4d6<=2: 3, 1, 1, 4; Hits: 2
16L G40 Bal Mod ArtofWar1947 (Axis) vs. Axis Dominion (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry, 2 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour, 2 artilleries and 3 infantry moved from Yunnan to Burma
1 armour and 6 mech_infantrys moved from Sikang to Kansu
1 tactical_bomber moved from Szechwan to Kansu
3 bombers moved from Yunnan to Kansu
1 tactical_bomber moved from Kweichow to Kansu
1 fighter and 2 tactical_bombers moved from Anhwe to Kansu
1 bomber moved from Japan to Kansu
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Kansu
Japanese attack with 1 armour, 4 bombers, 1 fighter, 6 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery and 2 infantry; Americans defend with 3 bombers; Chinese defend with 9 infantry
Japanese roll dice for 1 armour, 4 bombers, 1 fighter, 6 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 6/16 hits
Chinese roll dice for 1 artillery, 3 bombers and 11 infantry in Kansu, round 2 : 2/15 hits
6 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour, 4 bombers, 1 fighter, 4 mech_infantrys and 4 tactical_bombers in Kansu, round 3 : 7/14 hits
Chinese roll dice for 1 artillery, 3 bombers and 5 infantry in Kansu, round 3 : 3/9 hits
1 infantry owned by the Russians, 3 infantry owned by the Chinese, 3 bombers owned by the Americans and 3 mech_infantrys owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour, 4 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Kansu, round 4 : 6/11 hits
Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 4 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Japanese: 5 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Americans: 3 bombers
Casualties for Chinese: 9 infantry
Battle in Burma
Japanese attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 aaGun and 3 infantry
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Burma, round 2 : 3/6 hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in Burma, round 2 : 0/3 hits
2 infantry owned by the British and 1 aaGun owned by the British lost in Burma
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Burma, round 3 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 3 infantry
Battle in Guam
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 4/8 hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/8 hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Gilbert Islands
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
5 fighters moved from Guam to 35 Sea Zone
1 tactical_bomber moved from Guam to 35 Sea Zone
1 tactical_bomber moved from Shan State to Malaya
3 infantry moved from Shan State to Yunnan
1 armour and 4 mech_infantrys moved from Shan State to Malaya
3 bombers moved from Kansu to Yunnan
1 bomber moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
2 tactical_bombers moved from Kansu to Kweichow
2 tactical_bombers moved from Kansu to Tsinghai
1 mech_infantry moved from Anhwe to Yunnan
1 fighter moved from French Indo China to Malaya
2 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Philippines
1 destroyer moved from 35 Sea Zone to 55 Sea ZonePlace Units - Japanese
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
3 submarines placed in 20 Sea Zone
2 infantry and 1 tactical_bomber placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 1 flag, 3 mech_infantrys
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 3 bombers, 4 infantry and 6 mech_infantrys
Kweichow : 1 flag, 1 armour, 4 mech_infantrys and 2 tactical_bombers
Hunan : 1 flag, 2 armour and 5 mech_infantrys
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Tsinghai : 1 bomber, 1 fighter and 2 tactical_bombers
Szechwan : 1 flag, 1 armour and 5 mech_infantrys
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Gilbert Islands : 1 flag, 2 infantry
Shan State : 1 flag
Burma : 1 flag, 1 armour, 2 artilleries and 3 infantry
Malaya : 1 flag, 3 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 3 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 transport
48 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 7 destroyers, 12 fighters, 8 submarines, 2 tactical_bombers and 2 transports
39 Sea Zone : 1 flag
20 Sea Zone : 3 submarines
21 Sea Zone : 1 transport
6 Sea Zone : 1 submarine
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 65
Russians : 22 / 27
Japanese : 67 / 72
Americans : 60 / 92
Chinese : 3 / 6
British : 33 / 39
UK_Pacific : 5 / 9
Italians : 14 / 4
ANZAC : 10 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from Hawaiian Islands to 48 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 48 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in 55 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Celebes from Japanese with 7 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
3 artilleries, 7 carriers, 3 destroyers, 7 fighters, 3 infantry, 8 submarines and 3 transports moved from 54 Sea Zone to 41 Sea Zone
7 fighters moved from 55 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to New Guinea
1 fighter moved from Dutch New Guinea to New Guinea
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 48 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
2 submarines moved from 26 Sea Zone to 63 Sea Zone
2 submarines moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
2 artilleries and 4 infantry moved from Iraq to Syria
1 armour and 3 mech_infantrys moved from Northwest Persia to Syria
1 marine moved from Persia to 80 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to India
1 fighter moved from West India to India
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 6 transports moved from 80 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from United Kingdom to Gibraltar
1 bomber moved from Western United States to Gibraltar
1 carrier and 2 fighters moved from 30 Sea Zone to 63 Sea ZonePlace Units - Americans
1 factory_minor and 1 harbour placed in Iraq
4 transports placed in 101 Sea Zone
3 artilleries and 5 infantry placed in Central United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Place Units - UK_Pacific
3 infantry placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in West India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Sikang to Novosibirsk
Italians take Novosibirsk from Russians
2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Romania to Bessarabia
2 fighters moved from Romania to Bessarabia
1 bomber moved from Romania to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Bessarabia
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
2 fighters moved from Bessarabia to Novgorod
1 aaGun moved from Western Ukraine to Bryansk
1 mech_infantry moved from Romania to Greater Southern Germany
1 fighter moved from Sikang to KansuPlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,1,3,5,2,5,6,3,5,6
Italians collect 6 PUs (9 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Kansu : 1 fighter
France : 3 infantry
Greater Southern Germany : 1 mech_infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 25 infantry and 3 mech_infantrys
Bryansk : 1 flag, 1 aaGun, 2 armour and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 mech_infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 2 armour
Novgorod : 1 bomber and 2 fighters
Bulgaria : 1 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 50 / 65
Russians : 21 / 27
Japanese : 55 / 72
Americans : 63 / 88
Chinese : 3 / 3
British : 33 / 39
UK_Pacific : 14 / 17
Italians : 15 / 6
ANZAC : 10 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Tsinghai to Samara
2 mech_infantrys moved from Tsinghai to Vologda
2 bombers moved from Romania to Samara
2 bombers moved from Romania to Vologda
2 artilleries moved from Novgorod to Belarus
5 mech_infantrys moved from Karelia to Belarus
2 mech_infantrys moved from Novgorod to Smolensk
2 mech_infantrys moved from Western Ukraine to Tambov
1 mech_infantry moved from Novgorod to Belarus
2 bombers moved from Western Germany to Tambov
2 bombers moved from Western Germany to Smolensk
4 fighters and 2 tactical_bombers moved from Western Germany to Belarus
1 infantry moved from Novgorod to BelarusCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Vologda
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Vologda, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Samara, round 2 : 4/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Tambov, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Smolensk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries, 4 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 4 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 6/15 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries, 4 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 fighters and 4 mech_infantrys moved from Western Germany to Southern Italy
3 mech_infantrys moved from Romania to Greater Southern Germany
1 infantry moved from Bulgaria to Romania
3 aaGuns, 3 armour, 12 artilleries, 14 infantry and 40 mech_infantrys moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
4 fighters and 2 tactical_bombers moved from Belarus to Novgorod
2 bombers moved from Vologda to Novgorod
2 bombers moved from Samara to Bryansk
2 bombers moved from Tambov to Bryansk
2 bombers moved from Smolensk to Novgorod
6 armour and 6 mech_infantrys moved from Tsinghai to Novosibirsk
3 armour and 4 mech_infantrys moved from Sikang to NovosibirskPlace Units - Germans
5 infantry and 5 mech_infantrys placed in Western Germany
10 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,5,1,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,6,1,4,3,6,2,2,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,6,1
Germans collect 45 PUs (10 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Tsinghai : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Greater Southern Germany : 3 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 5 mech_infantrys
Romania : 1 infantry
Germany : 1 factory_major and 10 infantry
Southern Italy : 4 fighters and 4 mech_infantrys
Belarus : 1 flag, 2 artilleries, 1 infantry and 6 mech_infantrys
Karelia : 1 flag, 4 infantry
Baltic States : 1 flag
Bryansk : 3 aaGuns, 3 armour, 12 artilleries, 4 bombers, 14 infantry and 46 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 flag, 1 mech_infantry
Novosibirsk : 9 armour and 10 mech_infantrys
Vologda : 1 flag, 2 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 bombers, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Smolensk : 1 flag, 1 mech_infantry
Samara : 1 flag, 2 mech_infantrys
112 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 55
Russians : 16 / 27
Japanese : 51 / 72
Americans : 63 / 88
Chinese : 3 / 3
British : 33 / 39
UK_Pacific : 14 / 17
Italians : 15 / 6
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Tsinghai to Samara
2 mech_infantrys moved from Tsinghai to Vologda
2 bombers moved from Romania to Samara
2 bombers moved from Romania to Vologda
2 artilleries moved from Novgorod to Belarus
5 mech_infantrys moved from Karelia to Belarus
2 mech_infantrys moved from Novgorod to Smolensk
2 mech_infantrys moved from Western Ukraine to Tambov
1 mech_infantry moved from Novgorod to Belarus
2 bombers moved from Western Germany to Tambov
2 bombers moved from Western Germany to Smolensk
4 fighters and 2 tactical_bombers moved from Western Germany to Belarus
1 infantry moved from Novgorod to BelarusCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Vologda
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Vologda, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Samara, round 2 : 4/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Tambov, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Smolensk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries, 4 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 4 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 6/15 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries, 4 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 fighters and 4 mech_infantrys moved from Western Germany to Southern Italy
3 mech_infantrys moved from Romania to Greater Southern Germany
1 infantry moved from Bulgaria to Romania
3 aaGuns, 3 armour, 12 artilleries, 14 infantry and 40 mech_infantrys moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
4 fighters and 2 tactical_bombers moved from Belarus to Novgorod
2 bombers moved from Vologda to Novgorod
2 bombers moved from Samara to Bryansk
2 bombers moved from Tambov to Bryansk
2 bombers moved from Smolensk to Novgorod
6 armour and 6 mech_infantrys moved from Tsinghai to Novosibirsk
3 armour and 4 mech_infantrys moved from Sikang to NovosibirskPlace Units - Germans
5 infantry and 5 mech_infantrys placed in Western Germany
10 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,5,1,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,6,1,4,3,6,2,2,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,6,1
Germans collect 45 PUs (10 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Tsinghai : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Greater Southern Germany : 3 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 5 mech_infantrys
Romania : 1 infantry
Germany : 1 factory_major and 10 infantry
Southern Italy : 4 fighters and 4 mech_infantrys
Belarus : 1 flag, 2 artilleries, 1 infantry and 6 mech_infantrys
Karelia : 1 flag, 4 infantry
Baltic States : 1 flag
Bryansk : 3 aaGuns, 3 armour, 12 artilleries, 4 bombers, 14 infantry and 46 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 flag, 1 mech_infantry
Novosibirsk : 9 armour and 10 mech_infantrys
Vologda : 1 flag, 2 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 bombers, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Smolensk : 1 flag, 1 mech_infantry
Samara : 1 flag, 2 mech_infantrys
112 Sea Zone : 2 submarines
Bulgaria : 1 flag, 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 55
Russians : 16 / 27
Japanese : 51 / 72
Americans : 63 / 88
Chinese : 3 / 3
British : 33 / 39
UK_Pacific : 14 / 17
Italians : 15 / 6
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to Tambov
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Samara
3 fighters moved from Russia to Samara
2 fighters moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Samara from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Tambov to Russia
3 fighters and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Caucasus to Rostov
1 aaGun and 2 infantry moved from Evenkiyskiy to YeniseyPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs -
Bornea
Japan 2I + 13F + 2 Tacs
Rolls: 2@1; Total Hits: 12@1: (1, 4)
Rolls: 13@3; Total Hits: 713@3: (6, 5, 2, 2, 5, 3, 5, 1, 6, 1, 1, 4, 3)
Rolls: 2@4; Total Hits: 12@4: (5, 2)
UK-Pac I & Art
Rolls: 2@2; Total Hits: 02@2: (5, 4)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 carriers, 1 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 5 mech_infantrys moved from Szechwan to Kazakhstan
1 tactical_bomber moved from Tsinghai to Kazakhstan
1 fighter moved from Tsinghai to Kazakhstan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
3 infantry moved from Yunnan to Burma
3 bombers moved from Yunnan to Burma
1 bomber and 1 tactical_bomber moved from Tsinghai to Shensi
1 tactical_bomber moved from Kweichow to Chahar
1 armour moved from Hopei to ChaharCombat - Japanese
Battle in Kazakhstan
Japanese attack with 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 4/8 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
1 armour owned by the British, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 3 bombers and 3 infantry
British defend with 2 infantry
Japanese roll dice for 3 bombers and 3 infantry in Burma, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
3 submarines moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 7 carriers, 2 cruisers, 7 destroyers, 12 fighters, 1 infantry, 8 submarines, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from Kweichow to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
3 bombers moved from Burma to Malaya
2 mech_infantrys moved from French Indo China to Malaya
1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Kansu to Vologda
1 mech_infantry moved from Kweichow to Kansu
1 fighter and 1 tactical_bomber moved from Kazakhstan to Vologda
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Jehol to Anhwe
1 mech_infantry moved from Jehol to Amur
1 armour and 3 mech_infantrys moved from Yunnan to Malaya
2 armour and 3 mech_infantrys moved from Hunan to Yunnan
1 bomber moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 tactical_bomber moved from Chahar to KweichowPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Philippines: 2 infantry
EDIT: Removing units owned by British from Borneo: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Borneo: 2 infantry
EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
EDIT: Removing units owned by British from 43 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 carriers and 1 transport placed in 37 Sea Zone
3 submarines placed in 20 Sea Zone
3 mech_infantrys placed in French Indo China
1 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Tsinghai: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 2 mech_infantrys
Yunnan : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 bomber, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Kweichow : 1 flag, 1 armour and 1 tactical_bomber
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 mech_infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 armour and 1 mech_infantry
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Gilbert Islands : 1 flag, 2 infantry
Shan State : 1 flag
Burma : 1 flag, 3 infantry
Malaya : 1 flag, 4 armour, 1 artillery, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 10 mech_infantrys and 2 tactical_bombers
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag, 1 artillery and 3 infantry
Siberia : 1 flag
Kazakhstan : 1 flag, 1 armour and 4 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
44 Sea Zone : 1 flag
37 Sea Zone : 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 15 fighters, 11 submarines, 3 tactical_bombers and 2 transports
39 Sea Zone : 1 flag
20 Sea Zone : 3 submarines
6 Sea Zone : 1 submarine
Vologda : 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 54 / 55
Russians : 18 / 21
Japanese : 59 / 59
Americans : 63 / 88
Chinese : 1 / 3
British : 33 / 39
UK_Pacific : 9 / 17
Italians : 13 / 6
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 bomber and 1 mech_infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 bomber and 1 mech_infantry
EDIT: Turning off Edit Mode
Americans buy 4 armour, 3 artilleries, 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 48 Sea Zone
4 infantry moved from 48 Sea Zone to Gilbert Islands
1 fighter moved from Queensland to Gilbert Islands
1 fighter moved from 26 Sea Zone to Gilbert Islands
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Syria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
1 armour moved from Syria to Saudi Arabia
3 mech_infantrys moved from Syria to Saudi Arabia
1 bomber moved from Gibraltar to Saudi Arabia
2 artilleries and 2 infantry moved from Syria to Turkey
1 marine moved from Trans-Jordan to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Turkey
2 artilleries and 2 infantry moved from Gibraltar to Spain
3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Spain
5 artilleries moved from Morocco to 92 Sea Zone
7 infantry moved from Morocco to 92 Sea Zone
5 artilleries, 7 infantry and 6 transports moved from 92 Sea Zone to 99 Sea Zone
5 artilleries and 7 infantry moved from 99 Sea Zone to Turkey
3 marines moved from Morocco to 92 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 92 Sea Zone to 99 Sea Zone
3 marines moved from 99 Sea Zone to Turkey
2 fighters moved from Gibraltar to Spain
2 bombers moved from Gibraltar to Turkey
1 fighter moved from 91 Sea Zone to SpainCombat - Americans
Battle in Saudi Arabia
Americans attack with 1 armour, 1 bomber, 2 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 infantry
Battle in Spain
Americans attack with 5 artilleries, 3 fighters and 7 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 5 artilleries, 3 fighters and 5 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 2 infantry
Battle in Turkey
Americans attack with 7 artilleries, 2 bombers, 9 infantry and 4 marines
Neutral_True defend with 8 infantry
Americans win, taking Turkey from Neutral_True with 7 artilleries, 2 bombers, 7 infantry and 4 marines remaining. Battle score for attacker is 18
Casualties for Neutral_True: 8 infantry
Casualties for Americans: 2 infantry
Battle in Gilbert Islands
Americans attack with 2 fighters and 4 infantry
Japanese defend with 2 infantry
Americans win, taking Gilbert Islands from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 48 Sea Zone
2 fighters moved from Gilbert Islands to 48 Sea Zone
3 artilleries, 7 carriers, 3 destroyers, 14 fighters, 3 infantry, 8 submarines and 3 transports moved from 41 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 63 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from New Guinea to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Russia
2 bombers moved from Turkey to Iraq
2 carriers and 4 fighters moved from 92 Sea Zone to 99 Sea Zone
1 carrier and 1 fighter moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Spain to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 fighters moved from Spain to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Saudi Arabia to Iraq
2 transports moved from 81 Sea Zone to 99 Sea Zone
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from New Guinea to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - Americans
3 armour placed in Iraq
2 transports placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 armour, 3 artilleries and 4 infantry placed in Central United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Place Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in West India change ownership: 1 fighter, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Place Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in West India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to West India: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from West India: 1 tactical_bomber
EDIT: Adding units owned by Americans to India: 1 tactical_bomber
EDIT: Turning off Edit Mode -
turns out, it was illegal to fly the US planes from india to moscow, since afghan wasn’t actually attacked. so i edited them back to india.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
2 armour and 1 mech_infantry moved from Bryansk to Samara
2 armour moved from Novosibirsk to Samara
1 mech_infantry moved from Bessarabia to Western Ukraine
1 bomber and 2 fighters moved from Novgorod to Western Ukraine
1 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Samara
Italians attack with 4 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 4 armour and 1 mech_infantry in Samara, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
Italians win, taking Samara from Russians with 4 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Greece
Italians attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in Greece, round 2 : 0/2 hits
British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Greece, round 3 : 0/2 hits
British roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Greece
retreated to Greece
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Western Ukraine, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Novgorod
2 fighters moved from Western Ukraine to Belarus
1 fighter moved from Greece to Southern Italy
1 mech_infantry moved from Greater Southern Germany to Southern Italy
1 aaGun moved from Bryansk to BelarusPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,1,6,2,6,6,6,4
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs totalTerritory Summary for Italians :
Kansu : 1 fighter
France : 3 infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 27 infantry and 4 mech_infantrys
Belarus : 1 aaGun and 2 fighters
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Novosibirsk : 1 flag
Novgorod : 1 bomber
Samara : 1 flag, 4 armourProduction/PUs Summary :
Germans : 54 / 55
Russians : 17 / 21
Japanese : 57 / 59
Americans : 69 / 94
Chinese : 2 / 2
British : 35 / 41
UK_Pacific : 10 / 13
Italians : 12 / 4
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
2 armour and 1 mech_infantry moved from Bryansk to Samara
2 armour moved from Novosibirsk to Samara
1 mech_infantry moved from Bessarabia to Western Ukraine
1 bomber and 2 fighters moved from Novgorod to Western Ukraine
1 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Samara
Italians attack with 4 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 4 armour and 1 mech_infantry in Samara, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
Italians win, taking Samara from Russians with 4 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Greece
Italians attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in Greece, round 2 : 0/2 hits
British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Greece, round 3 : 0/2 hits
British roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Greece
retreated to Greece
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Western Ukraine, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Novgorod
2 fighters moved from Western Ukraine to Belarus
1 fighter moved from Greece to Southern Italy
1 mech_infantry moved from Greater Southern Germany to Southern Italy
1 aaGun moved from Bryansk to BelarusPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,1,6,2,6,6,6,4
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Kansu: 1 fighter
EDIT: Adding units owned by Italians to Novgorod: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Italians :
France : 3 infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 27 infantry and 4 mech_infantrys
Belarus : 1 aaGun and 2 fighters
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Novosibirsk : 1 flag
Novgorod : 1 bomber and 1 fighter
Samara : 1 flag, 4 armourProduction/PUs Summary :
Germans : 54 / 55
Russians : 17 / 21
Japanese : 57 / 59
Americans : 69 / 94
Chinese : 2 / 2
British : 35 / 41
UK_Pacific : 10 / 13
Italians : 12 / 4
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
Need to re-consider Italian NCM. Did not see ANZAC fighter in SZ 99.
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Sure go for it. I won’t be able to do my turn for a few hours.