Karl's Doom! Karl7(Axis)v.Bold(Allies+6)G40L13

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    huh, well, good for me I guess….  :-P

    although I should point out you kill much of the German airfrorce in Turkey…  :|

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Western Germany to Northern Italy
                2 infantry moved from Turkey to Syria
                1 fighter moved from Turkey to Syria
                1 infantry moved from Northwest Persia to Iraq
                      Italians take Iraq from British

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 fighter and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Syria from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Northern Italy
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Northern Italy to Western Germany
                1 fighter moved from Syria to Turkey

    Place Units - Italians
                1 destroyer placed in 100 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy
                1 infantry placed in Turkey

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,4,5,3
                Italians collect 16 PUs (4 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs

  • '12

    @Karl7:

    huh, well, good for me I guess….  :-P

    although I should point out you kill much of the German airfrorce in Turkey…  :|

    yes but that is not because of incredible dice… that was because of a well planned attack.  of course i risked some air being shot down there, but 5/5???

  • '12

    karl your infantry just went 2/2 AGAIN and took out another anzac aircraft while also denying the NO.  this is FRAKIING NUTTSSSSS

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                3 fighters moved from Caroline Islands to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 3 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 3 fighters and 1 infantry in Dutch New Guinea, round 1 :  2/4 hits
                        Japanese roll dice for 2 infantry in Dutch New Guinea, round 1 :  2/2 hits
                        1 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Dutch New Guinea to New Guinea
                1 infantry moved from New South Wales to South Australia
                1 artillery and 1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 airfield
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 5 armour, 1 artillery and 7 infantry
        New Guinea : 2 fighters
        45 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 52 / 68
        Russians : 1 / 0
        Japanese : 84 / 96
        Americans : 59 / 84
        Chinese : 0 / 6
        British : 38 / 38
        UK_Pacific : 0 / 0
        Italians : 20 / 22
        ANZAC : 10 / 11
        French : 12 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • '12

    this is sure looking a lot like the end of our game 2.  RIDICULOUS OUT OF THIS WORLD LUCK.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - French
                French buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - French
                1 infantry moved from France to Southern France
                      French take Southern France from Italians
                1 infantry moved from France to Holland Belgium
                2 fighters moved from France to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                        French roll dice for 2 fighters and 1 infantry in Holland Belgium, round 1 :  1/3 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Holland Belgium
                        French roll dice for 2 fighters in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the French lost in Holland Belgium
                    French win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 fighter and 1 infantry

    Non Combat Move - French
                1 fighter moved from Holland Belgium to France

    Place Units - French
                1 armour, 1 infantry and 1 mech_infantry placed in France
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - French
                French collect 15 PUs; end with 16 PUs total

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor, 1 harbour and 1 infantry
        France : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 10 infantry and 1 mech_infantry
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 68
        Russians : 1 / 0
        Japanese : 84 / 96
        Americans : 59 / 84
        Chinese : 0 / 6
        British : 38 / 38
        UK_Pacific : 0 / 0
        Italians : 17 / 22
        ANZAC : 10 / 11
        French : 15 / 16
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • '12

    6 aircraft karl.  SIX FREAKING AIRCRAFT YOU TOOK OUT THAT ROUND ALONE.  1 in 500 i would say, off hand.

  • '12

    @Boldfresh:

    6 aircraft karl.  SIX FREAKING AIRCRAFT YOU TOOK OUT THAT ROUND ALONE.  1 in 500 i would say, off hand.

    i think those ridiculous aircraft losses may have just cost me the game.  :|  how does this happen karl - we go all game long 11 rounds with no crazy happenings, and then out of the blue you just catch INCREDIBLE DICE?  :roll:

  • '12

    ya know karl - i don’t know what to say.  that round just ruined the game.

  • '12

    very very very disappointing.  won’t even be a game 5 thanks to that crap.

  • '12

    arguably i should never have made that attack of finland.  but barring RIDICULOUSLY BAD DICE it was a good attack to make.  and when you hit 3/3 in round one after i hit 1/6 i guess i am at fault for not retreating, that i accept.  still, just before that you took out a ftr in southern france, so you know what, it’s just nuts.  and after than you took out a ftr in the pacific.  the chances are just insane.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    wow, more dice for me?  Geeze, I wasn’t even looking for such luck.  But then that’s how it goes.  You don’t need it necessarily then it shows up.  What can I say?  Sorry Bold. You fought valiantly!

    So you are conceding?

  • '12

    You must be joking.  No I am not conceeding.

  • '12

    truth be told it is very terrible turn of luck for me but not fatal yet

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Ok, just making sure.  :-D

  • '12

    Of course I cannot affor your 1 in 500 luck streak to continue any konger so lets see what happens this round.

  • '12

    I would wipe that smile right off your face in a hurry if I wasnt being dice raped HARD.  :roll:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_majors; Remaining resources: 64 PUs;
                Germans buy 3 armour, 4 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Northern Italy
                      Italians take Northern Italy from British

    Combat - Germans

    Non Combat Move - Germans
                3 infantry moved from Denmark to Western Germany
                11 armour and 1 mech_infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Holland Belgium
                1 aaGun and 10 infantry moved from Germany to Western Germany
                2 bombers moved from Novgorod to Western Germany
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 fighter moved from Western Germany to Denmark
                1 armour and 2 mech_infantrys moved from Russia to Archangel
                3 aaGuns, 2 artilleries and 7 infantry moved from Caucasus to Turkey
                5 artilleries moved from Rostov to Caucasus
                1 fighter moved from Turkey to Western Germany
                1 fighter moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                4 artilleries and 6 infantry placed in Western Germany
                2 armour placed in Germany
                1 armour and 2 infantry placed in Novgorod
                2 infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,4,2,3
                Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs

  • '12

    Russians rest again.  :roll:

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