13L G40 Boldfresh vs. Karl7 (Allies +11) game 2

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 bomber moved from Central United States to Hawaiian Islands
                1 fighter moved from Eastern United States to 10 Sea Zone

    Place Units - Americans
                1 carrier and 3 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan
                6 infantry moved from Szechwan to Yunnan

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan
                6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Hunan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - British
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 fighter moved from Burma to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Scramble 97?

  • '12

    scramble all

  • '12

    SCRAMBLE ALL!!!    :-o

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    You bet!

    The last two times I’ve done this I’ve gotten killed!

  • '12

    third time is the charm!!!  :-P

  • '12

    well, you nearly didn’t clear z97, but probably an improvement for you over previous games!  at least my cruiser didn’t hit in the pacific!  :-)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - British
                British buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 fighter moved from Burma to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    British win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                    Italians win with no units remaining. Battle score for attacker is -4
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 37 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                    British win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Burma to Yunnan
                3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
                1 infantry moved from West India to India
                2 infantry moved from India to Burma
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 infantry moved from Malaya to Shan State
                1 bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 96 Sea Zone to Malta
                1 battleship and 1 cruiser moved from 110 Sea Zone to 88 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,3,5
                British collect 25 PUs (3 lost to blockades); end with 25 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 6 infantry

  • '12

    and convoy damage was light!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Bad dice all around for me… again…

  • '12

    i scored one hit in z93 and you missed on return fire.  do you want to lose the destroyer or cruiser?  it is sub, des, cru, bom vs. des, cru.  all other battles done - attacked tunisia with inf, art cwol and alexandria with everything i could get there without using the transport.  one other attack was southern france with everything from italy cwol.

  • '12

    alex was cwlo inf

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I’ll keep the cruiser

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to 93 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour moved from Northern Italy to Southern France
                1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 1 :  1/5 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        1 infantry owned by the French lost in Southern France
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 :  3/5 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 armour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 :  2/6 hits
                        British roll dice for 1 armour and 1 infantry in Alexandria, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
                Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                2 aaGuns moved from Northern Italy to Greater Southern Germany
                2 aaGuns moved from Southern Italy to Northern Italy
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Albania
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 infantry
        Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Greater Southern Germany : 2 aaGuns
        Albania : 1 armour and 4 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 5 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        97 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 37 / 61
        Russians : 36 / 41
        Japanese : 35 / 42
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 27 / 30
        UK_Pacific : 18 / 18
        Italians : 15 / 19
        ANZAC : 10 / 10
        French : 9 / 19
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.921
            Standard Deviation : 1.386
            Total rolls : 39

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    French Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    British Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.130
            Median : 3.000
            Variance : 1.409
            Standard Deviation : 1.187
            Total rolls : 23

  • '12

    well, the axis gotta be happy with where they find themselves early.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    wait, did I fail to move the british units out of Alexandria?

    if I did, that was a mistake.  I meant to move them into Egypt.

  • '12

    i thought you were trying to lure me into attacking them so if you got a couple hits then my italian stack could be vulnerable to a counterattack!

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