@pacifiersboard Sounds good, just ping me whenever you want a match
16L G40 ArtofWar1947 (Axis) vs. Kamikaze Pilot (Allies + 21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansCombat - Americans
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from 123 Sea Zone to Iceland
3 fighters moved from Eastern United States to Iceland
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Hawaiian Islands to Wake IslandPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
11 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Tsinghai to ShensiCombat - Chinese
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Persia to Iraq
1 bomber moved from Belgian Congo to Iraq
1 fighter moved from India to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from India to IraqCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Persia
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour, 2 artilleries and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 tactical_bomber moved from Malta to Anglo Egyptian Sudan
1 fighter moved from Malta to Anglo Egyptian Sudan
1 fighter moved from Malta to Anglo Egyptian Sudan
1 fighter moved from 37 Sea Zone to Java
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to IcelandPlace Units - British
1 harbour placed in Iceland
1 artillery and 2 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 aaGun, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Greece to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 fighters moved from Southern Italy to Egypt
1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to EgyptPlace Units - Italians
1 aaGun, 1 artillery and 1 fighter placed in Egypt
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
Egypt : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 armour, 1 bomber and 3 mech_infantrys
94 Sea Zone : 1 cruiser and 1 destroyer
99 Sea Zone : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 50
Russians : 31 / 37
Japanese : 51 / 53
Americans : 50 / 73
Chinese : 6 / 7
British : 30 / 30
UK_Pacific : 12 / 13
Italians : 14 / 24
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Suiyuyan to RussiaPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 3 infantryProduction/PUs Summary :
Germans : 47 / 50
Russians : 31 / 37
Japanese : 51 / 53
Americans : 50 / 73
Chinese : 6 / 7
British : 30 / 30
UK_Pacific : 12 / 13
Italians : 14 / 24
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Novgorod
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Southern Italy to Bessarabia
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Poland to Baltic States
1 bomber and 1 fighter moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Bessarabia
1 mech_infantry moved from Germany to Baltic StatesCombat - Germans
Battle in Novgorod
Germans attack with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/6 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Romania to Eastern Poland
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Novgorod to Germany
1 bomber and 1 fighter moved from Baltic States to Germany
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Bessarabia to Germany
1 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
1 submarine moved from 112 Sea Zone to 105 Sea Zone
2 fighters moved from Gibraltar to Western Germany
1 fighter moved from Gibraltar to Normandy Bordeaux
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 105 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Normandy BordeauxPlace Units - Germans
1 infantry and 3 mech_infantrys placed in Western Germany
1 infantry placed in Normandy Bordeaux
2 mech_infantrys placed in Germany
2 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 94 Sea Zone: 1 armour and 1 transport
EDIT: Adding units owned by Germans to Tunisia: 1 armour
EDIT: Adding units owned by Germans to 94 Sea Zone: 1 transport
EDIT: Changing ownership of Tunisia from French to Germans
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun, 1 armour and 5 infantry
Egypt : 3 fighters and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag, 1 armour
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
Germany : 3 bombers, 1 factory_major, 1 fighter and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry and 1 mech_infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 5 armour, 15 artilleries, 22 infantry, 4 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
94 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantry
105 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transportProduction/PUs Summary :
Germans : 51 / 58
Russians : 28 / 37
Japanese : 51 / 53
Americans : 50 / 73
Chinese : 6 / 7
British : 30 / 30
UK_Pacific : 12 / 13
Italians : 14 / 24
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
3 fighters and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits
Italians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Caucasus
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Russia to Vologda
3 artilleries and 5 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Samara
4 infantry moved from Timguska to Kansu
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Timguska to Urals
2 aaGuns and 7 infantry moved from Timguska to Novosibirsk
1 armour moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
Russians undo move 1.
2 artilleries, 6 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Kansu : 4 infantry
Belarus : 2 infantry
Bryansk : 4 aaGuns, 1 armour, 17 artilleries and 36 infantry
Rostov : 1 infantry
Urals : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 6 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 aaGuns and 7 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Caucasus : 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Smolensk : 1 infantry
Samara : 6 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 51 / 58
Russians : 29 / 29
Japanese : 51 / 53
Americans : 50 / 73
Chinese : 6 / 7
British : 30 / 30
UK_Pacific : 12 / 13
Italians : 13 / 24
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 factory_minors and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
6 fighters moved from Japan to 16 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 battleships, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
5 infantry moved from Philippines to 35 Sea Zone
5 infantry and 3 transports moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
6 infantry and 3 transports moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 7 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Java
1 infantry moved from Jehol to Chahar
2 fighters and 1 tactical_bomber moved from Jehol to Chahar
2 fighters and 2 tactical_bombers moved from Kiangsu to Chahar
2 bombers moved from Yunnan to IndiaCombat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Chahar
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 2/8 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 4 transports
ANZAC defend with 1 submarine
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 4 transports in 42 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Sumatra from UK_Pacific, taking 42 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 7 infantry and 1 tactical_bomber
British defend with 1 fighter
Japanese roll dice for 1 artillery, 7 infantry and 1 tactical_bomber in Java, round 2 : 2/9 hits
ANZAC roll dice for 1 fighter in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Battle in 56 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 56 Sea Zone
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 6 fighters
British defend with 1 battleship
Japanese roll dice for 6 fighters in 16 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 battleship in 16 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 16 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
5 fighters moved from 16 Sea Zone to Japan
1 mech_infantry moved from Jehol to Amur
1 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 mech_infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 bomber moved from India to Yunnan
4 carriers and 4 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 fighter moved from Chahar to Yunnan
1 mech_infantry moved from Jehol to Amur
1 armour moved from Jehol to AnhwePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in Kwangtung
1 factory_minor placed in Malaya
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 9 infantry, 3 mech_infantrys and 2 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 1 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry and 2 mech_infantrys
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery and 6 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 tactical_bombers and 4 transports
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
56 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 58
Russians : 27 / 29
Japanese : 65 / 71
Americans : 50 / 73
Chinese : 5 / 7
British : 30 / 30
UK_Pacific : 5 / 13
Italians : 13 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 factory_minors and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
6 fighters moved from Japan to 16 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 battleships, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
5 infantry moved from Philippines to 35 Sea Zone
5 infantry and 3 transports moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
6 infantry and 3 transports moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 7 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Java
1 infantry moved from Jehol to Chahar
2 fighters and 1 tactical_bomber moved from Jehol to Chahar
2 fighters and 2 tactical_bombers moved from Kiangsu to Chahar
2 bombers moved from Yunnan to IndiaCombat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Chahar
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 2/8 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 4 transports
ANZAC defend with 1 submarine
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 4 transports in 42 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Sumatra from UK_Pacific, taking 42 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 7 infantry and 1 tactical_bomber
British defend with 1 fighter
Japanese roll dice for 1 artillery, 7 infantry and 1 tactical_bomber in Java, round 2 : 2/9 hits
ANZAC roll dice for 1 fighter in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Battle in 56 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 56 Sea Zone
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 6 fighters
British defend with 1 battleship
Japanese roll dice for 6 fighters in 16 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 battleship in 16 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 16 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
5 fighters moved from 16 Sea Zone to Japan
1 mech_infantry moved from Jehol to Amur
1 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 mech_infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 bomber moved from India to Yunnan
4 carriers and 4 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 fighter moved from Chahar to Yunnan
1 mech_infantry moved from Jehol to Amur
1 armour moved from Jehol to AnhwePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in Kwangtung
1 factory_minor placed in Malaya
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 1 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry and 2 mech_infantrys
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery and 6 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 tactical_bombers and 4 transports
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
56 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 58
Russians : 27 / 29
Japanese : 65 / 71
Americans : 50 / 73
Chinese : 5 / 7
British : 30 / 30
UK_Pacific : 5 / 13
Italians : 13 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 bomber moved from Wake Island to Caroline Islands
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 4/11 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 bomber, 4 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 bomber moved from 33 Sea Zone to New Britain
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Britain : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
10 Sea Zone : 3 destroyers and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Iceland : 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
123 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers and 2 transports
101 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 51 / 58
Russians : 27 / 29
Japanese : 65 / 71
Americans : 50 / 70
Chinese : 5 / 7
British : 30 / 30
UK_Pacific : 5 / 13
Italians : 13 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
12 infantry moved from Shensi to Suiyuyan
3 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 fighter and 17 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 51 / 58
Russians : 27 / 29
Japanese : 62 / 71
Americans : 50 / 70
Chinese : 8 / 9
British : 30 / 30
UK_Pacific : 5 / 13
Italians : 13 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - British
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber moved from Persia to Iraq
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
2 infantry placed in Persia
2 transports placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 34 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour, 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Ethiopia : 1 flag
123 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
106 Sea Zone : 2 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 51 / 58
Russians : 27 / 29
Japanese : 62 / 71
Americans : 50 / 70
Chinese : 8 / 9
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 12 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
You downloaded the earlier, unedited J-5 map. I had moved the Japanese infantry in Szechwan to safety of Yunnan. The post of the edited map occurred before you downloaded the unedited map. Will edit the Japanese infantry into Yunnan.
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I get to excited when I see a post 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 bomber and 3 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-JordanCombat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Belarus, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Belarus
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Trans-Jordan
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 bomber moved from Belarus to Western Germany
1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea ZonePlace Units - Italians
1 mech_infantry placed in Northern Italy
1 armour, 1 artillery and 1 fighter placed in EgyptTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
Egypt : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Slovakia Hungary : 1 mech_infantry
Western Germany : 1 bomber
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag
99 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser and 1 destroyer
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 58
Russians : 26 / 29
Japanese : 62 / 71
Americans : 50 / 70
Chinese : 8 / 9
British : 30 / 31
UK_Pacific : 5 / 6
Italians : 14 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 submarine
ANZAC win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 transports moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to Queensland
3 fighters moved from Russia to PersiaPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 3 infantryProduction/PUs Summary :
Germans : 51 / 58
Russians : 26 / 29
Japanese : 62 / 71
Americans : 50 / 70
Chinese : 8 / 9
British : 30 / 31
UK_Pacific : 5 / 6
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I edited 1 Chinese INF from Szechwan to Sikang, ok? I attacked before with 2 INF, but wasn’t necessary because of edit of Japan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 bombers moved from Germany to Western Ukraine
2 bombers moved from Western Germany to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 5 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 5 bombers, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/8 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 bombers moved from Western Ukraine to Novgorod
3 armour and 4 mech_infantrys moved from Novgorod to Belarus
1 infantry and 1 mech_infantry moved from Baltic States to Belarus
3 aaGuns, 5 armour, 15 artilleries, 21 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter moved from Germany to Belarus
1 fighter moved from Western Germany to Belarus
2 infantry moved from Normandy Bordeaux to 105 Sea Zone
2 infantry and 1 transport moved from 105 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
1 fighter moved from Egypt to Tobruk
1 infantry moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
2 artilleries and 1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
2 infantry placed in Southern France
1 infantry placed in France
2 fighters, 1 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 3 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 1 aaGun, 1 armour and 7 infantry
Egypt : 2 fighters and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Tunisia : 1 flag
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
Poland : 3 mech_infantrys
Germany : 1 factory_major
Tobruk : 1 armour and 1 fighter
Belarus : 3 aaGuns, 8 armour, 15 artilleries, 2 fighters, 22 infantry, 9 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 infantry and 2 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 5 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 submarine and 2 transports
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 24 / 29
Japanese : 62 / 71
Americans : 50 / 70
Chinese : 8 / 9
British : 30 / 31
UK_Pacific : 5 / 6
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





