note that i posted an update, plz use the latest. thanks
LG4016 Karl77(Axis) vs Simon33 (Allies) BM2
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Calculator says 3.22 defender units left on average. So you were losing planes to save capital ships on average. BTW, that assumes you lose CVs before Cruisers.
Scramble from the Philippines?
ANZAC fighters can land in Borneo.
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yes, all.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 16 Sea ZoneCombat - ANZAC
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Java
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer, 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer, 1 fighter and 2 tactical_bombers
Battle in 16 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to Borneo
1 cruiser and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 21 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
France does nothing I assume
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 58 PUs;
Germans buy 5 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
3 transports moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Norway
1 fighter moved from 115 Sea Zone to Norway
3 fighters moved from Western Germany to Norway
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to Norway
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Belarus to Bessarabia
1 mech_infantry moved from Belarus to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
2 bombers moved from Novgorod to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Bessarabia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Norway
Germans attack with 5 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
2 fighters moved from Norway to Western Germany
3 fighters moved from Norway to Western Germany
2 bombers moved from Bryansk to Western Germany
2 fighters moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
9 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Karelia to Belarus
1 mech_infantry moved from Belarus to Western Ukraine
1 artillery and 3 infantry moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern FrancePlace Units - Germans
3 armour placed in France
1 artillery and 2 infantry placed in Novgorod
2 armour placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 58 PUs;
Germans buy 5 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
3 transports moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Norway
1 fighter moved from 115 Sea Zone to Norway
3 fighters moved from Western Germany to Norway
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to Norway
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Belarus to Bessarabia
1 mech_infantry moved from Belarus to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
2 bombers moved from Novgorod to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Bessarabia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Norway
Germans attack with 5 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
2 fighters moved from Norway to Western Germany
3 fighters moved from Norway to Western Germany
2 bombers moved from Bryansk to Western Germany
2 fighters moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
9 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Karelia to Belarus
1 mech_infantry moved from Belarus to Western Ukraine
1 artillery and 3 infantry moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern FrancePlace Units - Germans
3 armour placed in France
1 artillery and 2 infantry placed in Novgorod
2 armour placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Changing ownership of Sweden from Neutral_True to Germans
EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
EDIT: Adding units owned by Germans to Sweden: 6 infantry and 1 mech_infantry
EDIT: Changing PUs for Germans from 60 to 63
EDIT: Turning off Edit Mode -
France does nothing I assume
Oops sorry about that. I’ll move up the Sudan inf on the USSR turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to SmolenskCombat - Russians
Battle in Bessarabia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Bessarabia to Russia
1 artillery and 3 infantry moved from Russia to Vologda
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 aaGuns, 12 artilleries and 56 infantry moved from Smolensk to Russia
3 infantry moved from Yenisey to Timguska
2 infantry moved from Central Mongolia to SuiyuyanPlace Units - Russians
2 armour, 1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
A bit of a boo boo there. Failed to consider the need to send more troops to Bryansk.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Timguska
Japanese take Yenisey from Russians
3 infantry moved from Shantung to Anhwe
2 armour and 1 infantry moved from Jehol to Anhwe
4 armour and 2 artilleries moved from Yunnan to Burma
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from Japan to Anhwe
1 bomber moved from Kwangsi to Burma
1 fighter moved from Hunan to 37 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 4 armour, 2 artilleries and 1 bomber
British defend with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Japanese win, taking Burma from UK_Pacific with 4 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 25
Casualties for British: 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 2 armour, 1 fighter and 4 infantry
Chinese defend with 5 infantry
Japanese win, taking Anhwe from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for Chinese: 5 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 submarine; British defend with 1 battleship and 1 submarine
1 submarine owned by the British and 1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser
Casualties for British: 1 battleship
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Timguska
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode -
Thinking about NCM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Timguska
Japanese take Yenisey from Russians
3 infantry moved from Shantung to Anhwe
2 armour and 1 infantry moved from Jehol to Anhwe
4 armour and 2 artilleries moved from Yunnan to Burma
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from Japan to Anhwe
1 bomber moved from Kwangsi to Burma
1 fighter moved from Hunan to 37 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 4 armour, 2 artilleries and 1 bomber
British defend with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Japanese win, taking Burma from UK_Pacific with 4 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 25
Casualties for British: 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 2 armour, 1 fighter and 4 infantry
Chinese defend with 5 infantry
Japanese win, taking Anhwe from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for Chinese: 5 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 submarine; British defend with 1 battleship and 1 submarine
1 submarine owned by the British and 1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser
Casualties for British: 1 battleship
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Timguska
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Buryatia to Yenisey
1 mech_infantry moved from Soviet Far East to Sakha
2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
1 fighter moved from Anhwe to Hunan
1 fighter moved from 43 Sea Zone to Yunnan
1 bomber moved from 37 Sea Zone to Kwangsi
1 bomber moved from Burma to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 19 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kwangtung
1 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,5
Japanese collect 47 PUs (4 lost to blockades); end with 47 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
Wow, India in my sights!
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Wow, India in my sights!
You aren’t in yet and you still have to hold it - which I don’t think is assured.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Colombia to Bolivia
Americans take Bolivia from Neutral_True
1 artillery moved from Colombia to Peru
Americans take Peru from Neutral_True
2 bombers and 2 fighters moved from United Kingdom to Southern France
3 fighters moved from Scotland to Southern France
2 fighters moved from 91 Sea Zone to Southern France
2 artilleries and 1 mech_infantry moved from Spain to Southern France
1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 battleship and 1 marine moved from 26 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New BritainCombat - Americans
Battle in New Britain
Battle in Solomon Islands
Battle in Southern France
Americans attack with 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 3 infantry and 3 mech_infantrys; Italians defend with 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
Americans win, taking New Britain from Japanese, taking Solomon Islands from Japanese with 2 bombers remaining. Battle score for attacker is -12
Casualties for Germans: 1 artillery, 3 infantry and 3 mech_infantrys
Casualties for Italians: 2 artilleries, 4 fighters and 1 infantry
Casualties for Americans: 2 artilleries, 7 fighters, 2 infantry and 1 mech_infantryNon Combat Move - Americans
2 bombers moved from Southern France to United Kingdom
1 armour moved from Central United States to Central America
4 artilleries and 6 infantry moved from Central United States to Southeast Mexico
2 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Iraq to India
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 2 infantry moved from Colombia to Peru
1 carrier, 1 destroyer and 1 fighter moved from 25 Sea Zone to 32 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 factory_minor placed in Spain
1 carrier placed in 10 Sea Zone
4 artilleries and 6 infantry placed in Central United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Hopei to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 5 infantry and 1 transport; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Turkey to Albania
British take Greece from Germans
British take Albania from Italians
1 armour and 1 mech_infantry moved from Turkey to Bulgaria
British take Bulgaria from Germans
1 destroyer moved from 109 Sea Zone to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
3 mech_infantrys moved from Turkey to Bulgaria
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Venezuela to Brazil
1 transport moved from 91 Sea Zone to 69 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 39 PUs (6 lost to blockades); end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Spain
1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 armour and 1 mech_infantry moved from Eastern Poland to Romania
1 submarine moved from 98 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 transport
Americans defend with 1 transport
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in SpainNon Combat Move - Italians
1 aaGun moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 93 Sea Zone to Spain
1 artillery and 3 infantry moved from Switzerland to Northern Italy
2 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
1 airfield placed in Southern France
1 infantry placed in Southern Italy
1 artillery placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 44 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 16 Sea Zone
Battle in 16 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from Borneo to SumatraPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 21 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs





