JDOW Axis vs Private Panic BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                18 infantry moved from Szechwan to Sikang
                3 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 21 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    triplea_40102_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                7 fighters and 2 tactical_bombers moved from 54 Sea Zone to Western Australia

    Combat - Americans
                Battle in 56 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Western Australia
                    Americans attack with 1 artillery, 7 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 2 infantry
                    Americans win, taking Western Australia from Japanese with 1 artillery, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from 56 Sea Zone to 54 Sea Zone
                2 tactical_bombers moved from Western Australia to South Australia
                7 fighters moved from Western Australia to South Australia
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 infantry moved from Libya to Tobruk
                2 fighters moved from Alexandria to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Morocco to Tunisia
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,2
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                18 infantry moved from Szechwan to Sikang
                3 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 21 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Purchase Units - British
                British buy 2 artilleries, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 125 Sea Zone to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to United Kingdom
                1 armour moved from Libya to Tobruk
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 armour, 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
                2 fighters moved from Alexandria to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
                1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo

    Place Units - British
                1 artillery and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2
                British collect 25 PUs (1 lost to blockades); end with 30 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    triplea_40102_UK_8.tsvg

  • '15 '14

    Just to be sure: I have 2 German bombers at India that can eliminate a blocker in sz55. Not sure what your plans with Anzac are but in case this affects your NCM you can do so with Anzac.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Volgograd to Samara
                1 bomber moved from Ukraine to Samara

    Combat - Italians
                Battle in Samara
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Samara to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                2 aaGuns moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Rostov
                1 armour moved from Caucasus to Volgograd
                1 armour moved from Iraq to Egypt
                1 artillery and 2 infantry moved from Iraq to Trans-Jordan
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                1 artillery moved from Crete to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 artillery moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                3 mech_infantrys placed in Iraq

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs

    triplea_40102_Ita8.tsvg

  • '15 '14

    @JDOW:

    Just to be sure: I have 2 German bombers at India that can eliminate a blocker in sz55. Not sure what your plans with Anzac are but in case this affects your NCM you can do so with Anzac.

    Bringing this on top.


  • Hi Tobias

    Although I have continued with this game, for some turns I have given up in my head I think. Would it be rude to surrender at this point?

    Cheers
    Adam

  • '15 '14

    Hi Adam,

    it is not at all rude, to surrender at this point. Frankly, I would resign without hesitation in the Allied shoes. There is zero chance that the Allies will overcome the Axis advantage and VC victory in either theater is just a matter of time from here.

    Thanks for the game. I heard you are gonna be on holidays from Sep 2 to 16 or so. We planned to play 2 games with switched sides.

    I would be happy to start a second game with you playing Axis with a break during your holidays. What do you think?

    best,
    Tobias


  • Thanks Tobias. I am aware that I have not really been trying in recent turns, which is no fun for me and rather boring for you no doubt. Will post the loss in the results thread.

    Can we start our second game when I get back on 19 September? I am in the process of selling my business on 31 August, just before we go away, and it is doing my head in!

    Hopefully the second one will be more challenging for you! :-P

  • '15 '14

    Alright, we play the rematch later then.

    Have great holidays and all of success for the selling process.


  • Thanks Tobias. And I forgot to congratulate you on your crushing victory!  :cry:

  • '15 '14

    Thanks, dice didn’t help you at all!

    Just don’t trust Montgomerys evaluations anymore;)

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