Oh you’re right. Delete the mech in Egypt.
LG4016 Karl77(Axis) vs Simon33 (Allies) BM2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 72 PUs;
Germans buy 3 armour, 2 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
2 infantry moved from Turkey to Caucasus
1 fighter moved from Turkey to Caucasus
19 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
3 infantry moved from Slovakia Hungary to Romania
2 fighters moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Poland
Germans take Poland from Russians
1 armour moved from Poland to Slovakia Hungary
1 bomber moved from Germany to Caucasus
3 fighters moved from Slovakia Hungary to Spain
2 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 fighter moved from Germany to Western GermanyCombat - Germans
Battle in Romania
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Romania from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Egypt
Germans attack with 19 armour and 1 mech_infantry
British defend with 4 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
Germans win, taking Egypt from British with 14 armour remaining. Battle score for attacker is 12
Casualties for Germans: 5 armour and 1 mech_infantry
Casualties for British: 4 artilleries, 6 infantry and 3 mech_infantrys
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Turkey
1 fighter moved from Caucasus to Turkey
2 fighters moved from Romania to Turkey
3 artilleries and 6 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to SpainPlace Units - Germans
3 armour placed in Turkey
2 artilleries, 1 fighter and 7 infantry placed in Germany
3 mech_infantrys placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 armour and 1 infantry
EDIT: Turning off Edit Mode -
Hey I screwed up my buy and had an extra inf, so I just rolled it into converting one of the inf in Germany into a tank.
Blah, at this state in the game mistakes are made… :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Novgorod to Caucasus
1 artillery moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Tambov to Samara
Russians take Samara from Germans
1 artillery and 2 infantry moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Poland
Russians take Poland from Germans
1 armour moved from Poland to Eastern Poland
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 mech_infantry moved from Novgorod to FinlandCombat - Russians
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Romania from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to Rostov
2 artilleries and 2 infantry moved from Russia to Bryansk
3 artilleries moved from Tambov to Bryansk
3 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 artillery and 5 infantry moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Western Ukraine
1 artillery moved from Russia to BryanskPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
3 infantry moved from Amur to Buryatia
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
2 armour moved from Jehol to Suiyuyan
Japanese take Chahar from Chinese
Japanese take Suiyuyan from Chinese
1 armour moved from Yunnan to Szechwan
2 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
2 bombers moved from Kwangsi to 37 Sea Zone
2 fighters moved from Kiangsi to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 1 submarine
ANZAC defend with 1 destroyer and 2 submarines
Japanese win, taking 37 Sea Zone from ANZAC with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 2 submarines
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 2 submarines
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Buryatia
Japanese attack with 3 infantry
Americans defend with 1 artillery
Japanese win, taking Buryatia from Russians with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 17 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 17 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters moved from 17 Sea Zone to 6 Sea Zone
5 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
2 bombers moved from 37 Sea Zone to Kwangsi
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Shantung to Anhwe
1 aaGun, 3 artilleries and 10 infantry moved from West India to Eastern Persia
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Shantung
2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 artilleries, 3 bombers and 6 infantry; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Venezuela to 89 Sea Zone
5 artilleries and 5 infantry moved from Southeast Mexico to 89 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 89 Sea Zone to 91 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Spain
2 bombers moved from United Kingdom to Spain
1 bomber moved from Iwo Jima to Japan
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to 36 Sea Zone
3 fighters moved from 33 Sea Zone to 36 Sea Zone
3 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
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Scramble out of Kwangsi to SZ36
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scram 1 out off the pacific
no scram off spain
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Must have misclicked those 4 fighters which were supposed to hit Spain.
Let’s roll the first round here:
Rolling 4d6:
(1, 4, 5, 5) -
Second round should have 8 2’s then. That would be:
Rolling 8d6:
(1, 1, 2, 2, 3, 3, 5, 5) -
2nd round’s 4fighters:
Rolling 4d6:
(1, 2, 3, 3) -
Must have misclicked those 4 fighters which were supposed to hit Spain.
Let’s roll the first round here:
Rolling 4d6:
(1, 4, 5, 5)��really? I thought you kept them back to prevent me from scrambling into 91?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 artilleries, 3 bombers and 6 infantry; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Venezuela to 89 Sea Zone
5 artilleries and 5 infantry moved from Southeast Mexico to 89 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 89 Sea Zone to 91 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Spain
2 bombers moved from United Kingdom to Spain
1 bomber moved from Iwo Jima to Japan
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to 36 Sea Zone
3 fighters moved from 33 Sea Zone to 36 Sea Zone
3 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in 35 Sea Zone
Americans attack with 4 destroyers and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 4 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Japan causes 4 damage total.
Battle in Spain
Americans attack with 7 artilleries, 2 bombers and 7 infantry
Germans defend with 4 fighters and 3 mech_infantrys; Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 10 infantry and 1 mech_infantry
Italians win with 1 armour, 1 artillery, 5 fighters and 4 mech_infantrys remaining. Battle score for attacker is -19
Casualties for Italians: 10 infantry
Casualties for Americans: 7 artilleries and 7 infantry
2 bombers owned by the Americans retreated
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
EDIT: Removing units owned by Germans from Spain: 3 mech_infantrys
EDIT: Removing units owned by Italians from Spain: 1 artillery and 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in Philippines
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 3 transports
1 submarine owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
retreated to 36 Sea Zone
Japanese win with 2 fighters and 3 transports remaining. Battle score for attacker is -6
Casualties for Americans: 4 fighters
Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
1 fighter owned by the Japanese forced to land in KwangsiNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Queensland
2 submarines moved from 30 Sea Zone to 54 Sea Zone
3 carriers and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to Iwo Jima
1 infantry moved from Tobruk to Alexandria
2 bombers moved from Spain to United Kingdom
1 carrier moved from 10 Sea Zone to 30 Sea Zone
5 artilleries and 5 infantry moved from Central United States to Southeast Mexico
7 artilleries and 7 infantry moved from Venezuela to British Guiana
1 fighter moved from Western United States to 91 Sea ZonePlace Units - Americans
3 bombers placed in Eastern United States
4 artilleries and 6 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 artilleries and 3 infantry
EDIT: Adding units owned by Americans to Central United States: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
2 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
13 artilleries and 13 infantry moved from Iraq to Turkey
1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from 125 Sea Zone to NorwayCombat - British
Battle in Turkey
British attack with 13 artilleries and 13 infantry
Germans defend with 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters and 7 infantry; Italians defend with 4 infantry
6 artilleries owned by the British retreated to Iraq
Germans win with 3 armour, 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is -34
Casualties for Germans: 1 bomber and 5 infantry
Casualties for British: 7 artilleries and 13 infantry
Casualties for Italians: 2 infantry
Battle in NorwayNon Combat Move - British
2 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
3 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 bomber, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Turkey to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Italians attack with 2 infantry
British defend with 2 infantry
Italians win, taking Cyprus from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 battleship and 2 transports moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Spain
2 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
if Anzac attacks my fleet off China I will scram
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Caroline Islands to 36 Sea Zone -
huh, I guess if you haven’t rollled I won’t scrm after all…. :-P :-P