@farmboy I was just going to say let’s start the fight again…but you were ahead of me…not surprising as you’ve been ahead the whole game.
G40L Snigg (Axis) vs. variance (Allies +26)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 destroyers and 4 submarines
Germans win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 2 submarines
Casualties for Russians: 1 submarineNon Combat Move - Russians
Turn Complete - Russians
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Sorry, I forgot to scramble your tac. I will roll or it in the first round and if it hits I will gve you back your sub that got sunk in round 2
Rolls: 1@3; Total Hits: 01@3: (6) -
OK. Russian sub sunk 2 German subs!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 artillery, 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 infantry, 6 submarines, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
3 fighters moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to Manchuria
2 fighters moved from 19 Sea Zone to Manchuria
3 fighters moved from 19 Sea Zone to Kiangsu
3 armour moved from India to Eastern Persia
3 mech_infantrys moved from French Indo China to HunanCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 3 fighters, 6 submarines and 1 transport
Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport
Japanese roll dice for 6 submarines in 19 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 transport in 19 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans, 1 transport owned by the Americans and 1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 3 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 1 transport
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 0/3 hits
1 infantry owned by the Chinese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Manchuria
Japanese attack with 4 fighters and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 4 fighters and 2 tactical_bombers in Manchuria, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits
1 fighter owned by the Japanese and 2 infantry owned by the ANZAC lost in Manchuria
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 fighter
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Japan
1 fighter moved from French Indo China to Eastern PersiaPlace Units - Japanese
3 armour placed in India
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in Malaya
2 artilleries and 8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,5,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,4,2,5,3
Japanese collect 56 PUs (8 lost to blockades); end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 artillery and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 18 infantry
Jehol : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
British Columbia : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 1 artillery
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 10 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
19 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 8 fighters, 6 submarines, 4 tactical_bombers and 1 transport
18 Sea Zone : 1 submarine
West India : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flag, 6 armour, 2 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 8 artilleries, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 armour moved from Persia to Northwest Persia
2 armour, 1 bomber and 6 fighters moved from Iraq to Northwest Persia
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from 1 Sea Zone to Alaska
1 infantry moved from Western United States to British Columbia
1 fighter moved from Western United States to British ColumbiaCombat - Americans
Battle in Northwest Persia
Americans attack with 5 armour, 1 bomber and 6 fighters
Germans defend with 9 armour and 2 mech_infantrys
retreated to Northwest Persia
Germans win with 1 armour remaining. Battle score for attacker is 26
Casualties for Germans: 8 armour and 2 mech_infantrys
Casualties for Americans: 5 armour
Battle in Alaska
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Alaska from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in British Columbia
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking British Columbia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
10 fighters moved from 33 Sea Zone to Manchuria
4 fighters and 1 tactical_bomber moved from Caroline Islands to Manchuria
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 2 destroyers, 4 fighters and 13 transports moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
5 infantry moved from Egypt to Trans-Jordan
1 aaGun and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Northwest Persia to Iraq
1 bomber moved from Iraq to Persia
2 fighters moved from Northwest Persia to 98 Sea Zone
4 fighters moved from Northwest Persia to Persia
1 fighter moved from British Columbia to Eastern United States
1 submarine moved from 2 Sea Zone to 10 Sea ZonePlace Units - Americans
3 fighters placed in Western United States
5 artilleries and 5 infantry placed in Eastern United States
1 factory_minor placed in Persia
3 artilleries placed in IraqTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 mech_infantrys moved from Iraq to Northwest Persia
6 fighters and 1 tactical_bomber moved from Persia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Northwest Persia from Germans with 6 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
6 fighters moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Iraq to Persia
6 mech_infantrys moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 72 Sea ZonePlace Units - British
3 mech_infantrys placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs totalTerritory Summary for Italians :
Kazakhstan : 1 flag
Malta : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 3 armour and 2 mech_infantrys
Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major and 10 infantry
Southern Italy : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Rostov : 1 flag
Caucasus : 1 flag
93 Sea Zone : 3 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 4 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
3 submarines moved from 37 Sea Zone to 39 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
2 submarines moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Manchuria
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 86 PUs;
Germans buy 4 armour, 2 bombers, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 destroyers and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 bombers moved from Western Germany to 112 Sea Zone
1 armour moved from Volgograd to Northwest Persia
3 bombers moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in Northwest Persia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/4 hits
British roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
Germans roll dice for 2 armour in Northwest Persia, round 3 : 1/2 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in 112 Sea Zone
Germans attack with 5 bombers, 2 destroyers and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 5 bombers and 2 destroyers in 112 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 5 bombers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
5 bombers moved from 112 Sea Zone to Russia
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour and 2 mech_infantrys moved from Novgorod to Finland
4 armour and 1 mech_infantry moved from Norway to Finland
1 tactical_bomber moved from Western Germany to UkrainePlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 armour placed in Volgograd
2 bombers placed in Russia
3 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour, 22 infantry and 1 mech_infantry
Romania : 1 factory_upgrade
Germany : 1 factory_upgrade
Norway : 1 harbour
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 7 bombers and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 7 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 2 destroyers and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Northwest Persia : 1 flag, 2 armour
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag, 5 armour, 1 infantry and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
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Sorry, life has gotten in the way here. I’ve posted the result.
Good game…don’t know if I would have ever been able to get enough together at once to complete the push to Egypt or not.
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Yeah the axis didn’t had a lot of territory but not much wind in their sails. Good game Snigg. take care





