16L G40 ArtofWar1947 (Axis) vs. Kamikaze Pilot (Allies + 21)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 2 factory_minors and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                6 fighters moved from Japan to 16 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 56 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 battleships, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                5 infantry moved from Philippines to 35 Sea Zone
                5 infantry and 3 transports moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                6 infantry and 3 transports moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 7 infantry moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to Java
                1 infantry moved from Jehol to Chahar
                2 fighters and 1 tactical_bomber moved from Jehol to Chahar
                2 fighters and 2 tactical_bombers moved from Kiangsu to Chahar
                2 bombers moved from Yunnan to India

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in India causes 5 damage total.
                Battle in Chahar
                    Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 :  2/8 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 4 transports
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 4 transports in 42 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Sumatra from UK_Pacific, taking 42 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery, 7 infantry and 1 tactical_bomber
                    British defend with 1 fighter
                        Japanese roll dice for 1 artillery, 7 infantry and 1 tactical_bomber in Java, round 2 :  2/9 hits
                        ANZAC roll dice for 1 fighter in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 fighter
                Battle in 56 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 56 Sea Zone
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 6 fighters
                    British defend with 1 battleship
                        Japanese roll dice for 6 fighters in 16 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 battleship in 16 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 5 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 battleship
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                5 fighters moved from 16 Sea Zone to Japan
                1 mech_infantry moved from Jehol to Amur
                1 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kwangtung to Anhwe
                1 fighter and 1 tactical_bomber moved from Chahar to Jehol
                1 mech_infantry moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from Malaya to Yunnan
                1 bomber moved from India to Yunnan
                4 carriers and 4 destroyers moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
                1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
                1 fighter moved from Chahar to Yunnan
                1 mech_infantry moved from Jehol to Amur
                1 armour moved from Jehol to Anhwe

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in Malaya
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
                EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 aaGun, 1 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry and 2 mech_infantrys
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 artillery and 6 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 tactical_bombers and 4 transports
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        56 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 27 / 29
        Japanese : 65 / 71
        Americans : 50 / 73
        Chinese : 5 / 7
        British : 30 / 30
        UK_Pacific : 5 / 13
        Italians : 13 / 24
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37836_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber moved from Wake Island to Caroline Islands
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 31 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                4 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/3 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers in Caroline Islands, round 2 :  4/11 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 bomber, 4 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from 33 Sea Zone to New Britain
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                3 destroyers and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Britain : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 1 destroyer
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        10 Sea Zone : 3 destroyers and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
        Iceland : 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
        123 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers and 2 transports
        101 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 27 / 29
        Japanese : 65 / 71
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 30 / 30
        UK_Pacific : 5 / 13
        Italians : 13 / 24
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37836_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Kansu to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Suiyuyan
                12 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 fighter and 17 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 27 / 29
        Japanese : 62 / 71
        Americans : 50 / 70
        Chinese : 8 / 9
        British : 30 / 30
        UK_Pacific : 5 / 13
        Italians : 13 / 24
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37836_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - British

    Non Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber moved from Persia to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 infantry placed in Persia
                2 transports placed in 106 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 34 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 armour, 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Ethiopia : 1 flag
        123 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        106 Sea Zone : 2 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 27 / 29
        Japanese : 62 / 71
        Americans : 50 / 70
        Chinese : 8 / 9
        British : 31 / 31
        UK_Pacific : 5 / 6
        Italians : 12 / 24
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37836_UK_5.tsvg

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    You downloaded the earlier, unedited J-5 map. I had moved the Japanese infantry in Szechwan to safety of Yunnan. The post of the edited map occurred before you downloaded the unedited map. Will edit the Japanese infantry into Yunnan.


  • I get to excited when I see a post  8-)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 bomber and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour, 1 bomber and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Belarus, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  2/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Belarus
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Trans-Jordan
                    Italians attack with 3 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 bomber moved from Belarus to Western Germany
                1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 armour, 1 artillery and 1 fighter placed in Egypt

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Slovakia Hungary : 1 mech_infantry
        Western Germany : 1 bomber
        Northern Italy : 1 factory_major and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Belarus : 1 flag, 1 armour and 1 mech_infantry
        Eastern Poland : 1 flag
        99 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser and 1 destroyer
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 26 / 29
        Japanese : 62 / 71
        Americans : 50 / 70
        Chinese : 8 / 9
        British : 30 / 31
        UK_Pacific : 5 / 6
        Italians : 14 / 24
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37836_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 submarine
                    ANZAC win with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                2 transports moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New South Wales to Queensland
                3 fighters moved from Russia to Persia

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_37836_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 3 infantry

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 26 / 29
        Japanese : 62 / 71
        Americans : 50 / 70
        Chinese : 8 / 9
        British : 30 / 31
        UK_Pacific : 5 / 6
        Italians : 14 / 24
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37836_Fre5.tsvg


  • I edited 1 Chinese INF from Szechwan to Sikang, ok? I attacked before with 2 INF, but wasn’t necessary because of edit of Japan.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                3 bombers moved from Germany to Western Ukraine
                2 bombers moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 5 bombers, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 5 bombers, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/8 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 5 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 bombers moved from Western Ukraine to Novgorod
                3 armour and 4 mech_infantrys moved from Novgorod to Belarus
                1 infantry and 1 mech_infantry moved from Baltic States to Belarus
                3 aaGuns, 5 armour, 15 artilleries, 21 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Western Ukraine to Belarus
                1 fighter moved from Germany to Belarus
                1 fighter moved from Western Germany to Belarus
                2 infantry moved from Normandy Bordeaux to 105 Sea Zone
                2 infantry and 1 transport moved from 105 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 armour moved from Tunisia to Tobruk
                1 fighter moved from Egypt to Tobruk
                1 infantry moved from Bessarabia to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Vyborg to Novgorod
                1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 105 Sea Zone to 91 Sea Zone
                1 fighter moved from Western Germany to Novgorod
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to Western Germany
                2 artilleries and 1 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                2 infantry placed in Southern France
                1 infantry placed in France
                2 fighters, 1 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Poland: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Gibraltar : 1 aaGun, 1 armour and 7 infantry
        Egypt : 2 fighters and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Tunisia : 1 flag
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
        Poland : 3 mech_infantrys
        Germany : 1 factory_major
        Tobruk : 1 armour and 1 fighter
        Belarus : 3 aaGuns, 8 armour, 15 artilleries, 2 fighters, 22 infantry, 9 mech_infantrys and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 infantry and 2 mech_infantrys
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 5 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 submarine and 2 transports
        Yugoslavia : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 24 / 29
        Japanese : 62 / 71
        Americans : 50 / 70
        Chinese : 8 / 9
        British : 30 / 31
        UK_Pacific : 5 / 6
        Italians : 14 / 24
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37836_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Western Ukraine to Russia
                6 infantry moved from Samara to Russia
                2 aaGuns and 7 infantry moved from Novosibirsk to Samara
                4 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Dzavhan to Tsagaan Olom
                2 infantry moved from Olgiy to Tsagaan Olom
                3 fighters and 1 tactical_bomber moved from Caucasus to Russia
                4 aaGuns moved from Bryansk to Russia
                1 armour, 16 artilleries and 28 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_37836_Rus6.tsvg

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 fighters, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Amur to Buryatia
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Jehol to Yakut S.S.R.
                1 infantry and 1 mech_infantry moved from Amur to Manchuria
                3 infantry moved from Jehol to Manchuria
                1 armour moved from Anhwe to Manchuria
                1 infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 bomber moved from Yunnan to India
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 6 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 56 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to Dutch New Guinea
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 8 infantry and 5 transports moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 8 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 bomber and 3 fighters moved from Japan to 35 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 5 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 5 transports in 45 Sea Zone, round 2 :  3/8 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 5 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 fighter and 8 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Dutch New Guinea, round 2 :  2/10 hits
                        ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 armour, 4 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Manchuria, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Strategic bombing raid in India
                        AA fire in India :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in 56 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 2 destroyers
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 2 destroyers in 56 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Japanese and 2 destroyers owned by the ANZAC lost in 56 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 2 destroyers
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber and 3 fighters
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 bomber and 3 fighters in 35 Sea Zone, round 2 :  0/4 hits
                        ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 3 fighters in 35 Sea Zone, round 3 :  3/4 hits
                        ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the ANZAC and 1 fighter owned by the Japanese lost in 35 Sea Zone
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 cruiser

    Non Combat Move - Japanese
                1 fighter moved from Dutch New Guinea to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone
                1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 bomber moved from 35 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
                1 fighter moved from Kweichow to Kwangtung
                1 tactical_bomber moved from Kweichow to Kiangsu
                2 mech_infantrys moved from Anhwe to Yunnan
                2 armour moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia

    Place Units - Japanese
                1 carrier and 2 submarines placed in 37 Sea Zone
                2 fighters placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
                Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 4 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 armour, 5 artilleries, 1 bomber, 9 infantry and 5 mech_infantrys
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun, 2 armour, 2 infantry and 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 fighter and 1 tactical_bomber
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery and 7 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 tactical_bombers and 5 transports
        37 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 25 / 31
        Japanese : 66 / 69
        Americans : 50 / 70
        Chinese : 5 / 9
        British : 30 / 31
        UK_Pacific : 5 / 6
        Italians : 14 / 24
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37836_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 2 infantry and 2 transports moved from 123 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Iceland to 110 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                3 fighters moved from Iceland to United Kingdom
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from New Britain to Caroline Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_37836_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 fighter and 2 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    triplea_37836_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 :  6/8 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
                1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                2 infantry moved from Persia to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 123 Sea Zone to 110 Sea Zone
                2 transports moved from 106 Sea Zone to 123 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 tactical_bomber placed in Union of South Africa
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 36 infantry
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 tactical_bomber
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 armour, 2 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
        Normandy Bordeaux : 1 armour, 1 artillery, 2 fighters and 2 infantry
        Ethiopia : 1 flag
        123 Sea Zone : 2 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        110 Sea Zone : 1 carrier, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 25 / 31
        Japanese : 64 / 69
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 30 / 30
        UK_Pacific : 5 / 5
        Italians : 14 / 24
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37836_UK_6.tsvg

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Novgorod
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                4 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Place Units - Italians
                1 armour, 1 artillery and 1 fighter placed in Egypt
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Slovakia Hungary : 1 mech_infantry
        Northern Italy : 4 aaGuns, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
        Novgorod : 1 bomber
        99 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser and 1 destroyer
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 23 / 31
        Japanese : 64 / 69
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 30 / 30
        UK_Pacific : 5 / 5
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37836_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 43 Sea Zone

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                2 transports moved from 63 Sea Zone to 62 Sea Zone
                3 fighters moved from Persia to Iraq

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    India : 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        42 Sea Zone : 1 destroyer
        43 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 2 destroyers and 2 transports
        Iraq : 3 fighters

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 23 / 31
        Japanese : 64 / 69
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 30 / 30
        UK_Pacific : 5 / 5
        Italians : 16 / 26
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37836_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 3 infantry
        110 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 23 / 31
        Japanese : 64 / 69
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 30 / 30
        UK_Pacific : 5 / 5
        Italians : 16 / 26
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37836_Fre6.tsvg

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Southern France to Normandy Bordeaux
                4 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
                1 bomber moved from Novgorod to Normandy Bordeaux
                1 infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Poland to Bessarabia
                2 mech_infantrys moved from Eastern Poland to Ukraine
                2 fighters, 3 infantry and 1 tactical_bomber moved from Belarus to Bryansk
                1 bomber and 1 fighter moved from Novgorod to Bryansk
                3 artilleries and 7 infantry moved from Belarus to Archangel
                1 infantry moved from Novgorod to Archangel
                1 armour and 2 mech_infantrys moved from Novgorod to Archangel
                2 bombers moved from Novgorod to Ukraine
                1 bomber moved from Novgorod to Bessarabia

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery, 2 fighters and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 :  8/16 hits
                        Americans roll dice for 2 armour, 2 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 :  6/10 hits
                        2 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the Americans, 4 infantry owned by the Germans, 1 artillery owned by the British, 1 armour owned by the Americans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 :  3/10 hits
                        Americans roll dice for 2 fighters in Normandy Bordeaux, round 3 :  1/2 hits
                        2 fighters owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 artillery, 4 infantry and 2 mech_infantrys
                    Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                        Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  4/8 hits
                        Russians roll dice for 4 infantry in Bryansk, round 2 :  0/4 hits
                        4 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys in Archangel, round 2 :  1/14 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber, 3 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
                8 armour and 9 mech_infantrys moved from Belarus to Western Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine
                1 armour moved from Tobruk to Egypt
                1 fighter moved from Tobruk to Gibraltar
                1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from Normandy Bordeaux to Western Germany
                1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
                2 bombers moved from Ukraine to Novgorod
                1 bomber moved from Bessarabia to Novgorod

    Place Units - Germans
                3 infantry placed in France
                1 artillery and 2 infantry placed in Southern France
                5 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Gibraltar : 1 aaGun, 1 armour, 1 fighter and 7 infantry
        Egypt : 1 armour, 2 fighters and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Tunisia : 1 flag
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 5 mech_infantrys
        Germany : 1 factory_major and 3 mech_infantrys
        Belarus : 3 aaGuns, 12 artilleries and 12 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys
        Bessarabia : 1 flag, 1 infantry and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 8 armour and 11 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 3 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 19 / 31
        Japanese : 64 / 69
        Americans : 50 / 72
        Chinese : 7 / 7
        British : 30 / 30
        UK_Pacific : 5 / 5
        Italians : 16 / 26
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37836_Ger7.tsvg

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