16L G40 AetV (Axis) vs Kamikaze_pilot (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Northwest Persia to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 96 PUs;
Germans buy 3 fighters, 12 mech_infantrys and 2 submarines; Remaining resources: 6 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
2 infantry moved from Tambov to Samara
8 artilleries and 31 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Tambov to Volgograd
2 fighters and 2 tactical_bombers moved from Tambov to Samara
1 fighter moved from Tambov to Volgograd
1 fighter moved from Tambov to Samara
1 submarine moved from 112 Sea Zone to 104 Sea Zone
6 bombers moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 8 artilleries, 4 fighters, 31 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 artilleries, 4 fighters, 31 infantry and 1 tactical_bomber in Volgograd, round 2 : 11/44 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 artilleries, 4 fighters, 31 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 6 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 6 bombers in 104 Sea Zone, round 2 : 1/6 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 6 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
6 bombers moved from 104 Sea Zone to Western Germany
1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
1 aaGun and 1 infantry moved from 104 Sea Zone to Portugal
Germans take Portugal from Neutral_True
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
21 armour and 45 mech_infantrys moved from Tambov to Smolensk
3 infantry moved from Russia to Smolensk
3 fighters and 2 tactical_bombers moved from Samara to Smolensk
4 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
4 aaGuns moved from Tambov to Volgograd
3 mech_infantrys moved from Ukraine to Smolensk
3 mech_infantrys moved from Western Ukraine to Smolensk
2 mech_infantrys moved from Novgorod to SmolenskPlace Units - Germans
3 fighters and 2 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
Germans undo move 1.
2 fighters and 2 submarines placed in 112 Sea Zone
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,4,6,1,2,4,6,1,6,4,6,3,5
Germans collect 60 PUs (2 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 armour moved from Kansu to Chahar
Chinese take Suiyuyan from Japanese
Chinese take Chahar from Japanese
1 armour moved from Tsinghai to Hopei
Chinese take Shensi from Japanese
Chinese take Hopei from Japanese
1 armour moved from Sikang to Caucasus
1 infantry moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Persia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
6 aaGuns, 21 artilleries, 74 infantry and 2 mech_infantrys moved from Vologda to Urals
2 mech_infantrys moved from Urals to Evenkiyskiy
1 infantry moved from Timguska to YeniseyTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in Chahar
Japanese attack with 2 mech_infantrys
Russians defend with 1 armour
Chinese win with 1 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Battle in Kiangsi
Japanese attack with 1 infantry
British defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
1 submarine placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3,6,4
Japanese collect 27 PUs (2 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to Philippines
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
3 artilleries, 2 infantry and 2 mech_infantrys moved from Spain to Portugal
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to PortugalCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Portugal
Americans attack with 5 artilleries, 4 infantry and 2 mech_infantrys
Germans defend with 1 aaGun and 3 infantry
Americans win, taking Portugal from Germans with 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from India to Egypt
1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 factory_minor placed in Spain
4 artilleries and 6 infantry placed in Eastern United States
3 destroyers placed in 101 Sea Zone
3 infantry placed in Central United States
Americans undo move 4.
3 infantry placed in Central United States
Americans undo move 3.
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Americans undo move 4.
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Yunnan : 1 bomber
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 armour
44 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
17 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 2 destroyers and 2 submarines
Central United States : 1 factory_major and 3 infantry
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Egypt : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Portugal : 1 flag, 5 artilleries, 3 infantry and 2 mech_infantrys
104 Sea Zone : 1 destroyer and 1 submarine
97 Sea Zone : 1 flag, 6 submarines
101 Sea Zone : 3 destroyers and 6 transports
Brazil : 1 flag
Spain : 1 flag, 1 factory_minor
91 Sea Zone : 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 91
Russians : 12 / 0
Japanese : 27 / 27
Americans : 67 / 92
Chinese : 14 / 14
British : 38 / 40
UK_Pacific : 20 / 21
Italians : 14 / 14
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Kweichow to AnhwePlace Units - Chinese
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Anhwe : 2 artilleries and 3 infantry
Production/PUs Summary :
Germans : 59 / 91
Russians : 12 / 0
Japanese : 27 / 27
Americans : 67 / 92
Chinese : 14 / 21
British : 38 / 40
UK_Pacific : 20 / 21
Italians : 14 / 14
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Turkey to Rostov
British take Caucasus from Italians
British take Rostov from Italians
1 armour moved from Turkey to Bulgaria
British take Greece from Italians
British take Bulgaria from Germans
4 armour and 1 mech_infantry moved from Turkey to Albania
British take Albania from Italians
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
UK_Pacific take 43 Sea Zone from Japanese
UK_Pacific take 35 Sea Zone from JapaneseCombat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 3 mech_infantrys moved from Hunan to Anhwe
1 infantry moved from Kwangtung to Kiangsi
2 artilleries and 6 infantry moved from Kwangsi to Hunan
1 infantry moved from Kweichow to Anhwe
3 artilleries and 1 infantry moved from Yunnan to Hunan
2 infantry moved from Shan State to Burma
1 aaGun moved from India to West India
1 infantry moved from Siam to Shan State
4 infantry moved from French Indo China to Shan State
8 artilleries and 4 infantry moved from Turkey to Greece
3 artilleries, 6 fighters and 2 tactical_bombers moved from Iraq to Turkey
3 infantry moved from Northwest Persia to Turkey
3 infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from Saudi Arabia to Turkey
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from French Indo China to Shan StatePlace Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Iraq
3 infantry placed in Persia
1 artillery and 1 infantry placed in Quebec
1 artillery and 2 infantry placed in EgyptTurn Complete - British
British collect 46 PUs; end with 46 PUs totalPlace Units - UK_Pacific
5 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yunnan: 1 bomber
EDIT: Adding units owned by Americans to Iraq: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 5 mech_infantrysTerritory Summary for British and UK_Pacific :
Shantung : 1 infantry
Kiangsi : 2 infantry
Siam : 1 flag
Hunan : 5 artilleries and 7 infantry
Anhwe : 1 fighter, 1 infantry and 3 mech_infantrys
Shan State : 7 infantry
Burma : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag, 2 aaGuns, 1 factory_minor and 5 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 destroyer
West India : 1 aaGun
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Tunisia : 1 infantry
Tobruk : 1 flag
Albania : 1 flag, 4 armour and 1 mech_infantry
Libya : 1 flag
Ethiopia : 1 flag
Rostov : 1 flag, 1 armour
Caucasus : 1 flag
Turkey : 1 flag, 1 armour, 3 artilleries, 6 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag, 1 transport
Bulgaria : 1 flag, 1 armour
Greece : 1 flag, 8 artilleries and 4 infantry
97 Sea Zone : 3 submarines
Iraq : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 3 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
Spain : 1 aaGun, 1 artillery and 2 infantry
91 Sea Zone : 1 battleship and 1 cruiserProduction/PUs Summary :
Germans : 58 / 91
Russians : 12 / 0
Japanese : 21 / 27
Americans : 67 / 92
Chinese : 16 / 21
British : 46 / 46
UK_Pacific : 24 / 30
Italians : 7 / 14
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
I edited an American bomber from China to the Middle-East, totally missed it! Let me know if you think it’s to late, and I shouldn’t edit :-)
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I edited an American bomber from China to the Middle-East, totally missed it! Let me know if you think it’s to late, and I shouldn’t edit  :-)
No prob. that’s fine.
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Thank you
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6,3,3,2,2,6,4,3,3,2,6,4,6,2,4
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - ANZAC
Battle in FormosaNon Combat Move - ANZAC
1 carrier and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Central Mongolia to Kwangsi
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Turkey
1 fighter moved from Egypt to Turkey
2 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 destroyers, 5 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
7 bombers moved from Southern Italy to Normandy Bordeaux
6 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Smolensk to Vologda
2 fighters moved from Smolensk to Vologda
1 infantry moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Volgograd to Caucasus
Germans take Caucasus from British
2 infantry moved from Volgograd to Rostov
3 fighters and 3 tactical_bombers moved from Smolensk to Rostov
2 fighters moved from Smolensk to Vologda
4 fighters moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by British from Rostov: 1 armour
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Turning off Edit Mode
Battle in Vologda
Germans attack with 4 fighters and 1 infantry
Battle in Rostov
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Battle in Normandy Bordeaux
Germans attack with 7 bombers, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor and 1 harbour
Battle in 110 Sea Zone
Germans attack with 6 bombers, 5 fighters and 1 submarineNon Combat Move - Germans
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
6 bombers moved from 110 Sea Zone to Western Germany
7 bombers moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
4 fighters moved from Vologda to Ukraine
3 fighters and 3 tactical_bombers moved from Rostov to Ukraine
3 artilleries and 10 infantry moved from Volgograd to Samara
2 armour and 2 mech_infantrys moved from Smolensk to Western Ukraine
2 armour and 2 mech_infantrys moved from Smolensk to Ukraine
17 armour and 49 mech_infantrys moved from Smolensk to Samara
2 infantry moved from Smolensk to Russia
1 aaGun moved from Volgograd to Samara
1 infantry moved from Volgograd to Kazakhstan
1 aaGun moved from Volgograd to Kazakhstan
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Ukraine to RomaniaPlace Units - Germans
2 destroyers and 2 transports placed in 112 Sea Zone
Germans undo move 1.
1 destroyer and 2 transports placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 3 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
2 infantry placed in Western Germany
3 infantry placed in France
1 bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Germany
2 mech_infantrys placed in Russia
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,1,1,1,1,5,2,2,1,2,2,5,6,1,2,6
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
Kamikaze_pilot, my PC crashed after I did my Combat.
Had to Edit all the combat in.
Please verify with the Marti dice results on your E-Mail account and let me know if I missed something.I assumed no scramble in sz 110. Let me know if you think diffrent about it.
Sincerely AetV
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 armour moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Hopei to Buyant-UhaaCombat - Russians
Non Combat Move - Russians
1 infantry moved from Yenisey to Timguska
2 mech_infantrys moved from Evenkiyskiy to Urals
2 fighters and 1 tactical_bomber moved from Persia to UralsTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Japan
2 submarines placed in 6 Sea Zone
2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 16 PUs; end with 16 PUs total -
@aequitas:
Kamikaze_pilot, my PC crashed after I did my Combat.
Had to Edit all the combat in.
Please verify with the Marti dice results on your E-Mail account and let me know if I missed something.I assumed no scramble in sz 110. Let me know if you think diffrent about it.
Sincerely AetV
Oops, missed this! I shall check it
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You edited right, no problem!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Portugal to Southern France
1 bomber moved from Egypt to Southern France
1 bomber moved from Iraq to Southern France
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to OkinawaCombat - Americans
Battle in Okinawa
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans win, taking Okinawa from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in Southern France
Americans attack with 2 bombers and 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
2 bombers moved from Southern France to Spain
5 artilleries and 3 infantry moved from Portugal to Spain
1 aaGun, 4 artilleries, 6 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 4 artilleries, 3 destroyers, 6 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 4 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
3 infantry moved from Central United States to Eastern United States
1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea ZonePlace Units - Americans
1 airfield and 3 fighters placed in Spain
1 carrier and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs





