BM3 oysteilo (axis) vs. JDOW (allies)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Guam to 43 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands
                1 tactical_bomber moved from Wake Island to Caroline Islands
                1 bomber moved from Wake Island to Caroline Islands

    Combat - Americans
                Japanese scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Japanese scrambles to create a battle in territory 33 Sea Zone
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers and 2 transports
                    Japanese defend with 1 tactical_bomber
                        Americans roll dice for 1 battleship, 2 cruisers and 2 transports in 33 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 tactical_bomber in 33 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 tactical_bomber owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  1/3 hits
                        1 tactical_bomber owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Caroline Islands, round 2 :  2/6 hits
                        Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Caroline Islands, round 3 :  3/4 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Caroline Islands, round 3 :  2/2 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -20
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                1 bomber moved from Caroline Islands to Gilbert Islands
                1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 marine moved from Central United States to 101 Sea Zone
                1 cruiser, 1 destroyer and 1 marine moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Morocco
                1 fighter moved from 43 Sea Zone to Celebes

    Place Units - Americans
                1 submarine and 2 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 marine
                EDIT: Removing units owned by Americans from Morocco: 1 marine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
                EDIT: Turning off Edit Mode
                1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
                1 fighter moved from 92 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                1 tactical_bomber moved from Tanganyika Territory to Kenya
                1 armour moved from Egypt to Kenya
                1 mech_infantry moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                2 infantry moved from Egypt to Alexandria
                1 bomber moved from Gibraltar to Alexandria

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship in Kenya, round 2 :  1/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Kenya, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 :  1/2 hits
                        1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans, 2 infantry owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in 41 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer
                        British roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Alexandria
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                4 infantry moved from Burma to India
                1 fighter moved from Shan State to India
                1 fighter moved from 41 Sea Zone to India
                1 tactical_bomber moved from Kenya to Egypt
                1 bomber moved from Alexandria to Egypt
                1 fighter moved from Gibraltar to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Morocco to Algeria

    Place Units - British
                1 carrier, 1 fighter and 1 transport placed in 110 Sea Zone
                1 submarine placed in 71 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,2,3,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 71 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to Union of South Africa: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Morocco: 1 marine
                EDIT: Turning off Edit Mode

    triplea_40378_UK_2.tsvg

  • '15 '14

    Oh boy, the G1 went quite good for me and I had a good UK1.

    However, now you had a flawless G2, a near flawless J2 and not that entire disaster in the Pacific. Plus the stupid Germans scored another double hit at Normandy.

    That was a huge blow in the face of the Allied Admirals. Alles are in trouble now :-/

    Important: Please ignore the marine in 110, I simply cannot remove in edit mode. The Marine in in Morocco. I will unload it from 110 next turn (unless you sink my fleet which I believe is not gonna happen) and them remove. Sorry for the confusion. Also sorry for editing the sub to 2 inf, certainly not influence by the dice.

  • '15 '14

    Wow, you scored 10/14 @2 in defense this turn, while I scored 3/16 in G2 and J2 together. this is gonna be no fun for the Allies now.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Guam to 43 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands
                1 tactical_bomber moved from Wake Island to Caroline Islands
                1 bomber moved from Wake Island to Caroline Islands

    Combat - Americans
                Japanese scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Japanese scrambles to create a battle in territory 33 Sea Zone
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers and 2 transports
                    Japanese defend with 1 tactical_bomber
                        Americans roll dice for 1 battleship, 2 cruisers and 2 transports in 33 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 tactical_bomber in 33 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 tactical_bomber owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  1/3 hits
                        1 tactical_bomber owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Caroline Islands, round 2 :  2/6 hits
                        Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Caroline Islands, round 3 :  3/4 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Caroline Islands, round 3 :  2/2 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -20
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                1 bomber moved from Caroline Islands to Gilbert Islands
                1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 marine moved from Central United States to 101 Sea Zone
                1 cruiser, 1 destroyer and 1 marine moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Morocco
                1 fighter moved from 43 Sea Zone to Celebes

    Place Units - Americans
                1 submarine and 2 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 marine
                EDIT: Removing units owned by Americans from Morocco: 1 marine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
                EDIT: Turning off Edit Mode
                1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
                1 fighter moved from 92 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                1 tactical_bomber moved from Tanganyika Territory to Kenya
                1 armour moved from Egypt to Kenya
                1 mech_infantry moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                2 infantry moved from Egypt to Alexandria
                1 bomber moved from Gibraltar to Alexandria

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship in Kenya, round 2 :  1/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Kenya, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 :  1/2 hits
                        1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans, 2 infantry owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in 41 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer
                        British roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Alexandria
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                4 infantry moved from Burma to India
                1 fighter moved from Shan State to India
                1 fighter moved from 41 Sea Zone to India
                1 tactical_bomber moved from Kenya to Egypt
                1 bomber moved from Alexandria to Egypt
                1 fighter moved from Gibraltar to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Morocco to Algeria

    Place Units - British
                1 carrier, 1 fighter and 1 transport placed in 110 Sea Zone
                1 submarine placed in 71 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,2,3,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 71 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to Union of South Africa: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Morocco: 1 marine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_40378_UK_2.tsvg

  • '15 '14

    @JDOW:

    Oh boy, the G1 went quite good for me and I had a good UK1.

    However, now you had a flawless G2, a near flawless J2 and not that entire disaster in the Pacific. Plus the stupid Germans scored another double hit at Normandy.

    That was a huge blow in the face of the Allied Admirals. Alles are in trouble now :-/

    Important: Please ignore the marine in 110, I simply cannot remove in edit mode. The Marine in in Morocco. I will unload it from 110 next turn (unless you sink my fleet which I believe is not gonna happen) and them remove it. Sorry for the confusion. Also sorry for editing the sub to 2 inf, certainly not influence by the dice.

    Bringing to the top.


  • ok. I will have to look at this tomorrow

    Peronally I never engage sz 16 in this scenarios


  • I guess my point is I “never” go for this without a sub. Not good to loose air here.

  • '15 '14

    The fun part is, I almost always take a sub, especially as the sub would have been invincible in case it survived. But in this case I had to expect poor dice at Caro and did not want to leave the fleet too vulnerable at caro.

    That battle sucked, too :(

    Now I need to lick my wounds.

  • '15 '14

    And as I said I also acknowledge favorable dice in round 1. I won at 106, triple hit at 110 and your BB missed in 110 in defense, so did the sub and the DD in 96.

    Caro was not so nice but then 20 and that stupid double hit at Normandy hurt, too.

    But so be it, as I said, I am a “dice as they come”-taker. Let’s see what MARTI has in mind for the 2 of us in the upcoming turns:D


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 2 cruisers and 2 transports
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 marine
                EDIT: Adding units owned by British to 110 Sea Zone: 2 cruisers and 2 transports
                EDIT: Turning off Edit Mode
                Italians buy 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                2 infantry moved from 99 Sea Zone to Crete

    Combat - Italians
                Battle in Crete
                Battle in Cyprus

    Non Combat Move - Italians
                1 armour moved from Greece to Romania
                1 artillery and 1 infantry moved from Greece to Bulgaria
                2 aaGuns, 2 artilleries and 3 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_40378_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 2 cruisers and 2 transports
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 marine
                EDIT: Adding units owned by British to 110 Sea Zone: 2 cruisers and 2 transports
                EDIT: Turning off Edit Mode
                Italians buy 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                2 infantry moved from 99 Sea Zone to Crete

    Combat - Italians
                Battle in Crete
                Battle in Cyprus

    Non Combat Move - Italians
                1 armour moved from Greece to Romania
                1 artillery and 1 infantry moved from Greece to Bulgaria
                2 aaGuns, 2 artilleries and 3 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_40378_Ita2.tsvg


  • @JDOW:

    And as I said I also acknowledge favorable dice in round 1. I won at 106, triple hit at 110 and your BB missed in 110 in defense, so did the sub and the DD in 96.

    Caro was not so nice but then 20 and that stupid double hit at Normandy hurt, too.

    But so be it, as I said, I am a “dice as they come”-taker. Let’s see what MARTI has in mind for the 2 of us in the upcoming turns:D

    I think your position is pretty strong with a fleet and transports in 110.It is not a good thing

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Caroline Islands
                1 fighter moved from Queensland to 33 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 cruiser and 1 destroyer moved from 61 Sea Zone to 63 Sea Zone
                2 aaGuns and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 78 Sea Zone to 77 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    triplea_40378_Fre2.tsvg

  • '15 '14

    @oysteilo:

    @JDOW:

    And as I said I also acknowledge favorable dice in round 1. I won at 106, triple hit at 110 and your BB missed in 110 in defense, so did the sub and the DD in 96.

    Caro was not so nice but then 20 and that stupid double hit at Normandy hurt, too.

    But so be it, as I said, I am a “dice as they come”-taker. Let’s see what MARTI has in mind for the 2 of us in the upcoming turns:D

    I think your position is pretty strong with a fleet and transports in 110.It is not a good thing

    Yep, this fleet in 110 in UK2 already shows a strong Allied position in Europe. Losing 4 planes in the Pacific hurts though^^


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans

    Non Combat Move - Germans
                3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
                3 aaGuns, 8 artilleries and 17 infantry moved from Poland to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                6 armour moved from Germany to Eastern Poland
                5 artilleries and 2 infantry moved from Germany to Poland
                1 infantry moved from Northern Italy to France
                1 artillery and 1 mech_infantry moved from Southern France to France
                2 mech_infantrys moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Place Units - Germans
                1 infantry and 3 mech_infantrys placed in Western Germany
                1 submarine placed in 113 Sea Zone
                1 artillery and 1 infantry placed in France
                6 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs

    triplea_40378_Ger3.tsvg


  • this is soooooooooooooooooooooooooooooooooooooooooooooooooooooo not good. I was experimenting with air/navy builds but it is too easy for you to counter. It is also easy to get carried away and loose focus on the real enemy. But fighting a two front war already is not good

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Karelia
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    Germans win with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 fighter moved from Vyborg to Russia
                1 fighter moved from Baltic States to Russia
                1 tactical_bomber moved from Karelia to Russia
                2 aaGuns, 1 armour, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                9 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 infantry and 1 mech_infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    triplea_40378_Rus3.tsvg

  • '15 '14

    @oysteilo:

    this is soooooooooooooooooooooooooooooooooooooooooooooooooooooo not good. I was experimenting with air/navy builds but it is too easy for you to counter. It is also easy to get carried away and loose focus on the real enemy. But fighting a two front war already is not good

    Yeah, forcing the Germans into a 2 front war is what the Allies need for sure.

    There is a fun anecdote btw: I cannot recall how often I smashed the Russian fleet into 112 as a suicide mission. However, I literally cannot recall anytime I ever scored a hit with that 2 boats.

    Attacking 112 = -18 for Russia, always. I would have really loved to take at least one German boat down. Dice suck for me since round 2 :/

  • '15 '14

    Hold on a sec.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Karelia
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    Germans win with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 fighter moved from Vyborg to Russia
                1 fighter moved from Baltic States to Russia
                1 tactical_bomber moved from Karelia to Russia
                2 aaGuns, 1 armour, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                9 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 infantry and 1 mech_infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 aaGun, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry
                EDIT: Adding units owned by Russians to Smolensk: 1 aaGun, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 aaGun and 2 infantry
                EDIT: Adding units owned by Russians to Smolensk: 1 aaGun and 2 infantry
                EDIT: Turning off Edit Mode

    triplea_40378_Rus3.tsvg

Suggested Topics

  • 9
  • 91
  • 30
  • 28
  • 237
  • 201
  • 158
  • 67
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.8k

Users

40.5k

Topics

1.8m

Posts