Sorry about that got a little busy. I’ll get my turns done at least once a day for the most part.
L13 G40 Whackamatt (Allies +8) vs AlexGreat
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 fighter moved from Shan State to IndiaNon Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to South AustraliaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
ANZAC collect 11 PUs (3 lost to blockades); end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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I’m cool with it. I didn’t see any problem with. It didn’t seem like a game-changing or radical change in what you bought.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Northern Italy to Egypt
1 fighter moved from Western Germany to Egypt
1 fighter moved from Western Germany to Egypt
1 fighter moved from Smolensk to Rostov
1 tactical_bomber moved from Smolensk to Rostov
1 tactical_bomber moved from Smolensk to Rostov
1 fighter moved from Smolensk to Rostov
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Smolensk to Russia
1 bomber moved from Smolensk to Russia
1 mech_infantry moved from Novgorod to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
8 armour, 4 artilleries, 11 infantry and 24 mech_infantrys moved from Smolensk to Bryansk
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Baltic States to Greece
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
10 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 8 armour, 4 artilleries, 11 infantry and 35 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 8 armour, 4 artilleries, 11 infantry and 35 mech_infantrys in Bryansk, round 1 : 11/58 hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 : 1/4 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 4 artilleries, 10 infantry and 35 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Rostov
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 armour
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Rostov, round 1 : 5/6 hits
Russians roll dice for 1 armour in Rostov, round 1 : 0/1 hits
1 armour owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.Non Combat Move - Germans
1 fighter moved from Rostov to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 fighter moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 aaGun moved from Smolensk to BryanskPlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
2 mech_infantrys placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
thx!
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Actually, I want my inf from Nov not to Belarus but to Archangel (no combat was involved).
I turned off my pc already, can you pls edit before Russia? Thx.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 17 PUs;
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
5 infantry moved from Volgograd to Rostov
1 armour moved from Russia to Rostov
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Timguska to Kansu
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 1 armour and 5 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Rostov from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns and 10 infantry moved from Vologda to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 41 Sea Zone to Java
1 fighter moved from Malaya to Java
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to Siam
1 tactical_bomber moved from Kwangsi to Siam
1 tactical_bomber moved from Kwangsi to Siam
1 armour moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Buryatia to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from Shantung to Hopei
1 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 79 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 79 Sea Zone
Japanese roll dice for 1 submarine in 79 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Hopei, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Siam, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Siam
Japanese roll dice for 2 tactical_bombers in Siam, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 1 : 0/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 2 artilleries and 3 infantry
AA guns fire in Java : 0/3 hits
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 1 : 1/3 hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 1 : 5/9 hits
ANZAC roll dice for 1 aaGun, 2 artilleries and 3 infantry in Java, round 1 : 1/5 hits
3 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 aaGun owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun, 2 artilleries and 3 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Siam to French Indo China
1 tactical_bomber moved from Siam to French Indo China
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Szechwan to Shensi
1 tactical_bomber moved from Hopei to Shensi
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to French Indo China
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Shensi to Anhwe
1 mech_infantry moved from Shensi to Anhwe
1 mech_infantry moved from Suiyuyan to ShensiPlace Units - Japanese
3 infantry placed in French Indo China
3 armour placed in Kwangtung
2 infantry and 1 mech_infantry placed in Manchuria
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 4 artilleries, 2 carriers, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Burma to Kwangtung
1 artillery and 1 infantry moved from Queensland to New South Wales
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
6 battleships, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea ZoneCombat - Americans
Strategic bombing raid in Kwangtung
1 bomber killed by AA guns
Bombing raid in Kwangtung causes 0 damage total.
Battle in 109 Sea Zone
Americans attack with 6 battleships, 1 cruiser and 2 destroyers
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 6 battleships, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
2 carriers and 1 fighter placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
5 infantry moved from Yunnan to Kweichow
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to India
3 infantry moved from Northwest Persia to Iraq
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
4 fighters and 2 tactical_bombers moved from Persia to Egypt
1 fighter moved from Persia to Egypt
1 fighter moved from Gibraltar to United KingdomCombat - British
Battle in Iraq
British attack with 3 infantry
Italians defend with 1 infantry
British win, taking Iraq from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 1 artillery, 6 fighters, 4 infantry and 3 tactical_bombers
Germans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Italians defend with 1 aaGun, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
British win, taking Egypt from Italians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 3 fighters, 2 infantry and 1 tactical_bomber
Casualties for British: 3 fighters and 4 infantry
Casualties for Italians: 1 aaGun, 1 bomber, 1 fighter and 3 infantryNon Combat Move - British
3 fighters and 3 tactical_bombers moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 fighters placed in PersiaTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 bomber, 1 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Libya
Italians take Libya from Americans
1 infantry moved from Tobruk to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Belarus to UkraineCombat - Italians
Battle in Egypt
Italians attack with 2 fighters and 3 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 2/2 hits
British roll dice for 1 artillery in Egypt, round 1 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea ZonePlace Units - Italians
2 transports placed in 97 Sea Zone
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 2 infantry moved from South Australia to New South WalesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 73 Sea Zone to 71 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 bomber moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Tambov
1 fighter moved from Ukraine to Tambov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 submarine moved from 125 Sea Zone to 112 Sea Zone
10 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 artillery moved from Belarus to BryanskCombat - Germans
Battle in Tambov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Tambov, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 3 infantry
Germans roll dice for 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 1 : 3/8 hits
Russians roll dice for 1 armour and 3 infantry in Rostov, round 1 : 1/4 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/7 hits
Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 3 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.Non Combat Move - Germans
1 fighter moved from Rostov to Bryansk
1 tactical_bomber moved from Tambov to Ukraine
1 fighter moved from Tambov to Ukraine
1 tactical_bomber moved from Rostov to Bryansk
1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Germany to Western Germany
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 bomber moved from Russia to Romania
1 bomber moved from Russia to Romania
1 infantry moved from France to Northern ItalyPlace Units - Germans
2 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
1 factory_minor placed in Yugoslavia
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
1 artillery placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
Non-Combat edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 12 PUs;
Russians buy 2 armour; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
2 armour placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 harbour, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Central Mongolia to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Kweichow
1 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
1 artillery moved from Kiangsi to Hunan
1 armour moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from 42 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 submarines moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Japan to 36 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 destroyer moved from 16 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Philippines, round 1 : 1/3 hits
Americans roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 2 armour and 1 artillery
British defend with 1 infantry
Japanese roll dice for 2 armour and 1 artillery in Hunan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; Chinese defend with 1 airfield
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 aaGun and 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 10 infantry
Japanese roll dice for 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 1 : 4/12 hits
Chinese roll dice for 10 infantry in Kweichow, round 1 : 2/10 hits
4 infantry owned by the British and 2 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 4/10 hits
Chinese roll dice for 6 infantry in Kweichow, round 2 : 2/6 hits
4 infantry owned by the British and 2 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 3 : 1/8 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
1 infantry owned by the British lost in Kweichow
Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 4 : 5/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 4 infantry
Casualties for British: 10 infantryNon Combat Move - Japanese
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Dzavhan to Central Mongolia
1 mech_infantry moved from Amur to Jehol
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 aaGun moved from Shensi to Kweichow
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 armour and 1 bomber placed in French Indo China
1 harbour placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 mech_infantry placed in Manchuria
2 submarines placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
Hopefully, I have finally subdued Indias forays into inner Asia.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 3 fighters, 3 tactical_bombers and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to Central America
1 fighter moved from 10 Sea Zone to Central America
5 artilleries, 2 cruisers, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
6 battleships and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from Gibraltar to Spain
5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 fighter moved from United Kingdom to Spain
1 tactical_bomber moved from Wake Island to 64 Sea Zone
1 carrier moved from 10 Sea Zone to 64 Sea Zone
2 cruisers moved from 54 Sea Zone to 45 Sea Zone
2 cruisers moved from 45 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 11 artilleries, 1 fighter and 11 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 11 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 15
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Spain to Gibraltar
3 carriers and 4 destroyers moved from 54 Sea Zone to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
3 fighters and 3 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs