16L G40 AetV (Axis) vs Kamikaze_pilot (Allies +22)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 artillery and 2 infantry moved from Rostov to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                2 artilleries moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,5,2,3,5,3,1,4,1,3,2,1,2
                Italians collect 7 PUs (10 lost to blockades); end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    triplea_37972_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                Battle in Borneo

    Non Combat Move - ANZAC
                2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 41 Sea Zone to 45 Sea Zone
                2 fighters moved from Yakut S.S.R. to Central Mongolia

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_37972_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Northwest Persia to Egypt

    Turn Complete - French

    triplea_37972_Fre11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 96 PUs;
                Germans buy 3 fighters, 12 mech_infantrys and 2 submarines; Remaining resources: 6 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                2 infantry moved from Tambov to Samara
                8 artilleries and 31 infantry moved from Tambov to Volgograd
                2 fighters and 1 tactical_bomber moved from Tambov to Volgograd
                1 fighter moved from Tambov to Volgograd
                2 fighters and 2 tactical_bombers moved from Tambov to Samara
                1 fighter moved from Tambov to Volgograd
                1 fighter moved from Tambov to Samara
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                6 bombers moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 8 artilleries, 4 fighters, 31 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 8 artilleries, 4 fighters, 31 infantry and 1 tactical_bomber in Volgograd, round 2 :  11/44 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 8 artilleries, 4 fighters, 31 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 6 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 6 bombers in 104 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 6 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                6 bombers moved from 104 Sea Zone to Western Germany
                1 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
                1 aaGun and 1 infantry moved from 104 Sea Zone to Portugal
                      Germans take Portugal from Neutral_True
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                21 armour and 45 mech_infantrys moved from Tambov to Smolensk
                3 infantry moved from Russia to Smolensk
                3 fighters and 2 tactical_bombers moved from Samara to Smolensk
                4 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
                4 aaGuns moved from Tambov to Volgograd
                3 mech_infantrys moved from Ukraine to Smolensk
                3 mech_infantrys moved from Western Ukraine to Smolensk
                2 mech_infantrys moved from Novgorod to Smolensk

    Place Units - Germans
                3 fighters and 2 submarines placed in 112 Sea Zone
                3 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                Germans undo move 1.
                2 fighters and 2 submarines placed in 112 Sea Zone
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,4,6,1,2,4,6,1,6,4,6,3,5
                Germans collect 60 PUs (2 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_37972_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 armour moved from Kansu to Chahar
                      Chinese take Suiyuyan from Japanese
                      Chinese take Chahar from Japanese
                1 armour moved from Tsinghai to Hopei
                      Chinese take Shensi from Japanese
                      Chinese take Hopei from Japanese
                1 armour moved from Sikang to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                2 fighters and 1 tactical_bomber moved from Persia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 armour and 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Caucasus to Persia
                6 aaGuns, 21 artilleries, 74 infantry and 2 mech_infantrys moved from Vologda to Urals
                2 mech_infantrys moved from Urals to Evenkiyskiy
                1 infantry moved from Timguska to Yenisey

    Turn Complete - Russians

    triplea_37972_Rus12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 fighters, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                2 mech_infantrys moved from Manchuria to Chahar
                1 infantry moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 2 mech_infantrys
                    Russians defend with 1 armour
                    Chinese win with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Kiangsi
                    Japanese attack with 1 infantry
                    British defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                2 fighters and 2 infantry placed in Japan
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3,6,4
                Japanese collect 27 PUs (2 lost to blockades); end with 27 PUs total

    triplea_37972_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 artilleries, 3 destroyers, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 33 Sea Zone to Philippines
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                3 artilleries, 2 infantry and 2 mech_infantrys moved from Spain to Portugal
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Philippines
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Portugal
                    Americans attack with 5 artilleries, 4 infantry and 2 mech_infantrys
                    Germans defend with 1 aaGun and 3 infantry
                    Americans win, taking Portugal from Germans with 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from India to Egypt
                1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Spain
                4 artilleries and 6 infantry placed in Eastern United States
                3 destroyers placed in 101 Sea Zone
                3 infantry placed in Central United States
                Americans undo move 4.
                3 infantry placed in Central United States
                Americans undo move 3.
                2 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Americans undo move 4.
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Yunnan : 1 bomber
        Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 armour
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 flag, 2 destroyers and 2 submarines
        Central United States : 1 factory_major and 3 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Egypt : 1 bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Portugal : 1 flag, 5 artilleries, 3 infantry and 2 mech_infantrys
        104 Sea Zone : 1 destroyer and 1 submarine
        97 Sea Zone : 1 flag, 6 submarines
        101 Sea Zone : 3 destroyers and 6 transports
        Brazil : 1 flag
        Spain : 1 flag, 1 factory_minor
        91 Sea Zone : 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 91
        Russians : 12 / 0
        Japanese : 27 / 27
        Americans : 67 / 92
        Chinese : 14 / 14
        British : 38 / 40
        UK_Pacific : 20 / 21
        Italians : 14 / 14
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    triplea_37972_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Kweichow to Anhwe

    Place Units - Chinese
                1 artillery and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Anhwe : 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 59 / 91
        Russians : 12 / 0
        Japanese : 27 / 27
        Americans : 67 / 92
        Chinese : 14 / 21
        British : 38 / 40
        UK_Pacific : 20 / 21
        Italians : 14 / 14
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    triplea_37972_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from Turkey to Rostov
                      British take Caucasus from Italians
                      British take Rostov from Italians
                1 armour moved from Turkey to Bulgaria
                      British take Greece from Italians
                      British take Bulgaria from Germans
                4 armour and 1 mech_infantry moved from Turkey to Albania
                      British take Albania from Italians
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                      UK_Pacific take 43 Sea Zone from Japanese
                      UK_Pacific take 35 Sea Zone from Japanese

    Combat - British
                Battle in Sumatra
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 3 mech_infantrys moved from Hunan to Anhwe
                1 infantry moved from Kwangtung to Kiangsi
                2 artilleries and 6 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kweichow to Anhwe
                3 artilleries and 1 infantry moved from Yunnan to Hunan
                2 infantry moved from Shan State to Burma
                1 aaGun moved from India to West India
                1 infantry moved from Siam to Shan State
                4 infantry moved from French Indo China to Shan State
                8 artilleries and 4 infantry moved from Turkey to Greece
                3 artilleries, 6 fighters and 2 tactical_bombers moved from Iraq to Turkey
                3 infantry moved from Northwest Persia to Turkey
                3 infantry moved from Persia to Northwest Persia
                1 armour and 3 mech_infantrys moved from Saudi Arabia to Turkey
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 infantry moved from French Indo China to Shan State

    Place Units - British
                1 armour, 1 artillery and 1 mech_infantry placed in Iraq
                3 infantry placed in Persia
                1 artillery and 1 infantry placed in Quebec
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 46 PUs; end with 46 PUs total

    Place Units - UK_Pacific
                5 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Yunnan: 1 bomber
                EDIT: Adding units owned by Americans to Iraq: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 5 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Shantung : 1 infantry
        Kiangsi : 2 infantry
        Siam : 1 flag
        Hunan : 5 artilleries and 7 infantry
        Anhwe : 1 fighter, 1 infantry and 3 mech_infantrys
        Shan State : 7 infantry
        Burma : 2 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 flag, 2 aaGuns, 1 factory_minor and 5 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 destroyer
        West India : 1 aaGun
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Tunisia : 1 infantry
        Tobruk : 1 flag
        Albania : 1 flag, 4 armour and 1 mech_infantry
        Libya : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 flag, 1 armour
        Caucasus : 1 flag
        Turkey : 1 flag, 1 armour, 3 artilleries, 6 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
        Saudi Arabia : 1 flag
        106 Sea Zone : 1 flag, 1 transport
        Bulgaria : 1 flag, 1 armour
        Greece : 1 flag, 8 artilleries and 4 infantry
        97 Sea Zone : 3 submarines
        Iraq : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 3 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 3 infantry
        Persia : 1 flag, 1 factory_minor and 3 infantry
        Spain : 1 aaGun, 1 artillery and 2 infantry
        91 Sea Zone : 1 battleship and 1 cruiser

    Production/PUs Summary :

    Germans : 58 / 91
        Russians : 12 / 0
        Japanese : 21 / 27
        Americans : 67 / 92
        Chinese : 16 / 21
        British : 46 / 46
        UK_Pacific : 24 / 30
        Italians : 7 / 14
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    triplea_37972_UK_12.tsvg


  • I edited an American bomber from China to the Middle-East, totally missed it! Let me know if you think it’s to late, and I shouldn’t edit  :-)

  • 22 21 20 19 18 17 16

    @Kamikaze_pilot:

    I edited an American bomber from China to the Middle-East, totally missed it! Let me know if you think it’s to late, and I shouldn’t edit   :-)

    No prob. that’s fine.


  • Thank you

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                3 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Southern France to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6,3,3,2,2,6,4,3,3,2,6,4,6,2,4
                Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs

    triplea_37972_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Formosa

    Non Combat Move - ANZAC
                1 carrier and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                2 fighters moved from Central Mongolia to Kwangsi
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_37972_ANZ12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Turkey
                1 fighter moved from Egypt to Turkey
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

    triplea_37972_Fre12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 destroyers, 5 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                7 bombers moved from Southern Italy to Normandy Bordeaux
                6 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Smolensk to Vologda
                2 fighters moved from Smolensk to Vologda
                1 infantry moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Volgograd to Caucasus
                      Germans take Caucasus from British
                2 infantry moved from Volgograd to Rostov
                3 fighters and 3 tactical_bombers moved from Smolensk to Rostov
                2 fighters moved from Smolensk to Vologda
                4 fighters moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
                EDIT: Removing units owned by British from Rostov: 1 armour
                EDIT: Removing units owned by Russians from Vologda: 1 infantry
                EDIT: Turning off Edit Mode
                Battle in Vologda
                    Germans attack with 4 fighters and 1 infantry
                Battle in Rostov
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Battle in Normandy Bordeaux
                    Germans attack with 7 bombers, 1 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor and 1 harbour
                Battle in 110 Sea Zone
                    Germans attack with 6 bombers, 5 fighters and 1 submarine

    Non Combat Move - Germans
                4 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                6 bombers moved from 110 Sea Zone to Western Germany
                7 bombers moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                1 infantry moved from Norway to Sweden
                      Germans take Sweden from Neutral_True
                4 fighters moved from Vologda to Ukraine
                3 fighters and 3 tactical_bombers moved from Rostov to Ukraine
                3 artilleries and 10 infantry moved from Volgograd to Samara
                2 armour and 2 mech_infantrys moved from Smolensk to Western Ukraine
                2 armour and 2 mech_infantrys moved from Smolensk to Ukraine
                17 armour and 49 mech_infantrys moved from Smolensk to Samara
                2 infantry moved from Smolensk to Russia
                1 aaGun moved from Volgograd to Samara
                1 infantry moved from Volgograd to Kazakhstan
                1 aaGun moved from Volgograd to Kazakhstan
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Ukraine to Romania

    Place Units - Germans
                2 destroyers and 2 transports placed in 112 Sea Zone
                Germans undo move 1.
                1 destroyer and 2 transports placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to France: 3 mech_infantrys
                EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                2 infantry placed in Western Germany
                3 infantry placed in France
                1 bomber placed in Western Germany
                2 armour and 1 mech_infantry placed in Ukraine
                1 armour and 1 mech_infantry placed in Germany
                2 mech_infantrys placed in Russia
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,1,1,1,1,5,2,2,1,2,2,5,6,1,2,6
                Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs

    triplea_37972_Ger13.tsvg

  • 22 21 20 19 18 17 16

    Kamikaze_pilot, my PC crashed after I did my Combat.
    Had to Edit all the combat in.
    Please verify with the Marti dice results on your E-Mail account and let me know if I missed something.

    I assumed no scramble in sz 110. Let me know if you think diffrent about it.

    Sincerely AetV


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 armour moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 armour moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour moved from Hopei to Buyant-Uhaa

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Yenisey to Timguska
                2 mech_infantrys moved from Evenkiyskiy to Urals
                2 fighters and 1 tactical_bomber moved from Persia to Urals

    Turn Complete - Russians

    triplea_37972_Rus13.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in Japan
                2 submarines placed in 6 Sea Zone
                2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 16 PUs; end with 16 PUs total

    triplea_37972_Jap13.tsvg


  • @aequitas:

    Kamikaze_pilot, my PC crashed after I did my Combat.
    Had to Edit all the combat in.
    Please verify with the Marti dice results on your E-Mail account and let me know if I missed something.

    I assumed no scramble in sz 110. Let me know if you think diffrent about it.

    Sincerely AetV

    Oops, missed this! I shall check it

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