Global 40 Balance Mod Axis-Dom & GeneralE vs Pete
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in CelebesNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_major; Remaining resources: 45 PUs;
Germans buy 3 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 5 infantry moved from Baltic States to Belarus
1 armour, 1 infantry and 1 mech_infantry moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
12 armour moved from Baltic States to Belarus
1 bomber moved from Bessarabia to Russia
1 bomber moved from Baltic States to Western Ukraine
1 tactical_bomber moved from Baltic States to Western UkraineCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Belarus
Germans attack with 12 armour, 3 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 12 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantryNon Combat Move - Germans
3 aaGuns, 9 armour, 7 infantry and 13 mech_infantrys moved from Baltic States to Belarus
1 bomber moved from Western Ukraine to Western Germany
1 tactical_bomber moved from Western Ukraine to Baltic States
1 fighter moved from Baltic States to Western Germany
1 bomber moved from Russia to Baltic States
1 artillery moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
2 artilleries and 2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
1 infantry moved from Southern Italy to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Western Germany to 99 Sea Zone
1 tactical_bomber moved from Western Germany to 99 Sea ZonePlace Units - Germans
3 artilleries placed in France
3 armour and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 32 PUs;
Russians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour and 8 artilleries moved from Russia to Bryansk
6 armour and 6 mech_infantrys moved from Ukraine to Bryansk
5 infantry moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
4 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to BuryatiaPlace Units - Russians
2 fighters and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
2 infantry moved from Malaya to Shan State
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Celebes
2 infantry and 1 marine moved from French Indo China to 36 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to Guam
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
2 bombers moved from Kwangsi to Shan State
1 armour moved from Yunnan to Siam
Japanese take Siam from UK_PacificCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 transport
Americans defend with 1 transport
Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Japanese attack with 2 fighters, 2 infantry and 1 marine
Americans defend with 1 airfield and 2 infantry
Japanese win, taking Guam from Americans with 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Guam to 21 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 carriers moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 bombers moved from Shan State to Kwangsi
1 fighter and 2 tactical_bombers moved from Burma to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
2 artilleries moved from Szechwan to Yunnan
1 mech_infantry moved from Shensi to Szechwan
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
3 armour placed in Shantung
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
Kill/?
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sorry for this delay, looks like my cousin’s been busier lately and hasn’t had much time to coordinate the move with me. i will see if he can make the move early this week and get this one going again.
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cool
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 bomber, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 26 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 bomber, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from India to Queensland
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to Queensland
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Iceland to 123 Sea Zone
1 mech_infantry moved from Iceland to 123 Sea Zone
2 transports moved from 110 Sea Zone to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 artillery moved from 123 Sea Zone to Iceland
1 mech_infantry moved from 123 Sea Zone to Iceland
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - Americans
3 artilleries placed in Normandy Bordeaux
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
British take French Central Africa from Neutral_Axis
1 bomber moved from United Kingdom to France
9 artilleries and 18 infantry moved from India to BurmaCombat - British
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Burma
British attack with 9 artilleries and 18 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 9 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 2 transports moved from 81 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from India to Iraq
1 bomber moved from France to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from Brazil to French GuianaPlace Units - British
1 submarine placed in 98 Sea Zone
2 fighters placed in Egypt
3 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,1,2,1,3,3,5,4,6,3,2,3
British collect 37 PUs (4 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Baltic States to Belarus
1 bomber moved from Baltic States to Western Germany
1 aaGun moved from Romania to Eastern Poland
2 artilleries moved from Greece to BulgariaPlace Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
does france have a move?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 55 PUs;
Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Belarus to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
4 infantry moved from Belarus to Smolensk
3 artilleries moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 bomber and 1 tactical_bomber moved from Baltic States to Western Ukraine
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
1 bomber moved from Western Germany to United KingdomCombat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Smolensk
Germans attack with 1 armour, 3 artilleries and 4 infantry
Russians defend with 1 aaGun and 5 infantry
3 infantry owned by the Germans, 1 armour owned by the Germans and 3 artilleries owned by the Germans retreated to Belarus
Russians win with 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Novgorod to Belarus
3 armour moved from Novgorod to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 bomber moved from Western Ukraine to Western Germany
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Greece to 99 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 armour moved from Western Germany to Southern Italy
4 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 infantry moved from Novgorod to BelarusPlace Units - Germans
3 artilleries placed in France
5 infantry placed in Western Germany
8 infantry placed in Germany
1 artillery placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 36 PUs;
Russians buy 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
7 armour, 23 artilleries, 1 fighter, 16 infantry, 12 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus
3 infantry moved from Smolensk to Belarus
3 fighters moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 7 armour, 23 artilleries, 4 fighters, 19 infantry, 12 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 22 armour, 4 artilleries, 11 infantry, 14 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Belarus from Germans with 7 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Germans: 3 aaGuns, 22 armour, 4 artilleries, 11 infantry, 14 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 23 artilleries, 2 fighters, 19 infantry and 12 mech_infantrys
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
2 fighters moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
uh oh