@simon33 said in Karl7 (Allies+15) vs Simon33 (Axis) BM:
Is there a misclick in that edit, I don’t see the change.
I ask because I had already downloaded and rolled dice.
Intercept in Japan?
Actually, I’m going to assume no.
You assumed right on this one.
Did you mean to move the Japanese TT off Brazil? I didn’t notice that you didn’t move it but perhaps you want to move it now. Otherwise I want to sink it.
Not happy with this move, but it’s done.
Yeah, I wanted to move it but forgot about it.
Thank you for letting me moving it.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter, 4 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Finland to 109 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
4 armour and 3 mech_infantrys moved from Archangel to Smolensk
Germans take Smolensk from Russians
4 armour and 3 mech_infantrys moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
3 armour and 10 artilleries moved from Ukraine to Bryansk
11 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
Scramble in sz 109/110??
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter, 4 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Finland to 109 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
4 armour and 3 mech_infantrys moved from Archangel to Smolensk
Germans take Smolensk from Russians
4 armour and 3 mech_infantrys moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
3 armour and 10 artilleries moved from Ukraine to Bryansk
11 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 91 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer and 3 transports
Germans win with 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer and 3 transports
Battle in 109 Sea Zone
Germans attack with 2 bombers
British defend with 1 transport
Germans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 110 Sea Zone
Germans attack with 4 bombers
British defend with 1 destroyer and 1 transport
Germans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from 109 Sea Zone to Holland Belgium
3 bombers moved from 110 Sea Zone to Western Germany
2 aaGuns moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 91 Sea Zone to Gibraltar
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Iraq to Bryansk
2 artilleries moved from France to Western Germany
2 aaGuns moved from Ukraine to Bryansk
1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Germans
2 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 2.
1 mech_infantry placed in Novgorod
2 infantry placed in Volgograd
1 fighter and 2 transports placed in 113 Sea Zone
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 27 PUs;
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Tambov to Russia
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
2 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_major; Remaining resources: 3 SuicideAttackTokens; 41 PUs;
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_major; Remaining resources: 3 SuicideAttackTokens; 41 PUs;
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in India
Japanese attack with 1 artillery and 2 fighters
British defend with 1 airfield, 2 fighters, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 2 fighters in India, round 2 : 2/3 hits
UK_Pacific roll dice for 2 fighters and 1 infantry in India, round 2 : 2/3 hits
2 fighters owned by the Japanese, 2 fighters owned by the British and 1 infantry owned by the British lost in India
Japanese captures 23PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 2 fighters and 1 infantry
Casualties for Japanese: 2 fighters
Non Combat Move - Japanese
1 fighter moved from Queensland to 39 Sea Zone
3 carriers, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Northern Territory to South Australia
1 infantry moved from Queensland to South Australia
1 transport moved from 52 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 36 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 69 PUs
Hi simon33,
I assumed no scramble and went for max. Def for you in Calcutta.
Let me know if you think diffrent about it and want to Change that.
Also made a minor NCM edit.
Hope that is ok with you.
Seems ok.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 destroyers, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
1 armour moved from Norway to Karelia
Americans take Finland from Germans
Russians take Karelia from Germans
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 fighter; Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 artilleries and 1 infantry moved from Jehol to Chahar
1 bomber moved from Korea to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 25 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from 25 Sea Zone to 30 Sea Zone
2 armour and 1 mech_infantry moved from Hopei to Tsinghai
1 artillery moved from Anhwe to Hopei
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to Quebec
1 infantry moved from Norway to Finland
Place Units - Americans
1 factory_minor placed in Norway
3 armour placed in Korea
2 destroyers and 1 transport placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,6,6,5,6,3,2,2,6,2,6,1,6,5,1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Americans collect 59 PUs (4 lost to blockades); end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries and 3 infantry moved from Kwangsi to Kwangtung
Non Combat Move - Chinese
6 artilleries moved from Anhwe to Hopei
Place Units - Chinese
9 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 125 Sea Zone
1 armour moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 armour moved from Kenya to Belgian Congo
1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 infantry moved from West India to India
1 armour moved from Tsinghai to Volgograd
2 fighters moved from Russia to Volgograd
Combat - British
Battle in 125 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Persia
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British win, taking Persia from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Volgograd
British attack with 1 armour and 2 fighters
Germans defend with 1 factory_minor and 2 infantry
retreated to Volgograd
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in 81 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 transport; Italians defend with 1 destroyer, 1 submarine and 1 transport
Italians win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -14
Casualties for British: 1 destroyer and 1 submarine
Battle in India
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 artillery and 2 infantry moved from Shan State to Burma
3 aaGuns, 4 artilleries and 2 infantry moved from Tsinghai to Kazakhstan
2 fighters moved from Volgograd to Russia
2 artilleries and 9 infantry moved from Shensi to Tsinghai
1 infantry moved from Anhwe to Kweichow
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 125 Sea Zone to Scotland
Place Units - British
1 submarine placed in 110 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 28 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,3,6,1,2
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 submarines moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from 95 Sea Zone to 91 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
Combat - Italians
Battle in Union of South Africa
Battle in 91 Sea Zone
Italians attack with 2 fighters and 4 submarines
Americans defend with 1 carrier, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Americans
4 submarines owned by the Italians Submerged
Italians win, taking Union of South Africa from British with 1 fighter remaining. Battle score for attacker is 40
Casualties for Italians: 1 fighter
Casualties for Americans: 1 carrier, 2 fighters and 2 transports
Non Combat Move - Italians
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from Tunisia to Libya
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to Northwest Persia
Place Units - Italians
2 armour and 1 bomber placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUs
Is there any action you want to do with Anzak and France?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to Caroline Islands
Non Combat Move - ANZAC
1 artillery, 1 fighter and 1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Kwangtung to Kwangsi
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from Novgorod to Karelia
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
2 infantry moved from Iraq to Persia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
6 bombers moved from Western Germany to Karelia
1 fighter moved from 113 Sea Zone to Finland
Combat - Germans
Battle in Norway
Battle in Finland
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans win, taking Norway from Americans, taking Finland from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Karelia
Germans attack with 6 bombers and 1 mech_infantry
Americans defend with 1 armour
Germans win with 6 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Persia
Germans attack with 1 artillery and 2 infantry
British defend with 1 artillery
Germans win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 aaGuns, 2 bombers and 3 infantry moved from Holland Belgium to Western Germany
2 bombers moved from Western Germany to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
6 bombers moved from Karelia to Bryansk
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Finland to Novgorod
1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
2 infantry and 1 mech_infantry placed in Egypt
3 bombers placed in Western Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
A couple of big mistakes on the last US/UK turns. Hmm, not sure it will be fatal though.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total