13L G40 MrRoboto (Axis) vs Karl7 (Allies +9) Game 1

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 2 fighters, 6 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                1 armour moved from Volgograd to Novosibirsk
                1 bomber moved from Bryansk to Novosibirsk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour and 1 bomber
                    British defend with 1 armour
                        Germans roll dice for 1 armour and 1 bomber in Novosibirsk, round 2 :  2/2 hits
                        Russians roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        1 armour owned by the British lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 bomber moved from Novosibirsk to Bryansk
                1 mech_infantry moved from Novgorod to Vologda
                1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                2 armour, 3 artilleries and 2 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Bryansk to Samara
                1 infantry moved from Volgograd to Tambov
                3 infantry moved from Ukraine to Bryansk
                1 armour moved from Bessarabia to Bryansk
                3 infantry moved from Rostov to Bryansk
                1 artillery and 2 infantry moved from Volgograd to Rostov
                2 mech_infantrys moved from Novgorod to Bryansk
                2 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 5 infantry moved from France to Normandy Bordeaux
                1 carrier, 2 destroyers and 2 fighters moved from 112 Sea Zone to 109 Sea Zone
                2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 71 Sea Zone to 83 Sea Zone

    Place Units - Germans
                3 infantry placed in Rostov
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod
                1 carrier and 3 submarines placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 68 PUs; end with 68 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs

    Production/PUs Summary :

    Germans : 68 / 93
        Russians : 13 / 15
        Japanese : 31 / 17
        Americans : 56 / 81
        Chinese : 18 / 24
        British : 18 / 10
        UK_Pacific : 14 / 14
        Italians : 26 / 57
        ANZAC : 21 / 33
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Novosibirsk
                2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Novosibirsk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Novosibirsk to Russia
                1 armour moved from Yenisey to Urals

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

  • '19 '18

    Is it usual, that games last so long? :-)

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 5 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Jehol to Shantung
                      Japanese take Shantung from Chinese
                1 infantry moved from Kwangtung to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 infantry moved from French West Africa to Gold Coast
                      Japanese take Gold Coast from British

    Combat - Japanese

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Kwangtung to Japan
                1 tactical_bomber moved from Kwangtung to Japan
                1 fighter moved from Kwangtung to Japan

    Place Units - Japanese
                3 infantry placed in Kwangtung
                2 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,3,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,5,4,6,2,6,6,3
                Japanese collect 21 PUs (16 lost to blockades); end with 23 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Hopei to Anhwe
                1 fighter moved from Kwangsi to Anhwe
                1 artillery and 2 infantry moved from Hopei to Suiyuyan

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kwangsi
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 artillery and 6 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - British
                British buy 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Kwangsi to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi

    Combat - British
                Battle in Kiangsi
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                2 artilleries moved from India to Burma
                1 armour and 1 mech_infantry moved from India to Burma
                1 armour and 1 mech_infantry moved from Burma to Yunnan
                1 artillery and 4 infantry moved from Yunnan to Kwangsi
                4 infantry moved from India to Burma

    Place Units - British
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,2,2,1,3,5,2,3,2,4,3,2,6,4,6,3,1,2,4,5,4,2,3,5,4,2,6,3,2,2,5,1,1,1,1,5,4,6,1,5,1,3,3,3,5
                British collect 9 PUs (8 lost to blockades); end with 10 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
                UK_Pacific collect 14 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 3 armour and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Malaya to Shan State
                      Italians take Shan State from UK_Pacific

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 5 infantry moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 carrier, 2 fighters and 2 transports moved from 81 Sea Zone to 95 Sea Zone
                2 artilleries, 1 battleship, 2 destroyers, 2 infantry and 2 transports moved from 75 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia

    Place Units - Italians
                3 infantry placed in Iraq
                3 infantry placed in Persia
                3 infantry placed in Malaya
                3 armour placed in Egypt
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,4,3,1,1,3
                Italians collect 23 PUs (4 lost to blockades); end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Production/PUs Summary :

    Germans : 65 / 93
        Russians : 15 / 15
        Japanese : 33 / 23
        Americans : 57 / 82
        Chinese : 17 / 24
        British : 17 / 10
        UK_Pacific : 13 / 15
        Italians : 27 / 39
        ANZAC : 21 / 33
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    The whole Italian mission in Indonesia didn’t work really well =/

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from India to Persia

    Combat - ANZAC
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Persia to India
                2 fighters moved from Java to India
                1 artillery and 3 infantry moved from Western Australia to 56 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 56 Sea Zone to 58 Sea Zone
                2 fighters moved from New South Wales to Western Australia
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 factory_minor, 6 infantry, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 6 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Novgorod to Vologda
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 bomber moved from Bryansk to Novosibirsk
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from Normandy Bordeaux to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                4 infantry moved from 109 Sea Zone to Eire
                1 fighter moved from 109 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Eire
                Battle in Vologda
                    Germans attack with 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    1 mech_infantry owned by the Germans retreated to Smolensk
                    Russians win, taking Eire from British with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Novosibirsk to Bryansk
                1 mech_infantry moved from Volgograd to Samara
                1 infantry moved from Bryansk to Tambov
                1 artillery and 5 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 fighter moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 112 Sea Zone to Western Germany
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 83 Sea Zone to 85 Sea Zone
                1 carrier moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                3 infantry placed in Ukraine
                3 infantry placed in Rostov
                3 mech_infantrys placed in Novgorod
                Germans undo move 3.
                Germans undo move 2.
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Rostov
                2 infantry and 1 mech_infantry placed in Volgograd
                3 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 72 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs

    Production/PUs Summary :

    Germans : 66 / 97
        Russians : 14 / 15
        Japanese : 33 / 23
        Americans : 57 / 82
        Chinese : 17 / 24
        British : 17 / 10
        UK_Pacific : 13 / 15
        Italians : 27 / 39
        ANZAC : 21 / 27
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    Haha I forgot to use my planes on the Vologda attack :-)

    Made one small NCM edit. Please use this file.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 armour moved from Urals to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 3 infantry; Remaining resources: 14 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shantung to Kiangsu
                      Japanese take Kiangsu from Chinese
                2 infantry moved from Kwangtung to Kiangsi
                2 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Jehol to Anhwe
                2 artilleries moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
                1 bomber moved from Kwangtung to Chahar
                1 fighter moved from Manchuria to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
                1 tactical_bomber moved from Kwangtung to Kiangsi
                1 tactical_bomber moved from Manchuria to Chahar

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 fighters and 3 tactical_bombers
                    Americans defend with 5 submarines and 2 transports
                    5 submarines owned by the Americans Submerged
                        2 transports owned by the Americans lost in 6 Sea Zone
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Chahar
                    Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Chahar, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsi, round 3 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Kiangsi, round 4 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 bomber moved from Chahar to Kwangtung
                1 fighter and 1 tactical_bomber moved from Chahar to Jehol
                3 aaGuns and 13 infantry moved from Manchuria to Jehol
                2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
                1 artillery moved from French West Africa to French Central Africa
                1 infantry moved from Gold Coast to French West Africa
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - Japanese
                3 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 19
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,2,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,2,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,1,2,2,5,3,5,4
                Japanese collect 19 PUs (19 lost to blockades); end with 33 PUs total

    Production/PUs Summary :

    Germans : 62 / 97
        Russians : 18 / 18
        Japanese : 38 / 33
        Americans : 57 / 82
        Chinese : 12 / 24
        British : 17 / 10
        UK_Pacific : 13 / 15
        Italians : 27 / 39
        ANZAC : 21 / 27
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters and 4 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Korea to Manchuria
                10 fighters moved from Korea to Manchuria
                1 bomber moved from Russia to Volgograd

    Combat - Americans
                Strategic bombing raid in Volgograd
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.
                Battle in Manchuria
                    Americans attack with 10 fighters and 3 infantry
                    Japanese defend with 1 factory_minor; Germans defend with 1 fighter and 1 tactical_bomber
                    Americans win, taking Manchuria from Japanese with 10 fighters and 2 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 infantry
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                10 fighters moved from Manchuria to Yenisey
                6 armour moved from Korea to Buryatia
                10 submarines moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Midway: 4 bombers
                EDIT: Adding units owned by Americans to Eastern United States: 4 bombers
                EDIT: Turning off Edit Mode
                1 destroyer placed in 101 Sea Zone
                4 tactical_bombers placed in Eastern United States
                3 fighters placed in Korea
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 artilleries, 1 fighter and 14 infantry moved from Kwangsi to Kwangtung
                3 infantry moved from Hopei to Chahar
                1 artillery and 1 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 4 artilleries, 1 fighter and 14 infantry
                    Japanese defend with 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 3 tactical_bombers
                    4 artilleries owned by the Chinese and 2 infantry owned by the Chinese retreated to Kwangsi
                    Japanese win with 4 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 bomber and 8 infantry
                    Casualties for Chinese: 12 infantry
                Battle in Chahar
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 2 artilleries
                    Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Kwangtung to Kwangsi

    Place Units - Chinese
                1 artillery and 6 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - British
                British buy 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                1 artillery and 1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Shan State from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kwangtung
                    British attack with 1 armour, 4 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 tactical_bombers
                    British win, taking Kwangtung from Japanese with 1 armour, 4 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 51
                    Casualties for Japanese: 4 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers
                    Casualties for British: 10 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kwangtung to Burma
                1 artillery and 3 infantry moved from Burma to Shan State
                3 aaGuns moved from Kwangsi to Yunnan
                3 infantry moved from India to West India
                1 artillery moved from India to Burma
                3 infantry moved from India to Burma
                1 infantry moved from Tsinghai to Kansu
                4 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,1,1,3,4,6,4,5,5,4,3,6,5,3,1,6,4,2,1,5,4,5,1,2,1,1,5,3,1,6,5,5,2,4,6,1,4,2,2,5,5,5,2,5,3,6,1,1,6,5
                British collect 7 PUs (10 lost to blockades); end with 7 PUs total

    Place Units - UK_Pacific
                1 armour and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour and 3 infantry

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    one ncm move

    UK edit.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Italians
                Italians repair 6 damage on 6 factory_minors; Remaining resources: 33 PUs;
                Italians buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 fighters and 1 tactical_bomber moved from Malaya to Shan State
                4 infantry moved from Northern Italy to 95 Sea Zone
                1 carrier, 2 fighters, 4 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 artillery and 2 infantry moved from Malaya to Shan State

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 bomber, 2 fighters and 4 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 4 infantry in Morocco, round 2 :  3/7 hits
                        Americans roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from Americans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Shan State
                    Italians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 artilleries and 4 infantry
                        Italians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/8 hits
                        UK_Pacific roll dice for 2 artilleries and 4 infantry in Shan State, round 2 :  3/6 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Shan State
                    retreated to Shan State
                    UK_Pacific win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                4 fighters and 1 tactical_bomber moved from Shan State to Anhwe
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 battleship, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 5 infantry moved from Caucasus to Rostov
                2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Iraq to Northwest Persia
                2 artilleries and 5 infantry moved from Persia to Northwest Persia
                3 armour moved from Egypt to Iraq
                2 fighters moved from Morocco to 92 Sea Zone
                1 bomber moved from Morocco to Southern France
                2 bombers moved from Southern Italy to Western Germany

    Place Units - Italians
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                3 mech_infantrys placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,1,5,5,1,3,4
                Italians collect 24 PUs (3 lost to blockades); end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs

    Production/PUs Summary :

    Germans : 62 / 97
        Russians : 18 / 18
        Japanese : 31 / 33
        Americans : 56 / 82
        Chinese : 16 / 24
        British : 17 / 7
        UK_Pacific : 17 / 17
        Italians : 27 / 46
        ANZAC : 21 / 27
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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