@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
            Germans buy 7 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Scotland to United Kingdom
            1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from 112 Sea Zone to 115 Sea Zone
            1 bomber moved from Southern Italy to 115 Sea Zone
            1 bomber moved from Western Germany to 115 Sea Zone
            1 tactical_bomber moved from Poland to 115 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from Western Germany to 115 Sea Zone
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 infantry moved from Norway to Finland
                  Germans take Finland from Russians
Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                Russians defend with 1 submarine
                Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
Non Combat Move - Germans
            6 armour moved from Germany to Baltic States
            2 armour moved from Romania to Baltic States
            3 aaGuns, 1 armour, 1 artillery and 21 infantry moved from Poland to Baltic States
            2 artilleries and 6 infantry moved from Romania to Eastern Poland
            4 armour and 3 artilleries moved from Norway to 112 Sea Zone
            4 armour, 3 artilleries and 10 transports moved from 112 Sea Zone to 113 Sea Zone
            8 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries moved from Germany to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            4 armour, 5 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 115 Sea Zone
            4 armour, 5 artilleries and 10 infantry moved from 115 Sea Zone to Baltic States
            1 fighter moved from Western Germany to United Kingdom
            2 tactical_bombers moved from 115 Sea Zone to Baltic States
            2 bombers moved from 115 Sea Zone to Baltic States
Place Units - Germans
            3 infantry placed in United Kingdom
            7 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
            Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
            Russians buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            2 fighters and 1 tactical_bomber moved from Novgorod to Finland
Combat - Russians
            Battle in Finland
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                Russians win, taking Finland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
            1 artillery moved from Karelia to Novgorod
            1 infantry moved from Novgorod to Karelia
            1 aaGun moved from Karelia to Novgorod
            2 fighters moved from Finland to Novgorod
            1 tactical_bomber moved from Finland to Novgorod
            10 infantry moved from Russia to Bryansk
            5 infantry moved from Smolensk to Archangel
            2 aaGuns, 4 artilleries and 7 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 aaGuns and 16 infantry moved from Timguska to Novosibirsk
Place Units - Russians
            3 infantry placed in Novgorod
            10 infantry placed in Russia
            1 infantry placed in Ukraine
            2 infantry placed in Ukraine
Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs total
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
1 sec need to redo ncm
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
            Russians buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 1 infantry
            EDIT: Removing units owned by Russians from Vyborg: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            2 fighters and 1 tactical_bomber moved from Novgorod to Finland
Combat - Russians
Non Combat Move - Russians
            5 armour and 4 mech_infantrys moved from Novgorod to Bryansk
            2 aaGuns, 4 artilleries and 7 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Smolensk to Archangel
            1 aaGun, 8 artilleries and 27 infantry moved from Novgorod to Archangel
            4 infantry moved from Smolensk to Bryansk
            10 infantry moved from Russia to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 fighters and 1 tactical_bomber moved from Finland to Archangel
            2 aaGuns and 16 infantry moved from Timguska to Novosibirsk
            1 aaGun moved from Karelia to Novgorod
Place Units - Russians
            1 infantry placed in Novgorod
            1 infantry placed in Ukraine
            10 infantry placed in Russia
            2 infantry placed in Ukraine
            2 infantry placed in Volgograd
Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs total
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
            1 infantry moved from Korea to Amur
            1 infantry moved from Manchuria to Amur
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 tactical_bomber moved from Japan to Amur
            1 fighter moved from 6 Sea Zone to Amur
            1 fighter moved from 6 Sea Zone to Jehol
            1 fighter moved from Japan to Jehol
            2 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Yunnan to Shan State
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 tactical_bomber moved from Philippines to 21 Sea Zone
            1 bomber moved from Philippines to Guam
            1 bomber moved from Philippines to Hopei
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
            2 fighters moved from 42 Sea Zone to Shan State
Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Siberia
            Battle in Hopei
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Siberia from Russians, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 5 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Guam
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 airfield and 1 infantry
                Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
            1 bomber moved from Guam to Philippines
            5 fighters and 1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 carrier and 1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 21 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
            1 fighter moved from Japan to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 bomber moved from Hopei to Anhwe
            1 mech_infantry moved from Anhwe to Hunan
            1 armour moved from Anhwe to Manchuria
            2 fighters moved from Jehol to Hunan
            1 tactical_bomber moved from Kweichow to Kwangsi
            1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Kwangsi to Hunan
            2 artilleries moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            Japanese undo move 4.
            2 armour and 1 infantry placed in Kiangsu
            4 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
            1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from Suriname to 88 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 87 Sea Zone to 91 Sea Zone
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Morocco
                Americans attack with 1 armour, 3 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Western United States to 104 Sea Zone
            1 carrier moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from Western United States to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 2 mech_infantrys moved from Western United States to Central United States
            4 carriers, 5 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 49 Sea Zone
            1 fighter moved from 49 Sea Zone to Solomon Islands
Place Units - Americans
            2 fighters and 2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            Americans undo move 1.
            2 fighters placed in Western United States
            2 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
            1 infantry moved from Shensi to Hopei
            3 infantry moved from Suiyuyan to Hopei
Combat - Chinese
            Battle in Hopei
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            3 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kweichow to Shensi
Place Units - Chinese
            3 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
            1 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 infantry moved from British Somaliland to Italian Somaliland
                  British take Italian Somaliland from Italians
Combat - British
            Battle in Yunnan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            2 infantry moved from India to Burma
            1 fighter moved from Shan State to India
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry moved from British Somaliland to 76 Sea Zone
            1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            1 marine moved from West India to India
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from Trans-Jordan to Persia
            1 aaGun and 1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
Place Units - UK_Pacific
            3 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from 79 Sea Zone: 1 cruiser and 1 transport
            EDIT: Adding units owned by British to 80 Sea Zone: 1 cruiser and 1 transport
            EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
            Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Baltic States to Belarus
                  Italians take Belarus from Russians
            1 armour moved from Belarus to Eastern Poland
            1 infantry moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
Combat - Italians
Non Combat Move - Italians
            1 fighter moved from Southern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from Queensland to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun moved from South Australia to Queensland
            1 infantry moved from New South Wales to Queensland
            2 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            2 fighters placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
            Germans buy 1 artillery, 3 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 bomber moved from Baltic States to Russia
            1 bomber moved from Baltic States to Russia
            2 infantry moved from Baltic States to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 infantry moved from Norway to Finland
            1 carrier, 1 cruiser, 1 destroyer and 9 transports moved from 115 Sea Zone to 113 Sea Zone
            2 fighters moved from 115 Sea Zone to Finland
            13 armour, 6 artilleries and 29 infantry moved from Baltic States to Novgorod
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
            Germans buy 1 artillery, 3 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 bomber moved from Baltic States to Russia
            1 bomber moved from Baltic States to Russia
            2 infantry moved from Baltic States to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 infantry moved from Norway to Finland
            1 carrier, 1 cruiser, 1 destroyer and 9 transports moved from 115 Sea Zone to 113 Sea Zone
            2 fighters moved from 115 Sea Zone to Finland
            13 armour, 6 artilleries and 29 infantry moved from Baltic States to Novgorod
Combat - Germans
            Battle in Finland
                Germans attack with 2 fighters and 3 infantry
                Russians defend with 1 infantry
                Germans win, taking Finland from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Strategic bombing raid in Russia
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Russia causes 3 damage total.
            Battle in Novgorod
                Germans attack with 13 armour, 6 artilleries and 29 infantry
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Germans win, taking Novgorod from Russians with 13 armour, 6 artilleries and 29 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Germans
            1 bomber moved from Russia to Eastern Poland
            2 tactical_bombers moved from Baltic States to Western Germany
            3 aaGuns moved from Baltic States to Novgorod
            7 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from Finland to 113 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
            1 artillery and 3 fighters placed in Western Germany
            6 infantry placed in Western Germany
            2 infantry placed in France
Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,6,3,6,2
            Germans collect 45 PUs (7 lost to blockades); end with 45 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 44 PUs;
            Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Archangel to Western Ukraine
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Italians
Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            2 infantry moved from Volgograd to Rostov
            2 infantry moved from Ukraine to Bryansk
            1 fighter moved from Archangel to Russia
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Olgiy to Dzavhan
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            2 aaGuns and 16 infantry moved from Novosibirsk to Vologda
            1 aaGun, 8 artilleries and 28 infantry moved from Archangel to Smolensk
            1 artillery moved from Karelia to Vyborg
            10 infantry moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Bryansk to Samara
            1 armour and 1 mech_infantry moved from Bryansk to Samara
            2 mech_infantrys moved from Bryansk to Samara
            3 armour moved from Bryansk to Smolensk
Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            1 infantry placed in Ukraine
            3 infantry placed in Volgograd
            Russians undo move 3.
            1 infantry placed in Ukraine
            2 infantry placed in Volgograd
Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs total
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 submarine moved from 37 Sea Zone to 75 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            2 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            2 infantry moved from French Indo China to Shan State
            3 infantry moved from Anhwe to Hopei
            2 armour moved from Kiangsu to Hopei
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Hunan to Hopei
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Hunan to Shan State
            1 submarine moved from 36 Sea Zone to 55 Sea Zone
            6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 bomber moved from Philippines to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 armour moved from Manchuria to Buryatia
            1 infantry moved from Jehol to Anhwe
Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 armour, 1 fighter and 3 infantry
                Chinese defend with 3 infantry
                Japanese win, taking Hopei from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 armour and 3 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                Japanese win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 22 Sea Zone
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to Japan
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 tactical_bombers moved from Philippines to Japan
            2 tactical_bombers moved from Philippines to 6 Sea Zone
            1 fighter moved from Hopei to Kiangsu
            1 bomber moved from Shan State to Kwangsi
            1 bomber moved from Anhwe to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shan State to Hunan
Place Units - Japanese
            1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
            Japanese undo move 1.
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
            EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 fighters and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
            1 armour, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            4 fighters moved from 33 Sea Zone to 55 Sea Zone
I feel obliged to ask about scrambling 110
nope
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 fighters and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
            1 armour, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            4 fighters moved from 33 Sea Zone to 55 Sea Zone
Combat - Americans
            Battle in 22 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                Americans win with 4 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in United Kingdom
                Americans attack with 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 marine
                Americans win, taking United Kingdom from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 armour, 1 fighter, 3 infantry and 1 marine
                Casualties for Americans: 1 fighter, 3 infantry and 1 mech_infantry
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 carriers moved from 104 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            2 submarines moved from 109 Sea Zone to 112 Sea Zone
            1 submarine moved from 105 Sea Zone to 112 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone
            4 fighters moved from 55 Sea Zone to 42 Sea Zone
            4 carriers, 1 cruiser and 4 destroyers moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from Solomon Islands to Hawaiian Islands
            1 mech_infantry moved from Central United States to Western United States
            1 artillery moved from French Central Africa to French Equatorial Africa
            1 bomber moved from 110 Sea Zone to Gibraltar
Place Units - Americans
            1 bomber placed in Eastern United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            Americans undo move 1.
            1 bomber placed in Western United States
            3 fighters placed in Eastern United States
            1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
            2 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Hopei
Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
                Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 5 infantry
                Japanese defend with 1 armour
                Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            3 infantry moved from Shensi to Sikang
            1 fighter moved from Yunnan to Sikang
Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Chahar
            1 infantry placed in Suiyuyan
Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs