@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
16L G40 AetV (Axis) vs Kamikaze_pilot (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 1 infantry moved from Burma to Shan State
2 artilleries, 25 infantry and 3 mech_infantrys moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from United Kingdom to Scotland
1 fighter moved from Northwest Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Scotland
British attack with 1 artillery and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 2 artilleries, 25 infantry and 3 mech_infantrys
Japanese defend with 1 aaGun, 1 factory_minor, 12 infantry and 1 mech_infantry
British win, taking French Indo China from Japanese with 2 artilleries, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Japanese: 1 aaGun, 12 infantry and 1 mech_infantry
Casualties for British: 6 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Northwest Persia to India
4 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 artilleries moved from Iraq to Northwest Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Northwest Persia
1 artillery and 2 infantry moved from India to Burma
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to BurmaPlace Units - British
3 infantry placed in Persia
3 artilleries placed in Iraq
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
Shan State : 2 artilleries and 1 infantry
Burma : 1 aaGun, 1 artillery and 2 infantry
India : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Malaya : 1 harbour
French Indo China : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 19 infantry and 3 mech_infantrys
39 Sea Zone : 1 destroyer
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 1 artillery and 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Tunisia : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Caucasus : 1 artillery and 2 infantry
106 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 3 submarines
Iraq : 1 flag, 5 artilleries, 1 factory_minor and 3 infantry
92 Sea Zone : 1 battleship and 1 cruiser
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 6 armour, 4 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
Persia : 1 flag, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 60 / 84
Russians : 13 / 12
Japanese : 49 / 56
Americans : 57 / 78
Chinese : 8 / 4
British : 34 / 35
UK_Pacific : 12 / 11
Italians : 15 / 7
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ah wel, I can’t always be lucky 8-)
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If I did win that battle, it would be game over for Japan…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry and 2 mech_infantrys moved from Bryansk to RussiaCombat - Italians
Battle in Russia
Italians attack with 1 infantry and 2 mech_infantrys
French defend with 1 fighter; ANZAC defend with 3 fighters; Russians defend with 1 airfield, 1 factory_major and 2 infantry
Russians win with 4 fighters and 2 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 infantry and 2 mech_infantrysNon Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to RostovPlace Units - Italians
1 infantry placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,1,4,3,4,1,4,5,1,1,2,4,5,4
Italians collect 2 PUs (13 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Russia to TimguskaCombat - ANZAC
Battle in Timguska
ANZAC attack with 3 fighters
Japanese defend with 1 mech_infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 fighter
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Timguska to Yakut S.S.R.Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Yakut S.S.R. : 2 fighters
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
42 Sea Zone : 2 destroyers, 1 submarine and 1 transport
41 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 60 / 84
Russians : 13 / 12
Japanese : 45 / 56
Americans : 57 / 78
Chinese : 8 / 4
British : 34 / 35
UK_Pacific : 12 / 11
Italians : 15 / 2
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Northwest Persia
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 2 infantry
Iraq : 2 infantry
Northwest Persia : 1 fighterProduction/PUs Summary :
Germans : 60 / 84
Russians : 13 / 12
Japanese : 45 / 56
Americans : 57 / 78
Chinese : 8 / 4
British : 34 / 35
UK_Pacific : 12 / 11
Italians : 15 / 2
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
7 fighters and 3 tactical_bombers moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
7 bombers moved from Bryansk to CaucasusCombat - Germans
Battle in Russia
Germans attack with 7 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans roll dice for 7 fighters, 3 infantry and 3 tactical_bombers in Russia, round 2 : 8/13 hits
Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 armour, 7 bombers and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 7 bombers and 2 mech_infantrys in Caucasus, round 2 : 4/10 hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 7 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
1 aaGun moved from Volgograd to Tambov
3 aaGuns, 15 armour, 8 artilleries, 31 infantry and 45 mech_infantrys moved from Bryansk to Tambov
3 armour moved from Western Ukraine to Tambov
3 armour moved from Ukraine to Tambov
7 fighters and 3 tactical_bombers moved from Russia to Tambov
1 artillery and 1 infantry moved from Eire to 119 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
7 bombers moved from Caucasus to Southern Italy
1 artillery and 1 infantry moved from Western Germany to FrancePlace Units - Germans
1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in Western Germany
Germans undo move 4.
2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,6,2,1,2,6,4,5,6,5,6,6,6,2
Germans collect 63 PUs (2 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Japanese
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 armour moved from Samara to Kansu
Russians take Novosibirsk from Germans
Chinese take Kansu from Japanese
1 armour moved from Samara to Tsinghai
Russians take Kazakhstan from Germans
Chinese take Tsinghai from Japanese
1 armour moved from Samara to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
21 artilleries, 76 infantry and 2 mech_infantrys moved from Samara to VologdaCombat - Russians
Battle in Vologda
Russians attack with 21 artilleries, 76 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 21 artilleries, 75 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 aaGuns moved from Samara to VologdaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Chahar to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 mech_infantrys in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
Japanese roll dice for 2 mech_infantrys in Manchuria, round 3 : 1/2 hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 2 mech_infantrys in Manchuria, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 destroyers, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
2 artilleries, 4 infantry and 2 mech_infantrys moved from British Guiana to 88 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Iraq to Saudi Arabia
1 destroyer moved from 92 Sea Zone to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Spain
Americans attack with 3 artilleries, 3 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans win, taking 17 Sea Zone from Japanese, taking Spain from Neutral_True with 3 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 3 infantry
Battle in Saudi Arabia
Americans attack with 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
Neutral_True win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Spain to 91 Sea Zone
1 bomber moved from Siberia to Yunnan
1 bomber moved from Dutch New Guinea to India
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Iwo Jima : 1 flag
Yunnan : 1 bomber
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 armour
44 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
26 Sea Zone : 2 destroyers and 2 submarines
17 Sea Zone : 1 flag
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Tunisia : 1 flag
104 Sea Zone : 1 destroyer
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 5 submarines
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Brazil : 1 flag
Spain : 1 flag, 3 artilleries, 4 infantry and 2 mech_infantrys
91 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 6 transportsProduction/PUs Summary :
Germans : 60 / 100
Russians : 15 / 0
Japanese : 43 / 41
Americans : 59 / 79
Chinese : 8 / 4
British : 34 / 35
UK_Pacific : 12 / 11
Italians : 15 / 2
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - British
5 artilleries and 3 infantry moved from Iraq to Turkey
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Turkey
1 armour and 2 mech_infantrys moved from Egypt to Saudi Arabia
1 mech_infantry moved from Northwest Persia to Saudi Arabia
6 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Northwest Persia to Turkey
1 fighter and 1 tactical_bomber moved from Northwest Persia to Turkey
1 fighter and 1 tactical_bomber moved from India to Saudi Arabia
1 fighter moved from India to Saudi Arabia
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - British
Battle in Turkey
British attack with 6 armour, 8 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 6 armour, 8 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Saudi Arabia
British attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Caucasus
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British win, taking Caucasus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 2 infantry and 1 tactical_bomberNon Combat Move - British
1 fighter moved from Caucasus to Iraq
3 fighters and 1 tactical_bomber moved from Turkey to Iraq
2 fighters and 1 tactical_bomber moved from Saudi Arabia to Iraq
3 infantry moved from Persia to Northwest Persia
1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from Gibraltar to Spain
1 infantry moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
3 mech_infantrys moved from French Indo China to Hunan
1 infantry moved from Szechwan to Kweichow
1 fighter moved from India to Hunan
2 artilleries and 5 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
2 artilleries moved from Shan State to Yunnan
1 artillery moved from Burma to India
1 aaGun moved from Burma to India
2 infantry moved from Burma to Yunnan
2 infantry moved from French Indo China to Shan State
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Scotland to United KingdomPlace Units - British
3 infantry placed in Persia
3 artilleries placed in Iraq
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 40 PUs; end with 40 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery
EDIT: Removing units owned by British from Yunnan: 1 infantry
EDIT: Adding units owned by British to Yunnan: 1 artillery
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Kwangsi : 2 artilleries and 6 infantry
Kiangsi : 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 3 artilleries and 1 infantry
Kweichow : 1 infantry
Hunan : 1 fighter and 3 mech_infantrys
Anhwe : 1 infantry
Shan State : 2 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
French Indo China : 1 flag, 2 aaGuns, 1 factory_minor and 11 infantry
43 Sea Zone : 1 destroyer
39 Sea Zone : 1 transport
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Tunisia : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 1 artillery
Turkey : 1 flag, 6 armour, 8 artilleries, 4 infantry and 1 mech_infantry
Saudi Arabia : 1 flag, 1 armour and 3 mech_infantrys
106 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
Iraq : 1 flag, 3 artilleries, 1 factory_minor, 6 fighters and 2 tactical_bombers
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
Spain : 1 aaGun, 1 artillery and 2 infantry
91 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 58 / 100
Russians : 15 / 0
Japanese : 37 / 41
Americans : 59 / 79
Chinese : 10 / 14
British : 40 / 40
UK_Pacific : 16 / 21
Italians : 15 / 2
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 artillery and 2 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
British roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
2 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,5,2,3,5,3,1,4,1,3,2,1,2
Italians collect 7 PUs (10 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in BorneoNon Combat Move - ANZAC
2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
2 fighters moved from Yakut S.S.R. to Central MongoliaPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Northwest Persia to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 96 PUs;
Germans buy 3 fighters, 12 mech_infantrys and 2 submarines; Remaining resources: 6 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
2 infantry moved from Tambov to Samara
8 artilleries and 31 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Tambov to Volgograd
2 fighters and 2 tactical_bombers moved from Tambov to Samara
1 fighter moved from Tambov to Volgograd
1 fighter moved from Tambov to Samara
1 submarine moved from 112 Sea Zone to 104 Sea Zone
6 bombers moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 8 artilleries, 4 fighters, 31 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 artilleries, 4 fighters, 31 infantry and 1 tactical_bomber in Volgograd, round 2 : 11/44 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 artilleries, 4 fighters, 31 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 6 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 6 bombers in 104 Sea Zone, round 2 : 1/6 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 6 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
6 bombers moved from 104 Sea Zone to Western Germany
1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
1 aaGun and 1 infantry moved from 104 Sea Zone to Portugal
Germans take Portugal from Neutral_True
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
21 armour and 45 mech_infantrys moved from Tambov to Smolensk
3 infantry moved from Russia to Smolensk
3 fighters and 2 tactical_bombers moved from Samara to Smolensk
4 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
4 aaGuns moved from Tambov to Volgograd
3 mech_infantrys moved from Ukraine to Smolensk
3 mech_infantrys moved from Western Ukraine to Smolensk
2 mech_infantrys moved from Novgorod to SmolenskPlace Units - Germans
3 fighters and 2 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
Germans undo move 1.
2 fighters and 2 submarines placed in 112 Sea Zone
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,4,6,1,2,4,6,1,6,4,6,3,5
Germans collect 60 PUs (2 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 armour moved from Kansu to Chahar
Chinese take Suiyuyan from Japanese
Chinese take Chahar from Japanese
1 armour moved from Tsinghai to Hopei
Chinese take Shensi from Japanese
Chinese take Hopei from Japanese
1 armour moved from Sikang to Caucasus
1 infantry moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Persia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
6 aaGuns, 21 artilleries, 74 infantry and 2 mech_infantrys moved from Vologda to Urals
2 mech_infantrys moved from Urals to Evenkiyskiy
1 infantry moved from Timguska to YeniseyTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in Chahar
Japanese attack with 2 mech_infantrys
Russians defend with 1 armour
Chinese win with 1 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Battle in Kiangsi
Japanese attack with 1 infantry
British defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
1 submarine placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3,6,4
Japanese collect 27 PUs (2 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to Philippines
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
3 artilleries, 2 infantry and 2 mech_infantrys moved from Spain to Portugal
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to PortugalCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Portugal
Americans attack with 5 artilleries, 4 infantry and 2 mech_infantrys
Germans defend with 1 aaGun and 3 infantry
Americans win, taking Portugal from Germans with 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from India to Egypt
1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 factory_minor placed in Spain
4 artilleries and 6 infantry placed in Eastern United States
3 destroyers placed in 101 Sea Zone
3 infantry placed in Central United States
Americans undo move 4.
3 infantry placed in Central United States
Americans undo move 3.
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Americans undo move 4.
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Yunnan : 1 bomber
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 armour
44 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
17 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 2 destroyers and 2 submarines
Central United States : 1 factory_major and 3 infantry
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Egypt : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Portugal : 1 flag, 5 artilleries, 3 infantry and 2 mech_infantrys
104 Sea Zone : 1 destroyer and 1 submarine
97 Sea Zone : 1 flag, 6 submarines
101 Sea Zone : 3 destroyers and 6 transports
Brazil : 1 flag
Spain : 1 flag, 1 factory_minor
91 Sea Zone : 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 91
Russians : 12 / 0
Japanese : 27 / 27
Americans : 67 / 92
Chinese : 14 / 14
British : 38 / 40
UK_Pacific : 20 / 21
Italians : 14 / 14
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Kweichow to AnhwePlace Units - Chinese
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Anhwe : 2 artilleries and 3 infantry
Production/PUs Summary :
Germans : 59 / 91
Russians : 12 / 0
Japanese : 27 / 27
Americans : 67 / 92
Chinese : 14 / 21
British : 38 / 40
UK_Pacific : 20 / 21
Italians : 14 / 14
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0