@AndrewAAGamer I am not prioritizing this too much and take my time with the turn. I hope you are OK with that…
ROUND 3….FIGHT! Karl7 +9 vs Whackamatt Axis G40L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Ukraine to Southern ItalyCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking 97 Sea Zone from British, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 fighter and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from New South Wales to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 22 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to Caroline Islands
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from Malaya to Shan State
1 fighter moved from Burma to India
1 fighter moved from Burma to IndiaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 70 PUs;
Germans buy 2 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 3 infantry moved from Novgorod to Archangel
1 armour and 2 infantry moved from Belarus to Smolensk
1 artillery and 4 infantry moved from Bryansk to Tambov
13 infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Archangel
1 armour moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Rostov to Caucasus
1 bomber moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Tambov
5 armour and 1 mech_infantry moved from Ukraine to Volgograd
3 armour moved from Romania to Ukraine
3 artilleries moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Ukraine to Rostov
3 transports moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 3 artilleries and 3 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Tambov to Volgograd
1 bomber moved from Caucasus to Volgograd
1 aaGun moved from Ukraine to BryanskPlace Units - Germans
3 fighters placed in Volgograd
1 tactical_bomber placed in Western Germany
2 artilleries and 1 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in UkraineTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Samara to Tambov
2 fighters moved from Russia to Tambov
1 mech_infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from Russia to TambovCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Tambov from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in EthiopiaNon Combat Move - Russians
2 fighters moved from Tambov to Russia
2 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 carrier moved from 41 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
3 infantry moved from Kansu to Novosibirsk
1 artillery and 1 infantry moved from Kazakhstan to Samara
1 bomber moved from Tsinghai to Novosibirsk
1 fighter and 1 tactical_bomber moved from Tsinghai to Vologda
2 fighters moved from Kwangsi to Shan State
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 battleships and 1 carrier moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Samara
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -18
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in MalayaNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
4 infantry moved from Jehol to Anhwe
3 infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Anhwe
1 armour moved from Kiangsu to Anhwe
3 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Java
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 aaGun moved from Tsinghai to Novosibirsk
1 bomber moved from Novosibirsk to VolgogradPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 armour and 2 infantry placed in Kiangsu
2 infantry placed in Shantung
1 fighter and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 2 armour
EDIT: Adding units owned by Japanese to Manchuria: 1 armour
EDIT: Adding units owned by Japanese to Jehol: 1 armour
EDIT: Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Manchuria: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
2 fighters moved from 26 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
2 destroyers moved from 26 Sea Zone to 17 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 22 Sea Zone to 33 Sea Zone
1 bomber moved from 34 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
3 submarines placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Caucasus
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Persia to Russia
2 fighters moved from Caucasus to Persia
1 armour moved from Northwest Persia to Eastern Persia
3 infantry moved from Persia to Northwest Persia
1 armour moved from Iraq to Northwest Persia
2 fighters moved from Egypt to Persia
1 armour moved from Egypt to Iraq
1 battleship, 1 cruiser and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 artilleries moved from India to Burma
2 infantry moved from India to Burma
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,6,3,3,5,1,5,2,4,2,4,2,6,4,2,1,6,1,4,5,2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,1,6
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Caucasus
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 armour, 1 fighter and 1 mech_infantry moved from Northern Italy to Holland Belgium
1 destroyer moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Caucasus
Italians attack with 2 fighters
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians win, taking Holland Belgium from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Northern Italy to France
1 artillery moved from Southern France to France
1 fighter moved from Holland Belgium to Northern Italy
1 fighter moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern France
2 aaGuns moved from Southern Italy to Northern Italy
1 fighter moved from Caucasus to VolgogradPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 armour and 1 fighter placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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NOOOOOOO!!! The turn didn’t post!! @#$#$%^. Now I get to reconstruct Germany’s big turn from dice results emails. @#$!@#$% it, this will take forever.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries, 1 factory_minor, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Archangel to Urals
Germans take Urals from Russians
2 artilleries and 2 infantry moved from Archangel to Smolensk
2 bombers moved from Volgograd to Smolensk
1 artillery moved from Archangel to Smolensk
5 armour and 1 fighter moved from Volgograd to Northwest Persia
Germans take Caucasus from Russians
2 fighters moved from Volgograd to Tambov
4 infantry moved from Bryansk to Tambov
3 artilleries and 3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to NovosibirskCombat - Germans
Battle in Smolensk
Germans attack with 3 artilleries, 2 bombers and 2 infantry
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 3 artilleries and 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Northwest Persia
Germans attack with 5 armour and 1 fighter
British defend with 2 armour and 3 infantry
Germans win, taking Northwest Persia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 4 armour
Casualties for British: 2 armour and 3 infantry
Battle in Tambov
Germans attack with 2 fighters and 4 infantry
Russians defend with 3 infantry
Germans win, taking Tambov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Northwest Persia: 4 armour
EDIT: Adding units owned by Germans to Tambov: 1 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Smolensk to Ukraine
2 fighters moved from Tambov to Ukraine
1 artillery and 2 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 fighter moved from Northwest Persia to Volgograd
2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Rostov to CaucasusPlace Units - Germans
3 armour placed in Volgograd
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 artilleries placed in Novgorod
1 tactical_bomber placed in Western Germany
2 artilleries and 2 infantry placed in Western Germany
1 factory_minor placed in Western Ukraine
Germans undo move 6.
1 factory_minor placed in RostovTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 78 to 79
EDIT: Turning off Edit Mode -
Whew. Finally. Sorry about all the edits. I’m going to double check the game posts before closing it from now on!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 artilleries
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 artilleries
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 fighter, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 cruiser moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 infantry moved from Malaya to Shan State
4 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsi to Kwangsi
7 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kwangsi
4 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan State
2 battleships, 6 carriers, 1 cruiser and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from Jehol to Kweichow
2 infantry moved from Novosibirsk to Samara
1 bomber moved from Volgograd to SamaraCombat - Japanese
Battle in Samara
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour and 7 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 6 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
6 fighters and 3 tactical_bombers moved from Shan State to Kweichow
1 bomber moved from Samara to CaucasusPlace Units - Japanese
3 destroyers placed in 20 Sea Zone
2 armour and 1 tactical_bomber placed in Kiangsu
2 infantry and 1 tactical_bomber placed in Shantung
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
forgot to move two subs from India
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
3 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 battleship moved from 33 Sea Zone to 34 Sea Zone
2 cruisers moved from 33 Sea Zone to 34 Sea Zone
4 destroyers moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to Paulau Island
1 bomber moved from Caroline Islands to 22 Sea Zone
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 5 destroyers and 2 transports
Japanese defend with 1 cruiser
Americans win with 1 battleship, 2 cruisers, 5 destroyers and 2 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 22 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Paulau Island
Americans attack with 3 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 armour and 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Paulau Island to 34 Sea Zone
3 carriers moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
1 fighter moved from 22 Sea Zone to 34 Sea Zone
1 bomber moved from 22 Sea Zone to Caroline Islands
1 artillery moved from Iwo Jima to 17 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Caroline IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
3 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs