Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
3 armour, 1 infantry and 11 mech_infantrys moved from Kweichow to Yunnan
2 fighters and 5 tactical_bombers moved from Philippines to Yunnan
8 fighters moved from 35 Sea Zone to Yunnan
1 artillery moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
2 transports moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to French Indo China
2 battleships moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in French Indo China
Battle in Kwangsi
Japanese attack with 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking French Indo China from UK_Pacific, taking Kwangsi from Chinese with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Yunnan
Japanese attack with 3 armour, 10 fighters, 1 infantry, 11 mech_infantrys and 5 tactical_bombers
Russians defend with 1 aaGun; British defend with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Chinese defend with 1 artillery, 1 fighter and 11 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 armour, 1 fighter, 1 infantry and 11 mech_infantrys
Casualties for Russians: 1 aaGun
Casualties for British: 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery, 1 fighter and 11 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine; British defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win, taking 41 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
4 carriers, 1 cruiser and 1 transport moved from 35 Sea Zone to 36 Sea Zone
9 fighters and 5 tactical_bombers moved from Yunnan to Hunan
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to 36 Sea Zone
1 mech_infantry moved from Amur to Sakha
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Amur to Manchuria
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Olgiy to Yenisey
1 mech_infantry moved from Suiyuyan to Jehol
1 aaGun and 1 infantry moved from Hopei to Anhwe
2 artilleries and 8 infantry moved from Shensi to Kweichow
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
2 artilleries and 1 infantry placed in Kwangtung
2 mech_infantrys placed in Kiangsu
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs total
Thanks for the input… I thought that I was already bound to lose London the next turn, but the battle in Scotland made it a definite. going for UK was a nice move on your part.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 10 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
1 fighter moved from Soviet Far East to Sakha
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
3 infantry and 2 mech_infantrys moved from Tunisia to Libya
3 bombers moved from Eastern United States to 104 Sea Zone
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in Sakha
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Sakha from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 41 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 104 Sea Zone
Americans attack with 3 bombers, 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Libya
Americans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans win, taking Libya from Italians with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 3 transports
1 submarine owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
4 carriers moved from 54 Sea Zone to 45 Sea Zone
5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
2 cruisers moved from 54 Sea Zone to 45 Sea Zone
1 battleship moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
6 transports moved from 91 Sea Zone to 89 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from 104 Sea Zone to 92 Sea Zone
3 bombers moved from 104 Sea Zone to Algeria
1 armour moved from Morocco to Algeria
2 artilleries and 9 infantry moved from Morocco to Algeria
1 destroyer moved from 101 Sea Zone to 28 Sea Zone
2 destroyers moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from British Columbia to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Soviet Far East to 3 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 fighter moved from Sakha to Siberia
1 fighter moved from Gibraltar to 92 Sea Zone
Place Units - Americans
10 infantry placed in Central United States
Americans undo move 1.
2 artilleries and 8 infantry placed in Central United States
1 artillery, 1 bomber and 1 infantry placed in Alaska
3 submarines placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United States
Americans undo move 4.
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 infantry moved from Persia to Iraq
1 aaGun, 1 artillery and 7 infantry moved from Eastern Persia to West India
1 infantry moved from Alexandria to Egypt
2 fighters moved from Union of South Africa to Egypt
2 fighters moved from Gibraltar to 92 Sea Zone
2 cruisers moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
3 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
2 fighters moved from 92 Sea Zone to Morocco
Place Units - British
3 infantry placed in Egypt
2 fighters placed in Union of South Africa
1 artillery and 1 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Persia
Italians take Persia from British
1 mech_infantry moved from Caucasus to Turkmenistan
Italians take Turkmenistan from Russians
Combat - Italians
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
1 bomber moved from Greece to Southern Italy
Place Units - Italians
1 submarine and 1 tactical_bomber placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
ANZAC creates battle in territory 20 Sea Zone
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Queensland to Dutch New Guinea
1 bomber moved from Queensland to Dutch New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Long Range Aircraft
Activate Technology - Germans
Germans activating Long Range Aircraft
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
Rocket attack in Gibraltar does 5 damage to airfield owned by British
Rockets in France roll: 5
Rocket attack in United Kingdom does 2 damage to airfield owned by British
Rockets in Western Germany roll: 2
Rocket attack in Egypt does 5 damage to factory_minor owned by British
Rockets in Greece roll: 5
Rocket attack in United Kingdom does 1 damage to harbour owned by British
Rockets in Finland roll: 4
3 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
7 armour moved from Northwest Persia to Volgograd
2 infantry and 1 mech_infantry moved from Rostov to Volgograd
1 artillery, 5 bombers, 2 fighters, 7 infantry and 1 tactical_bomber moved from Caucasus to Volgograd
3 bombers moved from Western Germany to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Western Germany to Iraq
Combat - Germans
Battle in Iraq
Germans attack with 3 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
British defend with 4 infantry
Germans win, taking Iraq from Russians with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 4 infantry
Battle in Volgograd
Germans attack with 7 armour, 1 artillery, 8 bombers, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 factory_minor and 17 infantry
Germans win, taking Volgograd from Russians with 7 armour, 1 artillery, 8 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 fighter and 5 infantry
Casualties for Russians: 1 aaGun and 17 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 tactical_bomber moved from Volgograd to Greece
1 fighter and 1 tactical_bomber moved from Volgograd to Greece
5 bombers moved from Volgograd to Greece
2 bombers moved from Volgograd to Ukraine
1 artillery and 2 infantry moved from Russia to Samara
1 armour moved from Novgorod to Bryansk
3 infantry moved from Bryansk to Rostov
4 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun, 2 artilleries and 2 infantry moved from France to Western Germany
1 battleship, 1 cruiser, 2 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from Volgograd to Ukraine
Place Units - Germans
1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 112 Sea Zone
1 artillery placed in Western Germany
1 fighter placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Russia
1 mech_infantry placed in Novgorod
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Russians has no rockets to fire
Non Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Turn Complete - Russians
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Japanese spend 15 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Long Range Aircraft
Activate Technology - Japanese
Japanese activating Long Range Aircraft
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Hunan to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 fighter moved from Japan to 44 Sea Zone
2 fighters moved from Hunan to Malaya
1 fighter moved from Hunan to 37 Sea Zone
2 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Hunan to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 battleships, 5 carriers, 2 cruisers, 1 fighter, 1 submarine and 2 transports moved from 36 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangsi to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 7 fighters, 1 submarine, 6 tactical_bombers and 2 transports
ANZAC defend with 1 cruiser, 2 destroyers, 1 fighter and 1 transport; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers
Lr aircraft with the japanese allowed me to attack The Fleet. OOL?
Lr aircraft with the japanese allowed me to attack The Fleet. OOL?
all right! max defence. Good luck!
let’s roll! gl 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Japanese spend 15 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Long Range Aircraft
Activate Technology - Japanese
Japanese activating Long Range Aircraft
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Hunan to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 fighter moved from Japan to 44 Sea Zone
2 fighters moved from Hunan to Malaya
1 fighter moved from Hunan to 37 Sea Zone
2 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Hunan to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 battleships, 5 carriers, 2 cruisers, 1 fighter, 1 submarine and 2 transports moved from 36 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangsi to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 7 fighters, 1 submarine, 6 tactical_bombers and 2 transports
ANZAC defend with 1 cruiser, 2 destroyers, 1 fighter and 1 transport; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers
Units damaged: 1 battleship owned by the Americans and 4 carriers owned by the Americans
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 119
Casualties for Japanese: 1 carrier, 4 fighters and 6 tactical_bombers
Casualties for ANZAC: 1 cruiser, 2 destroyers, 1 fighter and 1 transport
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
ANZAC defend with 1 submarine
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Malaya
Japanese attack with 2 armour, 2 fighters and 2 infantry
British defend with 1 aaGun and 4 infantry; UK_Pacific defend with 1 harbour
UK_Pacific win with 3 infantry remaining. Battle score for attacker is -20
Casualties for Japanese: 2 armour, 1 fighter and 2 infantry
Casualties for British: 1 aaGun and 1 infantry
1 fighter owned by the Japanese retreated
Non Combat Move - Japanese
2 fighters moved from 37 Sea Zone to French Indo China
1 fighter moved from Malaya to French Indo China
1 infantry moved from Kwangsi to Yunnan
2 artilleries and 8 infantry moved from Kweichow to Yunnan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Jehol to Manchuria
2 mech_infantrys moved from Kiangsu to Jehol
1 aaGun and 1 infantry moved from Anhwe to Jehol
2 fighters moved from 45 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
3 mech_infantrys placed in Kiangsu
2 armour and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
Japanese collect 45 PUs (10 lost to blockades); end with 45 PUs total
i for got a couple of battles in north east soviet
amur
2 inf, art, armour, bomber
burytia
1 armour, 1 mech, 1 inf and 1 fighter
amur
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (4)2@2: (4, 2)1@3: (6)1@4: (3)
def
Rolls: 1@2; Total Hits: 01@2: (6)
burytia
Rolls: 2@1 2@3; Total Hits: 02@1: (3, 2)2@3: (4, 6)
def
Rolls: 1@2; Total Hits: 01@2: (5)
buyta aain
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 4)2@3: (4, 3)
def
Input ErrorThere was an error in your dice throw: “1@” is not correct syntax.
Rolls: 1@2; Total Hits: 01@2: (3)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 armour moved from Libya to Tobruk
3 infantry moved from Libya to Tobruk
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 fighter moved from Sumatra to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Algeria to Tobruk
1 bomber moved from Algeria to Tobruk
Combat - Americans
Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Tobruk
Americans attack with 1 armour, 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour and 1 mech_infantry
Americans win, taking Tobruk from Italians with 1 armour, 1 artillery, 2 bombers, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 2 fighters
1 submarine owned by the Americans retreated to 20 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 submarine
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 2 fighters, 1 submarine and 2 transports
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 2 destroyers, 1 fighter and 1 submarine
Casualties for Japanese: 2 carriers and 1 submarine
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 infantry
EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
EDIT: Changing ownership of Amur from Japanese to Americans
EDIT: Changing ownership of Buryatia from Japanese to Americans
EDIT: Adding units owned by Americans to Buryatia: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Sakha: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from Siberia: 1 mech_infantry
EDIT: Adding units owned by Americans to Amur: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Amur: 1 armour
EDIT: Removing units owned by Americans from Soviet Far East: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from Siberia: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Siberia: 1 fighter
EDIT: Removing units owned by Americans from Alaska: 1 bomber
EDIT: Adding units owned by Americans to Sakha: 1 bomber and 1 fighter
EDIT: Turning off Edit Mode
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to United Kingdom
6 transports moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 8 infantry moved from 106 Sea Zone to Quebec
2 aaGuns moved from 106 Sea Zone to Quebec
2 bombers moved from Tobruk to Egypt
1 artillery and 9 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 bombers placed in Eastern United States
1 armour, 1 infantry and 1 mech_infantry placed in Alaska
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 10 PUs total