16L BM2.1 JWW (Allies) vs simon33 (Axis)

  • '19 '17 '16

    I assumed no intercept in Calcutta. If you want it, you can roll it in the forum.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 5 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 110 Sea Zone to Germany
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                3 bombers moved from Morocco to 112 Sea Zone
                2 fighters moved from 91 Sea Zone to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                2 fighters moved from Morocco to Tunisia
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Norway

    triplea_38899_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 5 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 110 Sea Zone to Germany
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                3 bombers moved from Morocco to 112 Sea Zone
                2 fighters moved from 91 Sea Zone to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                2 fighters moved from Morocco to Tunisia
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                Battle in Denmark
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Norway from Germans, taking Denmark from Germans, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Tunisia
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 armour
                    Americans win, taking Tunisia from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Germany
                    Americans attack with 7 fighters and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_major, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 3 fighters

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from Germany to Poland
                3 bombers moved from 112 Sea Zone to United Kingdom
                2 transports moved from 107 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Tunisia to Morocco
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to United Kingdom
                1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 7 Sea Zone to 14 Sea Zone
                1 submarine moved from 7 Sea Zone to 1 Sea Zone

    Place Units - Americans
                1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
                2 destroyers and 1 transport placed in 10 Sea Zone
                4 fighters and 1 marine placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 aaGun
                EDIT: Adding units owned by Americans to Western United States: 1 aaGun
                EDIT: Removing units owned by Americans from Central United States: 1 aaGun
                EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 marine
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 5 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        14 Sea Zone : 1 submarine
        10 Sea Zone : 2 destroyers and 1 transport
        1 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Southeast Mexico : 1 harbour
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Quebec : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        United Kingdom : 4 bombers
        Morocco : 2 fighters, 3 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Tunisia : 1 flag, 1 artillery
        Poland : 4 fighters and 1 tactical_bomber
        Norway : 1 flag, 1 marine
        Denmark : 1 flag, 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 3 transports
        94 Sea Zone : 1 destroyer and 1 transport
        93 Sea Zone : 1 destroyer
        Eire : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        110 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 30 / 54
        Russians : 39 / 57
        Japanese : 55 / 55
        Americans : 63 / 98
        Chinese : 6 / 7
        British : 32 / 38
        UK_Pacific : 9 / 13
        Italians : 13 / 19
        ANZAC : 11 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38899_Ame7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei
                9 infantry moved from Suiyuyan to Chahar

    triplea_38899_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei
                9 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Chahar
                    Chinese attack with 9 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Chahar from Japanese with 8 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Manchuria

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Manchuria : 1 fighter and 2 infantry
        Hopei : 2 infantry
        Chahar : 8 infantry

    Production/PUs Summary :

    Germans : 30 / 54
        Russians : 39 / 57
        Japanese : 53 / 55
        Americans : 63 / 98
        Chinese : 8 / 9
        British : 32 / 38
        UK_Pacific : 9 / 13
        Italians : 13 / 19
        ANZAC : 11 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38899_Chi7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Germany
                1 armour moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone

    triplea_38899_Bri7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 3x airfield; Remaining resources: 35 PUs;
                British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 7x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Germany
                1 armour moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in Germany
                    British captures 54PUs while taking Germans capital
                    British converts factory_major into different units
                triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttatchment attached to Germans

    Non Combat Move - British
                1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
                2 tactical_bombers moved from Persia to India

    Place Units - British
                2 fighters placed in United Kingdom
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                British collect 40 PUs; end with 95 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 98 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 101 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4,4,6,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,2,4
                UK_Pacific collect 4 PUs (5 lost to blockades); end with 4 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
                Some Units in India change ownership: 1 armour

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 3 fighters, 1 harbour, 14 infantry, 3 mech_infantrys and 2 tactical_bombers
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Germany : 1 flag, 1 factory_minor and 1 infantry
        125 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag, 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        114 Sea Zone : 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 fighters
        110 Sea Zone : 1 battleship and 2 cruisers

    Production/PUs Summary :

    Germans : 22 / 0
        Russians : 39 / 57
        Japanese : 53 / 55
        Americans : 63 / 98
        Chinese : 8 / 9
        British : 40 / 101
        UK_Pacific : 9 / 7
        Italians : 13 / 19
        ANZAC : 11 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38899_UK_7.tsvg


  • you probably want to try to stop the usa fleet from taking Denmark….you would have 2 tac’s @ 3 and a fgt @4 vs, 3 usa bombers, a dd & cruiser. you can roll it here and if the 98% doesn’t hold we can edit in the changes…

  • '19 '17 '16

    Yeah, let’s try that.

    DiceRolls: 1@2 1@3 3@4; Total Hits: 31@2: (4)1@3: (6)3@4: (3, 4, 4)

    Def
    DiceRolling 3d6:
    (4, 5, 5)

  • '19 '17 '16

    Ok, that’s it.

    I’m wondering what I was thinking there. Scramble blocks the transport?

  • '19 '17 '16

    Rematch switch sides?


  • scramble would kill the trn……and I’d rather hold off on another game right now. I’ve got a lot going on. please post this result.

    Thanks for the game and see you in 2017

  • '19 '17 '16

    Yeah, but not if the assault is from SZ114.

    Ok, posted. Sorry, looks like I forgot about that.

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