@Jacob16 No scramble
14L Bjergmose (axis) vs. MrRoboto (allies +9) tech token
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Research Technology - British
British spend 0 on tech rollsPurchase Units - British
British buy 4 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 2 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Egypt to Tobruk
1 bomber moved from Anglo Egyptian Sudan to Tobruk
6 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to IraqCombat - British
Battle in Tobruk
British attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 fighter
British win, taking Tobruk from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 fighter
Battle in Iraq
British attack with 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Iraq from Italians with 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Eastern Persia to Turkmenistan
3 aaGuns and 6 infantry moved from Eastern Persia to Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Tobruk to Egypt
2 mech_infantrys moved from India to Eastern Persia
2 destroyers moved from 39 Sea Zone to 76 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - British
3 artilleries placed in Persia
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
British collect 34 PUs (3 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Greece
Italians take Greece from Americans
1 armour moved from Caucasus to Sikang
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
1 armour moved from Timguska to Yakut S.S.R.
Italians take Yenisey from Russians
Italians take Yakut S.S.R. from Russians
1 infantry moved from Novosibirsk to Tsinghai
1 fighter moved from Volgograd to TsinghaiCombat - Italians
Battle in Tsinghai
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tsinghai from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Italians attack with 1 armour
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Chinese: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Iraq
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 bomber moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to France
6 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Yugoslavia to BessarabiaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 mech_infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Italians collect 27 PUs (1 lost to blockades); end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 78 PUs; 2 techTokens;
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to 111 Sea Zone
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from British
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 armour moved from Kazakhstan to Szechwan
Germans take Szechwan from Chinese
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 submarine moved from 76 Sea Zone to 71 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 transport
Russians defend with 1 submarine
Germans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in ScotlandNon Combat Move - Germans
2 fighters moved from 111 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to 112 Sea Zone
2 armour moved from Volgograd to Northwest Persia
12 armour moved from Kazakhstan to Northwest Persia
3 aaGuns moved from Tambov to Volgograd
3 aaGuns moved from Smolensk to Belarus
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from France to Southern France
2 armour moved from Yugoslavia to Southern France
2 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
2 infantry moved from Denmark to Western Germany
1 artillery moved from Western Germany to France
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Southern Italy to Northwest PersiaPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Russia
2 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Kansu to Timguska
Russians take Timguska from Italians
19 infantry moved from Amur to Manchuria
1 infantry moved from Jehol to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 20 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 19 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to ManchuriaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 cruiser and 1 destroyer; Remaining resources: 2 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Korea to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for British: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to Hainan
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,3,1,5,4,2,3,2,1,5,2,6,2,1,2,4,2,1,1,6,2,1,4,1,6,3,3,5,4,2,2,4,6,6,4,4,5,6,2,4,5
Japanese collect 15 PUs (6 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Research Technology - British
British spend 0 on tech rollsPurchase Units - British
British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 5 PUs; 2 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Italians
2 infantry moved from Egypt to Trans-Jordan
7 fighters, 2 infantry and 1 tactical_bomber moved from Persia to Iraq
1 bomber moved from Egypt to Trans-Jordan
1 bomber moved from Persia to Volgograd
1 bomber moved from Persia to Trans-Jordan
1 infantry moved from Persia to IraqCombat - British
Battle in 71 Sea Zone
British attack with 2 destroyers
Germans defend with 1 submarine
British win, taking 71 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Iraq
British attack with 7 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
British win, taking Iraq from Italians with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Trans-Jordan
British attack with 2 bombers and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Trans-Jordan from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.Non Combat Move - British
1 bomber moved from Volgograd to Persia
2 mech_infantrys moved from Eastern Persia to Persia
7 fighters and 1 tactical_bomber moved from Iraq to Persia
2 bombers moved from Trans-Jordan to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tobruk to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour and 2 mech_infantrys moved from India to Eastern Persia
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 19 Sea Zone to 35 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5
British collect 35 PUs (2 lost to blockades); end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
2 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Research Technology - Italians
Italians spend 5 on tech rollsPurchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
3 mech_infantrys moved from Caucasus to Iraq
1 artillery moved from Caucasus to Kazakhstan
1 fighter moved from Northwest Persia to Iraq
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Iraq
1 armour moved from Yakut S.S.R. to Sakha
Italians take Buryatia from Russians
Italians take Sakha from Russians
1 infantry moved from Tsinghai to KazakhstanCombat - Italians
Battle in Kazakhstan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Kazakhstan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 2 fighters and 3 mech_infantrys
British defend with 2 infantry
Italians win, taking Iraq from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Iraq to Caucasus
1 aaGun moved from Northwest Persia to Iraq
3 infantry moved from Northern Italy to France
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Greece to Romania
3 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 82 Sea Zone to 87 Sea ZonePlace Units - Italians
1 transport placed in 95 Sea Zone
2 infantry placed in Southern Italy
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 armour placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 87 PUs; 2 techTokens;
Germans buy 6 bombers and 5 infantry; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Southern France to Normandy Bordeaux
2 artilleries moved from Southern France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 armour moved from Szechwan to Kweichow
1 mech_infantry moved from Sikang to Kansu
Germans take Kansu from Chinese
1 armour moved from Nenetsia to Timguska
1 mech_infantry moved from Evenkiyskiy to Timguska
14 armour moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Syria to Trans-Jordan
1 fighter moved from Northwest Persia to Trans-Jordan
3 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Holland Belgium
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kweichow
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 5 fighters and 6 infantry
Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber, 5 fighters and 5 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for Americans: 3 artilleries and 4 infantry
Battle in Trans-Jordan
Germans attack with 14 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 14 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Timguska
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Iraq
1 fighter moved from Trans-Jordan to Syria
2 armour moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 aaGuns moved from Belarus to Eastern Poland
1 armour moved from Caucasus to Northwest Persia
1 carrier and 3 transports moved from 112 Sea Zone to 113 Sea Zone
4 transports moved from 113 Sea Zone to 114 Sea Zone
4 transports moved from 114 Sea Zone to 115 Sea Zone
2 fighters moved from Holland Belgium to Northern Italy
3 fighters moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to France
2 armour moved from Southern France to Western Germany
2 artilleries moved from Western Germany to France
2 infantry moved from Western Germany to Germany
2 infantry moved from Southern France to France
2 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Germany
1 artillery moved from France to Western GermanyPlace Units - Germans
3 bombers placed in Russia
3 infantry placed in France
Germans undo move 2.
3 bombers placed in France
3 infantry placed in Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
Germans collect 66 PUs (3 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
19 infantry moved from Manchuria to Amur
1 infantry moved from Persia to IraqCombat - Russians
Battle in Amur
Russians attack with 19 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
Russians attack with 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Iraq from Italians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Manchuria to AmurTurn Complete - Russians
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Damn you :x
Couldn´t even let me have my long-shot vs. Egypt….just had to rub it in in Iraq :roll:Yamato is shipping out…and after that epic Victory I am on vacation ´till late november
so I´ll offer you a Draw?Thought I had this one, but it slipped thru my fingers somehow.
Congrats :-)
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Thanks mate.
You didn’t have a shot at Egypt, even if you would have held Iraq. UK would have killed all 14 tanks and the mech in Syria now.
It was very close indeed. You had 8 VC’s for half a round in Europe.Yamato is shipping out…and after that epic Victory I am on vacation ´till late november
so I´ll offer you a Draw?I fear I don’t fully understand this. You’re not available for play until november? Otherwise I’d gladly play a second game against you.
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only joking…couldn’t be reached until
november hence making it a draw.I am playing three games right now but
when i’ve admitted defeat in one or two of them
I’ll be ready :-)