@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
I edited an American bomber from China to the Middle-East, totally missed it! Let me know if you think it’s to late, and I shouldn’t edit :-)
I edited an American bomber from China to the Middle-East, totally missed it! Let me know if you think it’s to late, and I shouldn’t edit  :-)
No prob. that’s fine.
Thank you
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6,3,3,2,2,6,4,3,3,2,6,4,6,2,4
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
Combat - ANZAC
Battle in Formosa
Non Combat Move - ANZAC
1 carrier and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Central Mongolia to Kwangsi
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Turkey
1 fighter moved from Egypt to Turkey
2 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 destroyers, 5 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
7 bombers moved from Southern Italy to Normandy Bordeaux
6 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Smolensk to Vologda
2 fighters moved from Smolensk to Vologda
1 infantry moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Volgograd to Caucasus
Germans take Caucasus from British
2 infantry moved from Volgograd to Rostov
3 fighters and 3 tactical_bombers moved from Smolensk to Rostov
2 fighters moved from Smolensk to Vologda
4 fighters moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by British from Rostov: 1 armour
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Turning off Edit Mode
Battle in Vologda
Germans attack with 4 fighters and 1 infantry
Battle in Rostov
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Battle in Normandy Bordeaux
Germans attack with 7 bombers, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor and 1 harbour
Battle in 110 Sea Zone
Germans attack with 6 bombers, 5 fighters and 1 submarine
Non Combat Move - Germans
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
6 bombers moved from 110 Sea Zone to Western Germany
7 bombers moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
4 fighters moved from Vologda to Ukraine
3 fighters and 3 tactical_bombers moved from Rostov to Ukraine
3 artilleries and 10 infantry moved from Volgograd to Samara
2 armour and 2 mech_infantrys moved from Smolensk to Western Ukraine
2 armour and 2 mech_infantrys moved from Smolensk to Ukraine
17 armour and 49 mech_infantrys moved from Smolensk to Samara
2 infantry moved from Smolensk to Russia
1 aaGun moved from Volgograd to Samara
1 infantry moved from Volgograd to Kazakhstan
1 aaGun moved from Volgograd to Kazakhstan
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Ukraine to Romania
Place Units - Germans
2 destroyers and 2 transports placed in 112 Sea Zone
Germans undo move 1.
1 destroyer and 2 transports placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 3 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
2 infantry placed in Western Germany
3 infantry placed in France
1 bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Germany
2 mech_infantrys placed in Russia
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,1,1,1,1,5,2,2,1,2,2,5,6,1,2,6
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Kamikaze_pilot, my PC crashed after I did my Combat.
Had to Edit all the combat in.
Please verify with the Marti dice results on your E-Mail account and let me know if I missed something.
I assumed no scramble in sz 110. Let me know if you think diffrent about it.
Sincerely AetV
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 armour moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Hopei to Buyant-Uhaa
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Yenisey to Timguska
2 mech_infantrys moved from Evenkiyskiy to Urals
2 fighters and 1 tactical_bomber moved from Persia to Urals
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Japan
2 submarines placed in 6 Sea Zone
2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 16 PUs; end with 16 PUs total
@aequitas:
Kamikaze_pilot, my PC crashed after I did my Combat.
Had to Edit all the combat in.
Please verify with the Marti dice results on your E-Mail account and let me know if I missed something.I assumed no scramble in sz 110. Let me know if you think diffrent about it.
Sincerely AetV
Oops, missed this! I shall check it
You edited right, no problem!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Portugal to Southern France
1 bomber moved from Egypt to Southern France
1 bomber moved from Iraq to Southern France
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
Combat - Americans
Battle in Okinawa
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans win, taking Okinawa from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in Southern France
Americans attack with 2 bombers and 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Southern France to Spain
5 artilleries and 3 infantry moved from Portugal to Spain
1 aaGun, 4 artilleries, 6 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 4 artilleries, 3 destroyers, 6 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 4 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
3 infantry moved from Central United States to Eastern United States
1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - Americans
1 airfield and 3 fighters placed in Spain
1 carrier and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 3 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 factory_minor, 6 infantry and 2 mech_infantrys
Japanese win with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is -11
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 artilleries and 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 armour; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 1 infantry and 3 mech_infantrys moved from Anhwe to Kiangsu
1 infantry moved from Shantung to Kiangsu
2 infantry moved from Kiangsi to Kiangsu
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Northwest Persia to Caucasus
6 fighters and 2 tactical_bombers moved from Turkey to Caucasus
4 armour and 1 mech_infantry moved from Albania to Yugoslavia
1 armour moved from Bulgaria to Yugoslavia
Combat - British
Battle in Kiangsu
British attack with 1 fighter, 4 infantry and 3 mech_infantrys
Japanese defend with 1 factory_minor, 4 infantry and 2 mech_infantrys
British win, taking Kiangsu from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry and 2 mech_infantrys
Casualties for British: 4 infantry and 2 mech_infantrys
Battle in Caucasus
British attack with 6 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Yugoslavia
British attack with 5 armour and 1 mech_infantry
Italians defend with 1 aaGun and 1 infantry
British win, taking Yugoslavia from Germans with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 infantry
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Tunisia to Libya
6 fighters and 2 tactical_bombers moved from Caucasus to Turkey
1 infantry moved from Northwest Persia to Turkey
3 infantry moved from Persia to Northwest Persia
2 armour, 1 artillery and 3 mech_infantrys moved from Iraq to Turkey
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from West India to Eastern Persia
5 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Burma to India
7 infantry moved from Shan State to Burma
2 aaGuns and 5 infantry moved from French Indo China to Yunnan
5 artilleries and 7 infantry moved from Hunan to Kweichow
1 fighter moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
8 artilleries and 4 infantry moved from Greece to Turkey
Place Units - British
8 infantry placed in United Kingdom
2 infantry placed in United Kingdom
3 artilleries placed in Iraq
1 artillery placed in Persia
British undo move 4.
British undo move 3.
British undo move 2.
British undo move 1.
3 artilleries placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
British undo move 3.
1 artillery placed in Egypt
7 infantry placed in United Kingdom
Turn Complete - British
British collect 48 PUs; end with 48 PUs total
Place Units - UK_Pacific
5 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 5 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 3 artilleries, 3 fighters and 4 infantry
British defend with 5 armour and 1 mech_infantry
Italians roll dice for 3 artilleries, 3 fighters and 4 infantry in Yugoslavia, round 2 : 2/10 hits
British roll dice for 5 armour and 1 mech_infantry in Yugoslavia, round 2 : 4/6 hits
1 mech_infantry owned by the British, 1 armour owned by the British and 4 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 3 artilleries and 3 fighters in Yugoslavia, round 3 : 3/6 hits
British roll dice for 4 armour in Yugoslavia, round 3 : 2/4 hits
2 artilleries owned by the Italians and 3 armour owned by the British lost in Yugoslavia
Italians roll dice for 1 artillery and 3 fighters in Yugoslavia, round 4 : 0/4 hits
British roll dice for 1 armour in Yugoslavia, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 3 fighters in Yugoslavia, round 5 : 2/4 hits
British roll dice for 1 armour in Yugoslavia, round 5 : 1/1 hits
1 artillery owned by the Italians and 1 armour owned by the British lost in Yugoslavia
Italians win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 3 artilleries and 4 infantry
Casualties for British: 5 armour and 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Yugoslavia to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2,1,3,4,1,5,5,3,3,3,6,5,3
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from Kwangsi to 33 Sea Zone
3 destroyers and 4 submarines moved from 35 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
4 bombers moved from Western Germany to 110 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
10 bombers and 1 fighter moved from Western Germany to Southern France
1 mech_infantry moved from Germany to Yugoslavia
Germans take Yugoslavia from British
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
2 infantry moved from Rostov to Caucasus
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Switzerland to Southern France
Combat - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
4 bombers moved from Western Germany to 110 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
10 bombers and 1 fighter moved from Western Germany to Southern France
1 mech_infantry moved from Germany to Yugoslavia
Germans take Yugoslavia from British
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
2 infantry moved from Rostov to Caucasus
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Switzerland to Southern France
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in 110 Sea Zone
Germans attack with 4 bombers, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 4 bombers and 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Southern France
Germans attack with 10 bombers, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 10 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Southern France, round 2 : 7/13 hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 10 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 infantry moved from Kazakhstan to Afghanistan
Germans take Afghanistan from Neutral_True
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Switzerland to Northern Italy
1 armour and 3 mech_infantrys moved from Germany to Northern Italy
2 armour and 5 mech_infantrys moved from Western Ukraine to Romania
1 armour and 1 mech_infantry moved from Ukraine to Russia
2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Ukraine to Southern Italy
1 fighter moved from Ukraine to Northern Italy
1 fighter moved from Southern France to France
10 bombers moved from Southern France to Western Germany
4 bombers moved from 110 Sea Zone to Western Germany
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 transports moved from 112 Sea Zone to 113 Sea Zone
6 infantry moved from Sweden to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Sweden to Norway
1 armour and 1 mech_infantry moved from Ukraine to Russia
1 aaGun moved from Kazakhstan to Volgograd
1 mech_infantry moved from Ukraine to Romania
Place Units - Germans
2 infantry placed in France
2 fighters placed in Western Germany
2 submarines placed in 112 Sea Zone
6 infantry placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,5,1,2,2,5,2,5,1,6,6,1,6,6
Germans collect 68 PUs (5 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs