No scramble.
G40L 16 Whackamatt (Axis) vs surprise attack (+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs totalDice Statistics:
Total
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 21 times
5 was rolled 19 times
6 was rolled 14 times
Average roll : 3.721
Median : 4.000
Variance : 1.647
Standard Deviation : 1.283
Total rolls : 86Italians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.596
Median : 4.000
Variance : 1.326
Standard Deviation : 1.152
Total rolls : 47Americans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.816
Median : 4.000
Variance : 0.919
Standard Deviation : 0.959
Total rolls : 38Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
Turn Complete - UK_Pacific
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 21 times
5 was rolled 19 times
6 was rolled 14 times
Average roll : 3.721
Median : 4.000
Variance : 1.647
Standard Deviation : 1.283
Total rolls : 86Italians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.596
Median : 4.000
Variance : 1.326
Standard Deviation : 1.152
Total rolls : 47Americans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.816
Median : 4.000
Variance : 0.919
Standard Deviation : 0.959
Total rolls : 38Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 battleship, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
2 mech_infantrys moved from Iraq to Persia
1 bomber moved from Egypt to Persia
1 battleship, 1 destroyer, 1 submarine and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Saudi Arabia
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Tanganyika Territory to Rhodesia
1 artillery moved from Mozambique to Rhodesia
3 infantry moved from Union of South Africa to RhodesiaCombat - Italians
Battle in Persia
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Persia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Saudi Arabia
Italians attack with 1 artillery and 3 infantry
Neutral_True defend with 2 infantry
Italians win, taking Saudi Arabia from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_True: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 aaGuns, 1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Persia to Egypt
1 fighter moved from Southern Italy to Western UkrainePlace Units - Italians
1 battleship, 1 destroyer and 1 fighter placed in 91 Sea Zone
1 factory_minor placed in IraqTurn Complete - Italians
Italians collect 43 PUs; end with 44 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 50 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 cruiser, 1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1,6
ANZAC collect 21 PUs (1 lost to blockades); end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.083
Median : 5.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Null / Other
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.083
Median : 5.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Null / Other
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 1 fighter, 13 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 2 mech_infantrys moved from 96 Sea Zone to Libya
1 bomber moved from Egypt to Libya
3 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Novgorod to Smolensk
2 artilleries moved from Belarus to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Western Ukraine to Bryansk
1 fighter moved from Eastern Poland to Ukraine
1 mech_infantry moved from Karelia to Archangel
3 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
2 infantry moved from Sweden to 114 Sea Zone
1 infantry moved from Sweden to Finland
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Spain
1 artillery and 7 infantry moved from Novgorod to Archangel
1 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Ukraine
Germans attack with 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 armour, 2 artilleries, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Russians: 2 armour, 2 artilleries and 2 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Libya
Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans win, taking Libya from French with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Libya to Southern Italy
2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 aaGun moved from Belarus to Archangel
6 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
2 destroyers and 1 transport placed in 109 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Yugoslavia
3 infantry placed in Novgorod
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Ukraine
1 artillery and 2 infantry moved from Vologda to Smolensk
1 artillery and 4 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Ukraine
1 artillery and 2 infantry moved from Vologda to Smolensk
1 artillery and 4 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 2 armour
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
Russians attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
2 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to RostovPlace Units - Russians
1 artillery and 5 infantry placed in Russia
1 artillery and 1 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 4 destroyers and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 7 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from Korea to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Shantung to Manchuria
2 infantry moved from Korea to Amur
1 fighter moved from Yenisey to Amur
1 artillery and 1 infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Korea to Manchuria
2 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kweichow to Kwangsi
1 armour moved from French Indo China to Kwangsi
1 fighter moved from Burma to Kwangsi
1 armour moved from Shan State to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to Siam
Japanese take Siam from ANZAC
1 artillery moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 armour, 1 carrier, 4 destroyers, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour and 3 infantry moved from 42 Sea Zone to Java
2 fighters moved from Burma to 42 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 4 destroyers, 2 fighters and 2 transports
ANZAC defend with 1 destroyer and 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 2 destroyers
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Amur
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 armour and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 2 fighters, 1 infantry and 2 mech_infantrys
Americans defend with 1 armour and 1 infantry
Japanese win, taking Manchuria from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Japanese
1 fighter moved from Amur to Korea
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Burma to Yunnan
1 fighter moved from Kwangsi to Shan State
2 fighters moved from Manchuria to ShantungPlace Units - Japanese
2 destroyers placed in 39 Sea Zone
2 destroyers placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
This has been one of the most interesting and fun games I’ve played in a really long time. So thank you!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Quebec to Newfoundland Labrador
1 infantry moved from Eastern United States to Quebec
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Siberia
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Central United States to Ontario
1 artillery moved from Central United States to Ontario -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Quebec to Newfoundland Labrador
1 infantry moved from Eastern United States to Quebec
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Siberia
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Central United States to Ontario
1 artillery moved from Central United States to OntarioNon Combat Move - Americans
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Eastern United States
1 infantry placed in Central United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - British
Turn Complete - UK_Pacific
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This one is over, I think its just a matter of time before the Allies become overwhelmed. I wasnt ready for the Axis to attack the Neutrals while Russia was still Neutral but I learned the rules a little better
I’ll go post the results
Kris -
This has been one of the most interesting and fun games I’ve played in a really long time. So thank you!
Love to see this





