Attacking SZ110 w/ 2 bomb, 3 tac, 4 fight, 2 sub
Scramble?
(Also, my first forum game – so if there’s a better way to post combat move summaries, let me know)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Eastern Poland to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 bomber moved from Eastern Poland to Southern France
1 bomber moved from Eastern Poland to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Southern France
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from 112 Sea Zone to 105 Sea Zone
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in 105 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 95 Sea Zone
Germans attack with 1 bomber and 1 fighter; Italians loiter and taunt
Americans defend with 1 cruiser and 2 submarines
2 submarines owned by the Americans Submerged
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Southern France
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Southern France to Western Germany
1 bomber moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
2 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 95 Sea Zone to Egypt
1 bomber moved from 95 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Southern Italy
1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
5 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 artilleries moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Norway
1 fighter moved from 112 Sea Zone to Southern Italy
Place Units - Germans
2 infantry placed in France
1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
2 fighters placed in 112 Sea Zone
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,2,6,5
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Timguska to Yenisey
1 infantry moved from Olgiy to Yenisey
2 fighters and 1 tactical_bomber moved from Russia to Yenisey
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Caucasus
Combat - Russians
Battle in Yenisey
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys
Russians win, taking Yenisey from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys
Battle in Volgograd
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Kazakhstan
1 fighter moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Yenisey to Evenkiyskiy
Place Units - Russians
3 armour and 1 artillery placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
6 fighters moved from 63 Sea Zone to New South Wales
2 artilleries, 2 battleships, 3 carriers, 2 infantry and 2 transports moved from 63 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
2 bombers moved from Caroline Islands to 43 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery, 3 infantry and 1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Central Mongolia to Yenisey
Scramble in sz62?
@aequitas:
Scramble in sz62?
Actually Sydney doesn’t have an airbase. We’ve made that mistake too.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
6 fighters moved from 63 Sea Zone to New South Wales
2 artilleries, 2 battleships, 3 carriers, 2 infantry and 2 transports moved from 63 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
2 bombers moved from Caroline Islands to 43 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery, 3 infantry and 1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Central Mongolia to Yenisey
Combat - Japanese
Battle in New South Wales
Japanese attack with 2 artilleries, 6 fighters and 2 infantry
ANZAC defend with 1 aaGun, 1 armour, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
AA fire in New South Wales : 0/3 hits
Japanese roll dice for 2 battleships in New South Wales, round 2 : 2/2 hits
Japanese roll dice for 2 artilleries, 6 fighters and 2 infantry in New South Wales, round 2 : 5/10 hits
ANZAC roll dice for 1 aaGun, 1 armour, 4 fighters and 4 infantry in New South Wales, round 2 : 6/9 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the ANZAC, 3 fighters owned by the Japanese, 1 armour owned by the ANZAC, 4 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales
Japanese roll dice for 3 fighters and 1 infantry in New South Wales, round 3 : 0/4 hits
ANZAC roll dice for 3 fighters in New South Wales, round 3 : 1/3 hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 2 fighters and 1 infantry in New South Wales, round 4 : 1/3 hits
ANZAC roll dice for 3 fighters in New South Wales, round 4 : 2/3 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales
ANZAC win with 2 fighters remaining. Battle score for attacker is -21
Casualties for ANZAC: 1 aaGun, 1 armour, 2 fighters and 4 infantry
Casualties for Japanese: 2 artilleries, 5 fighters and 2 infantry
1 fighter owned by the Japanese retreated
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 2 fighters
British defend with 1 battleship, 1 destroyer and 1 transport; Americans defend with 1 submarine; ANZAC defend with 1 destroyer
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 bombers and 2 fighters in 43 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 destroyers and 1 transport in 43 Sea Zone, round 2 : 2/3 hits
2 fighters owned by the Japanese, 1 destroyer owned by the ANZAC and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese roll dice for 2 bombers in 43 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 battleship and 1 transport in 43 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 bomber owned by the Japanese lost in 43 Sea Zone
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 11
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 bomber and 2 fighters
Battle in Yenisey
Japanese attack with 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Japan to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 43 Sea Zone to Philippines
1 fighter moved from New South Wales to 62 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Italians scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Greece
Battle in Southern France
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Greece from Italians, taking Southern France from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 98 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 fighters, 1 tactical_bomber and 1 transport; Italians defend with 2 transports
1 submarine owned by the Americans Submerged
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 transport
Casualties for Italians: 2 transports
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to Scotland
1 bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to British Columbia
2 fighters moved from Western United States to Hawaiian Islands
1 artillery, 2 carriers, 3 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 carrier and 2 transports placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 artilleries and 3 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 4 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to Yunnan
1 fighter moved from Szechwan to Shensi
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 carrier and 1 fighter; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 armour moved from Shensi to Timguska
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 mech_infantry moved from Tunisia to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Italian Somaliland
Battle in Timguska
British attack with 1 armour
Japanese defend with 1 infantry
British win, taking Italian Somaliland from Italians, taking Timguska from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns, 1 artillery and 7 infantry moved from Shensi to Kansu
2 fighters moved from Anhwe to Jehol
1 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Yunnan to India
1 infantry moved from India to West India
1 armour moved from India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
3 artilleries and 1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Algeria to Tunisia
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
Place Units - British
1 carrier placed in 71 Sea Zone
1 fighter placed in 71 Sea Zone
1 armour placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 fighter and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 30 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Archangel to Vologda
Italians take Vologda from Russians
1 armour moved from Bryansk to Caucasus
1 artillery and 1 infantry moved from Bryansk to Tambov
1 bomber and 2 fighters moved from Egypt to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 2 fighters and 2 transports
Battle in sz93, my SS scored a hit.
What do you want me to take as casualty?
@aequitas:
Battle in sz93, my SS scored a hit.
What do you want me to take as casualty?
Lose the DD.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Archangel to Vologda
Italians take Vologda from Russians
1 armour moved from Bryansk to Caucasus
1 artillery and 1 infantry moved from Bryansk to Tambov
1 bomber and 2 fighters moved from Egypt to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Americans
Italians win with 1 bomber remaining. Battle score for attacker is 39
Casualties for Italians: 2 fighters and 1 submarine
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 carrier, 2 fighters and 2 transports
Battle in Tambov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Western Ukraine to Bryansk
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
Italians collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Harsh in SZ93. You were 20% to win that one.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Shan State to Yunnan
Place Units - ANZAC
1 bomber and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,6,6
ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Harsh in SZ93. You were 20% to win that one.
Correct, and about 32% after your DD was gone.
It worked well for Italia, above expectations.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 bomber moved from France to Southern France
3 fighters moved from Southern Italy to Southern France
2 bombers moved from Western Germany to Southern France
2 infantry moved from Western Germany to 112 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
Combat - Germans
Battle in Gibraltar
Germans attack with 2 infantry
British defend with 1 harbour and 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 76 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 3 bombers, 3 fighters, 5 infantry and 2 mech_infantrys
British defend with 1 armour and 1 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from Americans with 3 bombers, 3 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 23
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Non Combat Move - Germans
1 fighter moved from Southern France to 91 Sea Zone
2 fighters moved from Southern France to 95 Sea Zone
3 bombers moved from Southern France to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 fighter moved from 76 Sea Zone to Egypt
3 mech_infantrys moved from Novgorod to Bryansk
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
2 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
3 fighters placed in Novgorod
3 armour placed in Ukraine
2 bombers placed in Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 2 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
1 fighter moved from Evenkiyskiy to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Volgograd to Russia
Place Units - Russians
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Novosibirsk to Timguska
1 mech_infantry moved from Yenisey to Timguska
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in Malaya
Battle in Northern Territory
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking Malaya from UK_Pacific, taking Northern Territory from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Timguska
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 armour
Japanese win, taking Timguska from Russians with 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
1 infantry moved from Novosibirsk to Vologda
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 55 Sea Zone
1 carrier moved from 62 Sea Zone to 55 Sea Zone
2 battleships moved from 62 Sea Zone to 55 Sea Zone
2 carriers, 1 fighter and 2 transports moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Place Units - Japanese
3 infantry placed in Manchuria
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total