16L G40 AetV (Axis) vs Kamikaze_pilot (Allies +22)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 artilleries and 1 infantry moved from Burma to Shan State
                2 artilleries, 25 infantry and 3 mech_infantrys moved from Yunnan to French Indo China
                3 fighters and 1 tactical_bomber moved from Russia to Caucasus
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from United Kingdom to Scotland
                1 fighter moved from Northwest Persia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Scotland
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking Scotland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Shan State
                    British attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    British attack with 2 artilleries, 25 infantry and 3 mech_infantrys
                    Japanese defend with 1 aaGun, 1 factory_minor, 12 infantry and 1 mech_infantry
                    British win, taking French Indo China from Japanese with 2 artilleries, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 aaGun, 12 infantry and 1 mech_infantry
                    Casualties for British: 6 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Northwest Persia to India
                4 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                3 artilleries moved from Iraq to Northwest Persia
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Egypt to Northwest Persia
                1 artillery and 2 infantry moved from India to Burma
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 transport moved from 102 Sea Zone to 106 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 aaGun moved from United Kingdom to Scotland
                1 aaGun moved from Yunnan to French Indo China
                1 aaGun moved from Yunnan to French Indo China
                1 aaGun moved from Yunnan to Burma

    Place Units - British
                3 infantry placed in Persia
                3 artilleries placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Szechwan : 1 infantry
        Shan State : 2 artilleries and 1 infantry
        Burma : 1 aaGun, 1 artillery and 2 infantry
        India : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
        Malaya : 1 harbour
        French Indo China : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 19 infantry and 3 mech_infantrys
        39 Sea Zone : 1 destroyer
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield, 1 artillery and 2 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Tunisia : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 artillery and 2 infantry
        106 Sea Zone : 1 flag, 1 transport
        97 Sea Zone : 3 submarines
        Iraq : 1 flag, 5 artilleries, 1 factory_minor and 3 infantry
        92 Sea Zone : 1 battleship and 1 cruiser
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 6 armour, 4 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
        Persia : 1 flag, 1 factory_minor and 3 infantry

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 13 / 12
        Japanese : 49 / 56
        Americans : 57 / 78
        Chinese : 8 / 4
        British : 34 / 35
        UK_Pacific : 12 / 11
        Italians : 15 / 7
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_UK_10.tsvg


  • Ah wel, I can’t always be lucky  8-)


  • If I did win that battle, it would be game over for Japan…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry and 2 mech_infantrys moved from Bryansk to Russia

    Combat - Italians
                Battle in Russia
                    Italians attack with 1 infantry and 2 mech_infantrys
                    French defend with 1 fighter; ANZAC defend with 3 fighters; Russians defend with 1 airfield, 1 factory_major and 2 infantry
                    Russians win with 4 fighters and 2 infantry remaining. Battle score for attacker is -11
                    Casualties for Italians: 1 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,1,4,3,4,1,4,5,1,1,2,4,5,4
                Italians collect 2 PUs (13 lost to blockades); end with 2 PUs total

    triplea_37972_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                3 fighters moved from Russia to Timguska

    Combat - ANZAC
                Battle in Timguska
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 mech_infantry
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 fighter
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from New Guinea to Dutch New Guinea
                2 fighters moved from Timguska to Yakut S.S.R.

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Yakut S.S.R. : 2 fighters
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        42 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        41 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 13 / 12
        Japanese : 45 / 56
        Americans : 57 / 78
        Chinese : 8 / 4
        British : 34 / 35
        UK_Pacific : 12 / 11
        Italians : 15 / 2
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Russia to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 2 infantry
        Iraq : 2 infantry
        Northwest Persia : 1 fighter

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 13 / 12
        Japanese : 45 / 56
        Americans : 57 / 78
        Chinese : 8 / 4
        British : 34 / 35
        UK_Pacific : 12 / 11
        Italians : 15 / 2
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                7 fighters and 3 tactical_bombers moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                7 bombers moved from Bryansk to Caucasus

    Combat - Germans
                Battle in Russia
                    Germans attack with 7 fighters, 3 infantry and 3 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_major and 2 infantry
                        Germans roll dice for 7 fighters, 3 infantry and 3 tactical_bombers in Russia, round 2 :  8/13 hits
                        Russians roll dice for 2 infantry in Russia, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Russia
                    Germans captures 12PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 7 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 7 bombers and 2 mech_infantrys
                    British defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 7 bombers and 2 mech_infantrys in Caucasus, round 2 :  4/10 hits
                        Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 7 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Volgograd to Tambov
                3 aaGuns, 15 armour, 8 artilleries, 31 infantry and 45 mech_infantrys moved from Bryansk to Tambov
                3 armour moved from Western Ukraine to Tambov
                3 armour moved from Ukraine to Tambov
                7 fighters and 3 tactical_bombers moved from Russia to Tambov
                1 artillery and 1 infantry moved from Eire to 119 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                7 bombers moved from Caucasus to Southern Italy
                1 artillery and 1 infantry moved from Western Germany to France

    Place Units - Germans
                1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone
                3 mech_infantrys placed in Western Ukraine
                3 mech_infantrys placed in Ukraine
                4 mech_infantrys placed in Western Germany
                Germans undo move 4.
                2 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,6,2,1,2,6,4,5,6,5,6,6,6,2
                Germans collect 63 PUs (2 lost to blockades); end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs

    triplea_37972_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Japanese
                1 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Samara to Kansu
                      Russians take Novosibirsk from Germans
                      Chinese take Kansu from Japanese
                1 armour moved from Samara to Tsinghai
                      Russians take Kazakhstan from Germans
                      Chinese take Tsinghai from Japanese
                1 armour moved from Samara to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Kazakhstan
                21 artilleries, 76 infantry and 2 mech_infantrys moved from Samara to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 21 artilleries, 76 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 21 artilleries, 75 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                6 aaGuns moved from Samara to Vologda

    Turn Complete - Russians

    triplea_37972_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                2 mech_infantrys moved from Chahar to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 mech_infantrys in Manchuria, round 2 :  0/2 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 2 :  0/2 hits
                        Japanese roll dice for 2 mech_infantrys in Manchuria, round 3 :  1/2 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 3 :  0/2 hits
                        1 infantry owned by the Chinese lost in Manchuria
                        Japanese roll dice for 2 mech_infantrys in Manchuria, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 destroyers, 1 submarine and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
                Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs total

    triplea_37972_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                2 artilleries, 4 infantry and 2 mech_infantrys moved from British Guiana to 88 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
                1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Iraq to Saudi Arabia
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Battle in Spain
                    Americans attack with 3 artilleries, 3 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                    Americans win, taking 17 Sea Zone from Japanese, taking Spain from Neutral_True with 3 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 3 infantry
                Battle in Saudi Arabia
                    Americans attack with 1 artillery and 1 infantry
                    Neutral_True defend with 2 infantry
                    Neutral_True win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Spain to 91 Sea Zone
                1 bomber moved from Siberia to Yunnan
                1 bomber moved from Dutch New Guinea to India
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Iwo Jima : 1 flag
        Yunnan : 1 bomber
        India : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 armour
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        26 Sea Zone : 2 destroyers and 2 submarines
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Tunisia : 1 flag
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 5 submarines
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        Brazil : 1 flag
        Spain : 1 flag, 3 artilleries, 4 infantry and 2 mech_infantrys
        91 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 6 transports

    Production/PUs Summary :

    Germans : 60 / 100
        Russians : 15 / 0
        Japanese : 43 / 41
        Americans : 59 / 79
        Chinese : 8 / 4
        British : 34 / 35
        UK_Pacific : 12 / 11
        Italians : 15 / 2
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

    triplea_37972_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    triplea_37972_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                5 artilleries and 3 infantry moved from Iraq to Turkey
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
                2 fighters moved from Northwest Persia to Turkey
                1 armour and 2 mech_infantrys moved from Egypt to Saudi Arabia
                1 mech_infantry moved from Northwest Persia to Saudi Arabia
                6 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Northwest Persia to Turkey
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Turkey
                1 fighter and 1 tactical_bomber moved from India to Saudi Arabia
                1 fighter moved from India to Saudi Arabia
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - British
                Battle in Turkey
                    British attack with 6 armour, 8 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 6 armour, 8 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 3 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Saudi Arabia
                    British attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                    British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Caucasus
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 2 infantry and 1 tactical_bomber

    Non Combat Move - British
                1 fighter moved from Caucasus to Iraq
                3 fighters and 1 tactical_bomber moved from Turkey to Iraq
                2 fighters and 1 tactical_bomber moved from Saudi Arabia to Iraq
                3 infantry moved from Persia to Northwest Persia
                1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 aaGun moved from Gibraltar to Spain
                1 infantry moved from Gibraltar to Spain
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                3 mech_infantrys moved from French Indo China to Hunan
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from India to Hunan
                2 artilleries and 5 infantry moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                2 artilleries moved from Shan State to Yunnan
                1 artillery moved from Burma to India
                1 aaGun moved from Burma to India
                2 infantry moved from Burma to Yunnan
                2 infantry moved from French Indo China to Shan State
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Scotland to United Kingdom

    Place Units - British
                3 infantry placed in Persia
                3 artilleries placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 artillery placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 artillery
                EDIT: Removing units owned by British from Yunnan: 1 infantry
                EDIT: Adding units owned by British to Yunnan: 1 artillery
                EDIT: Adding units owned by British to India: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery
                    Some Units in 39 Sea Zone change ownership: 1 transport
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Kwangsi : 2 artilleries and 6 infantry
        Kiangsi : 1 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 3 artilleries and 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 fighter and 3 mech_infantrys
        Anhwe : 1 infantry
        Shan State : 2 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        French Indo China : 1 flag, 2 aaGuns, 1 factory_minor and 11 infantry
        43 Sea Zone : 1 destroyer
        39 Sea Zone : 1 transport
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Tunisia : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 flag, 1 artillery
        Turkey : 1 flag, 6 armour, 8 artilleries, 4 infantry and 1 mech_infantry
        Saudi Arabia : 1 flag, 1 armour and 3 mech_infantrys
        106 Sea Zone : 1 flag
        97 Sea Zone : 3 submarines
        Iraq : 1 flag, 3 artilleries, 1 factory_minor, 6 fighters and 2 tactical_bombers
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 3 infantry
        Persia : 1 flag, 1 factory_minor and 3 infantry
        Spain : 1 aaGun, 1 artillery and 2 infantry
        91 Sea Zone : 1 battleship, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 58 / 100
        Russians : 15 / 0
        Japanese : 37 / 41
        Americans : 59 / 79
        Chinese : 10 / 14
        British : 40 / 40
        UK_Pacific : 16 / 21
        Italians : 15 / 2
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

    triplea_37972_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 artillery and 2 infantry moved from Rostov to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                2 artilleries moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,5,2,3,5,3,1,4,1,3,2,1,2
                Italians collect 7 PUs (10 lost to blockades); end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    triplea_37972_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                Battle in Borneo

    Non Combat Move - ANZAC
                2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 41 Sea Zone to 45 Sea Zone
                2 fighters moved from Yakut S.S.R. to Central Mongolia

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_37972_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Northwest Persia to Egypt

    Turn Complete - French

    triplea_37972_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 96 PUs;
                Germans buy 3 fighters, 12 mech_infantrys and 2 submarines; Remaining resources: 6 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                2 infantry moved from Tambov to Samara
                8 artilleries and 31 infantry moved from Tambov to Volgograd
                2 fighters and 1 tactical_bomber moved from Tambov to Volgograd
                1 fighter moved from Tambov to Volgograd
                2 fighters and 2 tactical_bombers moved from Tambov to Samara
                1 fighter moved from Tambov to Volgograd
                1 fighter moved from Tambov to Samara
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                6 bombers moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 8 artilleries, 4 fighters, 31 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 8 artilleries, 4 fighters, 31 infantry and 1 tactical_bomber in Volgograd, round 2 :  11/44 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 8 artilleries, 4 fighters, 31 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 6 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 6 bombers in 104 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 6 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                6 bombers moved from 104 Sea Zone to Western Germany
                1 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
                1 aaGun and 1 infantry moved from 104 Sea Zone to Portugal
                      Germans take Portugal from Neutral_True
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                21 armour and 45 mech_infantrys moved from Tambov to Smolensk
                3 infantry moved from Russia to Smolensk
                3 fighters and 2 tactical_bombers moved from Samara to Smolensk
                4 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
                4 aaGuns moved from Tambov to Volgograd
                3 mech_infantrys moved from Ukraine to Smolensk
                3 mech_infantrys moved from Western Ukraine to Smolensk
                2 mech_infantrys moved from Novgorod to Smolensk

    Place Units - Germans
                3 fighters and 2 submarines placed in 112 Sea Zone
                3 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                Germans undo move 1.
                2 fighters and 2 submarines placed in 112 Sea Zone
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,4,6,1,2,4,6,1,6,4,6,3,5
                Germans collect 60 PUs (2 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_37972_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 armour moved from Kansu to Chahar
                      Chinese take Suiyuyan from Japanese
                      Chinese take Chahar from Japanese
                1 armour moved from Tsinghai to Hopei
                      Chinese take Shensi from Japanese
                      Chinese take Hopei from Japanese
                1 armour moved from Sikang to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                2 fighters and 1 tactical_bomber moved from Persia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 armour and 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Caucasus to Persia
                6 aaGuns, 21 artilleries, 74 infantry and 2 mech_infantrys moved from Vologda to Urals
                2 mech_infantrys moved from Urals to Evenkiyskiy
                1 infantry moved from Timguska to Yenisey

    Turn Complete - Russians

    triplea_37972_Rus12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 fighters, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                2 mech_infantrys moved from Manchuria to Chahar
                1 infantry moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 2 mech_infantrys
                    Russians defend with 1 armour
                    Chinese win with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Kiangsi
                    Japanese attack with 1 infantry
                    British defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                2 fighters and 2 infantry placed in Japan
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3,6,4
                Japanese collect 27 PUs (2 lost to blockades); end with 27 PUs total

    triplea_37972_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 artilleries, 3 destroyers, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 33 Sea Zone to Philippines
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                3 artilleries, 2 infantry and 2 mech_infantrys moved from Spain to Portugal
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Philippines
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Portugal
                    Americans attack with 5 artilleries, 4 infantry and 2 mech_infantrys
                    Germans defend with 1 aaGun and 3 infantry
                    Americans win, taking Portugal from Germans with 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from India to Egypt
                1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Spain
                4 artilleries and 6 infantry placed in Eastern United States
                3 destroyers placed in 101 Sea Zone
                3 infantry placed in Central United States
                Americans undo move 4.
                3 infantry placed in Central United States
                Americans undo move 3.
                2 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Americans undo move 4.
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Yunnan : 1 bomber
        Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 armour
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 flag, 2 destroyers and 2 submarines
        Central United States : 1 factory_major and 3 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Egypt : 1 bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Portugal : 1 flag, 5 artilleries, 3 infantry and 2 mech_infantrys
        104 Sea Zone : 1 destroyer and 1 submarine
        97 Sea Zone : 1 flag, 6 submarines
        101 Sea Zone : 3 destroyers and 6 transports
        Brazil : 1 flag
        Spain : 1 flag, 1 factory_minor
        91 Sea Zone : 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 91
        Russians : 12 / 0
        Japanese : 27 / 27
        Americans : 67 / 92
        Chinese : 14 / 14
        British : 38 / 40
        UK_Pacific : 20 / 21
        Italians : 14 / 14
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    triplea_37972_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Kweichow to Anhwe

    Place Units - Chinese
                1 artillery and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Anhwe : 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 59 / 91
        Russians : 12 / 0
        Japanese : 27 / 27
        Americans : 67 / 92
        Chinese : 14 / 21
        British : 38 / 40
        UK_Pacific : 20 / 21
        Italians : 14 / 14
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    triplea_37972_Chi12.tsvg

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