13L G40 Gamerman01(allies+10) vs seththenewb(axis)


  • Ahh….
    I haven’t done as many SBR’s yet, I don’t think
    It’s not nice to shoot down your opponent when he never shoots you down!  :lol:


  • Checking with Krieghund about timing of rocket selections when doing SBR’s at the same time.

    For now, I will give you the benefit of the doubt and choose rocket attacks before seeing the SBR results.

    Gibraltar’s revenge -> South Italy IC
    DiceRolling 1:
    (3)  
    Scotland -> West Germany IC
    DiceRolling 1:
    (6)  
    London -> West Germany IC
    DiceRolling 1:
    (1)  
    India -> FIC IC
    DiceRolling 1:
    (3)


  • Just like you USED to do over Moscow, all misses in the air battle


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Research Technology - British
                British spend 3 on tech rolls
                UK_Pacific spend 12 on tech rolls
                British removing all Technology Tokens after successful research.
                British discover Rockets Advance

    Activate Technology - British
                British activating Rockets Advance
                British giving technology to UK_Pacific: Rockets Advance

    Purchase Units - British
                British repair 1 damage on 1 harbour; Remaining resources: 34 PUs; 0 techTokens;
                British buy 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 mech_infantry moved from Southern France to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                2 fighters moved from Eastern Persia to Russia
                1 bomber moved from Spain to Southern Italy
                2 fighters moved from Southern France to Southern Italy
                1 fighter moved from United Kingdom to France
                1 mech_infantry moved from Spain to France
                1 artillery and 2 infantry moved from Spain to Southern France
                1 infantry moved from West India to 79 Sea Zone
                1 artillery moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Saudi Arabia
                1 mech_infantry moved from Egypt to Saudi Arabia
                1 armour and 1 infantry moved from Iraq to Saudi Arabia
                1 mech_infantry moved from West India to 79 Sea Zone
                1 mech_infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from 76 Sea Zone to Saudi Arabia

    Combat - British
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Italians owned units to: factory_minor = 3
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_upgrade = 7
                EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 3
                EDIT: Turning off Edit Mode
                Air Battle in Southern Italy
                    British attacks with 3 units heading to Southern Italy
                    Italians launches 2 interceptors out of Southern Italy
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Southern Italy
                    Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in Southern Italy causes 4 damage total.
                Battle in Saudi Arabia
                    British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Neutral_True defend with 2 infantry
                    British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Cleaning up after air battles

    Non Combat Move - British
                15 infantry moved from India to West India
                2 artilleries moved from India to West India
                3 aaGuns moved from India to West India
                1 aaGun moved from Southern France to France
                1 infantry moved from Southern France to France
                2 fighters moved from Southern Italy to France
                1 bomber moved from Southern Italy to France
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 armour moved from India to Eastern Persia
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Spain
                1 mech_infantry moved from 91 Sea Zone to Spain
                1 transport moved from 92 Sea Zone to 109 Sea Zone
                1 transport moved from 92 Sea Zone to 91 Sea Zone

    Place Units - British
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 bomber and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                British collect 3 PUs from War Bonds; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total



  • OK, thanks for the heads up - hoping for a good recovery


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Northern Italy
                1 fighter and 2 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,6,6,3,2,6,2,1
                Italians collect 3 PUs (8 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                2 fighters moved from India to Russia

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 55 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 armour and 1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French
                1 destroyer moved from 46 Sea Zone to 33 Sea Zone
                1 infantry moved from Northwest Persia to Turkey
                1 infantry moved from Southern France to France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French
                1 destroyer moved from 46 Sea Zone to 33 Sea Zone
                1 infantry moved from Northwest Persia to Turkey
                1 infantry moved from Southern France to France

    Non Combat Move - French

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans repair 7 damage on 7 factory_upgrades; Remaining resources: 57 PUs; 0 techTokens;
                Germans buy 5 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                3 bombers moved from Novgorod to Russia
                19 armour, 5 artilleries, 9 infantry and 7 mech_infantrys moved from Bryansk to Russia
                1 armour, 1 fighter and 4 mech_infantrys moved from Ukraine to Russia
                1 infantry moved from Western Germany to Greater Southern Germany
                1 mech_infantry moved from Germany to Greater Southern Germany
                1 fighter moved from Western Germany to Greater Southern Germany
                1 fighter moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 armour and 2 mech_infantrys moved from Romania to Greece
                1 fighter moved from Greater Southern Germany to Holland Belgium
                1 armour moved from Romania to Greater Southern Germany


  • Rockets

    WGer -> Paris
    DiceRolls: 1@6; Total Hits: 11@6: (6)


  • I will surrender. Too many mistakes with Japan early on and US has gotten some sweet tech plus a foothold in Europe. Throw in France back in the game and I needed to take Moscow to have any chance in this. I figured my odds in Moscow were greater than my odds of winning the game if I didn’t try.

    Good game. Flip sides with same bid amount?


  • Can I see the last save?  Or if you didn’t save it, will you tell me what happened?  Thanks

    Yes I’ll grant you the rematch (you are very pleasant, interesting, and competent) even though I already have 3 games going (my target is 2, but that’s never going to happen),

    BUT

    it must be re-bid

    With tech again, I assume?

    You may bid first since I won game 1

    Cheers - looking forward to it
    Are you back in the saddle yet?


  • Never mind, I see in the dice e-mail that Russia held with 9 fighters


  • Allies +20  :-D


  • +12


  • +11


  • +10


  • +9

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