Thanks, will hold for @Daaras decision on the scramble then.
13L G40 MrRoboto (Axis) vs Karl7 (Allies +9) Game 1
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OOL fleet battle with Anzac?
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How many hits do you score first round?
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7
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omfg 7 hits?!?!
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it should have been 4-5 oO
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I have to take the 3 carriers and the dd, then…
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I have to take the 3 carriers and the dd, then…
its the hour of Anzac at last!
so take out the CVs totally? Ok
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At least I scored exactly average.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - ANZAC
      ANZAC buy 2 fighters and 1 submarine; Remaining resources: 7 PUs;Combat Move - ANZAC
      3 destroyers and 1 submarine moved from 44 Sea Zone to 37 Sea Zone
      5 fighters moved from India to 37 Sea Zone
      1 bomber moved from Western Australia to 37 Sea ZoneCombat - ANZAC
      Battle in 37 Sea Zone
        ANZAC attack with 1 bomber, 3 destroyers, 5 fighters and 1 submarine
        Italians defend with 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 3 transports
        retreated to 37 Sea Zone
        Italians win with 1 cruiser, 4 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 16
        Casualties for ANZAC: 3 destroyers, 1 fighter and 1 submarine
        Casualties for Italians: 3 carriers and 1 destroyer
        4 fighters owned by the Italians and 1 tactical_bomber owned by the Italians forced to land in MalayaNon Combat Move - ANZAC
      1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
      2 fighters moved from 37 Sea Zone to 56 Sea Zone
      2 fighters moved from 37 Sea Zone to Java
      1 bomber moved from 37 Sea Zone to India
      1 artillery and 3 infantry moved from Celebes to 44 Sea Zone
      1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 56 Sea Zone
      1 artillery and 3 infantry moved from 56 Sea Zone to Western AustraliaPlace Units - ANZAC
      1 submarine placed in 62 Sea Zone
      2 fighters placed in New South WalesTurn Complete - ANZAC
      ANZAC collect 21 PUs; end with 28 PUs total
      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
      Germans buy 1 carrier, 2 fighters, 6 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
      2 infantry moved from Belarus to Smolensk
      1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
      1 armour moved from Volgograd to Novosibirsk
      1 bomber moved from Bryansk to NovosibirskCombat - Germans
      Battle in Smolensk
        Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
        Russians defend with 1 infantry
          Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
          Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
        Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
        Casualties for Germans: 1 infantry
        Casualties for Russians: 1 infantry
      Battle in Novosibirsk
        Germans attack with 1 armour and 1 bomber
        British defend with 1 armour
          Germans roll dice for 1 armour and 1 bomber in Novosibirsk, round 2 : 2/2 hits
          Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
          1 armour owned by the British lost in Novosibirsk
        Germans win, taking Novosibirsk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
        Casualties for British: 1 armourNon Combat Move - Germans
      1 bomber moved from Novosibirsk to Bryansk
      1 mech_infantry moved from Novgorod to Vologda
      1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
      2 armour, 3 artilleries and 2 infantry moved from Belarus to Bryansk
      1 mech_infantry moved from Bryansk to Samara
      1 infantry moved from Volgograd to Tambov
      3 infantry moved from Ukraine to Bryansk
      1 armour moved from Bessarabia to Bryansk
      3 infantry moved from Rostov to Bryansk
      1 artillery and 2 infantry moved from Volgograd to Rostov
      2 mech_infantrys moved from Novgorod to Bryansk
      2 submarines moved from 110 Sea Zone to 109 Sea Zone
      1 artillery and 5 infantry moved from France to Normandy Bordeaux
      1 carrier, 2 destroyers and 2 fighters moved from 112 Sea Zone to 109 Sea Zone
      2 transports moved from 113 Sea Zone to 112 Sea Zone
      1 submarine moved from 71 Sea Zone to 83 Sea ZonePlace Units - Germans
      3 infantry placed in Rostov
      3 infantry placed in Ukraine
      3 mech_infantrys placed in Volgograd
      3 mech_infantrys placed in Novgorod
      1 carrier and 3 submarines placed in 112 Sea Zone
      2 fighters placed in 112 Sea ZoneTurn Complete - Germans
      Germans collect 68 PUs; end with 68 PUs total
      Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
      Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
      Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUsProduction/PUs Summary :
Germans : 68 / 93
  Russians : 13 / 15
  Japanese : 31 / 17
  Americans : 56 / 81
  Chinese : 18 / 24
  British : 18 / 10
  UK_Pacific : 14 / 14
  Italians : 26 / 57
  ANZAC : 21 / 33
  French : 0 / 0
  Dutch : 0 / 0
  Mongolians : 0 / 0
  Neutral_Axis : 0 / 0
  Neutral_Allies : 0 / 0
  Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Russians
      Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
      1 infantry moved from Urals to Novosibirsk
      2 infantry moved from Russia to Vologda
      1 infantry moved from Russia to Samara
      1 infantry moved from Russia to Tambov
      1 fighter moved from Russia to Vologda
      1 fighter moved from Russia to Samara
      1 fighter moved from Russia to Tambov
      1 tactical_bomber moved from Russia to NovosibirskCombat - Russians
      Battle in Samara
        Russians attack with 1 fighter and 1 infantry
        Germans defend with 1 mech_infantry
        Russians win with 1 fighter remaining. Battle score for attacker is 1
        Casualties for Germans: 1 mech_infantry
        Casualties for Russians: 1 infantry
      Battle in Novosibirsk
        Russians attack with 1 infantry and 1 tactical_bomber
        Germans defend with 1 armour
        Russians win, taking Novosibirsk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
        Casualties for Germans: 1 armour
      Battle in Vologda
        Russians attack with 1 fighter and 2 infantry
        Germans defend with 1 mech_infantry
        Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
        Casualties for Germans: 1 mech_infantry
        Casualties for Russians: 1 infantry
      Battle in Tambov
        Russians attack with 1 fighter and 1 infantry
        Germans defend with 1 infantry
        Russians win with 1 fighter remaining. Battle score for attacker is 0
        Casualties for Germans: 1 infantry
        Casualties for Russians: 1 infantryNon Combat Move - Russians
      1 fighter moved from Tambov to Russia
      1 fighter moved from Samara to Russia
      1 fighter moved from Vologda to Russia
      1 tactical_bomber moved from Novosibirsk to Russia
      1 armour moved from Yenisey to UralsPlace Units - Russians
      5 infantry placed in RussiaTurn Complete - Russians
      Russians collect 15 PUs; end with 15 PUs total -
Is it usual, that games last so long? :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
      Japanese buy 5 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
      1 infantry moved from Chahar to Suiyuyan
         Japanese take Suiyuyan from Chinese
      1 infantry moved from Jehol to Anhwe
         Japanese take Anhwe from Chinese
      1 infantry moved from Jehol to Shantung
         Japanese take Shantung from Chinese
      1 infantry moved from Kwangtung to Kiangsi
         Japanese take Kiangsi from Chinese
      1 infantry moved from French West Africa to Gold Coast
         Japanese take Gold Coast from BritishCombat - Japanese
Non Combat Move - Japanese
      1 fighter and 2 tactical_bombers moved from Kwangtung to Japan
      1 tactical_bomber moved from Kwangtung to Japan
      1 fighter moved from Kwangtung to JapanPlace Units - Japanese
      3 infantry placed in Kwangtung
      2 infantry placed in ManchuriaTurn Complete - Japanese
      Total Cost from Convoy Blockades: 16
        Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,3,5
        Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,3,4
        Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,5,4,6,2,6,6,3
      Japanese collect 21 PUs (16 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
      Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
      Chinese buy 1 artillery and 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
      1 infantry moved from Hopei to Chahar
         Chinese take Chahar from Japanese
      2 infantry moved from Hopei to Anhwe
      1 fighter moved from Kwangsi to Anhwe
      1 artillery and 2 infantry moved from Hopei to SuiyuyanCombat - Chinese
      Battle in Anhwe
        Chinese attack with 1 fighter and 2 infantry
        Japanese defend with 1 infantry
        Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
        Casualties for Japanese: 1 infantry
        Casualties for Chinese: 1 infantry
      Battle in Suiyuyan
        Chinese attack with 1 artillery and 2 infantry
        Japanese defend with 1 infantry
        Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
        Casualties for Japanese: 1 infantry
        Casualties for Chinese: 1 infantryNon Combat Move - Chinese
      1 fighter moved from Anhwe to Kwangsi
      1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
      1 artillery and 6 infantry placed in KwangsiTurn Complete - Chinese
      Chinese collect 16 PUs; end with 18 PUs total
      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - British
      British buy 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
      UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
      2 infantry moved from Kwangsi to Kiangsi
      1 fighter and 1 tactical_bomber moved from Kwangsi to KiangsiCombat - British
      Battle in Kiangsi
        British attack with 1 fighter, 2 infantry and 1 tactical_bomber
        Japanese defend with 1 infantry
        British win, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
        Casualties for Japanese: 1 infantryNon Combat Move - British
      1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
      2 artilleries moved from India to Burma
      1 armour and 1 mech_infantry moved from India to Burma
      1 armour and 1 mech_infantry moved from Burma to Yunnan
      1 artillery and 4 infantry moved from Yunnan to Kwangsi
      4 infantry moved from India to BurmaPlace Units - British
      3 infantry placed in United KingdomTurn Complete - British
      Total Cost from Convoy Blockades: 8
        Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,2,2,1,3,5,2,3,2,4,3,2,6,4,6,3,1,2,4,5,4,2,3,5,4,2,6,3,2,2,5,1,1,1,1,5,4,6,1,5,1,3,3,3,5
      British collect 9 PUs (8 lost to blockades); end with 10 PUs totalPlace Units - UK_Pacific
      1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
      Total Cost from Convoy Blockades: 0
        Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
      UK_Pacific collect 14 PUs; end with 15 PUs total
      Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Italians
      Italians buy 3 armour and 13 infantry; Remaining resources: 0 PUs;Combat Move - Italians
      1 infantry moved from Malaya to Shan State
         Italians take Shan State from UK_PacificCombat - Italians
Non Combat Move - Italians
      1 artillery and 5 infantry moved from Northwest Persia to Caucasus
      1 artillery and 2 infantry moved from Iraq to Northwest Persia
      1 artillery and 2 infantry moved from Persia to Northwest Persia
      1 transport moved from 98 Sea Zone to 95 Sea Zone
      1 carrier, 2 fighters and 2 transports moved from 81 Sea Zone to 95 Sea Zone
      2 artilleries, 1 battleship, 2 destroyers, 2 infantry and 2 transports moved from 75 Sea Zone to 80 Sea Zone
      2 artilleries and 2 infantry moved from 80 Sea Zone to PersiaPlace Units - Italians
      3 infantry placed in Iraq
      3 infantry placed in Persia
      3 infantry placed in Malaya
      3 armour placed in Egypt
      4 infantry placed in Northern ItalyTurn Complete - Italians
      Total Cost from Convoy Blockades: 4
        Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,4,3,1,1,3
      Italians collect 23 PUs (4 lost to blockades); end with 23 PUs total
      Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
      Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
      Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUsProduction/PUs Summary :
Germans : 65 / 93
  Russians : 15 / 15
  Japanese : 33 / 23
  Americans : 57 / 82
  Chinese : 17 / 24
  British : 17 / 10
  UK_Pacific : 13 / 15
  Italians : 27 / 39
  ANZAC : 21 / 33
  French : 0 / 0
  Dutch : 0 / 0
  Mongolians : 0 / 0
  Neutral_Axis : 0 / 0
  Neutral_Allies : 0 / 0
  Neutral_True : 18 / 0 -
The whole Italian mission in Indonesia didn’t work really well =/
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
      ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
      1 bomber moved from India to PersiaCombat - ANZAC
      Strategic bombing raid in Persia
        Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
        Bombing raid in Persia causes 6 damage total.Non Combat Move - ANZAC
      1 bomber moved from Persia to India
      2 fighters moved from Java to India
      1 artillery and 3 infantry moved from Western Australia to 56 Sea Zone
      1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 56 Sea Zone to 58 Sea Zone
      2 fighters moved from New South Wales to Western Australia
      1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
      1 factory_minor placed in Queensland
      2 fighters placed in New South WalesTurn Complete - ANZAC
      ANZAC collect 21 PUs; end with 22 PUs total
      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - French
Non Combat Move - French
Turn Complete - French





