Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
4 fighters and 3 tactical_bombers moved from Western Germany to 114 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 4 fighters, 1 submarine and 3 tactical_bombers
Russians defend with 1 cruiser
Germans win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 infantry moved from Finland to Vyborg
1 infantry moved from Norway to Finland
4 fighters and 3 tactical_bombers moved from 114 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to France
3 aaGuns, 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Poland to Eastern Poland
5 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
3 armour moved from Yugoslavia to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from British Somaliland to Southern Italy
1 mech_infantry moved from Holland Belgium to Germany
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
Place Units - Germans
1 mech_infantry placed in Western Germany
3 infantry placed in France
1 armour and 6 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Kweichow
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 3 fighters, 1 submarine and 1 transport
Germans win with 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Karelia to Bryansk
1 fighter moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
4 aaGuns, 2 artilleries and 16 infantry moved from Belarus to Bryansk
1 artillery and 15 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Russia
6 infantry moved from Russia to Bryansk
1 armour moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
1 mech_infantry moved from Sikang to Samara
1 submarine moved from 123 Sea Zone to 109 Sea Zone
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from Kweichow to Sikang
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
Place Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
one small non-combat edit, please use the last log file
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Kweichow
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 3 fighters, 1 submarine and 1 transport
Germans win with 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Karelia to Bryansk
1 fighter moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
4 aaGuns, 2 artilleries and 16 infantry moved from Belarus to Bryansk
1 artillery and 15 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Russia
6 infantry moved from Russia to Bryansk
1 armour moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
1 mech_infantry moved from Sikang to Samara
1 submarine moved from 123 Sea Zone to 109 Sea Zone
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from Kweichow to Sikang
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
Place Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sikang: 1 fighter
EDIT: Adding units owned by Russians to Tsinghai: 1 fighter
EDIT: Turning off Edit Mode
hey guys, did you miss my non combat edit of Russian fighter from Sikang to Tsinghai?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
3 artilleries and 5 infantry moved from Hunan to Yunnan
4 artilleries moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Sikang
2 tactical_bombers moved from Anhwe to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from French Indo China to Yunnan
4 infantry moved from French Indo China to Yunnan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Yunnan
1 fighter moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
Combat - Japanese
Battle in Sikang
Japanese attack with 2 bombers
Russians defend with 1 fighter
Japanese roll dice for 2 bombers in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 fighter in Sikang, round 2 : 0/1 hits
1 fighter owned by the Russians lost in Sikang
Japanese win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 fighter
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Sumatra, round 2 : 4/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
2 infantry owned by the British and 1 fighter owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 2 infantry
Battle in Borneo
Battle in Kweichow
Japanese attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kweichow
Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 7 artilleries, 1 fighter, 10 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 10 infantry and 1 mech_infantry in Yunnan, round 2 : 9/20 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 7 artilleries, 1 fighter, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Java : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 fighter in Java, round 3 : 2/2 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Anhwe to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 aaGun and 3 infantry moved from Anhwe to Hunan
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from Shan State to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from Kweichow to Manchuria
3 tactical_bombers moved from Kwangsi to Philippines
2 bombers moved from Sikang to Hunan
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Jehol: 1 tactical_bomber
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 tactical_bomber
Manchuria : 1 flag, 1 factory_minor, 9 infantry and 1 tactical_bomber
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 7 artilleries, 10 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun, 2 bombers and 3 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 3 tactical_bombers
French Indo China : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 transport
41 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 49
Russians : 35 / 35
Japanese : 57 / 57
Americans : 52 / 72
Chinese : 3 / 12
British : 28 / 28
UK_Pacific : 7 / 19
Italians : 15 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
hey guys, did you miss my non combat edit of Russian fighter from Sikang to Tsinghai?
Yes, I did miss. I still attack the fighter. See my edited NCM attached.
ok with your noncombat edit. I heard from Elrood yesterday that he got home a sick family to take care off, so am not sure when he will be able to move US/Ch/UK, hopefully soon.
alright, I hope everybody recovers well!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 cruiser, 2 destroyers and 1 submarine moved from 28 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to United Kingdom
1 bomber moved from Western United States to Gibraltar
1 bomber moved from Western United States to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns and 3 mech_infantrys moved from Central United States to Western United States
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
3 bombers and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 3 bombers
EDIT: Adding units owned by Americans to Western United States: 3 bombers
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 tactical_bombers; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 5 PUs;
Combat Move - British
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Iceland to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to Persia
1 infantry moved from West India to India
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from India to Szechwan
Place Units - British
2 tactical_bombers placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 39 PUs total
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 12 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry
1 bomber moved from Gibraltar to Persia
Flighting through neutrals is illegal.
I mean flying.
1 bomber moved from Gibraltar to Persia
Flighting through neutrals is illegal.
Iraq is no longer neutral as UK attacked it in UK2, right? So I believe flying over Iraq shall be perfectly fine in UK3.
Disagree, sorry. Otherwise, if not neutral, what power it belongs to?
Disagree, sorry. Otherwise, if not neutral, what power it belongs to?
page 9 of pacific Rules, 2nd edition: “When a neutral territory is invaded, it’s no longer considered neutral and immediately becomes part of the alliance opposing the power that attacked it.”
it is axis now. You could even land your planes in it.
Just that the axis Power “Iraq” has no turn to move its units.
both page 11 in 1940 Europe Rulebook
When a neutral territory is invaded, it’s no longer considered neutral and immediately becomes part of the alliance opposing the power that attacked it.
If the attack upon the formerly neutral territory is unsuccessful (the territory is not captured), any remaining defending units stay in the territory but can’t move. The
territory remains uncontrolled (place a national control marker on it face down to indicate its new status), but units from the side it’s now allied with can move into it and take
control of it and its remaining units in the same way as if it were a friendly neutral.
Also… from the TripleA (Global 1940) Notes:
That being said… nerquen pointed out some NC move I missed. :oops: