32 Sea Zone to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
2 ArmoredCars, 4 Artillerys, 2 B.Transports, 4 Destroyers, 1 Infantry, 1 S.Submarine and 3 Submarines moved from 35 Sea Zone to 36 Sea Zone
2 ArmoredCars, 4 Artillerys and 1 Infantry moved from 36 Sea Zone to Mauritania
1 B.Transport moved from 25 Sea Zone to 26 Sea Zone
2 ArmoredCars, 3 Infantrys and 1 Tank moved from South Central USA to 25 Sea Zone
2 ArmoredCars, 3 Infantrys, 1 Tank and 3 Transports moved from 25 Sea Zone to 32 Sea Zone
2 ArmoredCars, 3 Infantrys and 1 Tank moved from 32 Sea Zone to Bahia
1 Infantry moved from South Central USA to South Atlantic USA
2 Adv.Fighters, 3 Battleships, 1 Carrier, 2 Cruisers, 3 Destroyers, 3 S.Submarines, 3 Submarines and 3 Transports moved from 75 Sea Zone to 84 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Yap to 84 Sea Zone
2 S.Bombers moved from Pearl Harbor to 84 Sea Zone
3 S.Bombers moved from Alaska to 84 Sea Zone
2 S.Bombers moved from N.Buryat Mongolia to 84 Sea Zone
1 Artillery and 1 Infantry moved from Khabarovsk to Kirin
1 Artillery and 1 Infantry moved from Ayan to Heilungchiang
1 Tank moved from Ayan to Kirin
1 Tank moved from Khabarovsk to Kirin
1 ArmoredCar moved from Khabarovsk to Kirin
1 ArmoredCar moved from Khabarovsk to Heilungchiang
1 ArmoredCar moved from Khabarovsk to Kirin
Purchase Units - Americans
Americans buy 4 ArmoredCars, 2 Artillerys, 1 B.Transport, 2 Fighters, 1 S.Bomber, 3 S.Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in Kirin
Americans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks
Hisaichi defend with 1 Infantry
Americans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks in Kirin, round 2 : 2/6 hits
Hisaichi roll dice for 1 Infantry in Kirin, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Kirin
Americans win, taking Kirin from Hisaichi with 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Heilungchiang
Americans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Americans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 2/3 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Americans win, taking Heilungchiang from Hisaichi with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in 84 Sea Zone
Americans attack with 3 Adv.Fighters, 3 Battleships, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Fighter, 7 S.Bombers, 3 S.Submarines, 3 Submarines and 3 Transports
Hisaichi defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 S.Submarine, 7 Submarines and 4 Transports; Yamamoto defend with 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 1 S.Submarine and 4 Submarines
Americans roll dice for 3 S.Submarines and 3 Submarines in 84 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 Battleship owned by the Yamamoto and 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 2 S.Submarines and 11 Submarines in 84 Sea Zone, round 2 : 4/13 hits
Units damaged: 3 Battleships owned by the Americans
Americans roll dice for 3 Adv.Fighters, 3 Battleships, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Fighter, 7 S.Bombers and 3 Transports in 84 Sea Zone, round 2 : 17/20 hits
Hisaichi roll dice for 1 Adv.Fighter, 2 Battleships, 3 Carriers, 2 Cruisers, 4 Destroyers, 1 Fighter and 4 Transports in 84 Sea Zone, round 2 : 8/17 hits
2 Destroyers owned by the Americans, 3 Submarines owned by the Americans, 1 Carrier owned by the Americans, 4 Transports owned by the Hisaichi, 4 Submarines owned by the Yamamoto, 3 Transports owned by the Americans, 3 Destroyers owned by the Yamamoto and 7 Submarines owned by the Hisaichi lost in 84 Sea Zone
Americans roll dice for 3 S.Submarines in 84 Sea Zone, round 3 : 2/3 hits
Hisaichi roll dice for 2 S.Submarines in 84 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 3 Adv.Fighters, 3 Battleships, 2 Cruisers, 1 Destroyer, 1 Fighter and 7 S.Bombers in 84 Sea Zone, round 3 : 13/17 hits
Hisaichi roll dice for 1 Adv.Fighter, 2 Battleships, 3 Carriers, 2 Cruisers, 1 Destroyer and 1 Fighter in 84 Sea Zone, round 3 : 3/10 hits
1 Carrier owned by the Hisaichi, 1 Destroyer owned by the Americans, 1 S.Submarine owned by the Hisaichi, 1 Battleship owned by the Yamamoto, 1 Destroyer owned by the Hisaichi, 1 Battleship owned by the Hisaichi, 1 Adv.Fighter owned by the Americans, 1 Cruiser owned by the Hisaichi, 1 Fighter owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Fighter owned by the Hisaichi, 2 Carriers owned by the Yamamoto, 1 Cruiser owned by the Americans, 1 Adv.Fighter owned by the Hisaichi and 1 S.Submarine owned by the Yamamoto lost in 84 Sea Zone
Americans win with 2 Adv.Fighters, 3 Battleships, 1 Cruiser, 7 S.Bombers and 3 S.Submarines remaining. Battle score for attacker is 170
Casualties for Hisaichi: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 S.Submarine, 7 Submarines and 4 Transports
Casualties for Yamamoto: 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 1 S.Submarine and 4 Submarines
Casualties for Americans: 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Fighter, 3 Submarines and 3 Transports
Non Combat Move - Americans
2 Adv.Fighters and 2 S.Bombers moved from 84 Sea Zone to Vladivostok
5 S.Bombers moved from 84 Sea Zone to Vladivostok
Place Units - Americans
2 S.Submarines placed in 35 Sea Zone
1 S.Submarine placed in 26 Sea Zone
1 Fighter and 1 S.Bomber placed in Venezuela
1 ArmoredCar and 1 Artillery placed in South Atlantic USA
1 B.Transport placed in 25 Sea Zone
2 ArmoredCars and 1 Artillery placed in South Central USA
1 ArmoredCar and 2 Tanks placed in Alaska
1 Fighter placed in Pearl Harbor
Turn Complete - Americans
Americans collect 109 PUs; end with 109 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
3 Artillerys, 1 Elite and 1 Infantry moved from Minsk to Latvia
3 Transports moved from 24 Sea Zone to 23 Sea Zone
3 Elites and 3 HeavyTanks moved from Hamburg to 23 Sea Zone
3 Elites, 3 HeavyTanks and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Tank moved from Danzig to 24 Sea Zone
1 Elite and 5 Infantrys moved from Upper Norrland to 24 Sea Zone
1 Infantry moved from Upper Norrland to Lapland
Finns take Lapland from Russians
4 Elites, 3 HeavyTanks, 5 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad
1 JetFighter and 1 Stuka moved from Hamburg to Leningrad
1 Artillery moved from Estonia to Leningrad
2 Tanks moved from Danzig to Latvia
1 HeavyTank and 2 Tanks moved from Kursk to Novgorod
2 Artillerys and 1 Elite moved from Kursk to Smolensk
1 Mech.Inf moved from Kursk to Kuybyshev
Germans take Rostov from Russians
Germans take Saratov from Russians
Germans take Kuybyshev from Russians
1 Mech.Inf moved from Kursk to Penza
Germans take Penza from Russians
1 Mech.Inf moved from Penza to Gorky
Germans take Gorky from Russians
1 Mech.Inf moved from Kursk to Penza
4 Infantrys moved from Rhine to Belgium
3 Tanks moved from Normandy to Belgium
2 Destroyers and 2 Submarines moved from 41 Sea Zone to 31 Sea Zone
1 Destroyer moved from 43 Sea Zone to 41 Sea Zone
4 Artillerys, 2 Elites and 2 Infantrys moved from Kiev to Kursk
2 Artillerys moved from Kursk to Smolensk
Purchase Units - Germans
Germans buy 4 ArmoredCars, 3 Elites, 3 HeavyTanks, 9 Infantrys, 1 JetFighter, 1 Mech.Inf, 3 S.Submarines and 4 Submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in Belgium
Germans attack with 4 Infantrys and 3 Tanks
British defend with 5 Infantrys
Germans roll dice for 4 Infantrys and 3 Tanks in Belgium, round 2 : 2/7 hits
British roll dice for 5 Infantrys in Belgium, round 2 : 0/5 hits
2 Infantrys owned by the British lost in Belgium
Germans roll dice for 4 Infantrys and 3 Tanks in Belgium, round 3 : 2/7 hits
British roll dice for 3 Infantrys in Belgium, round 3 : 2/3 hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Belgium
Germans roll dice for 2 Infantrys and 3 Tanks in Belgium, round 4 : 1/5 hits
British roll dice for 1 Infantry in Belgium, round 4 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 3 Infantrys
Casualties for British: 5 Infantrys
Battle in Latvia
Germans attack with 3 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
Russians defend with 1 HeavyTank, 1 Mech.Inf and 1 Tank
Germans roll dice for 3 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in Latvia, round 2 : 2/7 hits
Russians roll dice for 1 HeavyTank, 1 Mech.Inf and 1 Tank in Latvia, round 2 : 0/3 hits
1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Latvia
Germans roll dice for 3 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in Latvia, round 3 : 6/7 hits
Russians roll dice for 1 HeavyTank in Latvia, round 3 : 1/1 hits
1 Infantry owned by the Germans and 1 HeavyTank owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 3 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 16
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 HeavyTank, 1 Mech.Inf and 1 Tank
Battle in Smolensk
Germans attack with 4 Artillerys and 1 Elite
Russians defend with 1 Infantry
Germans roll dice for 4 Artillerys and 1 Elite in Smolensk, round 2 : 3/5 hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 3 Artillerys and 1 Elite remaining. Battle score for attacker is -2
Casualties for Germans: 1 Artillery
Casualties for Russians: 1 Infantry
Battle in Novgorod
Germans attack with 1 HeavyTank and 2 Tanks
Russians defend with 1 ArmoredCar and 4 Infantrys
Germans roll dice for 1 HeavyTank and 2 Tanks in Novgorod, round 2 : 3/3 hits
Russians roll dice for 1 ArmoredCar and 4 Infantrys in Novgorod, round 2 : 0/5 hits
1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Russians lost in Novgorod
Germans roll dice for 1 HeavyTank and 2 Tanks in Novgorod, round 3 : 2/3 hits
Russians roll dice for 2 Infantrys in Novgorod, round 3 : 1/2 hits
2 Infantrys owned by the Russians and 1 Tank owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 7
Casualties for Germans: 1 Tank
Casualties for Russians: 1 ArmoredCar and 4 Infantrys
Battle in Leningrad
Germans attack with 1 Artillery, 4 Elites, 3 HeavyTanks, 5 Infantrys, 1 JetFighter, 1 Stuka and 1 Tank
Russians defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 3 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 4 Tanks
AA fire in Leningrad : 1/2 hits
1 Stuka owned by the Germans lost in Leningrad
Germans roll dice for 2 Battleships and 4 Cruisers in Leningrad, round 2 : 5/6 hits
Units damaged: 1 Bunker owned by the Russians
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Mech.Inf owned by the Russians lost in Leningrad
Germans roll dice for 1 Artillery, 4 Elites, 3 HeavyTanks, 5 Infantrys, 1 JetFighter and 1 Tank in Leningrad, round 2 : 6/15 hits
Russians roll dice for 1 Bunker, 3 HeavyTanks and 4 Tanks in Leningrad, round 2 : 5/8 hits
5 Infantrys owned by the Germans, 1 Bunker owned by the Russians, 1 HeavyTank owned by the Russians and 4 Tanks owned by the Russians lost in Leningrad
Germans roll dice for 1 Artillery, 4 Elites, 3 HeavyTanks, 1 JetFighter and 1 Tank in Leningrad, round 3 : 6/10 hits
Russians roll dice for 2 HeavyTanks in Leningrad, round 3 : 1/2 hits
1 Elite owned by the Germans and 2 HeavyTanks owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 Artillery, 3 Elites, 3 HeavyTanks, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 40
Casualties for Germans: 1 Elite, 5 Infantrys and 1 Stuka
Casualties for Russians: 1 Artillery, 1 Bunker, 3 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 4 Tanks
Non Combat Move - Germans
1 AAGun and 6 Infantrys moved from Brest to Minsk
1 Artillery and 3 Infantrys moved from Warsaw to Brest
1 Elite and 5 Infantrys moved from Krakow to Vinnytsia
1 JetFighter moved from Leningrad to Minsk
Place Units - Germans
3 S.Submarines placed in 24 Sea Zone
4 Submarines placed in 43 Sea Zone
4 Infantrys placed in Rhine
3 Elites and 3 HeavyTanks placed in Hamburg
3 Infantrys placed in Normandy
2 Infantrys and 1 Mech.Inf placed in Kiev
4 ArmoredCars placed in Paris
1 JetFighter placed in Bohemia
Turn Complete - Germans
Germans collect 149 PUs; end with 149 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
1 Infantry moved from Stalingrad to Rostov
Russians take Rostov from Germans
1 Infantry moved from Georgia to Saratov
Russians take Saratov from Germans
1 ArmoredCar and 2 Infantrys moved from Moscow to Penza
2 Infantrys moved from Moscow to Gorky
1 ArmoredCar moved from Moscow to Gorky
1 Infantry moved from Arkhangelsk to S.Karelia
1 Artillery moved from N.Karelia to Lapland
1 Infantry moved from Murmansk to Lapland
2 Infantrys moved from Georgia to Rostov
4 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Tula to Rostov
1 Infantry moved from Yaroslavl to Tula
2 HeavyTanks and 6 Tanks moved from Chita to Hulunbuir
1 Adv.Fighter moved from N.Buryat Mongolia to Hulunbuir
1 Mech.Inf moved from N.Buryat Mongolia to Liaoning
Russians take Liaoning from Hisaichi
3 Infantrys moved from N.Buryat Mongolia to Irkutsk
1 Artillery and 1 Infantry moved from Evenkia to Yeniseysk
6 Infantrys moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 1 Bunker, 1 Elite, 27 Infantrys and 7 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Lapland
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits
Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Lapland
Russians win, taking Lapland from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Hulunbuir
Russians attack with 1 Adv.Fighter, 2 HeavyTanks and 6 Tanks
Hisaichi defend with 1 Factory and 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 2 HeavyTanks and 6 Tanks in Hulunbuir, round 2 : 6/9 hits
Hisaichi roll dice for 3 Infantrys in Hulunbuir, round 2 : 1/3 hits
3 Infantrys owned by the Hisaichi and 1 Tank owned by the Russians lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 2 HeavyTanks and 5 Tanks remaining. Battle score for attacker is 1
Casualties for Hisaichi: 3 Infantrys
Casualties for Russians: 1 Tank
Battle in Penza
Russians attack with 1 ArmoredCar and 2 Infantrys
Germans defend with 1 Mech.Inf
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Penza, round 2 : 0/3 hits
Germans roll dice for 1 Mech.Inf in Penza, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Penza
Russians roll dice for 1 ArmoredCar and 1 Infantry in Penza, round 3 : 1/2 hits
Germans roll dice for 1 Mech.Inf in Penza, round 3 : 0/1 hits
1 Mech.Inf owned by the Germans lost in Penza
Russians win, taking Penza from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Gorky
Russians attack with 1 ArmoredCar and 2 Infantrys
Germans defend with 1 Mech.Inf
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Gorky, round 2 : 1/3 hits
Germans roll dice for 1 Mech.Inf in Gorky, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 Infantry moved from Arkhangelsk to Kirov
1 ArmoredCar moved from Arkhangelsk to Perm
2 ArmoredCars and 1 HeavyTank moved from Olyokminsk to Krasnoyarsk
2 Infantrys moved from Olyokminsk to Bratsk
1 Adv.Fighter moved from Hulunbuir to Kirin
Place Units - Russians
1 Bunker placed in Chimkent
1 Elite, 3 Infantrys and 1 Tank placed in Sverdlovsk
4 Infantrys placed in Arkhangelsk
3 Infantrys placed in Georgia
3 Infantrys and 2 Tanks placed in Stalingrad
6 Infantrys and 4 Tanks placed in Moscow
2 Infantrys placed in Tashkent
6 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 92 PUs; end with 92 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
2 Infantrys moved from N.Tunisia to S.Algeria
4 HeavyTanks moved from Tunis to S.Algeria
1 ArmoredCar moved from N.Algeria to S.Algeria
1 Infantry moved from S.Algeria to N.Algeria
1 Transport moved from 45 Sea Zone to 46 Sea Zone
1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 46 Sea Zone to 45 Sea Zone
1 Artillery and 1 Elite moved from 45 Sea Zone to N.Tunisia
1 Artillery and 1 Elite moved from Syria to 55 Sea Zone
2 Infantrys moved from Crete to 55 Sea Zone
2 Elites moved from Lower Egypt to 56 Sea Zone
1 Artillery, 2 Cruisers, 1 Elite, 2 Infantrys and 1 Transport moved from 55 Sea Zone to 57 Sea Zone
1 Cruiser, 1 Destroyer, 2 Elites and 1 S.Submarine moved from 56 Sea Zone to 57 Sea Zone
2 Tanks moved from Lower Egypt to Italian East Africa
1 Mech.Inf and 1 Tank moved from Darfur to Italian East Africa
2 ArmoredCars, 3 HeavyTanks, 9 Infantrys, 1 Mech.Inf and 5 Tanks moved from Nubia to Italian East Africa
1 Artillery, 3 Elites and 2 Infantrys moved from 57 Sea Zone to Italian East Africa
1 Mech.Inf moved from Cairo to Italian East Africa
4 Elites and 1 Infantry moved from Cairo to Lower Egypt
Purchase Units - Italians
Italians buy 3 Infantrys, 2 JetFighters and 6 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in Italian East Africa
Italians attack with 2 ArmoredCars, 1 Artillery, 3 Elites, 3 HeavyTanks, 11 Infantrys, 3 Mech.Infs and 8 Tanks
British defend with 2 Adv.Fighters, 2 ArmoredCars, 1 Factory, 15 Infantrys, 4 Mech.Infs and 8 Tanks; French defend with 1 Infantry
Italians roll dice for 3 Cruisers in Italian East Africa, round 2 : 1/3 hits
1 ArmoredCar owned by the British lost in Italian East Africa
Italians roll dice for 2 ArmoredCars, 1 Artillery, 3 Elites, 3 HeavyTanks, 11 Infantrys, 3 Mech.Infs and 8 Tanks in Italian East Africa, round 2 : 10/31 hits
British roll dice for 2 Adv.Fighters, 1 ArmoredCar, 16 Infantrys, 4 Mech.Infs and 8 Tanks in Italian East Africa, round 2 : 14/31 hits
1 ArmoredCar owned by the British, 2 ArmoredCars owned by the Italians, 1 Infantry owned by the French, 1 Artillery owned by the Italians, 11 Infantrys owned by the Italians and 8 Infantrys owned by the British lost in Italian East Africa
Italians roll dice for 3 Elites, 3 HeavyTanks, 3 Mech.Infs and 8 Tanks in Italian East Africa, round 3 : 11/17 hits
British roll dice for 2 Adv.Fighters, 7 Infantrys, 4 Mech.Infs and 8 Tanks in Italian East Africa, round 3 : 7/21 hits
3 Elites owned by the Italians, 1 Tank owned by the Italians, 7 Infantrys owned by the British, 4 Mech.Infs owned by the British and 3 Mech.Infs owned by the Italians lost in Italian East Africa
Italians roll dice for 3 HeavyTanks and 7 Tanks in Italian East Africa, round 4 : 7/10 hits
British roll dice for 2 Adv.Fighters and 8 Tanks in Italian East Africa, round 4 : 4/10 hits
7 Tanks owned by the British and 4 Tanks owned by the Italians lost in Italian East Africa
Italians roll dice for 3 HeavyTanks and 3 Tanks in Italian East Africa, round 5 : 3/6 hits
British roll dice for 2 Adv.Fighters and 1 Tank in Italian East Africa, round 5 : 2/3 hits
1 Tank owned by the British, 2 Tanks owned by the Italians and 2 Adv.Fighters owned by the British lost in Italian East Africa
Italians win, taking Italian East Africa from British with 3 HeavyTanks and 1 Tank remaining. Battle score for attacker is 28
Casualties for British: 2 Adv.Fighters, 2 ArmoredCars, 15 Infantrys, 4 Mech.Infs and 8 Tanks
Casualties for Italians: 2 ArmoredCars, 1 Artillery, 3 Elites, 11 Infantrys, 3 Mech.Infs and 7 Tanks
Casualties for French: 1 Infantry
Non Combat Move - Italians
1 Infantry moved from Kufra to Darfur
1 AAGun moved from Tunis to N.Tunisia
Place Units - Italians
6 Mech.Infs placed in Cairo
2 JetFighters placed in Syria
3 Infantrys placed in Tunis
Turn Complete - Italians
Italians collect 69 PUs; end with 69 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
2 Adv.Fighters and 8 Tanks moved from French Equatorial Africa to Italian East Africa
1 Infantry moved from Equatoria to Italian East Africa
3 Infantrys moved from French Equatorial Africa to Darfur
1 Artillery and 1 Infantry moved from Cape Verde to 36 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 36 Sea Zone to 38 Sea Zone
1 Artillery and 1 Infantry moved from 38 Sea Zone to French Equatorial Africa
Purchase Units - French
French buy 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Italian East Africa
French attack with 2 Adv.Fighters, 1 Infantry and 8 Tanks
Italians defend with 1 Factory, 3 HeavyTanks and 1 Tank
French roll dice for 2 Adv.Fighters, 1 Infantry and 8 Tanks in Italian East Africa, round 2 : 3/11 hits
Italians roll dice for 3 HeavyTanks and 1 Tank in Italian East Africa, round 2 : 1/4 hits
2 HeavyTanks owned by the Italians, 1 Tank owned by the Italians and 1 Infantry owned by the French lost in Italian East Africa
French roll dice for 2 Adv.Fighters and 8 Tanks in Italian East Africa, round 3 : 5/10 hits
Italians roll dice for 1 HeavyTank in Italian East Africa, round 3 : 1/1 hits
1 HeavyTank owned by the Italians and 1 Tank owned by the French lost in Italian East Africa
French win, taking Italian East Africa from Italians with 2 Adv.Fighters and 7 Tanks remaining. Battle score for attacker is 19
Casualties for Italians: 3 HeavyTanks and 1 Tank
Casualties for French: 1 Infantry and 1 Tank
Battle in Darfur
French attack with 3 Infantrys
Italians defend with 1 Infantry
French roll dice for 3 Infantrys in Darfur, round 2 : 0/3 hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits
French roll dice for 3 Infantrys in Darfur, round 3 : 1/3 hits
Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits
1 Infantry owned by the Italians lost in Darfur
French win, taking Darfur from Italians with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - French
2 Adv.Fighters moved from Italian East Africa to French Equatorial Africa
Place Units - French
2 Infantrys and 2 Tanks placed in E.Morocco
2 Infantrys and 1 Tank placed in French Equatorial Africa
Turn Complete - French
French collect 26 PUs; end with 26 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
1 S.Bomber moved from Tokyo to 85 Sea Zone
1 L.Fighter moved from Mindanao to 93 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 5 Bunkers and 21 Infantrys; Remaining resources: 3 PUs;
Combat - Yamamoto
Battle in 93 Sea Zone
Yamamoto attack with 1 L.Fighter
British defend with 1 Submarine
Yamamoto roll dice for 1 L.Fighter in 93 Sea Zone, round 2 : 0/1 hits
1 Submarine owned by the British Submerged
Battle in 85 Sea Zone
Yamamoto attack with 1 S.Bomber
British defend with 1 Submarine
Yamamoto roll dice for 1 S.Bomber in 85 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the British lost in 85 Sea Zone
Yamamoto winYamamoto win with 1 L.Fighter remaining with 1 S.Bomber remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Non Combat Move - Yamamoto
1 S.Bomber moved from 85 Sea Zone to Tokyo
1 L.Fighter moved from 93 Sea Zone to Mindanao
Place Units - Yamamoto
1 Bunker and 2 Infantrys placed in Mindanao
1 Bunker and 8 Infantrys placed in Tokyo
1 Bunker and 3 Infantrys placed in Manila
1 Bunker and 4 Infantrys placed in Banjarmasin
1 Bunker and 4 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 74 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
3 Infantrys moved from Shansi to Shantung
1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Hupeh to Shantung
2 Infantrys moved from Hupeh to Anhwei
1 Fighter moved from Hupeh to Anhwei
1 Adv.Fighter moved from Hupeh to Anhwei
1 Infantry moved from Hupeh to Hunan
2 Adv.Fighters moved from Hupeh to Hunan
4 Infantrys moved from Suiyuan to Chahar
4 Infantrys moved from Shensi to Hupeh
1 Elite and 7 Infantrys moved from Ningsia to Suiyuan
6 Infantrys moved from E.Qinghai to Ningsia
2 Artillerys moved from Hsining to E.Qinghai
3 Infantrys moved from Hsining to E.Qinghai
3 Infantrys moved from Gobi Altai to Ningsia
1 Adv.Fighter moved from Hsining to Hupeh
3 Infantrys moved from E.Sinkiang to Khobdo
2 ArmoredCars moved from Urumqi to Khobdo
2 Tanks moved from Urumqi to Khobdo
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 2/4 hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shantung
Chinese attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys in Shantung, round 2 : 3/6 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Khobdo
Chinese attack with 2 ArmoredCars, 3 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 2 ArmoredCars, 3 Infantrys and 2 Tanks in Khobdo, round 2 : 4/7 hits
Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 0/2 hits
2 Infantrys owned by the Neutral lost in Khobdo
Chinese loses 0 PUs for violating Khobdos neutrality.
Chinese win, taking Khobdo from Neutral with 2 ArmoredCars, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Hunan
Chinese attack with 2 Adv.Fighters and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Adv.Fighters and 1 Infantry in Hunan, round 2 : 2/3 hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
Chinese win with 2 Adv.Fighters remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
2 Adv.Fighters moved from Hunan to Hupeh
1 Adv.Fighter and 1 Fighter moved from Anhwei to Hupeh
1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Shantung to Hupeh
Place Units - Chinese
1 Adv.Fighter and 3 Infantrys placed in Urumqi
2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hsining
Turn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
1 Infantry moved from Kiangsi to Hong Kong
1 S.Bomber moved from Changchun to Hulunbuir
1 S.Bomber moved from Changchun to 76 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 1 Bunker and 7 Tanks; Remaining resources: 1 PUs;
Combat - Hisaichi
Strategic bombing raid in Hulunbuir
Bombing raid in Hulunbuir rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in 76 Sea Zone
Hisaichi attack with 1 S.Bomber
British defend with 3 Submarines
Hisaichi roll dice for 1 S.Bomber in 76 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the British lost in 76 Sea Zone
2 Submarines owned by the British Submerged
Hisaichi win with 1 S.Bomber remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Non Combat Move - Hisaichi
1 S.Bomber moved from 76 Sea Zone to Changchun
1 S.Bomber moved from Hulunbuir to Changchun
Place Units - Hisaichi
1 Adv.Fighter, 1 Bunker and 7 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 30 PUs; end with 31 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
3 Infantrys moved from Wales to 20 Sea Zone
3 Infantrys moved from Dover to 20 Sea Zone
6 Infantrys moved from 20 Sea Zone to Belgium
2 Fighters moved from 20 Sea Zone to Belgium
1 Fighter moved from Dover to Belgium
1 Bomber moved from Dover to Belgium
1 Infantry moved from E.Morocco to N.Algeria
1 Infantry moved from Kordofan to Nubia
British take Nubia from Italians
5 Infantrys moved from Madras to Mysore
2 Infantrys moved from Rajputana to Mysore
1 Cruiser, 1 Submarine and 3 Transports moved from 58 Sea Zone to 64 Sea Zone
2 Adv.Fighters moved from Cape Town to Italian East Africa
1 ArmoredCar moved from Kwangsi to Shanghai
Chinese take Hunan from Hisaichi
Chinese take Shanghai from Hisaichi
1 ArmoredCar moved from Kwangsi to Kwangtung
Chinese take Kwangtung from Hisaichi
1 ArmoredCar moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Hisaichi
4 ArmoredCars and 10 Tanks moved from Kwangsi to Hong Kong
1 Adv.Fighter moved from N.Thailand to Punjab
5 Infantrys moved from Delhi to Rajputana
2 Infantrys moved from Bombay to Rajputana
2 ArmoredCars, 2 Artillerys and 12 Infantrys moved from Baluchistan to E.Iran
1 Infantry moved from Yunnan to Assam
3 Artillerys and 15 Infantrys moved from N.Thailand to Burma
1 Infantry moved from Kweichow to Yunnan
12 Infantrys moved from S.Thailand to Burma
6 Infantrys moved from Bangkok to S.Thailand
6 Infantrys moved from Malaya to S.Thailand
1 Tank moved from Kwangsi to Hong Kong
2 Artillerys and 4 Infantrys moved from Kwangsi to N.French Indochina
1 Infantry moved from Koryakia to 75 Sea Zone
1 Destroyer, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Chubu
British take Chubu from Yamamoto
2 Submarines moved from 76 Sea Zone to 84 Sea Zone
1 Submarine moved from 93 Sea Zone to 92 Sea Zone
1 Submarine moved from 92 Sea Zone to 106 Sea Zone
2 ArmoredCars and 2 Infantrys moved from Alaska to Yukon
2 ArmoredCars and 2 Infantrys moved from Yukon to British Columbia
Purchase Units - British
British buy 2 Adv.Fighters, 2 ArmoredCars, 1 Battleship, 1 Cruiser, 1 Elite, 3 Infantrys, 1 Mech.Inf and 4 Submarines; Remaining resources: 0 PUs;
Combat - British
Battle in N.Algeria
British attack with 1 Infantry
Italians defend with 1 Infantry
British roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits
Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits
British roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits
Italians roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits
British roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits
Italians roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits
British roll dice for 1 Infantry in N.Algeria, round 5 : 0/1 hits
Italians roll dice for 1 Infantry in N.Algeria, round 5 : 1/1 hits
1 Infantry owned by the British lost in N.Algeria
Italians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in E.Iran
British attack with 2 ArmoredCars, 2 Artillerys and 12 Infantrys
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 2 ArmoredCars, 2 Artillerys and 12 Infantrys in E.Iran, round 2 : 2/16 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits
1 Infantry owned by the Neutral lost in E.Iran
British roll dice for 2 ArmoredCars, 2 Artillerys and 12 Infantrys in E.Iran, round 3 : 3/16 hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 2/3 hits
1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 2 ArmoredCars, 2 Artillerys and 10 Infantrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Bunker and 3 Infantrys
Casualties for British: 2 Infantrys
Battle in Hong Kong
British attack with 4 ArmoredCars and 11 Tanks
Hisaichi defend with 1 Factory and 7 Infantrys
British roll dice for 4 ArmoredCars and 11 Tanks in Hong Kong, round 2 : 10/15 hits
Hisaichi roll dice for 7 Infantrys in Hong Kong, round 2 : 2/7 hits
2 ArmoredCars owned by the British and 7 Infantrys owned by the Hisaichi lost in Hong Kong
British win, taking Hong Kong from Hisaichi with 2 ArmoredCars and 11 Tanks remaining. Battle score for attacker is 6
Casualties for British: 2 ArmoredCars
Casualties for Hisaichi: 7 Infantrys
Battle in Belgium
British attack with 1 Bomber, 3 Fighters and 6 Infantrys
Germans defend with 1 Infantry and 3 Tanks
British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits
British roll dice for 1 Bomber, 3 Fighters and 6 Infantrys in Belgium, round 2 : 4/10 hits
Germans roll dice for 1 Infantry and 3 Tanks in Belgium, round 2 : 2/4 hits
1 Infantry owned by the Germans, 2 Infantrys owned by the British and 3 Tanks owned by the Germans lost in Belgium
British win, taking Belgium from Germans with 1 Bomber, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 Infantry and 3 Tanks
Casualties for British: 2 Infantrys
Non Combat Move - British
1 Bomber moved from Belgium to Dover
4 Infantrys moved from Manchester to Wales
1 Fighter moved from Belgium to Dover
2 Fighters moved from Belgium to 20 Sea Zone
1 Carrier, 5 Destroyers, 2 Fighters and 12 Submarines moved from 20 Sea Zone to 17 Sea Zone
Place Units - British
1 Battleship and 1 Cruiser placed in 59 Sea Zone
2 Adv.Fighters placed in Cape Town
4 Submarines placed in 20 Sea Zone
British undo move 3.
4 Submarines placed in 18 Sea Zone
1 ArmoredCar and 3 Infantrys placed in Wales
British undo move 4.
2 ArmoredCars and 1 Mech.Inf placed in Delhi
1 Elite and 3 Infantrys placed in Wales
Turn Complete - British
British collect 115 PUs; end with 115 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
1 Infantry moved from Celebes to 112 Sea Zone
2 Transports moved from 112 Sea Zone to 110 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Celebes to 112 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Formosa
Anzac take Formosa from Hisaichi
3 Destroyers, 1 Elite, 1 Infantry and 1 Transport moved from 112 Sea Zone to 107 Sea Zone
3 Destroyers, 1 Elite, 1 Infantry and 1 Transport moved from 107 Sea Zone to 93 Sea Zone
1 Elite and 1 Infantry moved from 93 Sea Zone to Kyushu
Anzac take Kyushu from Yamamoto
1 Infantry moved from Java to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to West Borneo
Dutch take West Borneo from Yamamoto
1 Infantry moved from Java to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to East And South Borneo
Dutch take East And South Borneo from Yamamoto
2 Destroyers moved from 67 Sea Zone to 110 Sea Zone
1 Infantry moved from Port Moresby to 114 Sea Zone
1 Infantry and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 Infantry moved from Bougainville to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Ponape
Americans take Ponape from Yamamoto
1 Infantry moved from 109 Sea Zone to Ponape
1 Submarine moved from 115 Sea Zone to 109 Sea Zone
1 Transport moved from 122 Sea Zone to 114 Sea Zone
1 Tank moved from Malaya to Burma
1 Infantry moved from Malaya to S.Thailand
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 1 Transport; Remaining resources: 1 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
1 Cruiser, 1 Destroyer and 1 Transport placed in 67 Sea Zone
1 Adv.Fighter placed in Townsville
Turn Complete - Anzac
Anzac collect 42 PUs; end with 43 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
1 Adv.Fighter and 2 Mech.Infs moved from Suriname to Argentina
6 Mech.Infs and 2 Tanks moved from Rio De Janeiro to S.Chile
2 Bombers moved from Argentina to S.Chile
Purchase Units - Dutch
Dutch buy 1 Bomber and 1 Factory; Remaining resources: 0 PUs;
Combat - Dutch
Battle in S.Chile
Dutch attack with 2 Bombers, 6 Mech.Infs and 2 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Dutch roll dice for 2 Bombers, 6 Mech.Infs and 2 Tanks in S.Chile, round 2 : 4/10 hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits
1 Fighter owned by the Neutral and 2 Infantrys owned by the Neutral lost in S.Chile
Dutch loses 0 PUs for violating S.Chiles neutrality.
Dutch win, taking S.Chile from Neutral with 2 Bombers, 6 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 1 Fighter and 2 Infantrys
Non Combat Move - Dutch
2 Bombers moved from S.Chile to Argentina
Place Units - Dutch
1 Factory placed in Sumatra
1 Bomber placed in Suriname
Turn Complete - Dutch
Dutch collect 34 PUs; end with 34 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
1 Infantry moved from Oulu to Vyborg
Finns take Vyborg from Russians
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
3 Artillerys, 1 Elite and 3 Infantrys moved from Oulu to Lapland
3 Infantrys moved from Helsinki to Tampere
2 Artillerys moved from Helsinki to Tampere
2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to Oulu
Purchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 1 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 3 Artillerys, 1 Elite and 3 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Finns roll dice for 3 Artillerys, 1 Elite and 3 Infantrys in Lapland, round 2 : 1/7 hits
Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Lapland
Finns roll dice for 3 Artillerys, 1 Elite and 3 Infantrys in Lapland, round 3 : 2/7 hits
Russians roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits
1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 3 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Finns
Place Units - Finns
5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 16 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
2 ArmoredCars and 2 Tanks moved from Odessa to Rostov
1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from Donetsk to Rostov
2 ArmoredCars and 2 Tanks moved from Bucharest to Odessa
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 2 PUs;
Combat - Romanians
Battle in Rostov
Romanians attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 2 Infantrys and 2 Tanks
Russians defend with 10 Infantrys
Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 2 Infantrys and 2 Tanks in Rostov, round 2 : 3/8 hits
Russians roll dice for 10 Infantrys in Rostov, round 2 : 1/10 hits
3 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Rostov
Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 1 Infantry and 2 Tanks in Rostov, round 3 : 3/7 hits
Russians roll dice for 7 Infantrys in Rostov, round 3 : 3/7 hits
2 ArmoredCars owned by the Romanians, 3 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Rostov
Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Tanks in Rostov, round 4 : 2/4 hits
Russians roll dice for 4 Infantrys in Rostov, round 4 : 1/4 hits
2 Infantrys owned by the Russians and 1 Tank owned by the Romanians lost in Rostov
Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Rostov, round 5 : 1/3 hits
Russians roll dice for 2 Infantrys in Rostov, round 5 : 1/2 hits
1 Fighter owned by the Romanians and 1 Infantry owned by the Russians lost in Rostov
Romanians roll dice for 1 Adv.Fighter and 1 Tank in Rostov, round 6 : 0/2 hits
Russians roll dice for 1 Infantry in Rostov, round 6 : 0/1 hits
Romanians roll dice for 1 Adv.Fighter and 1 Tank in Rostov, round 7 : 0/2 hits
Russians roll dice for 1 Infantry in Rostov, round 7 : 0/1 hits
Romanians roll dice for 1 Adv.Fighter and 1 Tank in Rostov, round 8 : 1/2 hits
Russians roll dice for 1 Infantry in Rostov, round 8 : 0/1 hits
1 Infantry owned by the Russians lost in Rostov
Romanians win, taking Rostov from Russians with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -5
Casualties for Romanians: 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank
Casualties for Russians: 10 Infantrys
Non Combat Move - Romanians
1 Adv.Fighter moved from Rostov to Donetsk
Place Units - Romanians
2 ArmoredCars and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 21 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Turn Complete - Thai
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
3 units repaired.
1 ArmoredCar moved from Heilungchiang to Changchun
2 Adv.Fighters and 7 S.Bombers moved from Vladivostok to Changchun
1 ArmoredCar and 1 Infantry moved from Kirin to 84 Sea Zone
1 ArmoredCar and 1 Infantry moved from 84 Sea Zone to Changchun
1 Artillery moved from Kirin to Korea
Americans take Korea from Hisaichi
1 ArmoredCar moved from Kirin to 84 Sea Zone
1 ArmoredCar moved from 84 Sea Zone to Changchun
2 Tanks moved from Kirin to Changchun
1 Fighter moved from Pearl Harbor to Colombia
4 Artillerys and 1 Infantry moved from Mauritania to Rio de Oro
2 ArmoredCars moved from Mauritania to Rio de Oro
1 Infantry moved from Bahia to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
2 B.Transports and 1 S.Submarine moved from 36 Sea Zone to 35 Sea Zone
1 Tank moved from Bahia to 35 Sea Zone
2 ArmoredCars and 2 Infantrys moved from Bahia to 35 Sea Zone
3 Infantrys moved from Salvador to 35 Sea Zone
2 ArmoredCars, 2 B.Transports, 8 Infantrys, 3 S.Submarines, 1 T.Boat and 1 Tank moved from 35 Sea Zone to 36 Sea Zone
2 ArmoredCars, 8 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania
1 ArmoredCar, 1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 ArmoredCar, 1 Artillery, 1 B.Transport, 1 Infantry and 1 S.Submarine moved from 26 Sea Zone to 32 Sea Zone
3 Transports moved from 32 Sea Zone to 26 Sea Zone
1 ArmoredCar and 1 Artillery moved from South Central USA to 25 Sea Zone
1 ArmoredCar, 1 Artillery and 1 B.Transport moved from 25 Sea Zone to 32 Sea Zone
2 ArmoredCars, 2 Artillerys and 1 Infantry moved from 32 Sea Zone to Bahia
1 ArmoredCar moved from South Central USA to South Atlantic USA
3 Transports moved from 26 Sea Zone to 25 Sea Zone
1 S.Bomber moved from Venezuela to Rio de Oro
1 Fighter moved from Venezuela to Cape Verde
1 ArmoredCar and 2 Tanks moved from Alaska to British Columbia
1 Infantry moved from Woleai to Ulithi
1 Artillery moved from Yap to Ulithi
1 Artillery and 1 Infantry moved from Heilungchiang to Kirin
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 2 ArmoredCars, 1 B.Carrier, 2 S.Submarines, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in Changchun
Americans attack with 2 Adv.Fighters, 3 ArmoredCars, 1 Infantry, 7 S.Bombers and 2 Tanks
Hisaichi defend with 1 Adv.Fighter, 1 Bunker, 1 Factory, 4 Infantrys, 2 S.Bombers and 7 Tanks
Americans roll dice for 3 Battleships and 1 Cruiser in Changchun, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the Hisaichi
Americans roll dice for 2 Adv.Fighters, 3 ArmoredCars, 1 Infantry, 7 S.Bombers and 2 Tanks in Changchun, round 2 : 9/15 hits
Hisaichi roll dice for 1 Adv.Fighter, 1 Bunker, 4 Infantrys, 2 S.Bombers and 7 Tanks in Changchun, round 2 : 8/15 hits
2 S.Bombers owned by the Hisaichi, 3 Tanks owned by the Hisaichi, 1 S.Bomber owned by the Americans, 1 Infantry owned by the Americans, 1 Tank owned by the Americans, 2 Adv.Fighters owned by the Americans, 4 Infantrys owned by the Hisaichi and 3 ArmoredCars owned by the Americans lost in Changchun
Americans roll dice for 6 S.Bombers and 1 Tank in Changchun, round 3 : 7/7 hits
Hisaichi roll dice for 1 Adv.Fighter, 1 Bunker and 4 Tanks in Changchun, round 3 : 1/6 hits
4 Tanks owned by the Hisaichi, 1 Bunker owned by the Hisaichi, 1 S.Bomber owned by the Americans and 1 Adv.Fighter owned by the Hisaichi lost in Changchun
Americans captures 31PUs while taking Hisaichi capital
Americans win, taking Changchun from Hisaichi with 5 S.Bombers and 1 Tank remaining. Battle score for attacker is 20
Casualties for Hisaichi: 1 Adv.Fighter, 1 Bunker, 4 Infantrys, 2 S.Bombers and 7 Tanks
Casualties for Americans: 2 Adv.Fighters, 3 ArmoredCars, 1 Infantry, 2 S.Bombers and 1 Tank
Battle in Rio de Oro
Americans attack with 2 ArmoredCars, 4 Artillerys, 1 Infantry and 1 S.Bomber
Neutral defend with 3 Infantrys
Americans roll dice for 2 ArmoredCars, 4 Artillerys, 1 Infantry and 1 S.Bomber in Rio de Oro, round 2 : 3/8 hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits
1 Infantry owned by the Americans, 3 Infantrys owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 ArmoredCar, 4 Artillerys and 1 S.Bomber remaining. Battle score for attacker is 0
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 1 ArmoredCar and 1 Infantry
Non Combat Move - Americans
1 S.Bomber moved from Rio de Oro to Mauritania
5 S.Bombers moved from Changchun to Hulunbuir
Place Units - Americans
1 B.Carrier placed in 26 Sea Zone
2 Adv.Fighters placed in 26 Sea Zone
1 Adv.Fighter placed in 26 Sea Zone
1 Submarine placed in 26 Sea Zone
2 S.Submarines placed in 13 Sea Zone
2 Tanks placed in Salvador
2 ArmoredCars and 3 Tanks placed in South Central USA
Turn Complete - Americans
Americans collect 124 PUs; end with 155 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
4 Infantrys moved from Rhine to Belgium
3 ArmoredCars moved from Paris to Belgium
1 ArmoredCar moved from Paris to Normandy
3 Mech.Infs moved from Netherlands to Denmark
3 Elites moved from Hamburg to Denmark
3 HeavyTanks moved from Hamburg to Netherlands
1 Artillery and 3 Elites moved from Leningrad to S.Karelia
3 Artillerys and 1 Elite moved from Latvia to 24 Sea Zone
1 Tank moved from Leningrad to 24 Sea Zone
3 HeavyTanks moved from Leningrad to S.Karelia
1 Tank moved from Novgorod to Yaroslavl
1 Artillery and 1 Elite moved from Smolensk to Yaroslavl
1 Artillery moved from Smolensk to Yaroslavl
1 HeavyTank moved from Novgorod to S.Karelia
1 Artillery, 1 Elite and 1 Infantry moved from Kursk to Tula
1 Elite and 5 Infantrys moved from Vinnytsia to Donetsk
2 Infantrys and 1 Mech.Inf moved from Kiev to Kursk
6 Infantrys moved from Minsk to Kursk
1 Artillery moved from Smolensk to S.Karelia
2 Tanks moved from Latvia to S.Karelia
3 Artillerys, 2 Battleships, 4 Cruisers, 9 Destroyers, 1 Elite, 3 S.Submarines, 1 Tank and 4 Transports moved from 24 Sea Zone to 22 Sea Zone
3 Artillerys, 1 Elite and 1 Tank moved from 22 Sea Zone to Oslo
1 Artillery and 3 Infantrys moved from Brest to Kiev
1 JetFighter moved from Minsk to Arkhangelsk
1 JetFighter moved from Bohemia to Kursk
1 Mech.Inf moved from Kuybyshev to Azerbaijan
Germans take Astrakhan from Russians
Germans take Azerbaijan from Russians
1 Infantry moved from Netherlands to 22 Sea Zone
1 Infantry and 1 S.Submarine moved from 22 Sea Zone to 21 Sea Zone
1 Infantry moved from 21 Sea Zone to Manchester
Germans take Manchester from British
8 Destroyers, 5 Submarines and 2 Transports moved from 31 Sea Zone to 41 Sea Zone
4 Submarines moved from 43 Sea Zone to 41 Sea Zone
Purchase Units - Germans
Germans buy 1 Elite, 3 HeavyTanks, 10 Submarines and 11 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Strategic bombing raid in Arkhangelsk
AA fire in Arkhangelsk : 1/1 hits, 0.17 expected hits
1 JetFighter killed by AA
Bombing raid costs 0 PUs
Battle in Tula
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Tula, round 2 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Oslo
Germans attack with 3 Artillerys, 1 Elite and 1 Tank
Neutral defend with 1 Infantry
Germans roll dice for 2 Battleships and 4 Cruisers in Oslo, round 2 : 3/6 hits, 3.33 expected hits
1 Infantry owned by the Neutral lost in Oslo
Germans loses 0 PUs for violating Oslos neutrality.
Germans win, taking Oslo from Neutral with 3 Artillerys, 1 Elite and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Belgium
Germans attack with 3 ArmoredCars and 4 Infantrys
British defend with 4 Infantrys
Germans roll dice for 3 ArmoredCars and 4 Infantrys in Belgium, round 2 : 1/7 hits, 1.67 expected hits
British roll dice for 4 Infantrys in Belgium, round 2 : 3/4 hits, 1.33 expected hits
3 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Belgium
Germans roll dice for 3 ArmoredCars and 1 Infantry in Belgium, round 3 : 1/4 hits, 1.17 expected hits
British roll dice for 3 Infantrys in Belgium, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
Germans roll dice for 3 ArmoredCars in Belgium, round 4 : 2/3 hits, 1.00 expected hits
British roll dice for 2 Infantrys in Belgium, round 4 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the British lost in Belgium
Germans win, taking Belgium from British with 2 ArmoredCars remaining. Battle score for attacker is -4
Casualties for Germans: 1 ArmoredCar and 4 Infantrys
Casualties for British: 4 Infantrys
Battle in S.Karelia
Germans attack with 2 Artillerys, 3 Elites, 4 HeavyTanks and 2 Tanks
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys, 3 Elites, 4 HeavyTanks and 2 Tanks in S.Karelia, round 2 : 3/11 hits, 5.67 expected hits
Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Karelia
Germans win, taking S.Karelia from Russians with 2 Artillerys, 3 Elites, 4 HeavyTanks and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Denmark
Germans attack with 3 Elites and 3 Mech.Infs
Neutral defend with 3 Infantrys
Germans roll dice for 3 Elites and 3 Mech.Infs in Denmark, round 2 : 5/6 hits, 2.50 expected hits
Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1.00 expected hits
1 Elite owned by the Germans and 3 Infantrys owned by the Neutral lost in Denmark
Germans loses 0 PUs for violating Denmarks neutrality.
Germans win, taking Denmark from Neutral with 2 Elites and 3 Mech.Infs remaining. Battle score for attacker is 3
Casualties for Germans: 1 Elite
Casualties for Neutral: 3 Infantrys
Battle in Yaroslavl
Germans attack with 2 Artillerys, 1 Elite and 1 Tank
Russians defend with 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Elite and 1 Tank in Yaroslavl, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Yaroslavl, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians, 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is -3
Casualties for Germans: 1 Artillery and 1 Elite
Casualties for Russians: 2 Infantrys
Non Combat Move - Germans
Place Units - Germans
6 Submarines placed in 22 Sea Zone
4 Submarines placed in 43 Sea Zone
3 HeavyTanks placed in Kiev
4 Tanks placed in Warsaw
3 Tanks placed in Danzig
4 Tanks placed in Leningrad
1 Elite placed in Normandy
Turn Complete - Germans
Germans collect 160 PUs; end with 160 PUs
Combat Hit Differential Summary :
AA fire in Arkhangelsk : : 0.83
Germans : 2.00
Neutral : 0.00
British : 2.00
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
1 Infantry moved from Kirov to Arkhangelsk
1 Infantry moved from Gorky to Vologda
1 ArmoredCar moved from Arkhangelsk to Yaroslavl
1 ArmoredCar moved from Gorky to Yaroslavl
1 ArmoredCar and 1 Infantry moved from Penza to Tula
1 Artillery and 1 Infantry moved from Moscow to Tula
1 ArmoredCar moved from Moscow to Tula
2 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Saratov to Kuybyshev
Russians take Kuybyshev from Germans
1 Infantry moved from Georgia to Astrakhan
Russians take Astrakhan from Germans
2 Infantrys moved from Georgia to Rostov
1 ArmoredCar moved from Perm to Kuybyshev
1 Infantry moved from Sverdlovsk to Perm
1 Infantry moved from Sverdlovsk to Ufa
1 Infantry moved from Sverdlovsk to Perm
1 Elite moved from Sverdlovsk to Ufa
1 Tank moved from Sverdlovsk to Kuybyshev
1 Infantry moved from Stalingrad to Rostov
1 Artillery and 1 Infantry moved from Yeniseysk to Novosibirsk
2 ArmoredCars and 1 HeavyTank moved from Krasnoyarsk to Ufa
6 Infantrys moved from Sibirsky to Yeniseysk
6 Infantrys moved from Evenkia to Yeniseysk
2 Infantrys moved from Bratsk to Yeniseysk
3 Infantrys moved from Irkutsk to Krasnoyarsk
2 HeavyTanks and 5 Tanks moved from Hulunbuir to S.Buryat Mongolia
1 Mech.Inf moved from Liaoning to S.Buryat Mongolia
1 Adv.Fighter moved from Kirin to Irkutsk
2 Infantrys moved from Tashkent to Chimkent
Purchase Units - Russians
Russians buy 4 HeavyTanks, 3 Infantrys and 11 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Yaroslavl
Russians attack with 2 ArmoredCars
Germans defend with 1 Artillery and 1 Tank
Russians roll dice for 2 ArmoredCars in Yaroslavl, round 2 : 1/2 hits
Germans roll dice for 1 Artillery and 1 Tank in Yaroslavl, round 2 : 0/2 hits
1 Artillery owned by the Germans lost in Yaroslavl
Russians roll dice for 2 ArmoredCars in Yaroslavl, round 3 : 1/2 hits
Germans roll dice for 1 Tank in Yaroslavl, round 3 : 1/1 hits
1 ArmoredCar owned by the Russians and 1 Tank owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 ArmoredCar remaining. Battle score for attacker is 5
Casualties for Germans: 1 Artillery and 1 Tank
Casualties for Russians: 1 ArmoredCar
Battle in Tula
Russians attack with 2 ArmoredCars, 1 Artillery and 2 Infantrys
Germans defend with 1 Artillery, 1 Elite and 1 Infantry
Russians roll dice for 2 ArmoredCars, 1 Artillery and 2 Infantrys in Tula, round 2 : 0/5 hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Tula, round 2 : 1/3 hits
1 Infantry owned by the Russians lost in Tula
Russians roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Tula, round 3 : 0/4 hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Tula, round 3 : 0/3 hits
Russians roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Tula, round 4 : 3/4 hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Tula, round 4 : 0/3 hits
1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Rostov
Russians attack with 5 Infantrys
Romanians defend with 1 Tank
Russians roll dice for 5 Infantrys in Rostov, round 2 : 4/5 hits
Romanians roll dice for 1 Tank in Rostov, round 2 : 0/1 hits
1 Tank owned by the Romanians lost in Rostov
Russians win, taking Rostov from Romanians with 5 Infantrys remaining. Battle score for attacker is 5
Casualties for Romanians: 1 Tank
Non Combat Move - Russians
1 HeavyTank and 4 Tanks moved from Moscow to Kirov
2 Tanks moved from Moscow to Kirov
3 ArmoredCars moved from Moscow to Kirov
1 Mech.Inf moved from Moscow to Kirov
2 Infantrys moved from Moscow to Yaroslavl
2 Tanks moved from Stalingrad to Penza
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Moscow to Yaroslavl
1 Infantry moved from Moscow to Tula
Place Units - Russians
4 HeavyTanks placed in Arkhangelsk
10 Tanks placed in Moscow
3 Infantrys and 1 Tank placed in Stalingrad
Turn Complete - Russians
Russians collect 84 PUs; end with 84 PUs