Yes, you may load land units onto a transport during combat movement and make an amphibious assault in the same turn. In fact, that’s the only time you may load land units onto a transport during combat movement. Under any other circumstances, you must load them in noncombat movement.
To me, it seems that the miniatures in AA42 have a better finishing. In my AA50 the miniatures are not so good. Russian an Japanese fighters are bend, ships of alla navies have molding problems. Maybe refreshed is intended in the sense they have re-modeled the “original” of each miniature.
I sent WOTC an email about my bent planes, ships, etc. They replaced all of them for me. I recommend the same. Check the box for the web site and go to customer service (not near my box at the moment).
Well, at first I thought it would really imbalance the game to have tank defense raised to 3 and still cost 5, because, figuring defense per IPC spent, a 3 IPC infantry gives you .66 defense, and a 5 IPC tank gives you .60 defense. So infantry seems to be not that much greater. But when you take into account that for 30 IPCs infantry will soak up 10 hits, while for the same cost tanks will only soak up 6 hits, infantry is still king for defense. I could see where you might need to adjust the price when throwing in new units, though.
Just right because they force navies to bulk up on protection and it makes the game more dynamic. Bombers being cheaper allows for flexibility when playing Germany to have them attack arriving convoys or support a counter attack on the Russia front. Before they were just too expensive to be used very much. It certainly makes the game more fun.