13L G40.2 AllWeNeedIsLove(allies +9) vs Me1945

  • '21 '20 '18 '17 '16 '15 '14 '13

    sz39 scramble?

  • TripleA

    no scramble

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Java to 42 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from Ceylon to 39 Sea Zone
                1 artillery and 5 infantry moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Szechwan to Yunnan
                2 artilleries moved from Szechwan to Yunnan
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                3 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                2 bombers, 7 fighters and 5 tactical_bombers moved from Kweichow to India
                1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 :  0/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 3 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 3 :  2/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 4 :  1/2 hits
                        Americans roll dice for 1 infantry in Philippines, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Malaya
                Battle in Yunnan
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 63 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in 63 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 63 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 63 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in 63 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 63 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 63 Sea Zone
                    Japanese win, taking 63 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 1 artillery, 2 bombers, 9 fighters, 5 infantry and 7 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 5 artilleries, 2 fighters, 1 harbour, 11 infantry, 4 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                        AA fire in India :  2/9 hits
                        2 fighters owned by the Japanese lost in India
                        Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 5 infantry and 7 tactical_bombers in India, round 2 :  12/22 hits
                        UK_Pacific roll dice for 3 aaGuns, 5 artilleries, 2 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber in India, round 2 :  10/23 hits
                        10 infantry owned by the British , 1 bomber owned by the Japanese , 5 infantry owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 fighters owned by the Japanese and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers in India, round 3 :  7/12 hits
                        UK_Pacific roll dice for 5 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in India, round 3 :  4/13 hits
                        1 infantry owned by the British , 2 tactical_bombers owned by the Japanese , 2 artilleries owned by the British , 4 mech_infantrys owned by the British and 2 fighters owned by the Japanese lost in India
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers in India, round 4 :  3/8 hits
                        UK_Pacific roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in India, round 4 :  2/6 hits
                        1 tactical_bomber owned by the Japanese , 3 artilleries owned by the British and 1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in India, round 5 :  3/6 hits
                        UK_Pacific roll dice for 2 fighters and 1 tactical_bomber in India, round 5 :  2/3 hits
                        1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the British and 1 fighter owned by the Japanese lost in India
                    Japanese captures 33PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -58
                    Casualties for Japanese: 1 bomber, 8 fighters, 5 infantry and 6 tactical_bombers
                    Casualties for British: 3 aaGuns, 5 artilleries, 2 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Japanese
                1 bomber moved from India to Kweichow
                1 fighter moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 mech_infantry moved from Szechwan to Kwangsi
                1 tactical_bomber moved from 63 Sea Zone to 33 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Japan to Caroline Islands
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from Manchuria to Jehol

    Place Units - Japanese
                2 armour and 1 artillery placed in Manchuria
                1 artillery, 3 fighters and 1 infantry placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 93 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag, 1 mech_infantry
        Manchuria : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 8 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 2 artilleries and 1 infantry
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag, 1 airfield, 1 bomber and 2 infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour, 1 artillery and 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 mech_infantry
        Ceylon : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Java : 1 flag
        Sumatra : 1 flag
        33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 tactical_bomber
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 2 transports
        39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 submarine
        63 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 44 / 59
        Japanese : 60 / 98
        Americans : 50 / 77
        Chinese : 1 / 5
        British : 26 / 25
        UK_Pacific : 7 / 0
        Italians : 12 / 22
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 22 times
                3 was rolled 19 times
                4 was rolled 21 times
                5 was rolled 27 times
                6 was rolled 20 times
            Average roll : 3.527
            Median : 4.000
            Variance : 0.331
            Standard Deviation : 0.575
            Total rolls : 131

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 13 times
                5 was rolled 15 times
                6 was rolled 7 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.627
            Standard Deviation : 0.792
            Total rolls : 68

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    UK_Pacific Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.578
            Median : 4.000
            Variance : 0.386
            Standard Deviation : 0.622
            Total rolls : 45

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

  • TripleA

    what the hell just happened?

  • '21 '20 '18 '17 '16 '15 '14 '13

    What do you mean, Love? I took India with 65%  odds. Or, you mean anything below 90% should not work for me?  :-)

  • TripleA

    ah i see now.

    after my illegal move i never purchased anything for india. damn

  • TripleA

    @Me1945:

    What do you mean, Love? I took India with 65%  odds. Or, you mean anything below 90% should not work for me?  :-)

  • '21 '20 '18 '17 '16 '15 '14 '13

    I thought it was your devilish plan to trade J air on ether Rus troops in Amur, or Chinese crowd or India.

  • TripleA

    @Me1945:

    What do you mean, Love? I took India with 65%  odds. Or, you mean anything below 90% should not work for me?  :-)

    nice one!

  • TripleA

    @Me1945:

    I thought it was your devilish plan to trade J air on ether Rus troops in Amur, or Chinese crowd or India.

    yeah i did get alot of your air, but it was still a good attack for you.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 26 Sea Zone to 63 Sea Zone
                1 fighter moved from 26 Sea Zone to 63 Sea Zone
                5 fighters and 1 tactical_bomber moved from 102 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 102 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Gibraltar from Italians, taking Morocco from Germans with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 63 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 63 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Americans lost in 63 Sea Zone
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Germans defend with 3 transports; Italians defend with 1 battleship and 1 cruiser
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        Germans roll dice for 1 battleship, 1 cruiser and 3 transports in 92 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 :  3/6 hits
                        Germans roll dice for 1 battleship and 3 transports in 92 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Italians and 2 transports owned by the Germans lost in 92 Sea Zone
                        1 transport owned by the Germans lost in 92 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53
                    Casualties for Germans: 3 transports
                    Casualties for Italians: 1 battleship and 1 cruiser

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                3 carriers, 1 destroyer and 2 submarines moved from 102 Sea Zone to 91 Sea Zone
                5 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
                1 fighter moved from 63 Sea Zone to 54 Sea Zone

    Place Units - Americans
                3 fighters and 1 infantry placed in Western United States
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Midway : 1 airfield
        49 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 submarine
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 4 infantry and 2 mech_infantrys
        United Kingdom : 2 bombers
        Morocco : 1 flag, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        80 Sea Zone : 1 submarine
        91 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 7 transports

    Production/PUs Summary :

    Germans : 42 / 60
        Russians : 44 / 59
        Japanese : 60 / 98
        Americans : 51 / 71
        Chinese : 1 / 5
        British : 26 / 25
        UK_Pacific : 7 / 0
        Italians : 12 / 22
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Tsinghai to Kansu
                1 fighter and 2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kansu, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 2 infantry in Kansu, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                10 infantry moved from Tsinghai to Shensi
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 11 infantry
        Kansu : 1 infantry
        Tsinghai : 1 fighter and 1 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 60
        Russians : 44 / 59
        Japanese : 57 / 98
        Americans : 51 / 71
        Chinese : 4 / 6
        British : 26 / 25
        UK_Pacific : 7 / 0
        Italians : 12 / 22
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour, 3 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  2/13 hits
                        Italians roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  7/12 hits
                        7 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 :  4/6 hits
                        Italians roll dice for 1 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 :  3/9 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 2 artilleries owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    1 armour retreated to Trans-Jordan
                    Italians win with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for British: 2 artilleries, 7 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery, 5 infantry and 1 mech_infantry

    Non Combat Move - British
                1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                2 infantry placed in United Kingdom
                British undo move 1.
                1 mech_infantry placed in Union of South Africa
                2 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Celebes : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 armour
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield and 1 infantry
        United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
        106 Sea Zone : 1 flag, 1 transport
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 40 / 60
        Russians : 44 / 59
        Japanese : 57 / 98
        Americans : 51 / 71
        Chinese : 4 / 6
        British : 28 / 28
        UK_Pacific : 7 / 0
        Italians : 12 / 22
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    A couple more Egypt like attacks and I’m willing to forget the SL catastroph.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Tunisia to Libya
                      Italians take Libya from French
                1 armour and 2 artilleries moved from Egypt to Trans-Jordan
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber, 1 fighter and 4 infantry moved from Slovakia Hungary to Romania
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Romania
                1 fighter moved from Southern Italy to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
                    Russians defend with 1 aaGun, 2 artilleries and 3 infantry
                        AA fire in Romania :  3/3 hits
                        2 fighters owned by the Italians and 1 bomber owned by the Italians lost in Romania
                        Italians roll dice for 1 armour and 4 infantry in Romania, round 2 :  0/5 hits
                        Russians roll dice for 1 aaGun, 2 artilleries and 3 infantry in Romania, round 2 :  3/5 hits
                        3 infantry owned by the Italians lost in Romania
                    1 armour owned by the Italians and 1 infantry owned by the Italians retreated to Slovakia Hungary
                    Russians win with 1 aaGun, 2 artilleries and 3 infantry remaining. Battle score for attacker is -41
                    Casualties for Italians: 1 bomber, 2 fighters and 3 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Trans-Jordan, round 2 :  1/5 hits
                        British roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 :  2/3 hits
                        1 infantry owned by the ANZAC , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 3 :  1/3 hits
                        British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 4 :  0/3 hits
                        British roll dice for 1 armour in Trans-Jordan, round 4 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 5 :  0/3 hits
                        British roll dice for 1 armour in Trans-Jordan, round 5 :  1/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 6 :  0/2 hits
                        British roll dice for 1 armour in Trans-Jordan, round 6 :  1/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour in Trans-Jordan, round 7 :  1/1 hits
                        British roll dice for 1 armour in Trans-Jordan, round 7 :  0/1 hits
                        1 armour owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour
                    Casualties for Italians: 2 artilleries and 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                3 aaGuns moved from Slovakia Hungary to Germany
                1 armour moved from Slovakia Hungary to Germany
                1 fighter moved from Tobruk to Southern Italy
                1 carrier moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour
        Malta : 1 flag
        Tunisia : 1 flag
        Slovakia Hungary : 1 armour and 1 infantry
        Germany : 3 aaGuns and 1 armour
        Northern Italy : 1 factory_major, 2 infantry and 1 mech_infantry
        Libya : 1 artillery
        Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Eastern Poland : 1 flag
        112 Sea Zone : 1 cruiser
        98 Sea Zone : 1 carrier and 1 transport
        110 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 40 / 60
        Russians : 43 / 59
        Japanese : 57 / 98
        Americans : 51 / 71
        Chinese : 4 / 6
        British : 27 / 28
        UK_Pacific : 7 / 0
        Italians : 15 / 25
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15 '14

    [gatecrash thread]
    @Me1945:

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
                    Russians defend with 1 aaGun, 2 artilleries and 3 infantry
                        AA fire in Romania :  3/3 hits
                    Russians win with 1 aaGun, 2 artilleries and 3 infantry remaining. Battle score for attacker is -41

    :-o :-o :-o
    [/gatecrash thread]

  • '12

    “double sixes - fancy that.”  James Bond.

  • TripleA

    yikes dice gods must be real upset with you.

    i am not sure if i have seen a perfect 3/3 aagun hit

  • '12

    @allweneedislove:

    yikes dice gods must be real upset with you.

    i am not sure if i have seen a perfect 3/3 aagun hit

    3 for 3 aa and 3 for 3 kamis.  Weird stuff.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Shan State to Malaya
                1 infantry moved from Burma to India

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        ANZAC roll dice for 2 infantry in Malaya, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Malaya, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Malaya, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Malaya, round 4 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in India
                    ANZAC attack with 1 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        ANZAC roll dice for 1 infantry in India, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in India, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in India
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to Queensland
                2 artilleries and 3 infantry moved from Queensland to South Australia
                1 aaGun moved from Queensland to South Australia
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from New South Wales to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,5
                ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 harbour and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 4 fighters, 1 harbour and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 aaGun, 2 artilleries and 3 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        46 Sea Zone : 1 destroyer
        54 Sea Zone : 1 fighter
        62 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 40 / 60
        Russians : 43 / 59
        Japanese : 54 / 98
        Americans : 51 / 71
        Chinese : 4 / 6
        British : 27 / 28
        UK_Pacific : 7 / 0
        Italians : 15 / 25
        ANZAC : 13 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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