No scrambles, let’s have some fun!
L16 G40 AetV(Axis) vs StuckTojo(Allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 fighter moved from Gibraltar to 110 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 fighter moved from Malta to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter, 1 submarine and 1 transport
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 cruiser and 2 fighters
Germans defend with 1 battleship
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 battleship
Casualties for British: 1 fighter
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Tobruk
British attack with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
5 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 bomber moved from 106 Sea Zone to Iceland
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 carrier moved from 98 Sea Zone to 81 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 transport placed in 71 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
Sorry for the edit. I meant to lose the cruiser, not the fighter, but my click finger was faster than my brain.
Also, I should have asked before the game started: how would you feel about playing no victory cities rule?
If you’re not cool with it that’s no problem.
I’m really bummed right now because I just lost two games today as the Allies in the exact same manner: I had the Axis by the balls, but because one transport took stuff to Egypt and I didn’t have anything handy to take it back that round the game’s over on a technicality. I realize it’s a legal move and that’s how most people play on here, but it’s chicken-sh*t, in my opinion. Here, we’ve always just played until someone surrenders, and we’ve been doing that for 30 years. Yeah, I should be more aware of the little technicalities in Global 1940, but jeez, twice in one f’ing day!?!?
Like I said, no problem if that’s not cool. It’s a little late for me to be bringing it up; I’m just really p*ssed off at the moment.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to Tobruk
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Bulgaria
1 armour moved from Bulgaria to Greece
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 2 transports
British defend with 1 cruiser and 1 transport
Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Tobruk
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 2 armour and 1 artillery
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for British: 2 armour and 1 artillery
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 bomber and 2 infantry
Neutral_Allies defend with 4 infantry
1 armour owned by the Italians retreated to Bulgaria
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 cruiser and 1 submarine
French defend with 1 cruiser and 1 destroyer
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -18
Casualties for Italians: 1 cruiser and 1 submarineNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Greece to Southern Italy
2 fighters moved from Tobruk to Libya
1 armour moved from Northern Italy to Romania
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
Sorry for the edit. I meant to lose the cruiser, not the fighter, but my click finger was faster than my brain.
No Problem.
Also, I should have asked before the game started: how would you feel about playing no victory cities rule?
If you’re not cool with it that’s no problem.
Yeah we should have better discussed that before we started the game.
Right now I would like to Play it as as we agreed to.I’m really bummed right now because I just lost two games today as the Allies in the exact same manner: I had the Axis by the balls, but because one transport took stuff to Egypt and I didn’t have anything handy to take it back that round the game’s over on a technicality. I realize it’s a legal move and that’s how most people play on here, but it’s chicken-sh*t, in my opinion. Here, we’ve always just played until someone surrenders, and we’ve been doing that for 30 years. Yeah, I should be more aware of the little technicalities in Global 1940, but jeez, twice in one f’ing day!?!?
Like I said, no problem if that’s not cool. It’s a little late for me to be bringing it up; I’m just really p*ssed off at the moment.
Feeling ya. Last year i had 0 wins at the league games.
Most of the time I just was one tate to late with the Allies and Round to slow with the Axis, but i became better.
All you need is to stay more focused.
I remember our games and it was that you just forgot to put a blocker up or to cover a certain area.
You will get better StuckTojo, you will! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
French win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantryNon Combat Move - French
2 infantry moved from United Kingdom to Scotland
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea ZoneTurn Complete - French
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“Yeah we should have better discussed that before we started the game.
Right now I would like to Play it as as we agreed to.”No worries. Just thought I’d throw it out there. Maybe a future game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery moved from France to Holland Belgium
2 bombers moved from Western Germany to 91 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Southern Italy to Greece
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 submarine and 1 transport
French defend with 1 cruiser and 1 destroyer
Germans win with 1 bomber and 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber, 1 cruiser and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Gibraltar
Battle in Greece
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Allies defend with 2 infantry
Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
French defend with 1 artillery
Germans win, taking Holland Belgium from French with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Southern France
2 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Holland Belgium to 93 Sea Zone
1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
5 armour and 2 mech_infantrys moved from France to Germany
1 artillery moved from France to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Norway to Finland
2 infantry moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern ItalyPlace Units - Germans
1 carrier and 2 transports placed in 93 Sea Zone
1 destroyer placed in 113 Sea Zone
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to AmurCombat - Russians
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
1 armour and 1 mech_infantry moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Tsagaan Olom
7 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
2 infantry placed in Volgograd
1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Japan to AmurCombat - Japanese
Battle in Amur
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 11 infantry; Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Chinese: 11 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 artillery, 4 infantry and 1 tactical_bomberNon Combat Move - Japanese
2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
1 tactical_bomber moved from Manchuria to French Indo China
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Amur to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Anhwe to Kiangsu
1 artillery and 3 infantry moved from Anhwe to KweichowPlace Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 1 mech_infantry placed in Manchuria
1 infantry placed in Manchuria
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea ZonePlace Units - Americans
3 submarines placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 bomber moved from Iceland to 91 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Battle in 91 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
2 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour moved from Ethiopia to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from 91 Sea Zone to British Guiana
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 fighter placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from Libya to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Battle in Cyprus
Battle in Syria
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians win, taking Cyprus from British, taking Syria from French, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
1 battleship and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour moved from Bulgaria to Romania
1 aaGun and 2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 cruiser and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 57 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to TunisiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern France to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Southern Italy to Trans-Jordan
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Germans
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry; French defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Syria
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to Western Germany
1 artillery moved from Normandy Bordeaux to France
5 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Germany to Poland
2 artilleries moved from Slovakia Hungary to Romania
1 mech_infantry moved from Southern France to Yugoslavia
1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
2 bombers placed in Western Germany
1 destroyer and 1 transport placed in 113 Sea Zone
3 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Tsagaan Olom to Suiyuyan
1 fighter and 1 tactical_bomber moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Rostov
1 infantry moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Eastern Poland
2 aaGuns and 2 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Bryansk to BelarusPlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
1 infantry placed in Ukraine
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from French Indo China to Kwangsi
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from French Indo China to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from French Indo China to Kwangsi
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from French Indo China to 44 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter
British defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 62 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 carrier owned by the Japanese
1 cruiser owned by the Japanese and 1 carrier owned by the Japanese retreated to 54 Sea Zone
ANZAC win with 1 cruiser and 1 transport remaining. Battle score for attacker is -21
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
Strategic bombing raid in India
Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.Non Combat Move - Japanese
2 bombers could not land in India and were removed
1 fighter could not land in 44 Sea Zone and was removed
1 tactical_bomber moved from French Indo China to Chahar
1 infantry moved from Hopei to Chahar
1 artillery and 1 infantry moved from Kweichow to Hunan
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Manchuria to Chahar
2 fighters moved from Manchuria to 6 Sea Zone
1 battleship and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
1 carrier and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs





