sorry about the delay
L16 G40 AetV(Axis) vs StuckTojo(Allies+21)
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“Yeah we should have better discussed that before we started the game.
Right now I would like to Play it as as we agreed to.”No worries. Just thought I’d throw it out there. Maybe a future game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery moved from France to Holland Belgium
2 bombers moved from Western Germany to 91 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Southern Italy to Greece
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 submarine and 1 transport
French defend with 1 cruiser and 1 destroyer
Germans win with 1 bomber and 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber, 1 cruiser and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Gibraltar
Battle in Greece
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Allies defend with 2 infantry
Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
French defend with 1 artillery
Germans win, taking Holland Belgium from French with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Southern France
2 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Holland Belgium to 93 Sea Zone
1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
5 armour and 2 mech_infantrys moved from France to Germany
1 artillery moved from France to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Norway to Finland
2 infantry moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern ItalyPlace Units - Germans
1 carrier and 2 transports placed in 93 Sea Zone
1 destroyer placed in 113 Sea Zone
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to AmurCombat - Russians
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
1 armour and 1 mech_infantry moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Tsagaan Olom
7 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
2 infantry placed in Volgograd
1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Japan to AmurCombat - Japanese
Battle in Amur
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 11 infantry; Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Chinese: 11 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 artillery, 4 infantry and 1 tactical_bomberNon Combat Move - Japanese
2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
1 tactical_bomber moved from Manchuria to French Indo China
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Amur to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Anhwe to Kiangsu
1 artillery and 3 infantry moved from Anhwe to KweichowPlace Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 1 mech_infantry placed in Manchuria
1 infantry placed in Manchuria
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea ZonePlace Units - Americans
3 submarines placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 bomber moved from Iceland to 91 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Battle in 91 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
2 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour moved from Ethiopia to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from 91 Sea Zone to British Guiana
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 fighter placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from Libya to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Battle in Cyprus
Battle in Syria
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians win, taking Cyprus from British, taking Syria from French, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
1 battleship and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour moved from Bulgaria to Romania
1 aaGun and 2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 cruiser and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 57 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern France to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Southern Italy to Trans-Jordan
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Germans
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry; French defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Syria
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to Western Germany
1 artillery moved from Normandy Bordeaux to France
5 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Germany to Poland
2 artilleries moved from Slovakia Hungary to Romania
1 mech_infantry moved from Southern France to Yugoslavia
1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
2 bombers placed in Western Germany
1 destroyer and 1 transport placed in 113 Sea Zone
3 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Tsagaan Olom to Suiyuyan
1 fighter and 1 tactical_bomber moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Rostov
1 infantry moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Eastern Poland
2 aaGuns and 2 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Bryansk to BelarusPlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
1 infantry placed in Ukraine
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from French Indo China to Kwangsi
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from French Indo China to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from French Indo China to Kwangsi
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from French Indo China to 44 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter
British defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 62 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 carrier owned by the Japanese
1 cruiser owned by the Japanese and 1 carrier owned by the Japanese retreated to 54 Sea Zone
ANZAC win with 1 cruiser and 1 transport remaining. Battle score for attacker is -21
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
Strategic bombing raid in India
Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.Non Combat Move - Japanese
2 bombers could not land in India and were removed
1 fighter could not land in 44 Sea Zone and was removed
1 tactical_bomber moved from French Indo China to Chahar
1 infantry moved from Hopei to Chahar
1 artillery and 1 infantry moved from Kweichow to Hunan
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Manchuria to Chahar
2 fighters moved from Manchuria to 6 Sea Zone
1 battleship and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
1 carrier and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
I have a request.
Is it ok with you that I keep my Ftr?,
thought it was an Anzak SS in sz 44 and I figured out on combat that it was actually an US SS.
Let me please know.Edit:
Bmbrs. Thought I had moved them allready.Looks like I have to fight good rolls for you lateley.
Good Job with your Anzak Navy. -
@aequitas:
I have a request.
Is it ok with you that I keep my Ftr?,
thought it was an Anzak SS in sz 44 and I figured out on combat that it was actually an US SS.
Let me please know.Edit:
Bmbrs. Thought I had moved them allready.Looks like I have to fight good rolls for you lateley.
Good Job with your Anzak Navy.Thanks. No problem, go ahead and keep the fighter. We’re all gentlemen here. :-)
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Just do whatever edits you need and save a new file for Japan. I’ll use the 2nd one when I go for the US.
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You may go with the US since i did the edit allready.
Hoped for the good :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 1 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 submarine moved from 23 Sea Zone to 18 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 submarines and 1 transport placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Burma to Shensi
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
The Uk file is on hie way? :-)





