0% for April

16L G40 aequitas et veritas (Allies+21) vs Ktylu Axis

  • 22 21 20 19 18 17 16

    Max scramble and no interception in Tokio?

    Right away.

  • 22 21 20 19 18 17 16

    @aequitas:

    Max scramble and no interception in Tokio?

    Right away.

    To correct my self.
    There is no scrambling in sz 6 available because My Navy is not attacking.

    No scramble in sz 6.

    No interception in Tokio.

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                3 bombers moved from United Kingdom to Western Germany
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Korea to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                4 bombers moved from Korea to Japan
                3 fighters moved from 6 Sea Zone to Japan
                3 fighters moved from Korea to Japan

    Combat - Americans
                Battle in Denmark
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Denmark from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Germany
                    Americans attack with 2 artilleries, 3 bombers and 2 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
                    Americans win, taking Western Germany from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery, 1 fighter and 2 tactical_bombers
                    Casualties for Americans: 1 artillery, 2 bombers and 2 infantry

    triplea_38217.0_Ame12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                3 bombers moved from United Kingdom to Western Germany
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Korea to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                4 bombers moved from Korea to Japan
                3 fighters moved from 6 Sea Zone to Japan
                3 fighters moved from Korea to Japan

    Combat - Americans
                Battle in Denmark
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Denmark from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Germany
                    Americans attack with 2 artilleries, 3 bombers and 2 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
                    Americans win, taking Western Germany from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery, 1 fighter and 2 tactical_bombers
                    Casualties for Americans: 1 artillery, 2 bombers and 2 infantry
                Air Battle in Japan
                    Americans attacks with 10 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                    1 bomber killed by AA
                    Bombing raid in Japan rolls: 4,3,6 and causes: 13 damage to unit: factory_major
                    Bombing raid in Japan causes 13 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                3 fighters moved from Japan to 6 Sea Zone
                3 fighters moved from Japan to Korea
                3 bombers moved from Japan to Korea
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                5 transports moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 armour and 2 infantry placed in Korea
                1 destroyer and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                Americans undo move 3.
                1 artillery and 2 infantry placed in Western United States
                2 artilleries, 1 fighter and 4 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 75 PUs; end with 75 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs

    triplea_38217.0_Ame12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    triplea_38217.0_Chi12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 5 armour, 2 artilleries, 2 factory_minors, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Norway to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Germany
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 armour and 1 infantry moved from Norway to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Germany
                2 fighters moved from Norway to Germany
                5 infantry moved from Greece to Bulgaria
                2 fighters moved from Russia to Bulgaria
                1 tactical_bomber moved from Russia to Bulgaria
                1 mech_infantry moved from Yunnan to Anhwe
                2 fighters moved from Yunnan to Anhwe
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Siam to Shan State
                1 bomber moved from India to Bulgaria

    Combat - British
                Battle in Germany
                    British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                    British captures 60PUs while taking Germans capital
                    British win, taking Germany from Germans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Bulgaria
                    British attack with 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 3 mech_infantrys
                    British win, taking Bulgaria from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 armour and 3 mech_infantrys
                    Casualties for British: 4 infantry
                Battle in Anhwe
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 artillery
                    British win, taking Anhwe from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 fighters moved from Anhwe to Yunnan
                1 armour moved from India to Yunnan
                1 armour and 2 mech_infantrys moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 battleship, 1 destroyer and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                3 infantry moved from 99 Sea Zone to Greece
                1 bomber, 2 fighters and 1 tactical_bomber moved from Bulgaria to Greece
                2 fighters moved from Germany to Western Germany
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
                1 mech_infantry moved from Persia to Caucasus
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from United Kingdom to Western Germany

    Place Units - British
                1 factory_minor placed in Iraq
                1 factory_minor placed in Norway
                3 armour placed in Persia
                2 armour and 1 infantry placed in Greece
                2 artilleries, 2 fighters and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 51 PUs; end with 111 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 116 PUs

    Place Units - UK_Pacific
                1 factory_minor placed in Kwangtung
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 2 infantry

    triplea_38217.0_UK_12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Albania to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                2 artilleries and 1 infantry moved from Yugoslavia to Bulgaria
                4 mech_infantrys moved from Southern Italy to Western Germany
                1 artillery and 3 infantry moved from France to Western Germany
                1 fighter moved from Northern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys
                    British defend with 1 aaGun, 1 artillery, 4 fighters and 2 infantry; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys
                    Casualties for British: 1 aaGun, 1 artillery, 2 fighters and 2 infantry
                    Casualties for Americans: 1 artillery
                Battle in Bulgaria
                    Italians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Bulgaria from British with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Italians collect 10 PUs (4 lost to blockades); end with 11 PUs total

    triplea_38217.0_Ita12.tsvg

  • 22 21 20 19 18 17 16

    @ktylu:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

        Round: 12

            Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

            Combat Move - Italians
                2 armour and 1 mech_infantry moved from Albania to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                2 artilleries and 1 infantry moved from Yugoslavia to Bulgaria
                4 mech_infantrys moved from Southern Italy to Western Germany
                1 artillery and 3 infantry moved from France to Western Germany
                1 fighter moved from Northern Italy to Western Germany

            Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys
                    British defend with 1 aaGun, 1 artillery, 4 fighters and 2 infantry; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys
                    Casualties for British: 1 aaGun, 1 artillery, 2 fighters and 2 infantry
                    Casualties for Americans: 1 artillery

    Where did you get FOUR mechs all of a sudden from, please?
    Please explain here since this is the second time that you had more Units on the map then you should actually have.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Albania to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                2 artilleries and 1 infantry moved from Yugoslavia to Bulgaria
                2 mech_infantrys moved from Southern Italy to France
                1 fighter moved from Northern Italy to France

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Bulgaria from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Italians collect 5 PUs (9 lost to blockades); end with 6 PUs total

    triplea_38217.0_Ita12.tsvg


  • Indeed, i posted the wrong file. After each turn i open up a second file of the map, and add in possible purchase units from the next turn. I then run combat simulations using the battle calculator. However, on this one i just posted the file of the following turn combat simulation. I have reloaded the previous turn without the other units and posted it correctly. It is correct now, thanks for noticing it. The attack would of wiped me out for good in Europe. At least now i still have something there to try and get Berlin back.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Philippines to Borneo
                1 submarine moved from 20 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 1 armour
                    ANZAC win, taking Borneo from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                1 bomber moved from Borneo to Philippines
                1 fighter moved from Philippines to Yunnan
                1 bomber moved from New South Wales to Philippines
                1 mech_infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 destroyers moved from 38 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_38217.0_ANZ12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 99 Sea Zone to Greece

    Turn Complete - French

    triplea_38217.0_Fre12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Ukraine to Eastern Poland
                2 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                2 armour and 2 mech_infantrys moved from Volgograd to Ukraine
                      Germans take Rostov from Russians
                2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Belarus to Poland
                2 armour moved from Belarus to Poland
                3 armour moved from Novgorod to Finland
                1 mech_infantry moved from Archangel to Novgorod
                2 armour moved from Archangel to Karelia

    Combat - Germans
                Battle in Finland
                    Germans attack with 3 armour
                    British defend with 1 infantry
                    Germans win, taking Finland from British with 3 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 4 armour and 4 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans

    Turn Complete - Germans

    triplea_38217.0_Ger13.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                3 armour moved from Russia to Ukraine
                1 armour and 1 mech_infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 armour and 1 mech_infantry moved from Rostov to Ukraine
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 armour moved from Urals to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 armour moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 fighter moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 4 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
                    Russians win, taking Ukraine from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 3 armour and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 infantry moved from Tambov to Rostov
                2 infantry moved from Russia to Samara
                5 infantry moved from Russia to Smolensk
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 2 infantry moved from Tambov to Bryansk
                1 artillery moved from Tambov to Bryansk
                1 aaGun, 9 artilleries and 8 infantry moved from Tambov to Volgograd
                1 aaGun moved from Russia to Samara
                1 aaGun moved from Russia to Smolensk

    Place Units - Russians
                1 bomber and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    triplea_38217.0_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair damage of 12x factory_major; Remaining resources: 0 SuicideAttackTokens; 20 PUs;
                Japanese buy 2 armour and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kazakhstan to Turkmenistan
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                1 artillery and 1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from French Indo China to Shan State
                1 fighter and 3 tactical_bombers moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 fighter and 3 tactical_bombers
                    British defend with 1 armour
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siberia: 1 infantry
                EDIT: Changing ownership of Soviet Far East from Russians to Japanese
                EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
                3 mech_infantrys moved from French Indo China to Shan State

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,2,6,2,4,2,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,5,5,6,6,1,3,6,5,1,6,3,1,6,4,1,4,2,3,4
                Japanese collect 19 PUs (16 lost to blockades); end with 19 PUs total

    triplea_38217.0_Jap13.tsvg


  • forgot combat in amur from siberia…… durr shrek :|

  • 22 21 20 19 18 17 16

    @ktylu:

    forgot combat in amur from siberia…… durr shrek :|

    No Problem, roll it here on the Forum.
    I don’t mind.


  • Hope this works…

    Japanese
    ;aaa 2@1 1@3;


  • @ktylu:

    Hope this works…

    Japanese
    ;aaa 2@1 1@3;

    Hope this works…

    Japanese
    aaa 2@1 1@3


  • Just forget it sir, i seem to be using the incorrect syntax  :mrgreen:

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