Another awesome game with entek 207BC

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 3

    Purchase Units - Parthia
                Parthia buy 3 archers, 2 cavalrys, 2 horsearchers and 5 spearmen; Remaining resources: 0 PUs;

    Combat Move - Parthia
                2 spearmen moved from Hatra to Emesa
                1 cataphract moved from Hatra to Emesa

    Combat - Parthia
                Battle in Emesa
                    Parthia attack with 1 cataphract and 2 spearmen
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 1 cataphract and 2 spearmen in Emesa, round 2 :  0/3 hits
                        Seleucid roll dice for 1 peltasts in Emesa, round 2 :  0/1 hits
                        Parthia roll dice for 1 cataphract and 2 spearmen in Emesa, round 3 :  1/3 hits
                        Seleucid roll dice for 1 peltasts in Emesa, round 3 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Emesa
                    Parthia win, taking Emesa from Seleucid with 1 cataphract and 2 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Parthia
                3 archers, 2 horsearchers and 8 spearmen moved from Seleucia to Hatra
                1 horsearcher moved from Ctesiphon to Hatra
                4 archers and 2 cavalrys moved from Ctesiphon to Seleucia
                2 archers and 2 spearmen moved from Susa to Ctesiphon
                1 cataphract and 1 horsearcher moved from Persepolis to Seleucia

    Place Units - Parthia
                3 archers and 4 spearmen placed in Ctesiphon
                2 cavalrys, 2 horsearchers and 1 spearman placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 51 PUs; end with 51 PUs total

    Territory Summary for Parthia :

    SZ 86 : 1 bireme
        Hatra : 1 flag, 9 archers, 2 cataphracts, 3 cavalrys, 6 horsearchers and 19 spearmen
        Seleucia : 1 flag, 4 archers, 1 cataphract, 2 cavalrys and 1 horsearcher
        Ctesiphon : 5 archers, 1 city and 6 spearmen
        Gazaca : 1 flag
        Emesa : 1 flag, 1 cataphract and 2 spearmen
        Persepolis : 2 cavalrys, 1 city, 2 horsearchers and 1 spearman

    Production/PUs Summary :

    Carthage : 62 / 71
        RomanRepublic : 53 / 53
        GreekCityStates : 17 / 24
        Macedonia : 51 / 52
        Egypt : 32 / 33
        Seleucid : 60 / 64
        Parthia : 51 / 51
        Numidia : 21 / 22


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 3

    Purchase Units - Numidia
                Numidia buy 2 archers and 2 cavalrys; Remaining resources: 6 PUs;

    Combat Move - Numidia
                1 archer moved from Siga to Tingis
                1 swordman moved from Siga to Volubilis
                1 swordman moved from Siga to Banasa
                1 swordman moved from Siga to Tingis
                1 spearman moved from Siga to Volubilis
                1 spearman moved from Siga to Banasa
                1 spearman moved from Siga to Volubilis
                1 spearman moved from Siga to Tingis
                1 cavalry moved from Siga to Banasa
                1 cavalry moved from Siga to Banasa
                1 cavalry moved from Siga to Banasa
                1 cavalry moved from Siga to Banasa
                5 cavalrys moved from Siga to Tingis


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 3

    Purchase Units - Numidia
                Numidia buy 2 archers and 2 cavalrys; Remaining resources: 6 PUs;

    Combat Move - Numidia
                1 archer moved from Siga to Tingis
                1 swordman moved from Siga to Volubilis
                1 swordman moved from Siga to Banasa
                1 swordman moved from Siga to Tingis
                1 spearman moved from Siga to Volubilis
                1 spearman moved from Siga to Banasa
                1 spearman moved from Siga to Volubilis
                1 spearman moved from Siga to Tingis
                1 cavalry moved from Siga to Banasa
                1 cavalry moved from Siga to Banasa
                1 cavalry moved from Siga to Banasa
                1 cavalry moved from Siga to Banasa
                5 cavalrys moved from Siga to Tingis

    Combat - Numidia
                Battle in Tingis
                    Numidia attack with 1 archer, 5 cavalrys, 1 spearman and 1 swordman
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                    Numidia win, taking Tingis from Neutral with 3 cavalrys remaining. Battle score for attacker is -4
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 1 archer, 2 cavalrys, 1 spearman and 1 swordman
                Battle in Banasa
                    Numidia attack with 4 cavalrys, 1 spearman and 1 swordman
                    Neutral defend with 1 archer and 1 spearman
                    Numidia win, taking Banasa from Neutral with 4 cavalrys and 1 swordman remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer and 1 spearman
                    Casualties for Numidia: 1 spearman
                Battle in Volubilis
                    Numidia attack with 2 spearmen and 1 swordman
                    Neutral defend with 1 spearman
                    Numidia win, taking Volubilis from Neutral with 2 spearmen and 1 swordman remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman

    Non Combat Move - Numidia
                6 archers, 6 cavalrys and 4 spearmen moved from Leptis Magna to Berenice
                1 archer and 3 spearmen moved from Capsa to Thenae
                2 biremes moved from SZ 31 to SZ 32

    Place Units - Numidia
                2 archers and 2 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 26 PUs; end with 32 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 4

    Purchase Units - Carthage
                Carthage buy 2 biremes, 5 cavalrys, 1 hoplite, 2 spearmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                3 cavalrys moved from Sabrata to Oea
                1 cavalry moved from Thenae to Oea
                2 biremes and 1 spearman moved from SZ 29 to SZ 30
                5 cavalrys, 6 spearmen and 6 swordmen moved from Toletum to Tarraco
                3 spearmen moved from Lilybaeum to Syracuse
                1 warelephant moved from Lilybaeum to Syracuse
                1 hoplite, 9 spearmen, 2 swordmen and 1 warelephant moved from Lilybaeum to Syracuse


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 4

    Purchase Units - Carthage
                Carthage buy 2 biremes, 5 cavalrys, 1 hoplite, 2 spearmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                3 cavalrys moved from Sabrata to Oea
                1 cavalry moved from Thenae to Oea
                2 biremes and 1 spearman moved from SZ 29 to SZ 30
                5 cavalrys, 6 spearmen and 6 swordmen moved from Toletum to Tarraco
                3 spearmen moved from Lilybaeum to Syracuse
                1 warelephant moved from Lilybaeum to Syracuse
                1 hoplite, 9 spearmen, 2 swordmen and 1 warelephant moved from Lilybaeum to Syracuse

    Combat - Carthage
                Battle in Tarraco
                    Carthage attack with 5 cavalrys, 6 spearmen and 6 swordmen
                    Neutral defend with 3 axemen and 3 swordmen
                    Carthage win, taking Tarraco from Neutral with 5 cavalrys, 4 spearmen and 6 swordmen remaining. Battle score for attacker is 15
                    Casualties for Neutral: 3 axemen and 3 swordmen
                    Casualties for Carthage: 2 spearmen
                Battle in Syracuse
                    Carthage attack with 1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants
                    RomanRepublic defend with 3 legionaires
                    Units damaged: 1 warelephant owned by the Carthage
                    Carthage win, taking Syracuse from GreekCityStates with 1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants remaining. Battle score for attacker is 12
                    Casualties for RomanRepublic: 3 legionaires
                Battle in Oea
                    Carthage attack with 4 cavalrys
                    Neutral defend with 1 spearman
                    Carthage win, taking Oea from Neutral with 4 cavalrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman

    Non Combat Move - Carthage
                1 swordman moved from Thenae to Sabrata
                4 cavalrys moved from Carthago to Thenae
                1 bireme and 2 triremes moved from SZ 32 to SZ 33
                4 biremes and 3 triremes moved from SZ 34 to SZ 33
                2 cavalrys, 2 hoplites and 1 spearman moved from Corduba to Hispatis

    Place Units - Carthage
                2 biremes and 1 trireme placed in SZ 32
                5 cavalrys placed in Corduba
                1 hoplite, 2 spearmen and 1 warelephant placed in Carthago

    Turn Complete - Carthage
                Carthage collect 73 PUs; end with 73 PUs total
                1 unit repaired.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 4

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 cavalry, 3 legionaires, 1 onager and 10 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista and 4 legionaires moved from Verona to Mediolanum
                1 cavalry moved from Genua to Mediolanum
                1 velites moved from Aleria to SZ 21
                1 bireme, 2 triremes and 1 velites moved from SZ 21 to SZ 24
                1 velites moved from SZ 24 to Caralis
                      RomanRepublic take Caralis from Carthage
                1 velites moved from Messana to Lilybaeum
                      RomanRepublic take Lilybaeum from Carthage
                1 cavalry moved from Ariminum to Mediolanum

    Combat - RomanRepublic
                Battle in Mediolanum
                    RomanRepublic attack with 1 ballista, 2 cavalrys and 4 legionaires
                    Neutral defend with 4 axemen and 1 swordman
                        RomanRepublic roll dice for 1 ballista, 2 cavalrys and 4 legionaires in Mediolanum, round 2 :  4/7 hits
                        Neutral roll dice for 4 axemen and 1 swordman in Mediolanum, round 2 :  2/5 hits
                        4 axemen owned by the Neutral and 2 cavalrys owned by the RomanRepublic lost in Mediolanum
                        RomanRepublic roll dice for 1 ballista and 4 legionaires in Mediolanum, round 3 :  1/5 hits
                        Neutral roll dice for 1 swordman in Mediolanum, round 3 :  0/1 hits
                        1 swordman owned by the Neutral lost in Mediolanum
                    RomanRepublic win, taking Mediolanum from Neutral with 1 ballista and 4 legionaires remaining. Battle score for attacker is 8
                    Casualties for Neutral: 4 axemen and 1 swordman
                    Casualties for RomanRepublic: 2 cavalrys

    Non Combat Move - RomanRepublic
                1 ballista, 4 legionaires, 1 onager and 7 velitess moved from Roma to Arretium
                5 legionaires and 5 velitess moved from Capua to Roma
                1 legionaire and 2 velitess moved from Croton to Capua
                1 bireme moved from SZ 40 to SZ 35

    Place Units - RomanRepublic
                3 velitess placed in Verona
                1 legionaire, 1 onager and 2 velitess placed in Messana
                1 cavalry, 2 legionaires and 5 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 65 PUs; end with 65 PUs total

    Territory Summary for RomanRepublic :

    Arretium : 1 ballista, 4 legionaires, 1 onager and 7 velitess
        Roma : 1 cavalry, 1 city, 7 legionaires and 10 velitess
        Caralis : 1 flag, 1 velites
        Verona : 1 flag, 1 city and 3 velitess
        Aleria : 1 flag, 1 ballista
        Messana : 1 city, 5 forts, 8 legionaires, 1 onager and 7 velitess
        Mediolanum : 1 flag, 1 ballista and 4 legionaires
        Capua : 1 legionaire and 2 velitess
        SZ 35 : 1 bireme
        SZ 28 : 4 biremes and 3 triremes
        SZ 24 : 1 bireme and 2 triremes
        Lilybaeum : 1 flag, 1 velites
        Genua : 1 flag

    Production/PUs Summary :

    Carthage : 64 / 73
        RomanRepublic : 65 / 65
        GreekCityStates : 11 / 24
        Macedonia : 51 / 52
        Egypt : 32 / 33
        Seleucid : 60 / 64
        Parthia : 51 / 51
        Numidia : 26 / 32

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 4

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 archer and 10 slingerss; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates

    Place Units - GreekCityStates
                1 archer and 5 slingerss placed in Sparta
                5 slingerss placed in Rhodos
                Turning on Edit Mode
                EDIT: Adding units owned by GreekCityStates to SZ 66: 4 biremes and 3 triremes
                EDIT: Removing units owned by GreekCityStates from SZ 67: 4 biremes and 3 triremes
                EDIT: Turning off Edit Mode

    Turn Complete - GreekCityStates
                GreekCityStates collect 11 PUs; end with 11 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 7 archers, 1 city and 11 slingerss
        SZ 66 : 4 biremes and 3 triremes
        SZ 68 : 1 bireme and 1 trireme
        Messana : 2 cavalrys, 3 hoplites and 3 slingerss
        Rhodos : 1 city and 8 slingerss

    Production/PUs Summary :

    Carthage : 64 / 73
        RomanRepublic : 65 / 65
        GreekCityStates : 11 / 11
        Macedonia : 51 / 52
        Egypt : 32 / 33
        Seleucid : 60 / 64
        Parthia : 51 / 51
        Numidia : 26 / 32


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 4

    Purchase Units - Macedonia
                Macedonia buy 8 cavalrys, 1 city and 1 hoplite; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 cavalry, 1 hoplite, 5 peltastss and 2 swordmen moved from Odessus to Axiopolis
                2 hoplites, 5 peltastss and 3 swordmen moved from Odessus to Istropolis


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 4

    Purchase Units - Macedonia
                Macedonia buy 8 cavalrys, 1 city and 1 hoplite; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 cavalry, 1 hoplite, 5 peltastss and 2 swordmen moved from Odessus to Axiopolis
                2 hoplites, 5 peltastss and 3 swordmen moved from Odessus to Istropolis

    Combat - Macedonia
                Battle in Axiopolis
                    Macedonia attack with 1 cavalry, 1 hoplite, 5 peltastss and 2 swordmen
                    Neutral defend with 2 cavalrys and 3 swordmen
                    Macedonia win, taking Axiopolis from Neutral with 1 hoplite and 2 swordmen remaining. Battle score for attacker is 6
                    Casualties for Macedonia: 1 cavalry and 5 peltastss
                    Casualties for Neutral: 2 cavalrys and 3 swordmen
                Battle in Istropolis
                    Macedonia attack with 2 hoplites, 5 peltastss and 3 swordmen
                    Neutral defend with 4 swordmen
                    Macedonia win, taking Istropolis from Neutral with 2 hoplites, 3 peltastss and 3 swordmen remaining. Battle score for attacker is 12
                    Casualties for Macedonia: 2 peltastss
                    Casualties for Neutral: 4 swordmen

    Non Combat Move - Macedonia
                6 cavalrys moved from Larissa to Corinth
                1 swordman moved from Thessalonica to Larissa
                5 cavalrys moved from Thessalonica to Athens

    Place Units - Macedonia
                1 city placed in Corinth
                3 cavalrys and 1 hoplite placed in Thessalonica
                5 cavalrys placed in Larissa

    Turn Complete - Macedonia
                Macedonia collect 56 PUs; end with 56 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 4

    Purchase Units - Egypt
                Egypt buy 4 archers, 1 axeman and 2 chariots; Remaining resources: 2 PUs;

    Combat Move - Egypt
                1 axeman moved from Paliurus to Cyrene
                      Egypt take Cyrene from Numidia
                3 chariots moved from Alexandria to Siwa
                2 archers, 7 axemen, 2 chariots and 4 spearmen moved from Memphis to Pharan
                2 archers moved from Alexandria to Paraetonium
                2 archers moved from Alexandria to Memphis
                1 axeman moved from Alexandria to Paraetonium
                1 axeman moved from Alexandria to Memphis
                2 spearmen moved from Salamis to SZ 60
                2 biremes, 2 spearmen and 2 triremes moved from SZ 60 to SZ 61
                1 spearman moved from SZ 61 to Tarsus
                      Egypt take Tarsus from Seleucid
                1 spearman moved from SZ 61 to Attalia
                      Egypt take Attalia from Seleucid

    Combat - Egypt
                Battle in Pharan
                    Egypt attack with 2 archers, 7 axemen, 2 chariots and 4 spearmen
                    Seleucid defend with 1 hoplite and 2 legionaires
                        Egypt roll dice for 2 archers, 7 axemen, 2 chariots and 4 spearmen in Pharan, round 2 :  3/15 hits
                        Seleucid roll dice for 1 hoplite and 2 legionaires in Pharan, round 2 :  0/3 hits
                        1 hoplite owned by the Seleucid and 2 legionaires owned by the Seleucid lost in Pharan
                    Egypt win, taking Pharan from Seleucid with 2 archers, 7 axemen, 2 chariots and 4 spearmen remaining. Battle score for attacker is 13
                    Casualties for Seleucid: 1 hoplite and 2 legionaires

    Non Combat Move - Egypt

    Place Units - Egypt
                4 archers, 1 axeman and 2 chariots placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 45 PUs; end with 47 PUs total

    Territory Summary for Egypt :

    Siwa : 1 flag, 2 archers, 5 chariots and 1 spearman
        Memphis : 2 archers and 1 axeman
        Alexandria : 4 archers, 1 axeman, 2 chariots and 1 city
        SZ 61 : 2 biremes and 2 triremes
        Cyrene : 1 flag, 1 axeman
        Tarsus : 1 flag, 1 spearman
        Paraetonium : 1 flag, 2 archers and 1 axeman
        Paliurus : 1 flag, 3 archers and 6 axemen
        Pharan : 2 archers, 7 axemen, 2 chariots and 4 spearmen
        Attalia : 1 flag, 1 spearman

    Production/PUs Summary :

    Carthage : 64 / 73
        RomanRepublic : 65 / 65
        GreekCityStates : 11 / 11
        Macedonia : 56 / 56
        Egypt : 45 / 47
        Seleucid : 51 / 64
        Parthia : 51 / 51
        Numidia : 22 / 32


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 4

    Purchase Units - Seleucid
                Seleucid buy 2 cataphracts, 2 cavalrys, 2 hoplites, 2 legionaires and 12 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                3 cataphracts, 3 cavalrys, 13 hoplites, 8 legionaires and 7 peltastss moved from Edessa to Hatra
                1 cataphract and 2 cavalrys moved from Antioch to Tarsus
                1 cataphract and 2 cavalrys moved from Antioch to Emesa
                1 cavalry moved from Antioch to Emesa
                8 cataphracts and 12 cavalrys moved from Antioch to Hatra
                2 hoplites moved from Sardis to Attalia
                2 hoplites moved from Sardis to Pergamum


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 4

    Purchase Units - Seleucid
                Seleucid buy 2 cataphracts, 2 cavalrys, 2 hoplites, 2 legionaires and 12 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                3 cataphracts, 3 cavalrys, 13 hoplites, 8 legionaires and 7 peltastss moved from Edessa to Hatra
                1 cataphract and 2 cavalrys moved from Antioch to Tarsus
                1 cataphract and 2 cavalrys moved from Antioch to Emesa
                1 cavalry moved from Antioch to Emesa
                8 cataphracts and 12 cavalrys moved from Antioch to Hatra
                2 hoplites moved from Sardis to Attalia
                2 hoplites moved from Sardis to Pergamum

    Combat - Seleucid
                Battle in Hatra
                    Seleucid attack with 11 cataphracts, 15 cavalrys, 13 hoplites, 8 legionaires and 7 peltastss
                    Parthia defend with 9 archers, 2 cataphracts, 3 cavalrys, 6 horsearchers and 19 spearmen
                    Seleucid win, taking Hatra from Parthia with 11 cataphracts, 9 hoplites and 8 legionaires remaining. Battle score for attacker is 61
                    Casualties for Seleucid: 15 cavalrys, 4 hoplites and 7 peltastss
                    Casualties for Parthia: 9 archers, 2 cataphracts, 3 cavalrys, 6 horsearchers and 19 spearmen
                Battle in Emesa
                    Seleucid attack with 1 cataphract and 3 cavalrys
                    Parthia defend with 1 cataphract and 2 spearmen
                    Seleucid win, taking Emesa from Parthia with 1 cataphract and 3 cavalrys remaining. Battle score for attacker is 13
                    Casualties for Parthia: 1 cataphract and 2 spearmen
                Battle in Attalia
                    Seleucid attack with 2 hoplites
                    Egypt defend with 1 spearman
                    Seleucid win, taking Attalia from Egypt with 1 hoplite remaining. Battle score for attacker is -2
                    Casualties for Egypt: 1 spearman
                    Casualties for Seleucid: 1 hoplite
                Battle in Tarsus
                    Seleucid attack with 1 cataphract and 2 cavalrys
                    Egypt defend with 1 spearman
                    Seleucid win, taking Tarsus from Egypt with 1 cataphract and 2 cavalrys remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 spearman

    Non Combat Move - Seleucid
                3 hoplites and 1 legionaire moved from Sidon to Jerusalem

    Place Units - Seleucid
                1 cataphract, 1 cavalry, 1 hoplite, 1 legionaire and 4 peltastss placed in Jerusalem
                1 cataphract, 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts placed in Edessa
                7 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 68 PUs; end with 68 PUs total


  • WOW! I see there is a couple new games I haven’t tried yet. if you still don’t mind playing another game after this one, want to check them out.
    a new world at war and a 1940 one. well if you get a chance to check them out. I think they look fun. :mrgreen:

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 4

    Purchase Units - Parthia
                Parthia buy 3 archers, 3 cavalrys, 3 horsearchers and 3 spearmen; Remaining resources: 0 PUs;

    Combat Move - Parthia
                2 cavalrys and 2 horsearchers moved from Persepolis to Seleucia
                1 spearman moved from Persepolis to Susa
                5 archers and 6 spearmen moved from Ctesiphon to Seleucia

    Non Combat Move - Parthia

    Place Units - Parthia
                3 archers, 1 cavalry and 3 spearmen placed in Ctesiphon
                2 cavalrys and 3 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 42 PUs; end with 42 PUs total

    Territory Summary for Parthia :

    SZ 86 : 1 bireme
        Susa : 1 spearman
        Seleucia : 1 flag, 9 archers, 1 cataphract, 4 cavalrys, 3 horsearchers and 6 spearmen
        Ctesiphon : 3 archers, 1 cavalry, 1 city and 3 spearmen
        Gazaca : 1 flag
        Persepolis : 2 cavalrys, 1 city and 3 horsearchers

    Production/PUs Summary :

    Carthage : 64 / 73
        RomanRepublic : 65 / 65
        GreekCityStates : 11 / 11
        Macedonia : 56 / 56
        Egypt : 37 / 47
        Seleucid : 68 / 68
        Parthia : 42 / 42
        Numidia : 22 / 32

  • '20 '19 '18 '17 '16

    @dawgoneit:

    WOW! I see there is a couple new games I haven’t tried yet. if you still don’t mind playing another game after this one, want to check them out.
    a new world at war and a 1940 one. well if you get a chance to check them out. I think they look fun. :mrgreen:

    I’m game!


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 4

    Purchase Units - Numidia
                Numidia buy 1 archer, 1 cavalry, 1 city and 2 swordmen; Remaining resources: 1 PUs;

    Combat Move - Numidia
                2 spearmen and 1 swordman moved from Volubilis to Auzia
                4 cavalrys moved from Banasa to Auzia
                3 cavalrys moved from Tingis to Auzia
                1 swordman moved from Banasa to Siga
                2 biremes moved from SZ 32 to SZ 36
                2 spearmen moved from Berenice to Cyrene
                1 cavalry moved from Berenice to Cyrene


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 4

    Purchase Units - Numidia
                Numidia buy 1 archer, 1 cavalry, 1 city and 2 swordmen; Remaining resources: 1 PUs;

    Combat Move - Numidia
                2 spearmen and 1 swordman moved from Volubilis to Auzia
                4 cavalrys moved from Banasa to Auzia
                3 cavalrys moved from Tingis to Auzia
                1 swordman moved from Banasa to Siga
                2 biremes moved from SZ 32 to SZ 36
                2 spearmen moved from Berenice to Cyrene
                1 cavalry moved from Berenice to Cyrene

    Combat - Numidia
                Battle in Cyrene
                    Numidia attack with 1 cavalry and 2 spearmen
                    Egypt defend with 1 axeman
                    Numidia win, taking Cyrene from Egypt with 1 cavalry and 2 spearmen remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman

    Non Combat Move - Numidia
                2 archers and 2 cavalrys moved from Leptis Magna to Berenice
                2 archers and 8 spearmen moved from Thenae to Sabrata

    Place Units - Numidia
                1 archer, 1 cavalry and 2 swordmen placed in Leptis Magna
                1 city placed in Cirta

    Turn Complete - Numidia
                Numidia collect 26 PUs; end with 27 PUs total


  • TripleA Manual Gamesave Post for game: 270BC, version: 1.3.1

    Game History

    Round: 5

    Purchase Units - Carthage
                Carthage buy 1 bireme, 3 cavalrys, 1 hoplite, 5 spearmen, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 hoplite, 2 spearmen and 1 warelephant moved from Carthago to SZ 32
                2 biremes and 1 spearman moved from SZ 30 to SZ 31
                1 spearman moved from SZ 31 to Caralis
                1 hoplite, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
                2 spearmen moved from SZ 32 to Caralis
                1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
                1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants moved from Syracuse to Lilybaeum
                2 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Barcino
                3 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Cesaraugusta
                1 cavalry, 1 hoplite and 1 spearman moved from Hispatis to Emerita Augusta
                1 hoplite moved from Hispatis to Pax Julia
                1 cavalry moved from Hispatis to Pax Julia
                2 cavalrys moved from Corduba to Emerita Augusta
                3 cavalrys moved from Corduba to Pax Julia
                6 biremes and 7 triremes moved from SZ 33 to SZ 34
                4 cavalrys moved from Oea to Berenice
                1 swordman moved from Sabrata to Oea
                4 cavalrys moved from Thenae to Oea


  • TripleA Move Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 5

    Purchase Units - Carthage
                Carthage buy 1 bireme, 4 cavalrys, 1 hoplite, 5 spearmen, 1 swordman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 hoplite, 2 spearmen and 1 warelephant moved from Carthago to SZ 32
                1 hoplite, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
                6 biremes and 7 triremes moved from SZ 33 to SZ 34
                1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
                1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants moved from Syracuse to Lilybaeum
                2 spearmen moved from SZ 32 to Caralis
                2 biremes and 1 spearman moved from SZ 30 to SZ 31
                1 spearman moved from SZ 31 to Caralis
                2 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Cesaraugusta
                3 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Barcino
                1 hoplite and 1 spearman moved from Hispatis to Emerita Augusta
                1 hoplite moved from Hispatis to Pax Julia
                2 cavalrys moved from Hispatis to Pax Julia
                3 cavalrys moved from Corduba to Emerita Augusta
                1 cavalry moved from Corduba to Pax Julia
                1 cavalry moved from Corduba to Pax Julia
                4 cavalrys moved from Oea to Berenice
                1 swordman moved from Sabrata to Oea
                4 cavalrys moved from Thenae to Oea


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round: 5

    Purchase Units - Carthage
                Carthage buy 1 bireme, 4 cavalrys, 1 hoplite, 5 spearmen, 1 swordman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 hoplite, 2 spearmen and 1 warelephant moved from Carthago to SZ 32
                1 hoplite, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
                6 biremes and 7 triremes moved from SZ 33 to SZ 34
                1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
                1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants moved from Syracuse to Lilybaeum
                2 spearmen moved from SZ 32 to Caralis
                2 biremes and 1 spearman moved from SZ 30 to SZ 31
                1 spearman moved from SZ 31 to Caralis
                2 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Cesaraugusta
                3 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Barcino
                1 hoplite and 1 spearman moved from Hispatis to Emerita Augusta
                1 hoplite moved from Hispatis to Pax Julia
                2 cavalrys moved from Hispatis to Pax Julia
                3 cavalrys moved from Corduba to Emerita Augusta
                1 cavalry moved from Corduba to Pax Julia
                1 cavalry moved from Corduba to Pax Julia
                4 cavalrys moved from Oea to Berenice
                1 swordman moved from Sabrata to Oea
                4 cavalrys moved from Thenae to Oea

    Combat - Carthage
                Battle in Emerita Augusta
                    Carthage attack with 3 cavalrys, 1 hoplite and 1 spearman
                    Neutral defend with 1 cavalry and 2 swordmen
                    Carthage win, taking Emerita Augusta from Neutral with 3 cavalrys and 1 hoplite remaining. Battle score for attacker is 9
                    Casualties for Neutral: 1 cavalry and 2 swordmen
                    Casualties for Carthage: 1 spearman
                Battle in Caralis
                    Carthage attack with 3 spearmen
                    RomanRepublic defend with 1 velites
                    Carthage win, taking Caralis from RomanRepublic with 3 spearmen remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites
                Battle in Lilybaeum
                    Carthage attack with 2 hoplites, 12 spearmen, 2 swordmen and 3 warelephants
                    RomanRepublic defend with 1 velites
                    Units damaged: 1 warelephant owned by the Carthage
                    Carthage win, taking Lilybaeum from RomanRepublic with 2 hoplites, 12 spearmen, 2 swordmen and 3 warelephants remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites
                Battle in Pax Julia
                    Carthage attack with 4 cavalrys and 1 hoplite
                    Neutral defend with 1 cavalry and 3 swordmen
                    1 hoplite owned by the Carthage retreated to Hispatis
                    Neutral win with 2 swordmen remaining. Battle score for attacker is -8
                    Casualties for Neutral: 1 cavalry and 1 swordman
                    Casualties for Carthage: 4 cavalrys
                Battle in Barcino
                    Carthage attack with 3 cavalrys, 2 spearmen and 3 swordmen
                    Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
                    Carthage win, taking Barcino from Neutral with 3 cavalrys, 1 spearman and 3 swordmen remaining. Battle score for attacker is 16
                    Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
                    Casualties for Carthage: 1 spearman
                Battle in Cesaraugusta
                    Carthage attack with 2 cavalrys, 2 spearmen and 3 swordmen
                    Neutral defend with 3 cavalrys and 2 swordmen
                    Carthage win, taking Cesaraugusta from Neutral with 2 cavalrys, 1 spearman and 3 swordmen remaining. Battle score for attacker is 17
                    Casualties for Neutral: 3 cavalrys and 2 swordmen
                    Casualties for Carthage: 1 spearman

    Non Combat Move - Carthage

    Place Units - Carthage
                1 bireme and 1 trireme placed in SZ 32
                1 warelephant placed in Carthago
                4 cavalrys and 1 spearman placed in Corduba
                1 hoplite, 4 spearmen and 1 swordman placed in Carthago

    Turn Complete - Carthage
                Carthage collect 79 PUs; end with 79 PUs total
                1 unit repaired.

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