@cwglee51 Can I also move my Sub to sz125?
17L BM3 JDOW Axis vs JWW
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
3 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Burma
2 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
2 infantry moved from Siam to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 marine moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 3 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 1 marine in Philippines, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in Guam
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 2 infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 3 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 fighters and 2 tactical_bombers in Burma, round 2 : 4/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 fighter owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/11 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 2/3 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Kwangtung to 43 Sea Zone
1 fighter moved from Yunnan to 43 Sea Zone
2 tactical_bombers moved from Yunnan to Anhwe
2 fighters moved from Yunnan to Anhwe
2 artilleries and 6 infantry moved from Anhwe to Hunan
3 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 tactical_bomber moved from Shan State to Kwangsi
1 bomber moved from Malaya to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 2 tactical_bombers moved from Burma to Kwangsi
1 bomber moved from Philippines to Kwangsi
1 tactical_bomber moved from Kwangtung to AnhwePlace Units - Japanese
1 infantry placed in Japan
1 carrier, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs -
Almost a disaster at Hong Kong. Glad I dodged the bullet. Still a good result for the Allies. 7/14 hits @ 2. The Japanese emperor is not amused :-/
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Almost a disaster at Hong Kong. Glad I dodged the bullet. Still a good result for the Allies. 7/14 hits @ 2. The Japanese emperor is not amused :-/
you must be mistaken I don’t receive defensive dice like that……
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 marine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Eastern United States to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 marine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Eastern United States to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from GermansCombat - Americans
Battle in 123 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 123 Sea Zone to United Kingdom
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone
1 marine moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 marine placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 marine and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery and 2 infantry
United Kingdom : 1 bomber
123 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
86 Sea Zone : 1 cruiser
101 Sea Zone : 1 destroyer
Brazil : 1 flag, 3 infantry and 1 marine
91 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 39
Japanese : 46 / 50
Americans : 52 / 72
Chinese : 7 / 12
British : 28 / 34
UK_Pacific : 10 / 21
Italians : 18 / 16
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
10 infantry moved from Shensi to Sikang
1 fighter moved from Kweichow to SikangPlace Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Szechwan : 1 infantry
Sikang : 1 fighter and 13 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 39
Japanese : 46 / 50
Americans : 52 / 72
Chinese : 7 / 7
British : 28 / 34
UK_Pacific : 10 / 21
Italians : 18 / 16
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Combat Move - British
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 fighter moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from Tanganyika Territory to Kenya
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Iraq -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 marine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Eastern United States to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from GermansCombat - Americans
Battle in 123 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 123 Sea Zone to United Kingdom
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone
1 marine moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 marine placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
10 infantry moved from Shensi to Sikang
1 fighter moved from Kweichow to SikangPlace Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalPurchase Units - British
British buy 1 airfield, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 fighter moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from Tanganyika Territory to Kenya
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to IraqCombat - British
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
1 mech_infantry placed in Union of South Africa
1 airfield and 1 factory_minor placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 7 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Szechwan : 1 infantry
Sikang : 1 fighter and 13 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
Queensland : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 marine and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
Sumatra : 1 flag, 2 infantry
26 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
British Somaliland : 1 artillery
Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Kenya : 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 2 infantry
Morocco : 1 aaGun and 1 infantry
123 Sea Zone : 1 destroyer
76 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag
86 Sea Zone : 1 cruiser
Iraq : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer
Brazil : 1 flag, 3 infantry and 1 marine
Persia : 1 flag, 1 bomber
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
91 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 39
Japanese : 46 / 50
Americans : 52 / 72
Chinese : 7 / 7
British : 32 / 38
UK_Pacific : 10 / 13
Italians : 16 / 16
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Ethiopia to British SomalilandCombat - Italians
Battle in Cyprus
Battle in Crete
Battle in British Somaliland
Italians attack with 1 artillery
British defend with 1 artillery
British win, taking Cyprus from British, taking Crete from Neutral_Allies with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 mech_infantry moved from Tunisia to Tobruk
2 armour moved from Greece to Romania
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Greece to Bulgaria
1 artillery moved from Southern France to France
1 infantry moved from Southern France to France
1 armour moved from Southern France to Yugoslavia
1 aaGun and 1 artillery moved from Southern France to Northern Italy
2 fighters moved from Southern Italy to 97 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
2 fighters moved from Java to India
1 fighter moved from Sumatra to India
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit ModeCombat Move - French
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Morocco to Algeria
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
India : 3 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
South Australia : 1 aaGun, 1 artillery and 2 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser and 1 destroyer
Trans-Jordan : 2 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
Iraq : 1 infantry
91 Sea Zone : 2 cruisersProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 39
Japanese : 46 / 50
Americans : 52 / 72
Chinese : 7 / 7
British : 32 / 38
UK_Pacific : 10 / 13
Italians : 16 / 16
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sir, I forgot a bomber at Baltic states, I changed my mind about attacking the DD at Iceland.
I roll this on the forum, please ignore the MARTI dice.
A: 2 bomber, 2 inf
Rolls: 2@1 2@4; Total Hits: 22@1: (2, 5)2@4: (3, 2)D: 1 inf
Rolls: 1@1; Total Hits: 11@1: (1) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
5 artilleries and 27 infantry moved from Romania to Bessarabia
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Bessarabia
Germans attack with 5 artilleries and 27 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 5 artilleries and 26 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Romania to Bessarabia
6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 bomber moved from Baltic States to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Normandy Bordeaux to France
2 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
3 armour and 2 mech_infantrys moved from Poland to Eastern Poland
1 infantry moved from Norway to Finland
1 submarine moved from 118 Sea Zone to 116 Sea Zone
3 fighters moved from Western Germany to Yugoslavia
3 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 airfield placed in Yugoslavia
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
3 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
3 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Novgorod to VyborgCombat - Russians
Battle in Baltic States
Russians attack with 3 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vyborg
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
6 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
1 fighter moved from Vyborg to Bryansk
8 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUsTerritory Summary for Russians :
Yenisey : 8 infantry
Amur : 2 aaGuns and 10 infantry
Belarus : 1 infantry
Karelia : 1 infantry
Baltic States : 2 infantry
Bryansk : 3 aaGuns, 2 armour, 3 artilleries, 2 fighters, 40 infantry, 2 mech_infantrys and 1 tactical_bomber
Archangel : 1 aaGun and 1 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 48
Russians : 36 / 45
Japanese : 46 / 50
Americans : 52 / 72
Chinese : 7 / 7
British : 32 / 38
UK_Pacific : 10 / 13
Italians : 16 / 16
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
7 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Amur
2 fighters and 3 tactical_bombers moved from Anhwe to Amur
2 bombers moved from Kwangsi to Amur
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
3 fighters moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Java
1 tactical_bomber moved from Kwangsi to SzechwanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 3/3 hits
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Java, round 2 : 4/7 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits
1 artillery owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Battle in Amur
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 10 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 10 infantry
AA fire in Amur : 4/6 hits
2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 10 infantry and 1 tactical_bomber in Amur, round 2 : 5/15 hits
Russians roll dice for 2 aaGuns and 10 infantry in Amur, round 2 : 5/10 hits
5 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Amur, round 3 : 2/10 hits
Russians roll dice for 7 infantry in Amur, round 3 : 3/7 hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 4 : 3/7 hits
Russians roll dice for 5 infantry in Amur, round 4 : 1/5 hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 5 : 5/6 hits
Russians roll dice for 2 infantry in Amur, round 5 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -32
Casualties for Russians: 2 aaGuns and 10 infantry
Casualties for Japanese: 2 fighters, 10 infantry and 2 tactical_bombers
Battle in Dutch New Guinea
Battle in Celebes
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Dutch New Guinea from Dutch, taking Celebes from Dutch, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
1 tactical_bomber moved from Amur to Manchuria
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 battleship moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 artilleries and 5 infantry moved from Hunan to Yunnan
1 fighter moved from Szechwan to Kwangsi
2 tactical_bombers moved from Szechwan to Kwangsi
1 infantry moved from Shan State to BurmaPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Japan
Japanese undo move 2.
1 factory_minor placed in Malaya
1 fighter placed in 6 Sea Zone
Japanese undo move 3.
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
7 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Amur
2 fighters and 3 tactical_bombers moved from Anhwe to Amur
2 bombers moved from Kwangsi to Amur
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
3 fighters moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Java
1 tactical_bomber moved from Kwangsi to SzechwanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 3/3 hits
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Java, round 2 : 4/7 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits
1 artillery owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Battle in Amur
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 10 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 10 infantry
AA fire in Amur : 4/6 hits
2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 10 infantry and 1 tactical_bomber in Amur, round 2 : 5/15 hits
Russians roll dice for 2 aaGuns and 10 infantry in Amur, round 2 : 5/10 hits
5 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Amur, round 3 : 2/10 hits
Russians roll dice for 7 infantry in Amur, round 3 : 3/7 hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 4 : 3/7 hits
Russians roll dice for 5 infantry in Amur, round 4 : 1/5 hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 5 : 5/6 hits
Russians roll dice for 2 infantry in Amur, round 5 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -32
Casualties for Russians: 2 aaGuns and 10 infantry
Casualties for Japanese: 2 fighters, 10 infantry and 2 tactical_bombers
Battle in Dutch New Guinea
Battle in Celebes
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Dutch New Guinea from Dutch, taking Celebes from Dutch, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
1 tactical_bomber moved from Amur to Manchuria
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 battleship moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 artilleries and 5 infantry moved from Hunan to Yunnan
1 fighter moved from Szechwan to Kwangsi
2 tactical_bombers moved from Szechwan to Kwangsi
1 infantry moved from Shan State to BurmaPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Japan
Japanese undo move 2.
1 factory_minor placed in Malaya
1 fighter placed in 6 Sea Zone
Japanese undo move 3.
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
I accidently used the Malaya instead of the Borneo sub for 42, sorry for the edit.
But it maybe won’t matter. You decided to leave Japan alone with the US and usually this makes Japan unstoppable sooner or later. Now the dice spoke: That has been the most ridiculous dice outcome I had during this season, and on top of that you double hit at Sumatra. Losing 5 planes in those kind of 100% battles means death for the Axis. :x :x :x. Not forgetting the 7/14 defense in round 2.
I can’t remember a game where Japan had worse dice in the first 2 rounds of war.
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I accidently used the Malaya instead of the Borneo sub for 42, sorry for the edit.
But it maybe won’t matter. You decided to leave Japan alone with the US and usually this makes Japan unstoppable sooner or later. Now the dice spoke: That has been the most ridiculous dice outcome I had during this season, and on top of that you double hit at Sumatra. Losing 5 planes in those kind of 100% battles means death for the Axis. :x :x :x. Not forgetting the 7/14 defense in round 2.
I can’t remember a game where Japan had worse dice in the first 2 rounds of war.
bad dice happen to good people, sorry for your bad luck but I am due some for sure and anyways it is simply a matter of time for my major blunder so don’t lose heart!
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 marine and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Tunisia
1 destroyer moved from 123 Sea Zone to 116 Sea Zone
1 bomber moved from United Kingdom to 116 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone





