ACGTO LOTR redrum (Evil) v dawgoneit (Good)


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Elves
                Elves buy 1 eagles, 7 hobbitss and 1 hunters; Remaining resources: 0 PUs;

    Combat Move - Elves
                2 hobbitss moved from High Mirkwood to Carrock
                1 hunters moved from Anduin West Bank to Carrock
                1 eagles, 1 griffin, 2 hobbitss and 1 hunters moved from Rivendell to Eregion
                2 hunterss moved from Gladden to Drimrill Dale
                1 hunters moved from N. Caves to Eregion
                1 wizard moved from N. Caves to Eregion
                1 hobbits moved from N. Mirkwood to W. Mirkwood
                      Elves take W. Mirkwood from Saruman
                1 hobbits moved from N. Mirkwood to N. Dale
                1 hunters and 1 wizard moved from Gladden to S. Mirkwood
                1 ents and 1 hunters moved from Gladden to Anduin East Bank

    Combat - Elves
                Battle in Eregion
                    Elves attack with 1 eagles, 1 griffin, 2 hobbitss, 2 hunterss and 1 wizard
                    Goblins defend with 2 shooterss, 1 stabbers and 6 wargss
                    Elves win, taking Eregion from Goblins with 1 eagles, 1 griffin, 1 hunters and 1 wizard remaining. Battle score for attacker is 28
                    Casualties for Goblins: 2 shooterss, 1 stabbers and 6 wargss
                    Casualties for Elves: 2 hobbitss and 1 hunters
                Battle in Drimrill Dale
                    Elves attack with 2 hunterss
                    Goblins defend with 1 shooters
                    Elves win, taking Drimrill Dale from Goblins with 1 hunters remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 shooters
                    Casualties for Elves: 1 hunters
                Battle in Carrock
                    Elves attack with 2 hobbitss and 1 hunters
                    Saruman defend with 1 urukhai
                    Elves win, taking Carrock from Saruman with 2 hobbitss and 1 hunters remaining. Battle score for attacker is 5
                    Casualties for Saruman: 1 urukhai
                Battle in Anduin East Bank
                    Elves attack with 1 ents and 1 hunters
                    Goblins defend with 1 shooters
                    Elves win, taking Anduin East Bank from Saruman with 1 ents remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 shooters
                    Casualties for Elves: 1 hunters
                Battle in S. Mirkwood
                    Elves attack with 1 hunters and 1 wizard
                    Mordor defend with 3 orcss and 2 siegeTowers
                    Mordor win with 1 siegeTower remaining. Battle score for attacker is 1
                    Casualties for Mordor: 3 orcss and 1 siegeTower
                    Casualties for Elves: 1 hunters and 1 wizard

    Non Combat Move - Elves
                2 entss moved from Gladden to W. Mirkwood
                1 eagles moved from Eregion to N. Caves
                1 griffin moved from Eregion to N. Caves

    Place Units - Elves
                2 hobbitss placed in N. Caves
                2 hobbitss and 1 hunters placed in High Mirkwood
                1 eagles and 3 hobbitss placed in Rivendell

    Turn Complete - Elves
                Elves collect 23 PUs; end with 23 PUs total

    triplea_38211_Elv3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Haradrim
                Haradrim buy 3 caravels and 1 raft; Remaining resources: 1 PUs;

    Combat Move - Haradrim
                4 units repaired.
                1 spearInfantry moved from Umbar Peninsula to Umbar Peninsula Coast
                1 caravel and 1 spearInfantry moved from Umbar Peninsula Coast to S. Gondor Coast
                1 spearInfantry moved from S. Gondor Coast to Tolfolas
                      Haradrim take Tolfolas from Gondor
                1 corsairs, 4 oliphants and 4 spearInfantrys moved from N. Ithilien to E. Osg.

    Combat - Haradrim
                Battle in E. Osg.
                    Haradrim attack with 1 corsairs, 4 oliphants and 4 spearInfantrys
                    Gondor defend with 1 castle and 4 spearInfantrys
                    Units damaged: 1 oliphant owned by the Haradrim
                    Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim win, taking E. Osg. from Gondor with 1 corsairs, 4 oliphants and 4 spearInfantrys remaining. Battle score for attacker is 12
                    Casualties for Gondor: 4 spearInfantrys

    Non Combat Move - Haradrim
                1 spearInfantry moved from Debatable Land to S. Ithilien
                1 corsairs and 1 spearInfantry moved from Umbar Peninsula to Umbar Coast
                1 corsairs, 1 galleon and 1 spearInfantry moved from Umbar Coast to Harnen
                1 corsairs and 1 spearInfantry moved from Harnen to Debatable Land
                1 caravel moved from Umbar Peninsula Coast to Umbar Coast

    Place Units - Haradrim
                1 caravel and 1 raft placed in Harnen
                2 caravels placed in Umbar Coast

    Turn Complete - Haradrim
                Haradrim collect 21 PUs; end with 22 PUs total

    Production/PUs Summary :

    Saruman : 13 / 20
        Freefolk : 18 / 18
        Mordor : 22 / 22
        Rohan : 14 / 14
        Goblins : 15 / 17
        Elves : 23 / 23
        Haradrim : 21 / 22
        Gondor : 32 / 36
        Rhun : 23 / 27
        Dale : 9 / 7
        Khand : 11 / 11
        Dwarves : 14 / 14

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.696
            Median : 4.000
            Variance : 0.773
            Standard Deviation : 0.879
            Total rolls : 23

    Haradrim Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    Gondor Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_38211_Har3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Gondor
                Gondor buy 1 heavyCavalry, 9 spearInfantrys and 1 towerGuard; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 spearInfantry and 2 undeads moved from S. Gondor to Anduin Mouth
                1 raft moved from Gilrain to S. Gondor Coast
                1 raft moved from N. E. Central Sea Zone to S. Gondor Coast
                6 galleons moved from Anduin Mouth to S. Gondor Coast
                1 caravel, 2 galleons, 1 spearInfantry and 2 undeads moved from Anduin Mouth to S. Gondor Coast
                1 spearInfantry and 2 undeads moved from S. Gondor Coast to Tolfolas
                1 spearInfantry and 1 towerGuard moved from Angren Bank to Adorn
                1 spearInfantry moved from Enedwaith Coast to Enedwaith
                2 heavyCavalrys moved from Anfalas to Lebennin
                1 towerGuard moved from W. Osg. to Anorien
                6 spearInfantrys and 2 towerGuards moved from Minas Tirith to Anorien

    Combat - Gondor
                Battle in Adorn
                    Gondor attack with 1 spearInfantry and 1 towerGuard
                    Neutral defend with 1 spearInfantry
                    Gondor loses 0 PUs for violating Adorns neutrality.
                    Gondor win, taking Adorn from Neutral with 1 towerGuard remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearInfantry
                    Casualties for Gondor: 1 spearInfantry
                Battle in S. Gondor Coast
                    Gondor attack with 1 caravel, 8 galleons and 2 rafts
                    Haradrim defend with 1 caravel
                    Gondor win with 1 caravel, 8 galleons and 2 rafts remaining. Battle score for attacker is 5
                    Casualties for Haradrim: 1 caravel
                Battle in Tolfolas
                    Gondor attack with 1 spearInfantry and 2 undeads
                    Haradrim defend with 1 spearInfantry
                    Haradrim win with 1 spearInfantry remaining. Battle score for attacker is -7
                    Casualties for Gondor: 1 spearInfantry and 2 undeads

    Non Combat Move - Gondor

    Place Units - Gondor
                1 heavyCavalry, 8 spearInfantrys and 1 towerGuard placed in Minas Tirith
                1 spearInfantry placed in Anfalas

    Turn Complete - Gondor
                Gondor collect 33 PUs; end with 33 PUs total

    triplea_38211_Gon3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rhun
                Rhun buy 9 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                2 spearInfantrys moved from E. Rhovanion to Celduin
                2 spearInfantrys moved from Rhun to Celduin
                1 chariotArchers moved from Rhun to Celduin
                1 chariotArchers moved from Rhun to N. Dale
                1 spearInfantry moved from N. Rhun to N. Dale
                7 chariotArcherss, 5 spearInfantrys, 1 trebuche, 1 warChariot and 1 warWagon moved from Iron Hills to N. Dale
                1 chariotArchers moved from E. Emnet to Westfold

    Combat - Rhun
                Battle in Westfold
                    Rhun attack with 1 chariotArchers
                    Rohan defend with 1 lightCavalry and 1 spearInfantry
                    Rohan win with 1 spearInfantry remaining. Battle score for attacker is -1
                    Casualties for Rhun: 1 chariotArchers
                    Casualties for Rohan: 1 lightCavalry
                Battle in Celduin
                    Rhun attack with 1 chariotArchers and 4 spearInfantrys
                    Dwarves defend with 1 axeInfantry and 1 cannon
                    Rhun win, taking Celduin from Dwarves with 1 chariotArchers and 4 spearInfantrys remaining. Battle score for attacker is 9
                    Casualties for Dwarves: 1 axeInfantry and 1 cannon
                Battle in N. Dale
                    Rhun attack with 8 chariotArcherss, 6 spearInfantrys, 1 trebuche, 1 warChariot and 1 warWagon
                    Elves defend with 1 hobbits; Dwarves defend with 6 axeInfantrys and 1 cannon; Dale defend with 3 spearInfantrys
                    Rhun win, taking N. Dale from Dale with 3 chariotArcherss and 1 warWagon remaining. Battle score for attacker is -13
                    Casualties for Elves: 1 hobbits
                    Casualties for Dwarves: 6 axeInfantrys and 1 cannon
                    Casualties for Dale: 3 spearInfantrys
                    Casualties for Rhun: 5 chariotArcherss, 6 spearInfantrys, 1 trebuche and 1 warChariot

    Non Combat Move - Rhun

    Place Units - Rhun
                4 spearInfantrys placed in Iron Hills
                5 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 27 PUs; end with 27 PUs total

    Production/PUs Summary :

    Saruman : 13 / 20
        Freefolk : 18 / 18
        Mordor : 22 / 22
        Rohan : 14 / 14
        Goblins : 15 / 17
        Elves : 23 / 23
        Haradrim : 21 / 22
        Gondor : 33 / 33
        Rhun : 27 / 27
        Dale : 7 / 7
        Khand : 11 / 11
        Dwarves : 12 / 14

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 9 times
                3 was rolled 10 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 2.750
            Median : 2.000
            Variance : 3.600
            Standard Deviation : 1.897
            Total rolls : 56

    Dwarves Combat
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 5.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Dale Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 1.933
            Median : 2.000
            Variance : 3.071
            Standard Deviation : 1.753
            Total rolls : 15

    Rhun Combat
                1 was rolled 13 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 2.889
            Median : 3.000
            Variance : 2.343
            Standard Deviation : 1.531
            Total rolls : 36

    Rohan Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_38211_Rhu3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Dale
                Dale buy 2 spearInfantrys; Remaining resources: 1 PUs;

    Combat Move - Dale
                1 archers, 1 heavyCavalry and 2 spearInfantrys moved from Lake Town to N. Dale

    Combat - Dale
                Battle in N. Dale
                    Dale attack with 1 archers, 1 heavyCavalry and 2 spearInfantrys
                    Rhun defend with 3 chariotArcherss and 1 warWagon
                    Dale win, taking N. Dale from Rhun with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 17
                    Casualties for Dale: 1 archers and 1 spearInfantry
                    Casualties for Rhun: 3 chariotArcherss and 1 warWagon

    Non Combat Move - Dale

    Place Units - Dale
                2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 9 PUs; end with 10 PUs total

    triplea_38211_Dal3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Khand
                Khand buy 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs;

    Combat Move - Khand
                1 warWolves moved from S. Ithilien to S. Gondor
                      Khand take S. Gondor from Gondor
                3 raiderss and 1 xbowInfantry moved from S. Ithilien to E. Osg.
                3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
                1 raiders and 1 xbowInfantry moved from Debatable Land to S. Ithilien
                1 warWolves moved from S. Gondor to S. Ithilien
                3 warWolvess moved from Khand to S. Ithilien
                1 xbowInfantry moved from Khand to Harad Road

    Combat - Khand

    Non Combat Move - Khand

    Place Units - Khand
                1 warWolves and 2 xbowInfantrys placed in Khand

    Turn Complete - Khand
                Khand collect 12 PUs; end with 12 PUs total

    Production/PUs Summary :

    Saruman : 13 / 20
        Freefolk : 18 / 18
        Mordor : 22 / 22
        Rohan : 14 / 14
        Goblins : 15 / 17
        Elves : 23 / 23
        Haradrim : 21 / 22
        Gondor : 32 / 33
        Rhun : 25 / 27
        Dale : 9 / 10
        Khand : 12 / 12
        Dwarves : 12 / 14

    triplea_38211_Kha3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Dwarves
                Dwarves buy 1 axeInfantry and 2 berzerkerss; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 axeInfantry moved from S. Dale to N. Rhun
                      Dwarves take N. Rhun from Rhun
                3 axeInfantrys moved from Lonely Mtn. to N. Dale
                1 phalanx moved from S. Dale to N. Dale

    Combat - Dwarves

    Non Combat Move - Dwarves

    Place Units - Dwarves
                1 axeInfantry and 2 berzerkerss placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 15 PUs; end with 15 PUs total

    triplea_38211_Dwa3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Saruman
                Saruman buy 1 orcs, 2 trollss and 1 urukhai; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 urukhai moved from Wold to E. Emnet
                1 orcs, 1 raiders, 1 siegeTower, 8 urukhais and 1 wizard moved from Fangorn to Westfold
                1 urukhai moved from Wold to Westfold
                2 orcss and 2 siegeTowers moved from Isengard to Westfold

    Combat - Saruman
                Battle in Westfold
                    Saruman attack with 3 orcss, 1 raiders, 3 siegeTowers, 9 urukhais and 1 wizard
                    Rohan defend with 1 spearInfantry
                    Saruman win, taking Westfold from Rohan with 3 orcss, 1 raiders, 3 siegeTowers, 9 urukhais and 1 wizard remaining. Battle score for attacker is 3
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Saruman

    Place Units - Saruman
                1 orcs, 2 trollss and 1 urukhai placed in Isengard

    Turn Complete - Saruman
                Saruman collect 17 PUs; end with 17 PUs total

    Production/PUs Summary :

    Saruman : 17 / 17
        Freefolk : 18 / 18
        Mordor : 22 / 22
        Rohan : 10 / 14
        Goblins : 15 / 17
        Elves : 23 / 23
        Haradrim : 21 / 22
        Gondor : 32 / 33
        Rhun : 22 / 27
        Dale : 9 / 10
        Khand : 12 / 12
        Dwarves : 15 / 15

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 4.111
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 18

    Saruman Combat
                1 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.938
            Standard Deviation : 1.392
            Total rolls : 17

    Rohan Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38211_Sar4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Freefolk
                Freefolk buy 1 archers, 4 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers, 3 hobbitss and 1 spearInfantry moved from Cardolan to Eregion
                1 lightCavalry moved from Bree to Lond Daer
                4 archerss, 3 hobbitss, 1 lightCavalry and 1 spearInfantry moved from Minhiriath to Lond Daer
                1 hobbits moved from N. Enedwaith to Lond Daer
                1 archers, 4 hobbitss and 2 spearInfantrys moved from S. Downs to Cardolan
                1 archers and 1 spearInfantry moved from Bree to S. Downs
                2 hobbitss moved from Shire to S. Downs
                1 hobbits moved from Breelands to S. Downs
                1 spearInfantry moved from Ettenmoors to Rhudaur
                2 hobbitss moved from Hobbiton to Shire
                2 hobbitss moved from Fornost to Breelands

    Combat - Freefolk
                Battle in Lond Daer
                    Freefolk attack with 4 archerss, 4 hobbitss, 2 lightCavalrys and 1 spearInfantry
                    Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                    Freefolk loses 0 PUs for violating Lond Daers neutrality.
                    Freefolk win, taking Lond Daer from Neutral with 4 archerss, 4 hobbitss, 2 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 10
                    Casualties for Neutral: 2 fortificationss and 2 spearInfantrys

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 archers, 1 lightCavalry and 1 spearInfantry placed in Bree
                2 hobbitss placed in Hobbiton
                2 hobbitss placed in Fornost

    Turn Complete - Freefolk
                Freefolk collect 20 PUs; end with 20 PUs total

    triplea_38211_Fre4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Mordor
                Mordor buy 6 orcss and 1 siegeTower; Remaining resources: 0 PUs;

    Combat Move - Mordor
                3 units repaired.
                1 orcs moved from N. Brown Lands to Anduin East Bank
                1 siegeTower moved from S. Mirkwood to Anduin East Bank
                2 trollss moved from S. Brown Lands to Anduin East Bank

    Combat - Mordor
                Battle in Anduin East Bank
                    Mordor attack with 1 orcs, 1 siegeTower and 2 trollss
                    Elves defend with 1 ents
                    Mordor win, taking Anduin East Bank from Elves with 1 orcs, 1 siegeTower and 2 trollss remaining. Battle score for attacker is 5
                    Casualties for Elves: 1 ents

    Non Combat Move - Mordor
                3 nazguls moved from N. Ithilien to S. Mirkwood
                4 orcss and 3 siegeTowers moved from Dol Goldur to S. Mirkwood
                3 trollss moved from N. Ithilien to S. Brown Lands
                2 orcss and 1 siegeTower moved from N. Ithilien to E. Osg.
                1 orcs moved from Minas Morgul to N. Ithilien
                1 orcs and 1 siegeTower moved from Minas Morgul to S. Ithilien

    Place Units - Mordor
                3 orcss and 1 siegeTower placed in Dol Goldur
                3 orcss placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 23 PUs; end with 23 PUs total

    Production/PUs Summary :

    Saruman : 17 / 17
        Freefolk : 20 / 20
        Mordor : 23 / 23
        Rohan : 10 / 14
        Goblins : 15 / 17
        Elves : 22 / 23
        Haradrim : 21 / 22
        Gondor : 32 / 33
        Rhun : 22 / 27
        Dale : 9 / 10
        Khand : 12 / 12
        Dwarves : 15 / 15

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 4 times
            Average roll : 5.000
            Median : 6.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Mordor Combat
                1 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.750
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Elves Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38211_Mor4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Rohan
                Rohan buy 1 heavyCavalry and 3 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 heavyCavalry and 1 lightCavalry moved from Anorien to N. Ithilien
                1 lightCavalry moved from Anorien to E. Emnet
                1 heavyCavalry and 1 lightCavalry moved from Anorien to Helms Deep
                1 spearInfantry moved from Eastfold to E. Emnet
                1 lightCavalry moved from Anorien to Helms Deep

    Combat - Rohan
                Battle in N. Ithilien
                    Rohan attack with 1 heavyCavalry and 1 lightCavalry
                    Mordor defend with 1 orcs
                    Rohan win, taking N. Ithilien from Mordor with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs
                Battle in E. Emnet
                    Rohan attack with 1 lightCavalry and 1 spearInfantry
                    Saruman defend with 1 urukhai
                    Rohan win, taking E. Emnet from Rhun with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 5
                    Casualties for Saruman: 1 urukhai

    Non Combat Move - Rohan
                1 spearInfantry moved from Eastfold to Helms Deep

    Place Units - Rohan
                1 heavyCavalry and 2 spearInfantrys placed in Helms Deep
                1 spearInfantry placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 14 PUs; end with 14 PUs total

    triplea_38211_Roh4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Goblins
                Goblins buy 4 shooterss and 4 stabberss; Remaining resources: 1 PUs;

    Combat Move - Goblins
                3 shooterss and 6 stabberss moved from Moria to Eregion
                2 batss and 2 trollss moved from Celebran to Eregion
                1 shooters and 1 stabbers moved from Lorien to Drimrill Dale
                1 shooters and 1 stabbers moved from Celebran to Drimrill Dale

    Combat - Goblins
                Battle in Drimrill Dale
                    Goblins attack with 2 shooterss and 2 stabberss
                    Elves defend with 1 hunters
                    Goblins win, taking Drimrill Dale from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 0
                    Casualties for Goblins: 1 shooters and 1 stabbers
                    Casualties for Elves: 1 hunters
                Battle in Eregion
                    Goblins attack with 2 batss, 3 shooterss, 6 stabberss and 2 trollss
                    Elves defend with 1 hunters and 1 wizard; Freefolk defend with 1 archers, 3 hobbitss and 1 spearInfantry
                    Goblins win, taking Eregion from Elves with 2 batss, 3 shooterss, 2 stabberss and 2 trollss remaining. Battle score for attacker is 16
                    Casualties for Goblins: 4 stabberss
                    Casualties for Elves: 1 hunters and 1 wizard
                    Casualties for Freefolk: 1 archers, 3 hobbitss and 1 spearInfantry

    Non Combat Move - Goblins
                2 batss moved from Eregion to Moria
                2 shooterss and 6 stabberss moved from Celebran to Moria

    Place Units - Goblins
                4 shooterss and 4 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 17 PUs; end with 18 PUs total

    Production/PUs Summary :

    Saruman : 17 / 17
        Freefolk : 20 / 20
        Mordor : 22 / 23
        Rohan : 14 / 14
        Goblins : 17 / 18
        Elves : 20 / 23
        Haradrim : 21 / 22
        Gondor : 33 / 33
        Rhun : 18 / 27
        Dale : 9 / 10
        Khand : 12 / 12
        Dwarves : 15 / 15

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.629
            Standard Deviation : 0.793
            Total rolls : 36

    Goblins Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.696
            Standard Deviation : 0.834
            Total rolls : 24

    Elves Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.083
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    triplea_38211_Gob4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Elves
                Elves buy 1 griffin, 4 hobbitss and 2 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hunters moved from Gladden to Drimrill Dale
                1 eagles and 3 hobbitss moved from Rivendell to Eregion
                2 entss moved from W. Mirkwood to Carrock
                1 hobbits moved from W. Mirkwood to E. Mirkwood
                1 hobbits moved from Carrock to W. Mirkwood
                1 hobbits moved from Carrock to Gladden
                2 hobbitss and 1 hunters moved from High Mirkwood to N. Mirkwood
                1 hobbits moved from N. Caves to Drimrill Dale
                1 griffin moved from N. Caves to Eregion
                1 hobbits moved from N. Caves to Eregion
                1 eagles moved from N. Caves to Eregion

    Combat - Elves
                Battle in Eregion
                    Elves attack with 2 eagless, 1 griffin and 4 hobbitss
                    Goblins defend with 3 shooterss, 2 stabberss and 2 trollss
                    retreated to Eregion
                    Goblins win with 3 shooterss, 1 stabbers and 2 trollss remaining. Battle score for attacker is -12
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 eagles and 4 hobbitss
                Battle in Drimrill Dale
                    Elves attack with 1 hobbits and 1 hunters
                    Goblins defend with 1 shooters and 1 stabbers
                    Goblins win with 1 shooters remaining. Battle score for attacker is -4
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 hobbits and 1 hunters

    Non Combat Move - Elves
                1 eagles and 1 griffin moved from Eregion to Rivendell

    Place Units - Elves
                2 hobbitss placed in N. Caves
                1 griffin, 2 hobbitss and 2 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 20 PUs; end with 20 PUs total

    triplea_38211_Elv4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Haradrim
                Haradrim buy 2 caravels, 2 rafts and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                2 units repaired.
                6 caravels and 4 galleons moved from Umbar Coast to S. Gondor Coast
                1 caravel, 1 galleon and 1 raft moved from Harnen to S. Gondor Coast
                1 corsairs and 2 spearInfantrys moved from E. Osg. to W. Osg.

    Combat - Haradrim
                Battle in W. Osg.
                    Haradrim attack with 1 corsairs and 2 spearInfantrys
                    Gondor defend with 1 castle and 1 spearInfantry
                    Haradrim win, taking W. Osg. from Gondor with 2 spearInfantrys remaining. Battle score for attacker is -1
                    Casualties for Haradrim: 1 corsairs
                    Casualties for Gondor: 1 spearInfantry
                Battle in S. Gondor Coast
                    Haradrim attack with 7 caravels, 5 galleons and 1 raft
                    Gondor defend with 1 caravel, 8 galleons and 2 rafts
                    Haradrim win with 5 galleons remaining. Battle score for attacker is 36
                    Casualties for Haradrim: 7 caravels and 1 raft
                    Casualties for Gondor: 1 caravel, 8 galleons and 2 rafts

    Non Combat Move - Haradrim
                1 spearInfantry moved from S. Ithilien to E. Osg.

    Place Units - Haradrim
                2 caravels placed in Umbar Coast
                2 rafts placed in Harnen
                2 trebuches placed in E. Osg.

    Turn Complete - Haradrim
                Haradrim collect 23 PUs; end with 23 PUs total

    Production/PUs Summary :

    Saruman : 17 / 17
        Freefolk : 20 / 20
        Mordor : 22 / 23
        Rohan : 14 / 14
        Goblins : 17 / 18
        Elves : 20 / 20
        Haradrim : 23 / 23
        Gondor : 31 / 33
        Rhun : 18 / 27
        Dale : 9 / 10
        Khand : 12 / 12
        Dwarves : 15 / 15

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 11 times
                3 was rolled 15 times
                4 was rolled 14 times
                5 was rolled 4 times
                6 was rolled 12 times
            Average roll : 3.208
            Median : 3.000
            Variance : 1.324
            Standard Deviation : 1.151
            Total rolls : 72

    Haradrim Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 1 times
                6 was rolled 9 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.256
            Standard Deviation : 1.121
            Total rolls : 44

    Gondor Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.107
            Median : 3.000
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28

    triplea_38211_Har4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Gondor
                Gondor buy 11 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Gondor
                6 spearInfantrys and 7 towerGuards moved from Anorien to W. Osg.
                2 spearInfantrys moved from Enedwaith to N. Dunland
                2 heavyCavalrys moved from Lebennin to W. Osg.
                1 heavyCavalry moved from Minas Tirith to W. Osg.
                1 heavyCavalry moved from Anorien to W. Osg.
                4 spearInfantrys moved from Minas Tirith to Lossarnach
                4 spearInfantrys moved from Minas Tirith to Anorien
                1 towerGuard moved from Minas Tirith to Anorien
                1 spearInfantry and 1 towerGuard moved from Anfalas to Lamedon

    Combat - Gondor
                Battle in N. Dunland
                    Gondor attack with 2 spearInfantrys
                    Neutral defend with 1 spearInfantry
                    Neutral win with 1 spearInfantry remaining. Battle score for attacker is -6
                    Casualties for Gondor: 2 spearInfantrys
                Battle in W. Osg.
                    Gondor attack with 4 heavyCavalrys, 6 spearInfantrys and 7 towerGuards
                    Haradrim defend with 1 castle and 2 spearInfantrys
                    Gondor win, taking W. Osg. from Haradrim with 4 heavyCavalrys, 6 spearInfantrys and 7 towerGuards remaining. Battle score for attacker is 6
                    Casualties for Haradrim: 2 spearInfantrys

    Non Combat Move - Gondor

    Place Units - Gondor
                10 spearInfantrys placed in Minas Tirith
                1 spearInfantry placed in Anfalas

    Turn Complete - Gondor
                Gondor collect 33 PUs; end with 33 PUs total

    triplea_38211_Gon4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Rhun
                Rhun buy 9 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                1 chariotArchers moved from Celduin to N. Rhun
                3 spearInfantrys moved from Celduin to S. Dale
                      Rhun take S. Dale from Dale
                1 spearInfantry moved from Rhun to S. Dale
                4 spearInfantrys moved from Rhun to N. Rhun
                2 spearInfantrys moved from Iron Hills to N. Rhun

    Combat - Rhun
                Battle in N. Rhun
                    Rhun attack with 1 chariotArchers and 6 spearInfantrys
                    Dwarves defend with 1 axeInfantry
                    Rhun win, taking N. Rhun from Dwarves with 1 chariotArchers and 5 spearInfantrys remaining. Battle score for attacker is 1
                    Casualties for Dwarves: 1 axeInfantry
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Rhun

    Place Units - Rhun
                4 spearInfantrys placed in Iron Hills
                5 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 23 PUs; end with 23 PUs total

    Production/PUs Summary :

    Saruman : 17 / 17
        Freefolk : 20 / 20
        Mordor : 22 / 23
        Rohan : 14 / 14
        Goblins : 17 / 18
        Elves : 20 / 20
        Haradrim : 21 / 23
        Gondor : 33 / 33
        Rhun : 23 / 23
        Dale : 7 / 10
        Khand : 12 / 12
        Dwarves : 12 / 15

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Dwarves Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Rhun Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_38211_Rhu4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Dale
                Dale buy 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 heavyCavalry and 1 spearInfantry moved from N. Dale to Celduin
                2 spearInfantrys moved from Lake Town to N. Dale

    Combat - Dale
                Battle in Celduin
                    Dale attack with 1 heavyCavalry and 1 spearInfantry
                    Rhun defend with 1 spearInfantry
                    Dale win, taking Celduin from Rhun with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Dale

    Place Units - Dale
                1 lightCavalry and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 9 PUs; end with 9 PUs total

    triplea_38211_Dal4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Khand
                Khand buy 4 warWolvess; Remaining resources: 0 PUs;

    Combat Move - Khand
                4 raiderss, 4 warWolvess and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
                3 raiderss and 1 xbowInfantry moved from E. Osg. to N. Ithilien

    Combat - Khand
                Battle in N. Ithilien
                    Khand attack with 7 raiderss, 4 warWolvess and 3 xbowInfantrys
                    Rohan defend with 1 heavyCavalry and 1 lightCavalry
                    Khand win, taking N. Ithilien from Gondor with 7 raiderss, 3 warWolvess and 3 xbowInfantrys remaining. Battle score for attacker is 6
                    Casualties for Khand: 1 warWolves
                    Casualties for Rohan: 1 heavyCavalry and 1 lightCavalry

    Non Combat Move - Khand
                1 xbowInfantry moved from Harad Road to S. Ithilien
                1 warWolves moved from Khand to S. Ithilien
                2 xbowInfantrys moved from Khand to Harad Road

    Place Units - Khand
                4 warWolvess placed in Khand

    Turn Complete - Khand
                Khand collect 13 PUs; end with 13 PUs total

    Production/PUs Summary :

    Saruman : 17 / 17
        Freefolk : 20 / 20
        Mordor : 22 / 23
        Rohan : 14 / 14
        Goblins : 17 / 18
        Elves : 20 / 20
        Haradrim : 21 / 23
        Gondor : 32 / 33
        Rhun : 21 / 23
        Dale : 9 / 9
        Khand : 13 / 13
        Dwarves : 12 / 15

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.812
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    Gondor Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Khand Combat
                1 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    triplea_38211_Kha4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Dwarves
                Dwarves buy 1 axeInfantry, 1 berzerkers and 1 phalanx; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 axeInfantry and 2 berzerkerss moved from Lonely Mtn. to N. Dale
                1 axeInfantry moved from Withered Heath to N. Dale

    Non Combat Move - Dwarves

    Place Units - Dwarves
                1 axeInfantry, 1 berzerkers and 1 phalanx placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total

    triplea_38211_Dwa4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Saruman
                Saruman buy 3 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Saruman
                3 orcss, 1 raiders, 3 siegeTowers, 9 urukhais and 1 wizard moved from Westfold to Helms Deep
                2 trollss and 1 urukhai moved from Isengard to Helms Deep

    Combat - Saruman
                Battle in Helms Deep
                    Saruman attack with 3 orcss, 1 raiders, 3 siegeTowers, 2 trollss, 10 urukhais and 1 wizard
                    Rohan defend with 1 castle, 6 fortificationss, 2 heavyCavalrys, 2 lightCavalrys, 6 spearInfantrys and 1 tower
                    Saruman captures 14PUs while taking Rohan capital
                    Saruman win, taking Helms Deep from Rohan with 3 siegeTowers, 2 trollss, 5 urukhais and 1 wizard remaining. Battle score for attacker is 15
                    Casualties for Saruman: 3 orcss, 1 raiders and 5 urukhais
                    Casualties for Rohan: 6 fortificationss, 2 heavyCavalrys, 2 lightCavalrys, 6 spearInfantrys and 1 tower

    Non Combat Move - Saruman
                1 orcs moved from Isengard to Westfold

    Place Units - Saruman
                3 orcss and 2 siegeTowers placed in Isengard

    Turn Complete - Saruman
                Saruman collect 23 PUs; end with 37 PUs total

    Production/PUs Summary :

    Saruman : 23 / 37
        Freefolk : 20 / 20
        Mordor : 22 / 23
        Rohan : 8 / 0
        Goblins : 17 / 18
        Elves : 20 / 20
        Haradrim : 21 / 23
        Gondor : 32 / 33
        Rhun : 21 / 23
        Dale : 9 / 9
        Khand : 13 / 13
        Dwarves : 12 / 12

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 24 times
                4 was rolled 23 times
                5 was rolled 15 times
                6 was rolled 14 times
            Average roll : 3.667
            Median : 4.000
            Variance : 2.021
            Standard Deviation : 1.422
            Total rolls : 96

    Saruman Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 15 times
                4 was rolled 15 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.721
            Median : 4.000
            Variance : 1.417
            Standard Deviation : 1.190
            Total rolls : 61

    Rohan Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.853
            Standard Deviation : 0.924
            Total rolls : 35

    triplea_38211_Sar5.tsvg

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