note that i posted an update, plz use the latest. thanks
16L G40 ArtofWar1947 (Axis) vs. Kamikaze Pilot (Allies + 21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 factory_minors and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
6 fighters moved from Japan to 16 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 battleships, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
5 infantry moved from Philippines to 35 Sea Zone
5 infantry and 3 transports moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
6 infantry and 3 transports moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 7 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Java
1 infantry moved from Jehol to Chahar
2 fighters and 1 tactical_bomber moved from Jehol to Chahar
2 fighters and 2 tactical_bombers moved from Kiangsu to Chahar
2 bombers moved from Yunnan to IndiaCombat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Chahar
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 2/8 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 4 transports
ANZAC defend with 1 submarine
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 4 transports in 42 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Sumatra from UK_Pacific, taking 42 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 7 infantry and 1 tactical_bomber
British defend with 1 fighter
Japanese roll dice for 1 artillery, 7 infantry and 1 tactical_bomber in Java, round 2 : 2/9 hits
ANZAC roll dice for 1 fighter in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Battle in 56 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 56 Sea Zone
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 6 fighters
British defend with 1 battleship
Japanese roll dice for 6 fighters in 16 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 battleship in 16 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 16 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
5 fighters moved from 16 Sea Zone to Japan
1 mech_infantry moved from Jehol to Amur
1 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 mech_infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 bomber moved from India to Yunnan
4 carriers and 4 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 fighter moved from Chahar to Yunnan
1 mech_infantry moved from Jehol to Amur
1 armour moved from Jehol to AnhwePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in Kwangtung
1 factory_minor placed in Malaya
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 1 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry and 2 mech_infantrys
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery and 6 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 tactical_bombers and 4 transports
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
56 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 58
Russians : 27 / 29
Japanese : 65 / 71
Americans : 50 / 73
Chinese : 5 / 7
British : 30 / 30
UK_Pacific : 5 / 13
Italians : 13 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 bomber moved from Wake Island to Caroline Islands
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 4/11 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 bomber, 4 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 bomber moved from 33 Sea Zone to New Britain
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Britain : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
10 Sea Zone : 3 destroyers and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Iceland : 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
123 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers and 2 transports
101 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 51 / 58
Russians : 27 / 29
Japanese : 65 / 71
Americans : 50 / 70
Chinese : 5 / 7
British : 30 / 30
UK_Pacific : 5 / 13
Italians : 13 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
12 infantry moved from Shensi to Suiyuyan
3 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 fighter and 17 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 51 / 58
Russians : 27 / 29
Japanese : 62 / 71
Americans : 50 / 70
Chinese : 8 / 9
British : 30 / 30
UK_Pacific : 5 / 13
Italians : 13 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - British
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber moved from Persia to Iraq
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
2 infantry placed in Persia
2 transports placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 34 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour, 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Ethiopia : 1 flag
123 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
106 Sea Zone : 2 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 51 / 58
Russians : 27 / 29
Japanese : 62 / 71
Americans : 50 / 70
Chinese : 8 / 9
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 12 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
You downloaded the earlier, unedited J-5 map. I had moved the Japanese infantry in Szechwan to safety of Yunnan. The post of the edited map occurred before you downloaded the unedited map. Will edit the Japanese infantry into Yunnan.
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I get to excited when I see a post 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 bomber and 3 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-JordanCombat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Belarus, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Belarus
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Trans-Jordan
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 bomber moved from Belarus to Western Germany
1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea ZonePlace Units - Italians
1 mech_infantry placed in Northern Italy
1 armour, 1 artillery and 1 fighter placed in EgyptTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
Egypt : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Slovakia Hungary : 1 mech_infantry
Western Germany : 1 bomber
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag
99 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser and 1 destroyer
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 58
Russians : 26 / 29
Japanese : 62 / 71
Americans : 50 / 70
Chinese : 8 / 9
British : 30 / 31
UK_Pacific : 5 / 6
Italians : 14 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 submarine
ANZAC win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 transports moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to Queensland
3 fighters moved from Russia to PersiaPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 3 infantryProduction/PUs Summary :
Germans : 51 / 58
Russians : 26 / 29
Japanese : 62 / 71
Americans : 50 / 70
Chinese : 8 / 9
British : 30 / 31
UK_Pacific : 5 / 6
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I edited 1 Chinese INF from Szechwan to Sikang, ok? I attacked before with 2 INF, but wasn’t necessary because of edit of Japan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 bombers moved from Germany to Western Ukraine
2 bombers moved from Western Germany to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 5 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 5 bombers, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/8 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 bombers moved from Western Ukraine to Novgorod
3 armour and 4 mech_infantrys moved from Novgorod to Belarus
1 infantry and 1 mech_infantry moved from Baltic States to Belarus
3 aaGuns, 5 armour, 15 artilleries, 21 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter moved from Germany to Belarus
1 fighter moved from Western Germany to Belarus
2 infantry moved from Normandy Bordeaux to 105 Sea Zone
2 infantry and 1 transport moved from 105 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
1 fighter moved from Egypt to Tobruk
1 infantry moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
2 artilleries and 1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
2 infantry placed in Southern France
1 infantry placed in France
2 fighters, 1 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 3 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 1 aaGun, 1 armour and 7 infantry
Egypt : 2 fighters and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Tunisia : 1 flag
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
Poland : 3 mech_infantrys
Germany : 1 factory_major
Tobruk : 1 armour and 1 fighter
Belarus : 3 aaGuns, 8 armour, 15 artilleries, 2 fighters, 22 infantry, 9 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 infantry and 2 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 5 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 submarine and 2 transports
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 24 / 29
Japanese : 62 / 71
Americans : 50 / 70
Chinese : 8 / 9
British : 30 / 31
UK_Pacific : 5 / 6
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Russia
6 infantry moved from Samara to Russia
2 aaGuns and 7 infantry moved from Novosibirsk to Samara
4 infantry moved from Kansu to Suiyuyan
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Olgiy to Tsagaan Olom
3 fighters and 1 tactical_bomber moved from Caucasus to Russia
4 aaGuns moved from Bryansk to Russia
1 armour, 16 artilleries and 28 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Caucasus to IraqPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Jehol to Yakut S.S.R.
1 infantry and 1 mech_infantry moved from Amur to Manchuria
3 infantry moved from Jehol to Manchuria
1 armour moved from Anhwe to Manchuria
1 infantry moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Yunnan to India
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 6 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 8 infantry and 5 transports moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 8 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber and 3 fighters moved from Japan to 35 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 5 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 5 transports in 45 Sea Zone, round 2 : 3/8 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 5 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter and 8 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Dutch New Guinea, round 2 : 2/10 hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 3/4 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Manchuria, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Strategic bombing raid in India
AA fire in India : 1/1 hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 destroyers
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 2 destroyers in 56 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 2 destroyers owned by the ANZAC lost in 56 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 destroyers
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 3 fighters
ANZAC defend with 1 cruiser
Japanese roll dice for 1 bomber and 3 fighters in 35 Sea Zone, round 2 : 0/4 hits
ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 3 fighters in 35 Sea Zone, round 3 : 3/4 hits
ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the ANZAC and 1 fighter owned by the Japanese lost in 35 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from 35 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 fighter moved from Kweichow to Kwangtung
1 tactical_bomber moved from Kweichow to Kiangsu
2 mech_infantrys moved from Anhwe to Yunnan
2 armour moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to BuryatiaPlace Units - Japanese
1 carrier and 2 submarines placed in 37 Sea Zone
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 4 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 armour, 5 artilleries, 1 bomber, 9 infantry and 5 mech_infantrys
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 2 armour, 2 infantry and 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 fighter and 1 tactical_bomber
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 7 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 tactical_bombers and 5 transports
37 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomberProduction/PUs Summary :
Germans : 51 / 63
Russians : 25 / 31
Japanese : 66 / 69
Americans : 50 / 70
Chinese : 5 / 9
British : 30 / 31
UK_Pacific : 5 / 6
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 2 infantry and 2 transports moved from 123 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Iceland to 110 Sea ZoneCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
3 fighters moved from Iceland to United Kingdom
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from New Britain to Caroline IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter and 2 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 6/8 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 123 Sea Zone to 110 Sea Zone
2 transports moved from 106 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 tactical_bomber placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 36 infantry
Iceland : 1 airfield and 1 harbour
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 tactical_bomber
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 armour, 2 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Normandy Bordeaux : 1 armour, 1 artillery, 2 fighters and 2 infantry
Ethiopia : 1 flag
123 Sea Zone : 2 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
110 Sea Zone : 1 carrier, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 49 / 63
Russians : 25 / 31
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 7 / 7
British : 30 / 30
UK_Pacific : 5 / 5
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 bomber moved from Western Germany to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Novgorod
1 mech_infantry moved from Northern Italy to Slovakia Hungary
4 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Italians
1 armour, 1 artillery and 1 fighter placed in Egypt
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
Egypt : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Slovakia Hungary : 1 mech_infantry
Northern Italy : 4 aaGuns, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 bomber
99 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser and 1 destroyer
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 63
Russians : 23 / 31
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 7 / 7
British : 30 / 30
UK_Pacific : 5 / 5
Italians : 16 / 26
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 43 Sea ZoneNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
2 transports moved from 63 Sea Zone to 62 Sea Zone
3 fighters moved from Persia to IraqPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
India : 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
42 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
55 Sea Zone : 1 destroyer
62 Sea Zone : 2 destroyers and 2 transports
Iraq : 3 fightersProduction/PUs Summary :
Germans : 49 / 63
Russians : 23 / 31
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 7 / 7
British : 30 / 30
UK_Pacific : 5 / 5
Italians : 16 / 26
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 3 infantry
110 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 49 / 63
Russians : 23 / 31
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 7 / 7
British : 30 / 30
UK_Pacific : 5 / 5
Italians : 16 / 26
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from Novgorod to Normandy Bordeaux
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
2 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters, 3 infantry and 1 tactical_bomber moved from Belarus to Bryansk
1 bomber and 1 fighter moved from Novgorod to Bryansk
3 artilleries and 7 infantry moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
2 bombers moved from Novgorod to Ukraine
1 bomber moved from Novgorod to BessarabiaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 2 fighters and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/16 hits
Americans roll dice for 2 armour, 2 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 6/10 hits
2 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the Americans, 4 infantry owned by the Germans, 1 artillery owned by the British, 1 armour owned by the Americans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/10 hits
Americans roll dice for 2 fighters in Normandy Bordeaux, round 3 : 1/2 hits
2 fighters owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 1 artillery, 4 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits
4 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Archangel
Germans attack with 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys in Archangel, round 2 : 1/14 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber, 3 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
8 armour and 9 mech_infantrys moved from Belarus to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Tobruk to Egypt
1 fighter moved from Tobruk to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from Normandy Bordeaux to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
2 bombers moved from Ukraine to Novgorod
1 bomber moved from Bessarabia to NovgorodPlace Units - Germans
3 infantry placed in France
1 artillery and 2 infantry placed in Southern France
5 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun, 1 armour, 1 fighter and 7 infantry
Egypt : 1 armour, 2 fighters and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Tunisia : 1 flag
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 5 mech_infantrys
Germany : 1 factory_major and 3 mech_infantrys
Belarus : 3 aaGuns, 12 artilleries and 12 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 1 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 8 armour and 11 mech_infantrys
Novgorod : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 3 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 55 / 70
Russians : 19 / 31
Japanese : 64 / 69
Americans : 50 / 72
Chinese : 7 / 7
British : 30 / 30
UK_Pacific : 5 / 5
Italians : 16 / 26
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





