16L G40 BM 2.0 AetV(Axis) vs Simon33(Allies)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 93 PUs;
                Germans buy 3 armour, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                2 fighters moved from Albania to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                4 bombers moved from Bryansk to Trans-Jordan
                1 bomber moved from Western Germany to Trans-Jordan
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Russia to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Rostov
                1 infantry moved from Bryansk to Rostov
                3 mech_infantrys moved from Bryansk to Rostov
                2 fighters moved from Bryansk to Rostov

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 5 bombers, 1 infantry and 1 mech_infantry
                    British defend with 1 artillery; Americans defend with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans win with 5 bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 artillery
                    Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in 97 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                    Germans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in Rostov
                    Germans attack with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Rostov from Russians with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 fighters moved from Rostov to Albania
                2 fighters moved from 97 Sea Zone to Egypt
                5 bombers moved from Trans-Jordan to Egypt
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to Spain
                2 armour and 1 infantry moved from Southern France to Spain
                2 infantry moved from Spain to Gibraltar
                2 armour moved from Western Germany to Southern France
                3 armour moved from Western Ukraine to Slovakia Hungary
                5 mech_infantrys moved from Yugoslavia to Albania

    Place Units - Germans
                1 carrier and 2 transports placed in 93 Sea Zone
                1 factory_minor placed in Yugoslavia
                1 infantry placed in Western Germany
                1 armour, 1 fighter and 1 mech_infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Ukraine
                2 mech_infantrys placed in Russia
                1 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

    triplea_38270_Ger13.tsvg

  • 22 21 20 19 18 17 16

    Remember!

    You need to take one VC away from Axis on the European Theatre or conquer Japan Tokio so that I will have to get a nineth VC in Europe!

  • 19 17 16

    @aequitas:

    Remember!

    You need to take one VC away from Axis on the European Theatre or conquer Japan Tokio so that I will have to get a nineth VC in Europe!

    S***.

    This looks like another loss to VCs on a game I thought I was ahead on.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 armour moved from Shensi to Yunnan

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_38270_Rus13.tsvg

  • 22 21 20 19 18 17 16

    You need to protect your US fleet better.
    I was able to sink your fleet twice.
    One time in the Atl. one time in the Pac.

    A AB would have served you well at Gib. and you should have left one US Unit in any N. Africa territory.
    My two cents.

    Just telling you some good advise, i once received.  :-)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Urals to Timguska
                      Japanese take Timguska from Russians
                2 armour moved from India to Eastern Persia
                1 fighter moved from India to Eastern Persia
                2 bombers moved from West India to Persia
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                2 artilleries, 2 infantry and 1 marine moved from Java to 42 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 4 fighters, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 54 Sea Zone
                2 artilleries, 2 infantry and 1 marine moved from 54 Sea Zone to Queensland

    Combat - Japanese
                Battle in Eastern Persia
                    Japanese attack with 2 armour and 1 fighter
                    British defend with 1 artillery and 1 mech_infantry
                    Japanese win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 artillery and 1 mech_infantry
                    Casualties for Japanese: 1 armour
                Battle in Persia
                    Japanese attack with 2 artilleries, 2 bombers and 2 infantry
                    British defend with 2 artilleries, 1 factory_minor and 4 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 artilleries and 4 infantry
                    Casualties for Japanese: 2 artilleries and 2 infantry
                Battle in Queensland

    Non Combat Move - Japanese
                2 bombers moved from Persia to Egypt
                1 fighter moved from Eastern Persia to India
                1 fighter moved from 37 Sea Zone to French Indo China
                6 carriers and 5 fighters moved from 37 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in India
                3 infantry placed in French Indo China
                2 artilleries and 1 fighter placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,3,1,3,5,4,3,5,2
                Japanese collect 40 PUs (8 lost to blockades); end with 40 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_38270_Jap13.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Urals to Timguska
                      Japanese take Timguska from Russians
                2 armour moved from India to Eastern Persia
                1 fighter moved from India to Eastern Persia
                2 bombers moved from West India to Persia
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                2 artilleries, 2 infantry and 1 marine moved from Java to 42 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 4 fighters, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 54 Sea Zone
                2 artilleries, 2 infantry and 1 marine moved from 54 Sea Zone to Queensland

    Combat - Japanese
                Battle in Eastern Persia
                    Japanese attack with 2 armour and 1 fighter
                    British defend with 1 artillery and 1 mech_infantry
                    Japanese win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 artillery and 1 mech_infantry
                    Casualties for Japanese: 1 armour
                Battle in Persia
                    Japanese attack with 2 artilleries, 2 bombers and 2 infantry
                    British defend with 2 artilleries, 1 factory_minor and 4 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 artilleries and 4 infantry
                    Casualties for Japanese: 2 artilleries and 2 infantry
                Battle in Queensland

    Non Combat Move - Japanese
                2 bombers moved from Persia to Egypt
                1 fighter moved from Eastern Persia to India
                1 fighter moved from 37 Sea Zone to French Indo China
                6 carriers and 5 fighters moved from 37 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in India
                3 infantry placed in French Indo China
                2 artilleries and 1 fighter placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,3,1,3,5,4,3,5,2
                Japanese collect 40 PUs (8 lost to blockades); end with 40 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_38270_Jap13.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans

    triplea_38270_Ame13.tsvg

  • 22 21 20 19 18 17 16

    Hey Simon33,

    you may try this file now.
    I tested it and it was fine.

    Sincerely AetV

  • 19 17 16

    Ok, that’s it. I’ll post the result.

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