Bid: Axis +10
*German sub in SZ 111 (6)
*German arty in H-B (4)
No tech
Regular luck
Engine: 2.6.14798
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Hunan to Kweichow
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 battleships and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Kwangsi to Hunan
2 infantry moved from Jehol to Manchuria
1 fighter moved from Kiangsi to Manchuria
1 aaGun moved from Jehol to Manchuria
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Kwangsi to Hunan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
2 bombers moved from Yunnan to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in Shantung
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
1 fighter moved from Guam to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 57 Sea Zone to 75 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 harbour placed in Wake Island
1 fighter placed in Eastern United States
Americans undo move 1.
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
8 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 bomber and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 battleship and 1 cruiser moved from 118 Sea Zone to 110 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Scramble 97?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 carrier and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 bomber and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 battleship and 1 cruiser moved from 118 Sea Zone to 110 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Holland Belgium
Battle in French Madagascar
Battle in Tunisia
British attack with 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
1 mech_infantry owned by the British and 1 infantry owned by the British retreated to Algeria
Neutral_Axis win, taking Holland Belgium from Germans, taking French Madagascar from Neutral_Axis with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 118 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Egypt to French Equatorial Africa
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Tanganyika Territory to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
2 aaGuns, 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber moved from Burma to India
1 infantry moved from Shan State to Burma
1 infantry moved from India to Burma
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Eastern Persia to Persia
Place Units - British
1 carrier and 3 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 armour moved from Greece to Romania
2 artilleries and 3 infantry moved from Greece to Bulgaria
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
Place Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,4,3,3,2,4
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total
italy keeps getting screwed by the dice…if i don’t get a good result in 97 i’m calling it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Sumatra to India
2 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 118 Sea Zone to 110 Sea Zone
Turn Complete - French
italy keeps getting screwed by the dice…if i don’t get a good result in 97 i’m calling it.
Already?
italy keeps getting screwed by the dice…if i don’t get a good result in 97 i’m calling it.
Already?
these days i have a very low tolerance for lots of early bad dice. a had some serious doses of it vs cyanight and abh, and signs of it vs pete as well (tho he made plenty enough mistakes for me to overcome it). i’ve been having more bad luck than usual lately, and the fact that i had to have a total redo of G1 just further attests to this
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
3 fighters moved from Southern Italy to 97 Sea Zone
1 fighter and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
2 bombers moved from Germany to 97 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 artilleries and 11 infantry moved from Baltic States to Belarus
10 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 10 armour, 5 artilleries, 17 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 10 armour, 5 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 97 Sea Zone
Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
French defend with 1 destroyer; British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Germans
1 aaGun moved from Baltic States to Belarus
2 aaGuns moved from Eastern Poland to Belarus
4 infantry moved from Romania to Eastern Poland
7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Western Germany to Holland Belgium
1 transport moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 aaGun moved from France to Western Germany
2 bombers moved from 97 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
6 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from 97 Sea Zone to Poland
1 tactical_bomber moved from 97 Sea Zone to Western Germany
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
hold on a sec
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
3 fighters moved from Southern Italy to 97 Sea Zone
1 fighter and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
2 bombers moved from Germany to 97 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 artilleries and 11 infantry moved from Baltic States to Belarus
10 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 10 armour, 5 artilleries, 17 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 10 armour, 5 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 97 Sea Zone
Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
French defend with 1 destroyer; British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Germans
1 aaGun moved from Baltic States to Belarus
2 aaGuns moved from Eastern Poland to Belarus
4 infantry moved from Romania to Eastern Poland
7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Western Germany to Holland Belgium
1 transport moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 aaGun moved from France to Western Germany
2 bombers moved from 97 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
6 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from 97 Sea Zone to Poland
1 tactical_bomber moved from 97 Sea Zone to Western Germany
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 4 infantry
EDIT: Adding units owned by Germans to Bessarabia: 4 infantry
EDIT: Removing units owned by Germans from Belarus: 1 aaGun
EDIT: Adding units owned by Germans to Bessarabia: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 aaGun
EDIT: Adding units owned by Germans to Belarus: 1 aaGun
EDIT: Turning off Edit Mode
forgot subs again, just a sec
rather than wasting another post, if u could edit one to 106 and another to 123
rather than wasting another post, if u could edit one to 106 and another to 123
Yup was going to ask.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun moved from Bryansk to Tambov
2 aaGuns moved from Smolensk to Russia
1 aaGun moved from Bryansk to Russia
3 infantry moved from Volgograd to Tambov
2 artilleries and 18 infantry moved from Bryansk to Tambov
1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Bryansk to Russia
1 artillery and 5 infantry moved from Smolensk to Russia
1 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Vologda
1 armour moved from Bryansk to Russia
6 infantry moved from Yenisey to Timguska
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs