@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L G40 AetV (Axis) vs Kamikaze_pilot (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 1 infantry moved from Burma to Shan State
2 artilleries, 25 infantry and 3 mech_infantrys moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from United Kingdom to Scotland
1 fighter moved from Northwest Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Scotland
British attack with 1 artillery and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 2 artilleries, 25 infantry and 3 mech_infantrys
Japanese defend with 1 aaGun, 1 factory_minor, 12 infantry and 1 mech_infantry
British win, taking French Indo China from Japanese with 2 artilleries, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Japanese: 1 aaGun, 12 infantry and 1 mech_infantry
Casualties for British: 6 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Northwest Persia to India
4 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 artilleries moved from Iraq to Northwest Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Northwest Persia
1 artillery and 2 infantry moved from India to Burma
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to BurmaPlace Units - British
3 infantry placed in Persia
3 artilleries placed in Iraq
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
Shan State : 2 artilleries and 1 infantry
Burma : 1 aaGun, 1 artillery and 2 infantry
India : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Malaya : 1 harbour
French Indo China : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 19 infantry and 3 mech_infantrys
39 Sea Zone : 1 destroyer
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 1 artillery and 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Tunisia : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Caucasus : 1 artillery and 2 infantry
106 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 3 submarines
Iraq : 1 flag, 5 artilleries, 1 factory_minor and 3 infantry
92 Sea Zone : 1 battleship and 1 cruiser
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 6 armour, 4 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
Persia : 1 flag, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 60 / 84
Russians : 13 / 12
Japanese : 49 / 56
Americans : 57 / 78
Chinese : 8 / 4
British : 34 / 35
UK_Pacific : 12 / 11
Italians : 15 / 7
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ah wel, I can’t always be lucky 8-)
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If I did win that battle, it would be game over for Japan…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry and 2 mech_infantrys moved from Bryansk to RussiaCombat - Italians
Battle in Russia
Italians attack with 1 infantry and 2 mech_infantrys
French defend with 1 fighter; ANZAC defend with 3 fighters; Russians defend with 1 airfield, 1 factory_major and 2 infantry
Russians win with 4 fighters and 2 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 infantry and 2 mech_infantrysNon Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to RostovPlace Units - Italians
1 infantry placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,1,4,3,4,1,4,5,1,1,2,4,5,4
Italians collect 2 PUs (13 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Russia to TimguskaCombat - ANZAC
Battle in Timguska
ANZAC attack with 3 fighters
Japanese defend with 1 mech_infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 fighter
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Timguska to Yakut S.S.R.Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Yakut S.S.R. : 2 fighters
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
42 Sea Zone : 2 destroyers, 1 submarine and 1 transport
41 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 60 / 84
Russians : 13 / 12
Japanese : 45 / 56
Americans : 57 / 78
Chinese : 8 / 4
British : 34 / 35
UK_Pacific : 12 / 11
Italians : 15 / 2
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Northwest Persia
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 2 infantry
Iraq : 2 infantry
Northwest Persia : 1 fighterProduction/PUs Summary :
Germans : 60 / 84
Russians : 13 / 12
Japanese : 45 / 56
Americans : 57 / 78
Chinese : 8 / 4
British : 34 / 35
UK_Pacific : 12 / 11
Italians : 15 / 2
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
7 fighters and 3 tactical_bombers moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
7 bombers moved from Bryansk to CaucasusCombat - Germans
Battle in Russia
Germans attack with 7 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans roll dice for 7 fighters, 3 infantry and 3 tactical_bombers in Russia, round 2 : 8/13 hits
Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 armour, 7 bombers and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 7 bombers and 2 mech_infantrys in Caucasus, round 2 : 4/10 hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 7 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
1 aaGun moved from Volgograd to Tambov
3 aaGuns, 15 armour, 8 artilleries, 31 infantry and 45 mech_infantrys moved from Bryansk to Tambov
3 armour moved from Western Ukraine to Tambov
3 armour moved from Ukraine to Tambov
7 fighters and 3 tactical_bombers moved from Russia to Tambov
1 artillery and 1 infantry moved from Eire to 119 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
7 bombers moved from Caucasus to Southern Italy
1 artillery and 1 infantry moved from Western Germany to FrancePlace Units - Germans
1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in Western Germany
Germans undo move 4.
2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,6,2,1,2,6,4,5,6,5,6,6,6,2
Germans collect 63 PUs (2 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Japanese
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 armour moved from Samara to Kansu
Russians take Novosibirsk from Germans
Chinese take Kansu from Japanese
1 armour moved from Samara to Tsinghai
Russians take Kazakhstan from Germans
Chinese take Tsinghai from Japanese
1 armour moved from Samara to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
21 artilleries, 76 infantry and 2 mech_infantrys moved from Samara to VologdaCombat - Russians
Battle in Vologda
Russians attack with 21 artilleries, 76 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 21 artilleries, 75 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 aaGuns moved from Samara to VologdaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Chahar to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 mech_infantrys in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
Japanese roll dice for 2 mech_infantrys in Manchuria, round 3 : 1/2 hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 2 mech_infantrys in Manchuria, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 destroyers, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
2 artilleries, 4 infantry and 2 mech_infantrys moved from British Guiana to 88 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Iraq to Saudi Arabia
1 destroyer moved from 92 Sea Zone to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Spain
Americans attack with 3 artilleries, 3 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans win, taking 17 Sea Zone from Japanese, taking Spain from Neutral_True with 3 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 3 infantry
Battle in Saudi Arabia
Americans attack with 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
Neutral_True win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Spain to 91 Sea Zone
1 bomber moved from Siberia to Yunnan
1 bomber moved from Dutch New Guinea to India
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Iwo Jima : 1 flag
Yunnan : 1 bomber
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 armour
44 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
26 Sea Zone : 2 destroyers and 2 submarines
17 Sea Zone : 1 flag
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Tunisia : 1 flag
104 Sea Zone : 1 destroyer
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 5 submarines
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Brazil : 1 flag
Spain : 1 flag, 3 artilleries, 4 infantry and 2 mech_infantrys
91 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 6 transportsProduction/PUs Summary :
Germans : 60 / 100
Russians : 15 / 0
Japanese : 43 / 41
Americans : 59 / 79
Chinese : 8 / 4
British : 34 / 35
UK_Pacific : 12 / 11
Italians : 15 / 2
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - British
5 artilleries and 3 infantry moved from Iraq to Turkey
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Turkey
1 armour and 2 mech_infantrys moved from Egypt to Saudi Arabia
1 mech_infantry moved from Northwest Persia to Saudi Arabia
6 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Northwest Persia to Turkey
1 fighter and 1 tactical_bomber moved from Northwest Persia to Turkey
1 fighter and 1 tactical_bomber moved from India to Saudi Arabia
1 fighter moved from India to Saudi Arabia
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - British
Battle in Turkey
British attack with 6 armour, 8 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 6 armour, 8 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Saudi Arabia
British attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Caucasus
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British win, taking Caucasus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 2 infantry and 1 tactical_bomberNon Combat Move - British
1 fighter moved from Caucasus to Iraq
3 fighters and 1 tactical_bomber moved from Turkey to Iraq
2 fighters and 1 tactical_bomber moved from Saudi Arabia to Iraq
3 infantry moved from Persia to Northwest Persia
1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from Gibraltar to Spain
1 infantry moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
3 mech_infantrys moved from French Indo China to Hunan
1 infantry moved from Szechwan to Kweichow
1 fighter moved from India to Hunan
2 artilleries and 5 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
2 artilleries moved from Shan State to Yunnan
1 artillery moved from Burma to India
1 aaGun moved from Burma to India
2 infantry moved from Burma to Yunnan
2 infantry moved from French Indo China to Shan State
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Scotland to United KingdomPlace Units - British
3 infantry placed in Persia
3 artilleries placed in Iraq
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 40 PUs; end with 40 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery
EDIT: Removing units owned by British from Yunnan: 1 infantry
EDIT: Adding units owned by British to Yunnan: 1 artillery
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Kwangsi : 2 artilleries and 6 infantry
Kiangsi : 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 3 artilleries and 1 infantry
Kweichow : 1 infantry
Hunan : 1 fighter and 3 mech_infantrys
Anhwe : 1 infantry
Shan State : 2 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
French Indo China : 1 flag, 2 aaGuns, 1 factory_minor and 11 infantry
43 Sea Zone : 1 destroyer
39 Sea Zone : 1 transport
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Tunisia : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 1 artillery
Turkey : 1 flag, 6 armour, 8 artilleries, 4 infantry and 1 mech_infantry
Saudi Arabia : 1 flag, 1 armour and 3 mech_infantrys
106 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
Iraq : 1 flag, 3 artilleries, 1 factory_minor, 6 fighters and 2 tactical_bombers
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
Spain : 1 aaGun, 1 artillery and 2 infantry
91 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 58 / 100
Russians : 15 / 0
Japanese : 37 / 41
Americans : 59 / 79
Chinese : 10 / 14
British : 40 / 40
UK_Pacific : 16 / 21
Italians : 15 / 2
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 artillery and 2 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
British roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
2 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,5,2,3,5,3,1,4,1,3,2,1,2
Italians collect 7 PUs (10 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in BorneoNon Combat Move - ANZAC
2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
2 fighters moved from Yakut S.S.R. to Central MongoliaPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Northwest Persia to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 96 PUs;
Germans buy 3 fighters, 12 mech_infantrys and 2 submarines; Remaining resources: 6 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
2 infantry moved from Tambov to Samara
8 artilleries and 31 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Tambov to Volgograd
2 fighters and 2 tactical_bombers moved from Tambov to Samara
1 fighter moved from Tambov to Volgograd
1 fighter moved from Tambov to Samara
1 submarine moved from 112 Sea Zone to 104 Sea Zone
6 bombers moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 8 artilleries, 4 fighters, 31 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 artilleries, 4 fighters, 31 infantry and 1 tactical_bomber in Volgograd, round 2 : 11/44 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 artilleries, 4 fighters, 31 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 6 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 6 bombers in 104 Sea Zone, round 2 : 1/6 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 6 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
6 bombers moved from 104 Sea Zone to Western Germany
1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
1 aaGun and 1 infantry moved from 104 Sea Zone to Portugal
Germans take Portugal from Neutral_True
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
21 armour and 45 mech_infantrys moved from Tambov to Smolensk
3 infantry moved from Russia to Smolensk
3 fighters and 2 tactical_bombers moved from Samara to Smolensk
4 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
4 aaGuns moved from Tambov to Volgograd
3 mech_infantrys moved from Ukraine to Smolensk
3 mech_infantrys moved from Western Ukraine to Smolensk
2 mech_infantrys moved from Novgorod to SmolenskPlace Units - Germans
3 fighters and 2 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
Germans undo move 1.
2 fighters and 2 submarines placed in 112 Sea Zone
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,4,6,1,2,4,6,1,6,4,6,3,5
Germans collect 60 PUs (2 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 armour moved from Kansu to Chahar
Chinese take Suiyuyan from Japanese
Chinese take Chahar from Japanese
1 armour moved from Tsinghai to Hopei
Chinese take Shensi from Japanese
Chinese take Hopei from Japanese
1 armour moved from Sikang to Caucasus
1 infantry moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Persia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
6 aaGuns, 21 artilleries, 74 infantry and 2 mech_infantrys moved from Vologda to Urals
2 mech_infantrys moved from Urals to Evenkiyskiy
1 infantry moved from Timguska to YeniseyTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in Chahar
Japanese attack with 2 mech_infantrys
Russians defend with 1 armour
Chinese win with 1 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Battle in Kiangsi
Japanese attack with 1 infantry
British defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
1 submarine placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3,6,4
Japanese collect 27 PUs (2 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to Philippines
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
3 artilleries, 2 infantry and 2 mech_infantrys moved from Spain to Portugal
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to PortugalCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Portugal
Americans attack with 5 artilleries, 4 infantry and 2 mech_infantrys
Germans defend with 1 aaGun and 3 infantry
Americans win, taking Portugal from Germans with 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from India to Egypt
1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 factory_minor placed in Spain
4 artilleries and 6 infantry placed in Eastern United States
3 destroyers placed in 101 Sea Zone
3 infantry placed in Central United States
Americans undo move 4.
3 infantry placed in Central United States
Americans undo move 3.
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Americans undo move 4.
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Yunnan : 1 bomber
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 armour
44 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
17 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 2 destroyers and 2 submarines
Central United States : 1 factory_major and 3 infantry
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Egypt : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Portugal : 1 flag, 5 artilleries, 3 infantry and 2 mech_infantrys
104 Sea Zone : 1 destroyer and 1 submarine
97 Sea Zone : 1 flag, 6 submarines
101 Sea Zone : 3 destroyers and 6 transports
Brazil : 1 flag
Spain : 1 flag, 1 factory_minor
91 Sea Zone : 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 91
Russians : 12 / 0
Japanese : 27 / 27
Americans : 67 / 92
Chinese : 14 / 14
British : 38 / 40
UK_Pacific : 20 / 21
Italians : 14 / 14
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Kweichow to AnhwePlace Units - Chinese
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Anhwe : 2 artilleries and 3 infantry
Production/PUs Summary :
Germans : 59 / 91
Russians : 12 / 0
Japanese : 27 / 27
Americans : 67 / 92
Chinese : 14 / 21
British : 38 / 40
UK_Pacific : 20 / 21
Italians : 14 / 14
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0





