TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 destroyers, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
1 armour moved from Norway to Karelia
Americans take Finland from Germans
Russians take Karelia from Germans
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 fighter; Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 artilleries and 1 infantry moved from Jehol to Chahar
1 bomber moved from Korea to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 25 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from 25 Sea Zone to 30 Sea Zone
2 armour and 1 mech_infantry moved from Hopei to Tsinghai
1 artillery moved from Anhwe to Hopei
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to Quebec
1 infantry moved from Norway to Finland
Place Units - Americans
1 factory_minor placed in Norway
3 armour placed in Korea
2 destroyers and 1 transport placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,6,6,5,6,3,2,2,6,2,6,1,6,5,1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Americans collect 59 PUs (4 lost to blockades); end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
triplea_37804_Ame12.tsvg