All wives love A&A
So do cats
Thanks for the sorry, I can’t wait to see how my latest G1 plays out.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 fighters, 6 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 armour moved from Volgograd to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
Combat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour and 1 bomber
British defend with 1 armour
Germans roll dice for 1 armour and 1 bomber in Novosibirsk, round 2 : 2/2 hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the British lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
1 bomber moved from Novosibirsk to Bryansk
1 mech_infantry moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 armour, 3 artilleries and 2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Samara
1 infantry moved from Volgograd to Tambov
3 infantry moved from Ukraine to Bryansk
1 armour moved from Bessarabia to Bryansk
3 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Novgorod to Bryansk
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 5 infantry moved from France to Normandy Bordeaux
1 carrier, 2 destroyers and 2 fighters moved from 112 Sea Zone to 109 Sea Zone
2 transports moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 71 Sea Zone to 83 Sea Zone
Place Units - Germans
3 infantry placed in Rostov
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
1 carrier and 3 submarines placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Production/PUs Summary :
Germans : 68 / 93
Russians : 13 / 15
Japanese : 31 / 17
Americans : 56 / 81
Chinese : 18 / 24
British : 18 / 10
UK_Pacific : 14 / 14
Italians : 26 / 57
ANZAC : 21 / 33
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Novosibirsk
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Novosibirsk
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Novosibirsk to Russia
1 armour moved from Yenisey to Urals
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Is it usual, that games last so long? :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Jehol to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from French West Africa to Gold Coast
Japanese take Gold Coast from British
Combat - Japanese
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Kwangtung to Japan
1 tactical_bomber moved from Kwangtung to Japan
1 fighter moved from Kwangtung to Japan
Place Units - Japanese
3 infantry placed in Kwangtung
2 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,5,4,6,2,6,6,3
Japanese collect 21 PUs (16 lost to blockades); end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Hopei to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 artillery and 2 infantry moved from Hopei to Suiyuyan
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kwangsi
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 artillery and 6 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - British
British buy 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
Combat - British
Battle in Kiangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
2 artilleries moved from India to Burma
1 armour and 1 mech_infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 artillery and 4 infantry moved from Yunnan to Kwangsi
4 infantry moved from India to Burma
Place Units - British
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,2,2,1,3,5,2,3,2,4,3,2,6,4,6,3,1,2,4,5,4,2,3,5,4,2,6,3,2,2,5,1,1,1,1,5,4,6,1,5,1,3,3,3,5
British collect 9 PUs (8 lost to blockades); end with 10 PUs total
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians buy 3 armour and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Malaya to Shan State
Italians take Shan State from UK_Pacific
Combat - Italians
Non Combat Move - Italians
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 carrier, 2 fighters and 2 transports moved from 81 Sea Zone to 95 Sea Zone
2 artilleries, 1 battleship, 2 destroyers, 2 infantry and 2 transports moved from 75 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
Place Units - Italians
3 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Malaya
3 armour placed in Egypt
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,4,3,1,1,3
Italians collect 23 PUs (4 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Production/PUs Summary :
Germans : 65 / 93
Russians : 15 / 15
Japanese : 33 / 23
Americans : 57 / 82
Chinese : 17 / 24
British : 17 / 10
UK_Pacific : 13 / 15
Italians : 27 / 39
ANZAC : 21 / 33
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
The whole Italian mission in Indonesia didn’t work really well =/
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from India to Persia
Combat - ANZAC
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from Persia to India
2 fighters moved from Java to India
1 artillery and 3 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 56 Sea Zone to 58 Sea Zone
2 fighters moved from New South Wales to Western Australia
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 6 infantry, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 6 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Volgograd to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
4 infantry moved from 109 Sea Zone to Eire
1 fighter moved from 109 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eire
Battle in Vologda
Germans attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Vologda
1 mech_infantry owned by the Germans retreated to Smolensk
Russians win, taking Eire from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Novosibirsk to Bryansk
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Bryansk to Tambov
1 artillery and 5 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 fighter moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 112 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 83 Sea Zone to 85 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Rostov
3 mech_infantrys placed in Novgorod
Germans undo move 3.
Germans undo move 2.
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Rostov
2 infantry and 1 mech_infantry placed in Volgograd
3 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 72 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Production/PUs Summary :
Germans : 66 / 97
Russians : 14 / 15
Japanese : 33 / 23
Americans : 57 / 82
Chinese : 17 / 24
British : 17 / 10
UK_Pacific : 13 / 15
Italians : 27 / 39
ANZAC : 21 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Haha I forgot to use my planes on the Vologda attack :-)
Made one small NCM edit. Please use this file.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 armour moved from Urals to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 14 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
2 infantry moved from Kwangtung to Kiangsi
2 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Jehol to Anhwe
2 artilleries moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 bomber moved from Kwangtung to Chahar
1 fighter moved from Manchuria to Chahar
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Manchuria to Chahar
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 fighters and 3 tactical_bombers
Americans defend with 5 submarines and 2 transports
5 submarines owned by the Americans Submerged
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Chahar
Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Chahar, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsi, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 fighter and 2 tactical_bombers in Kiangsi, round 4 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 bomber moved from Chahar to Kwangtung
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
3 aaGuns and 13 infantry moved from Manchuria to Jehol
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
1 artillery moved from French West Africa to French Central Africa
1 infantry moved from Gold Coast to French West Africa
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
Place Units - Japanese
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,1,2,2,5,3,5,4
Japanese collect 19 PUs (19 lost to blockades); end with 33 PUs total
Production/PUs Summary :
Germans : 62 / 97
Russians : 18 / 18
Japanese : 38 / 33
Americans : 57 / 82
Chinese : 12 / 24
British : 17 / 10
UK_Pacific : 13 / 15
Italians : 27 / 39
ANZAC : 21 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Korea to Manchuria
10 fighters moved from Korea to Manchuria
1 bomber moved from Russia to Volgograd
Combat - Americans
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Manchuria
Americans attack with 10 fighters and 3 infantry
Japanese defend with 1 factory_minor; Germans defend with 1 fighter and 1 tactical_bomber
Americans win, taking Manchuria from Japanese with 10 fighters and 2 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
10 fighters moved from Manchuria to Yenisey
6 armour moved from Korea to Buryatia
10 submarines moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 4 bombers
EDIT: Adding units owned by Americans to Eastern United States: 4 bombers
EDIT: Turning off Edit Mode
1 destroyer placed in 101 Sea Zone
4 tactical_bombers placed in Eastern United States
3 fighters placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 artilleries, 1 fighter and 14 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Hopei to Chahar
1 artillery and 1 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Kwangtung
Chinese attack with 4 artilleries, 1 fighter and 14 infantry
Japanese defend with 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 3 tactical_bombers
4 artilleries owned by the Chinese and 2 infantry owned by the Chinese retreated to Kwangsi
Japanese win with 4 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber and 8 infantry
Casualties for Chinese: 12 infantry
Battle in Chahar
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 2 artilleries
Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Kwangtung to Kwangsi
Place Units - Chinese
1 artillery and 6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - British
British buy 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 artillery and 1 infantry moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Shan State from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kwangtung
British attack with 1 armour, 4 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 tactical_bombers
British win, taking Kwangtung from Japanese with 1 armour, 4 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Japanese: 4 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers
Casualties for British: 10 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangtung to Burma
1 artillery and 3 infantry moved from Burma to Shan State
3 aaGuns moved from Kwangsi to Yunnan
3 infantry moved from India to West India
1 artillery moved from India to Burma
3 infantry moved from India to Burma
1 infantry moved from Tsinghai to Kansu
4 infantry moved from United Kingdom to Scotland
Place Units - British
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,1,1,3,4,6,4,5,5,4,3,6,5,3,1,6,4,2,1,5,4,5,1,2,1,1,5,3,1,6,5,5,2,4,6,1,4,2,2,5,5,5,2,5,3,6,1,1,6,5
British collect 7 PUs (10 lost to blockades); end with 7 PUs total
Place Units - UK_Pacific
1 armour and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 3 infantry
one ncm move
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Italians
Italians repair 6 damage on 6 factory_minors; Remaining resources: 33 PUs;
Italians buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
4 fighters and 1 tactical_bomber moved from Malaya to Shan State
4 infantry moved from Northern Italy to 95 Sea Zone
1 carrier, 2 fighters, 4 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 artillery and 2 infantry moved from Malaya to Shan State
Combat - Italians
Battle in Morocco
Italians attack with 1 bomber, 2 fighters and 4 infantry
Americans defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 4 infantry in Morocco, round 2 : 3/7 hits
Americans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Italians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries and 4 infantry
Italians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/8 hits
UK_Pacific roll dice for 2 artilleries and 4 infantry in Shan State, round 2 : 3/6 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Shan State
retreated to Shan State
UK_Pacific win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Italians
4 fighters and 1 tactical_bomber moved from Shan State to Anhwe
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 battleship, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 5 infantry moved from Caucasus to Rostov
2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Northwest Persia
2 artilleries and 5 infantry moved from Persia to Northwest Persia
3 armour moved from Egypt to Iraq
2 fighters moved from Morocco to 92 Sea Zone
1 bomber moved from Morocco to Southern France
2 bombers moved from Southern Italy to Western Germany
Place Units - Italians
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,1,5,5,1,3,4
Italians collect 24 PUs (3 lost to blockades); end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Production/PUs Summary :
Germans : 62 / 97
Russians : 18 / 18
Japanese : 31 / 33
Americans : 56 / 82
Chinese : 16 / 24
British : 17 / 7
UK_Pacific : 17 / 17
Italians : 27 / 46
ANZAC : 21 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0